Install GT New Horizons

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (GT New Horizons) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select GT New Horizons from the list on the left. The launcher will handle everything else!

GT New Horizons Version 2.0.5.1

created by DreamMasterXXL on Minecraft Version 1.7.10 using Technic Solder

Changelogs

GT New Horizons has been updated to version 2.0.6.0

Version 2.0.6.0 16.11.2018


New Mods:

Open Glasses 1.0.46


Mod Upgrade:

Architecture Craft 1.7.3
Core Mod 1.6.03
Electro Magic Tools 1.2.7.4
Forestry 4.2.18.0
Gregtech 5.09.33.03
IFU 1.4
Iron Tanks 1.1.16
Tec Tech 3.6.7
Thaumic Bases 1.4.18-0
Thaumic Horizons 1.1.9.7


Removed Mods:

Open Peripheral Core 1.4-280
Open Peripheral Addons 0.6-249
Open Peripheral Integration 0.6-95


Mod Changes:

NewHorizonsCoreMod:
-Added Recipe for Mudballs
-Added Recipe for Fluix Dust
-Added Fluid Solidifier Recipe for Ender Pearls
-change textures for Eggs
-add uev centrifuge recipes for infinity combs
-put hulls to the firt place of the java file to prevent the core mod have a load order error
-fix UV battery
-fix solarpanel recipe
-Update GT_MachineRecipeLoader.java
-added circuits for quantum suit recipe
-Assembler recipes for Pump Covers (#1487)
-fix thick nutron reflector recipe
added dirt block mixer recipe
-added new fertilizer recipes
-Assembler recipe for basic Forestry circuit can't use NAND chips #3722
-Added LPIC and ULPIC to GT (need for new Energy Hatch recipe)
-change HPIC and UHPIC recipes
-Add new uv superconductore recipes
-add new wafer recipes in cutting machine
-added new pic recipes (npic)
-Change transformer recipes with adding new PICs
-add new uhv superconductor wires
-I use Superconductor UV for construction SupCond Coil
-split machine recipe loader in two files. Methode code was to large run 4
-Centrifuge Fire Charge = Blaze Powder with wrong meta id #3760
-add back LuV Superconductor recipes to fusion coils for balancing reasons
-remove item casings from itemlist
-change all recipes to meta gen items from gt
-Add itemCasing from GT to recipes
-change circuit recipes aproved by @0lafe
-add more circuits to assembler recipes to fluid hatches
-change bio recipes for the bio tier
-add 9 slot assembler
-change tank capacity in assemblers
-add back longer oc recipe for rack
-Suggestion: Grog Recipe Change #3798 Bug: Scummy Bee Mutation Broken. Impossible to get Nanomachines. #3791
-fix assembler gui to 9 inputs
-update grog recipe
-Suggestion: Alloy smelter recipes move/clone in other machines #3770
-Items missing proper Ore Dictionary #3744
-add new tier irradiate processing plates for solar panels uhv
-make more changes. Set Core mod circuits above uev
-added circuits to thier new tiers
-remove uhv and uev recipes recipes because they are in Tec Tech now.(major change)
-put all items Tec Tech using to Custom Itemlist to prevent a crash
-remove Uhv Circuit recipe and put it into Tec tech code

Gregtech:
-added all alloy bees and combs from gendustry to gt code(major change)
-Trying Alkalus fix, compile problem with hashCode.
-Proper import for Objects.
-Fix caching
-Added Thaumic bees to GT Code(major change)
-add more variables for Bees thanks to zoko
-replace whole bee template with the traits copied from branch
-Fixe Bee lifespawn
-fixed and change bee recipes
-Add bee drops to gt code
-Add Drops recipe and change ROCK to rock in flowers allele
-fix fluids as muation blocks and show now dim and biome
-Add Propolis and Pollen to gt code
-Work with subclassed GT cables (ie: gt++ cables)
-added explosion log -readded GalacticraftFiles for @mitchej123 GC Compat
-fixed a typo in IGregTechTileEntity
-add gem and metal raremetals and radiactive bees to gt code(major change)
-added comb recipes to gem, metal, raremetals and radiactive bees in gt code
-Add tf bees to gt code (major change)
-fixcolors effects and localizers
-added GT bees
-fixed NPE without certain Mods Loaded
-oredict circuits working now hopfully in assembler
-Fixed Iron III Chloride Formula
-Fixed Iron III chloride Recipe and PBI recipes
-refined automatic bee exchange
-remove super cheap growth medium recipes
-buff bees in autoclave alot
-Add new bees: Apatite, Ash and Fertilizer
-add more requieremts for new bees
-try for force unification of assembler recipes
-add Dimethylbenzene to Distillations Tower
-Add new Pyrotheum and Cryotheum bees
-put unused materials to mateirals2 file
-fix dimethylbenzene from charcoal
-Add config for Small Boiler Automation (#1449)
-Add config for Small Boiler Automation Default is off
-Fixed retarded logic
-Fixed bug in macerator recipes. (#1468)
-fix(blockmachines): persistency on harvest (#1498)
-fix(oilsand ore): centrifuge recipes (#1485) fix chance for sand output from 0.63% to 50%-25% depending on richness
-fix rich oilsand ore flagging
-This patch fixes persistency of NBT tags in machine item when machine block is harvested. Machines with an @Override on setItemNBT will now persist data correctly when harvested?
-Magical Energy Absorber fix stop drain and rework Vis to EU Conversion (#1478)
-fix(magicalenergyabsorber) stops when buffer can not store the next maximum eu output
-Assembler recipe for basic Forestry circuit can't use NAND chips #3722
-Quest suggestion: Liquid Filter #3714
-Added LPIC and ULPIC to GT (need for new Energy Hatch recipe)
-change texture files a bit
-add new coil (crafting component only) recipes and textures
-update coils to ulv change ids. Add energy hatch recipe
-add back all euv machine components
-Add new UEV recipes for machine parts to ass line
-add assline nei integration for uev machine parts
-add metal option to cosmic neutronium. add gears and toolheads
-add new energy hatch recipes to crafting grid, assembler and assline
-add localizer to assline Energy hatches
-change recipes pumps 1 tier down
-change coil recipe
-Fix UHV Energy Hatch recipe
-Fix wires in Hatches
-More coils in Assembler recipes for Hatches
-add new PICS, WAFERS and uv superconductor wires update hatches recipes
-Change transformer recipes with adding new PICs
-Add ULPIC add LPIC for early trans
-added new uhv superconductore wires
-change Luv-uev machine component recipes(major change)
-changed uhv superconductor wires recipes to aw draconium tiny pipes
-fixed any rubber issue on ass line recipes (for pumps)
-add LuV-uv fluid regulator recipes. Change eu/t usage
-Add new recipes for Energy hatches(major change)
-Add new recipes for Dynamo hatches same as Energy hatches(major change)
-add new recipes for Input and Outpus Buses and hatches(major change)
-add new recipes for muffler hatches(major change)
-Add new item: Casing for crafting only(major change)
-oredict itemcasings from ic2
-Change pipes for liquid Hatches
-change recipes for growth medium. Aproved by @0lafe
-remove dissabeling eggs for stemcells(major change)
-remove groth medium from combs because dumb
-change Mk1 fusion controller
- change Bio material for Bio Circuit
-add 9 slot assembler
-change tank capacity in assemblers
-remove double fluid regulator recipes
-added fake oredict for CircuitAssemblerRecipes with Circuits
-Suggestion: Alloy smelter recipes move/clone in other machines #3770
-Alternative Magic Energy Generator - Blood Power #3769
-Add BloodMagic's slates in Magic Absorber
-PowerUp Slates
-Nerf neutronium shaping through smelting->moulding #3820 reducing Mass of neutronium by 100x(major change)
-add materials for nano, piko and quantum
-remove uhv and uev recipes recipes because they are in Tec Tech now.
-tec tech achivements typo fix
-remove zpm2 and 3 research recipe because in tec tech now
-Etched Low Voltage Wiring is using just one lens #3831

Electro Magic Tools
-added Runic Armor for: The One Ring, Inventory Charger/Decharger Ring, Thaumic/Electric Armor, Wings
-remove IC2BasicSource due to buggyness with new cables

IFU
-change recipe for the wand
-change Ore finder recipe again
-Tiny Mostly Visual Suggestion: Ore Finder Tech Themed #3799

Tec Tech
-Prepare code for energy tunnels
-Fix name of Superconductor special for GTNH
-put all UHV and UEV (core Mod and GT) recipes to Tec Tech reserach Station(major change)
-Achivements typo fix
-added new gt circuits to quantum computer


Config changes:

Architecture Craft
-Added the config values to fix issue #3761

Chisel Tones
-thanks to @Bryfer chisel tones config was wrong

Custom Tooltips
-update comb tooltps for gt combs
-Ender Collectors buggy #3729

Ender IO
-SAG Mill for Wrought Iron #3692

Enhanced Lootbags
-update lootbags for oc

Gendustry
-change d-o-b recipe to working now
-update tool tips for combs can processed in forestry centrifuge
-add gt combs too
-remove breeding and products from gendustry bees(major change)

Gregtech
-set GT Bees true
-unificate old item casings to be gt casings now

Open Computers
- Code Issues 523 Pull requests 0 Projects 2 Insights Settings Suggestion: Remove thaumcraft from Opencomputers blacklist default config. #3749

Open Glasses
-Awesome Mod Suggestion: OpenGlasses #3814

Open Peripherals
-Non-Compatible Mod: OpenPeripherals #3815 removed configs and scripts


Recipe changes:

Advanced Solar Panels
-I can not do MT Core #3826 MT Core recipe broken #3684

AE2
-fix ae2 script derp

Avaritia
-Infinity sword from avaritia cannot be crafted #3758

Biblio Craft
-remove slotted book and make atlas craftable with another book (known as Alkalus Exploit)
-Minor Suggestion: Replace pressure plate in BiblioCraft seats with wool slab. #3793

Core Mod
-moved coinage mold
-remove item casing recipes becase i moved them to gt
-new uhv solar pannel recipe for now.

Enhanced Lootbags
-update lootbags luck enchantment recipes

Gregtech
-Issue 2967 Extruder Recipe Move Moved recipes out of the Tinkers-Construct.zs file to GregTech.zs
-new uhv solar pannel recipe for now.

IC2
-fixing Nanosaber wasn't craftable

Malis Doors
-Big Door frames #2395

Open Computers
-Suggestion: Recipe for Component Bus (Creative) #3787

Open Peripherals
-Non-Compatible Mod: OpenPeripherals #3815 removed configs and scripts

Tinkers Construct
-Fix for Issue 2967 Ardite Tool fix
-Issue 2967 Extruder Recipe Move Files Moved fix for issue 2967 from Tinkers-Construct.zs to Gregtech.zs.
-Smeltery cannot make steel ingot #3812

Twilight Forest
-Add Thaumcraft aspect for Twilight Forest stuff #3236 thanks to @DV666

Witchery
-Witchery Distillery Labeled Witchery Spinning Wheel #3829

Multiple mods
-[Suggestion] Extra Bees Frames Research Path #3691
-update all scripts to the new gregtech item casings
-Suggestion: Alloy smelter recipes move/clone in other machines #3770


Quests changes:

-Evolved Skeleton Time to Kill Quest Doesn't Complete #3703
-meteoric iron moon
-add milk radiation quest #3721
-update and add oc quests from Teirdalin
-Fix quest description spelling 'wich' -> 'which'
-Fix for Issue 3709 Changed the quest to show the new location of the veins being 80-120 not 40-80.
-Fix for Issue 3780 Quest ID 938 Updated match data 'Damage' field from 26 to 27 to allow the quest to be completed.
-Thaumcraft Warp Explanation in Questline #3777
-Make sure quests explain early water mechanics #3775
-Point players to IC2 crop sticks in farming tab when given ore berries #3771
-Quest Change Recommendation ID: 798 #3763
-Quest ID: 1020 Iron (III) Chloride #3756
-Committer: Dream-Master
Get rid of gate caused by electrotine jetpack #3754
-Tiny Mostly Visual Suggestion: Ore Finder Tech Themed #3799
-Add Piston Boots quest #3753
-Issue 3740 Ore Finding Rod Hints Added detail to the ore finding wand quest to help players understand that the wand doesn't need to be held to work as well as some of the signs that it is working. Sounds and visuals.
-Wrong Iron Caps is used for the Iron Capped Greatwood Wand. Quest #798 #3802
-Pam's Harvestcraft Olives not spawning #3743
-Add quests for traveller's gear #3737
-typo in quest. #3823

Discuss this update (0)

GT New Horizons has been updated to version 2.0.5.1

Version 2.0.5.1 10.09.2018



Mod Upgrade:

Adventure Backpack 0.9-h10
Core Mod 1.5.39
Electro Magic Tools 1.2.7.3
Gregtech 5.09.32.36
GTNH-TC-Wands 1.0.4
GT Scanner Mod 1.5.3


Mod Changes:

NewHorizonsCoreMod:
-fixed cell hydration cell recipe
-can't make cake in assembler - milk won't pipe in #3527
-change iron3 chloride to the material in recipes
-Added Bio CPU
-re-added PicoCircuit and QuantumCircuit as UV and UHV Circuits, Nano Circuit is not registered as Neutronium Circuit
-Alternative Primitive Circuits for MV #3438
-working on new circuits and boards
-fix uhv superconductore wires
-fix broken circuit recipes
-OpenComputers - Rack doesn't craft in the assembler. #3575

Gregtech:
-fluid regulater adjustment is broken #3535
-possible fix on Crash - Fluid Registry Issues - 5.09.32.34 #3536
-add texture liquidair
-remove iron3chloride from fluid list because it is an material now. Same for Lifeessence
-Sunnarium fusion recipe #3534
-Un-Nerf Liquid Air #3517
-Java does not handle integer division in the expected way when going negative. Have to use Math.floorDiv() instead.
-Fixed Java exception when removing chunks from list.
-added config option to allow broken recipe map for debug purposes
-rename oil drill to oil/fluid/gas drill
-Add more high tier circuit parts and boards + add textures
-Correct name of Superconductor for UHV
-More Bio Circuit parts
-add reinforced Glass tubes + add recipes for it
-add Crystal soc 2 recipe
-correcting superconductors + add bio tier
-Added new Solar Panels from UHV to UIV (no recipes yet)
-change to new fluids for nq reactors.
-rename all from wires to Superconductore uhv
-remove unused materials because of Materials.java:27: error: code too large
-Add recipe for Promethium
-Fix Saltwater Huge thanks to @Frytes
-fix superconductor wire color to white back
-fix Block alloy glass
-change solar pannels to meta generated items 03 add ass line localizer for items
-Change Prometium Recipe
-Pipe/Cable overhaul & Add filter output on fluid filters
-Unified connect() method for pipes/wires - each subclass has it's own canConnect(), letsIn(), and letsOut() methods that map to the specifics for that implementation
- Shift Clicking while placing a GT machine will now try connecting to the cable/pipe it is placed on
-You can open a connection to the air for pipes & wires, allowing the next thing you place down to auto connect (ie: a JABBA barrel)
-Distribute Fluids - Modeled after several of the upstream PRs
-Fluid regulators on pipes should stop spazzing out now
-Fluid filter covers - Now work with filtering output
-Fix: Colored cables/pipes properly connect (or don't) to each other based on color
-Trigger connection evaluation on painting of cables/pipes or machines
-Trigger connection evaluation on placement of blocks -- IE: A wire/pipe open to air, and then a dirt block is placed on it - this will close the pipe/wire connection
-Fix weirdness if only one of the gt6 pipes/cables are enabled
-added replacement class for ALL of the Nq Gen classes....
-Changed Nq Reactors to use the new Universal Class
-remove unused stuff and rename fuels
-remove core mod hard dependencies
-fix naquadah reactor wiredness
-Various fixes Added GT-FML-Log
-Added an Exception if a Nq reactor without recipe map is created
-Added the ability to add ReinforcedGlass in the CleanroomWalls (https://github.com/GTNewHorizons/NewHorizons/issues/3584)
-Added a config option for changing the ReinforcedGlass percentage
-Renamed Materials2 -> GTNH_ExtraMaterials and fixed it
-added tooltip for glass
-cleaned up code a bit
-GC Energy Compat
-GT cables now properly fill GalacticCraft machines with Energy
-IC2/AE2 Energy Compat
-Updated IC2 & AE2 energy compatability
-Added an option ic2EnergySourceCompat (default is on) to allow GT cables to pull energy directly from IC2 energy sources (nuclear reactors, MSFEs, etc) without the need for a transformer
-Filling IC2/AE2 energy buffers will now send multiple amps if needed
-Use a set instead of an arraylist for transfer electricity; deprecated backwards compatiable method left in
-handle nulls

GT Scanner Mod
-Fixed issue with Electronic Prospector having issues with single-chunk scan. Upped version
-Change from fixed colors for fixed fluids, to assigned colours using a HashMap.
-New fluids will need to be added to the map.
-Tweaked display so instead of trying to change the color displayed in the chunk, it now fills in the chunk indicating how much fluid is located there.
-Fixed offset for the crosshairs vs the player's actual location.

GTNH Wands Mod
-Added Method to add/modiefy Wand Caps
-Fixed Craftable Wands
-Update ThaumcraftWands.java

Electro Magic Tools
-added Large Essentia Gen
-updated Single Block Solars and Single Block Essentia Gen to use @mitchej123 fix
-added Large Essentia Gen support Blocks
-added Super Nice Textures thanks to @LogicFalls
-added Essentia Hatch
-added Essentia Filler to support the Essentia Hatch
-changed load order of the EU map (since Avaritia registers its aspect way too late...)
-fixed Ichorium based recipe
-fixed a Typo in the Information String[]
-fixed a few bugs, removed unused variables & imports
-added a ingame book containing the fuelmap


Config changes:

Custom Tooltips
-Command Blocks for Better Questing - disable 2? #3201

Gregtech
-Liquid Air values too low to actually pump. Made floor and increased top end.
-add new tier circuits infos
-update gt cfgs


Recipe changes:

Electro Magic Tools
-added Recipes for the Large Essentia Generator and support Blocks.

Gregtech
-Coin Mold / Coin Shape on official Servers #3580

Thaumic Bases
-Tiny Suggestion - Recipe to Switch Thaumic Relocator Type #3520
-[recipe] Making Amber(Thaumic bases) #3118


Quests changes:

-Tier 7, Superconductors 32768 quest requirements #3526
-Memory card quest (#1331) is impossible to complete #3525
-Lich bone chip for coins quest #3524
-Synthetic Rubber (#1615) asks for wrong kind of steam cells #3518
-Qbit Wafer and Chip (#1679) has quantity mis-match #3516
-Glass Fiber (#1675) has quantity mis-match #3515
-Add quests explaining underground liquids off-world #3543
-Salt for your salty mouth quest not repeatable #3574
-Suggestion: Remove requirements for oil in quests #3561

Discuss this update (1)

GT New Horizons has been updated to version 2.0.5.0

Version 2.0.5.0 10.09.2018



Mod Upgrade:

Adventure Backpack 0.9-h10
Core Mod 1.5.39
Electro Magic Tools 1.2.7.2
Gregtech 5.09.32.36
GTNH-TC-Wands 1.0.4
GT Scanner Mod 1.5.3


Mod Changes:

NewHorizonsCoreMod:
-fixed cell hydration cell recipe
-can't make cake in assembler - milk won't pipe in #3527
-change iron3 chloride to the material in recipes
-Added Bio CPU
-re-added PicoCircuit and QuantumCircuit as UV and UHV Circuits, Nano Circuit is not registered as Neutronium Circuit
-Alternative Primitive Circuits for MV #3438
-working on new circuits and boards
-fix uhv superconductore wires
-fix broken circuit recipes
-OpenComputers - Rack doesn't craft in the assembler. #3575

Gregtech:
-fluid regulater adjustment is broken #3535
-possible fix on Crash - Fluid Registry Issues - 5.09.32.34 #3536
-add texture liquidair
-remove iron3chloride from fluid list because it is an material now. Same for Lifeessence
-Sunnarium fusion recipe #3534
-Un-Nerf Liquid Air #3517
-Java does not handle integer division in the expected way when going negative. Have to use Math.floorDiv() instead.
-Fixed Java exception when removing chunks from list.
-added config option to allow broken recipe map for debug purposes
-rename oil drill to oil/fluid/gas drill
-Add more high tier circuit parts and boards + add textures
-Correct name of Superconductor for UHV
-More Bio Circuit parts
-add reinforced Glass tubes + add recipes for it
-add Crystal soc 2 recipe
-correcting superconductors + add bio tier
-Added new Solar Panels from UHV to UIV (no recipes yet)
-change to new fluids for nq reactors.
-rename all from wires to Superconductore uhv
-remove unused materials because of Materials.java:27: error: code too large
-Add recipe for Promethium
-Fix Saltwater Huge thanks to @Frytes
-fix superconductor wire color to white back
-fix Block alloy glass
-change solar pannels to meta generated items 03 add ass line localizer for items
-Change Prometium Recipe
-Pipe/Cable overhaul & Add filter output on fluid filters
-Unified connect() method for pipes/wires - each subclass has it's own canConnect(), letsIn(), and letsOut() methods that map to the specifics for that implementation
- Shift Clicking while placing a GT machine will now try connecting to the cable/pipe it is placed on
-You can open a connection to the air for pipes & wires, allowing the next thing you place down to auto connect (ie: a JABBA barrel)
-Distribute Fluids - Modeled after several of the upstream PRs
-Fluid regulators on pipes should stop spazzing out now
-Fluid filter covers - Now work with filtering output
-Fix: Colored cables/pipes properly connect (or don't) to each other based on color
-Trigger connection evaluation on painting of cables/pipes or machines
-Trigger connection evaluation on placement of blocks -- IE: A wire/pipe open to air, and then a dirt block is placed on it - this will close the pipe/wire connection
-Fix weirdness if only one of the gt6 pipes/cables are enabled
-added replacement class for ALL of the Nq Gen classes....
-Changed Nq Reactors to use the new Universal Class
-remove unused stuff and rename fuels
-remove core mod hard dependencies
-fix naquadah reactor wiredness
-Various fixes Added GT-FML-Log
-Added an Exception if a Nq reactor without recipe map is created
-Added the ability to add ReinforcedGlass in the CleanroomWalls (https://github.com/GTNewHorizons/NewHorizons/issues/3584)
-Added a config option for changing the ReinforcedGlass percentage
-Renamed Materials2 -> GTNH_ExtraMaterials and fixed it
-added tooltip for glass
-cleaned up code a bit
-GC Energy Compat
-GT cables now properly fill GalacticCraft machines with Energy
-IC2/AE2 Energy Compat
-Updated IC2 & AE2 energy compatability
-Added an option ic2EnergySourceCompat (default is on) to allow GT cables to pull energy directly from IC2 energy sources (nuclear reactors, MSFEs, etc) without the need for a transformer
-Filling IC2/AE2 energy buffers will now send multiple amps if needed
-Use a set instead of an arraylist for transfer electricity; deprecated backwards compatiable method left in
-handle nulls

GT Scanner Mod
-Fixed issue with Electronic Prospector having issues with single-chunk scan. Upped version
-Change from fixed colors for fixed fluids, to assigned colours using a HashMap.
-New fluids will need to be added to the map.
-Tweaked display so instead of trying to change the color displayed in the chunk, it now fills in the chunk indicating how much fluid is located there.
-Fixed offset for the crosshairs vs the player's actual location.

GTNH Wands Mod
-Added Method to add/modiefy Wand Caps
-Fixed Craftable Wands
-Update ThaumcraftWands.java

Electro Magic Tools
-added Large Essentia Gen
-updated Single Block Solars and Single Block Essentia Gen to use @mitchej123 fix
-added Large Essentia Gen support Blocks
-added Super Nice Textures thanks to @LogicFalls
-added Essentia Hatch
-added Essentia Filler to support the Essentia Hatch
-changed load order of the EU map (since Avaritia registers its aspect way too late...)
-fixed Ichorium based recipe
-fixed a Typo in the Information String[]
-fixed a few bugs, removed unused variables & imports
-added a ingame book containing the fuelmap


Config changes:

Custom Tooltips
-Command Blocks for Better Questing - disable 2? #3201

Gregtech
-Liquid Air values too low to actually pump. Made floor and increased top end.
-add new tier circuits infos
-update gt cfgs


Recipe changes:

Electro Magic Tools
-added Recipes for the Large Essentia Generator and support Blocks.

Gregtech
-Coin Mold / Coin Shape on official Servers #3580

Thaumic Bases
-Tiny Suggestion - Recipe to Switch Thaumic Relocator Type #3520
-[recipe] Making Amber(Thaumic bases) #3118


Quests changes:

-Tier 7, Superconductors 32768 quest requirements #3526
-Memory card quest (#1331) is impossible to complete #3525
-Lich bone chip for coins quest #3524
-Synthetic Rubber (#1615) asks for wrong kind of steam cells #3518
-Qbit Wafer and Chip (#1679) has quantity mis-match #3516
-Glass Fiber (#1675) has quantity mis-match #3515
-Add quests explaining underground liquids off-world #3543
-Salt for your salty mouth quest not repeatable #3574
-Suggestion: Remove requirements for oil in quests #3561

Discuss this update (0)

GT New Horizons has been updated to version 2.0.4.9

Version 2.0.4.9 26.08.2018



Mod Upgrade:

Core Mod 1.5.36
Gregtech 5.09.32.34
GT++ 1.7.02.09
GTNH-TC-Wands 1.0.2
GT Scanner Mod 1.5.1
Tec Tech 3.6.6a


Mod Changes:

NewHorizonsCoreMod:
-Comb Time and Voltage Adjustments
-Dragon egg crafting items
-Alternative Primitive Circuits for MV #3438 (NAND Chips)
-Superconductor dusts mixing fix #3440
-nerf Nichrome to 480eu/t vac freezer and make EBf burn time longer
-marshmallow recipe change
-nerf bee comb time to 300. Its a compromise between 1200 and 128
-re enable op bees. Bees get a rework anyways
-Unable to make the Blank fuel tank for the Small fuel canister #3459
-add 10K Coins for later use
-Suggestion: wild carrots ore dictionary #3485
-Suggestion: Extract fluid fire resistance potion from pam's ignis fruit #3484
-Suggestion: Flesh Root to mincemeat #3483
-Suggestion: Extract coconuts into coconut milk #3482
-Suggestion: Mixer recipe for Red Alloy #3491
-[RFC] Uses for Natura nether trees #3435
-added Trophy recipes for dream
-changed World Accelerator check for solars
-Recipe to turn empty hydration cell back into normal cell #3381
fixed cell hydration cell recipe

Gregtech:
-[Suggestion] Change Blood Magic Life Essence Cell recipe to use Regular cell rather than Universal Cell. #2215
-Alternative Primitive Circuits for MV #3438 (NAND Chips)
-Fix for issue 3399
-Conflicting/Unusable recipes in Large Chemical Reactor #3450
-duct taped fix. remove gt++ recipe for cetan
-Seismic prospectors changes:
-Do radius in blocks. Clean up printouts. Add in chunk information for located ores.
-Added powderbarrels to usage. Added recipes to make Adv Seismic Prospectors. Removed recipes for the old ones.
-boronsilicate fix mixer recipe
-fix dimethylbenzen derp
-Fixed Mufflers and Large Boiler Fuels. (#1319)
-Adding new Textures for GT Coils Textures by @LogicFalls
-fixed GT Teleporter
-improofed readability a bit (in dependencies in GT_Mod & GT_MetaTileEntity_Teleporter)
-alkalus' fix to improve performance on the typefilter...
-Change to use an ObjMap
-Missing LCR recipe for CrO2 + O -> CrO3 #3510

GT Scanner Mod
-Fixed basic prospector behavior.
-Changed to display summary of ores found and distance from player.
-Adjusted range down overall. Increased success chance slightly.
-Increased durability
-added simple scanners
-added UHV Electric Prospector's Scanner
-removed unnecessary classes
-disabled debug build

Tec Tech
-Push some collider work and change plasma nerf behaviour
-Change fusion behaviour a bit


Config changes:

AE+AE2 Stuff
-add oredict to inscriber for dia and gold plates

Gendustry
-Bee adjustments and OCD cleanup

Gregtech
-added fluids to planets (charon not exists)

Loot Bags
-New lootbags and balanced the old ones #3469
-LuV Quest merge #3471

Tinkers Construct
-Stone Duplication With Fortune / Auto-Smelt #3497

Server dat
-Add Wabulabudaba russian gtnh server

TecTech
-Missing Plasma #3427


Recipe changes:

AE+AE2 Stuff
-Add Inscriber recipe #3477
-Wireless Setup Kit #3441

Extra Utilities
-Quarry use now Europium Plate. Approved bei 0lafe

Gendustry
-Idea - Decending Name GenDustry Comb Ore Directory Names. #3509

Iron Chest
-recipe conflict world anchor #3475

Loot Bags
-LuV Quest merge #3471

Project Red
-Have Null routing chips use vacuum tubes instead of LV circuits, up output #3407


Quests changes:

-Suggestion Portable Quest #3493
-fix kill enderman quest
-[RFC] Uses for Natura nether trees #3435
-fix a few quest rewards
-Fixed a bunch of issues from tickets. Added redwheat, tin pipes, brass pipes(restricted pipes too)
-farming station, large combustion engine quests
-Quest Error Brew of Love #3488
-Cleaned up quests. Added new SpaceSuit quests for Venus PPE.
-update fusion quests lootbags
-Rotor and watermill quest outdated/incorrect #3406
-Quest #1495 #3197
-Making gallium easier to get #3455
-Add Mineral Sands to the Orefinder purchase quest #3463
-Suggestion: Make the feather duct-taped wings quest optional #3466
-Move seeds quest from behind mattock? #3476
-More Space race quests (tier 5 Rockets)
-more circuit quests and stuff Luv/ZPM/UV
-LuV Quest merge #3471 Add polybenzimidazole quests
-Manualy merge 0lafes Quests. Add a few more (IV so far) LuV follow later
-Add Synthetic rubber quests
-Updated seismic prospector quest to new advanced seismic prospector and added more information.
-more quests like chemical dehydrator and nickel quest
-marshmallow quest added
-Update/move basic prospector quest #3456
-duct taped fix. remove gt++ recipe for cetan
-Nuclear reactor quests #3443
-Suggestion: Alternate Radon Quest #3449
-update coins coins Quests by 0lafe
-The big fluffy crybaby quest 905 #3437
-Dragon egg #1499
-Completed Quest Inaccessible #3436
-Check unlock for Empty Epoxid Board, in EV #3426
-Quests #3511
-Fix hv food quest

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GT New Horizons has been updated to version 2.0.4.8

Version 2.0.4.8 08.08.2018


Client Pack: https://www.dropbox.com/s/u972bq7ehoffble/GT-New-Horizons-Client-Pack-1.7.10-2.0.4.8-FTB.zip?dl=0
Server Pack: https://www.dropbox.com/s/zopmbix9bo8irqx/GT-New-Horizons-Server-Pack-1.7.10-2.0.4.8-FTB.zip?dl=0



Mod Upgrade:

Crops++ 1.3.1a


Mod Changes:

Crops++
-fixes Visual issures with Waterlilly
-added buildversion to build.properties


Quests changes:

-add a better reward for iron/steel armor #3422
-Large Aluminium Cells needs to be moved to after MV #3421
-Hand pump quests (2x) need to be set to consume resources #3418
-Hand pump quests (2x) need to be set to consume resources #3418

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GT New Horizons has been updated to version 2.0.4.7

Version 2.0.4.7 06.08.2018



New Mods


findit 1.0.1


Mod Upgrade:


Adventurebackpack 0.9-h9
Better Questing 1.0.173e
Core Mod 1.5.33
Crops++ 1.3.1
Electro Magic Tools 1.2.7.1a
Extra Cells 2.3.14bNIGHTLY
Galactic Greg 0.9.9
Gregtech 5.09.32.32
GT++ 1.7.03.05-GTNH
RF Expansion 1.0.13a
Standard Expansion 1.0.108b
Tec Tech 3.6.6
Witching Gadgets 1.2.9g-GTNH


Mod Changes:


Crops++
-added cropGeneExtractor
-added cropReplicator
-added cropSynthesiser
-add water lily textures
-added WiP Weedpicker
-added WaterlillyCrop
-added debugweedmaker
-smaller code fixes
-removed fluid canner recipe

Electro Magic Tools
-fixed weird behavior of GUIs due to short Overflows
-fixed Aqua Infused Gen not working underwater
-did some changes to the reflected gens, still don't work.

Extra Cells
-Fix #398 - OreDictionaryExportBus not working with craftable items

Galactic Greg
-added support for small ores in space

Witching Gadgets:
-fixes and some more items
-fixed renderer issures on terraformer
-added River, Ocean, End terraformer focus
-started on vorpal sword

NewHorizonsCoreMod:
-Usage for PBI #3179
-OC recipes: memory planks autocrafting "economy" #3185
-OC recipes: Cards are not craftable #3184
-OC recipes: Server (T3), screen (T3) #3183
-remove config 0 circuits
-OC IV circuits not have variants
-[Recipe] Solar Panel (Super Solar Panel) #3114
-move fish oil recipes to the core mod
-nei shows wrong recipe for thick neutron reflector #3207
-World Anchor Uncraftable #3235
-exchange recipe tier for personal and passive anchors
-IC2 Personal Safe lacks assembler recipe #3264
-Add Quantium Pipes for super fast new uhv conveyor belts.
-[RFC] GT Solar Panels to strong #3232
-Add UHV forming press for Uv Solar pannel ingredients
-Circuit Downcrafting Exploit #3289
-Typo in item "casting form (large pipe shape) 5994" doesnt have R in large #3285
-added floppys w NBT for OC
-tweaked GT_CraftingRecipeLoader to use the private fields instead of 4 Args in call
-added Lua Bios EEPROM
-increase ore washer tank
-Update GT_MetaTileEntity_WorldAccelerator.java
-Red spectral component not craftable with Ruby lens #3261
-fix wrong obsidian recipe
-Regular Coke Oven Bricks #3346
-Fix to support disabling MACHINE_METAL tinting on machines.
-Add new coins for Dream World in Witchery
-Glowstone dust from biome's plants is unusable (has meta 32767) #3370
-remove all wildcard values and replace it by meta 0

Gregtech:
-Gated PBI at LuV
-Make the pre production more expensive start from MV, HV, EV, IV Level
-Usage for PBI #3179
-move fish oil recipes to the core mod
-add new space certus Quartz oremix (need a Nether reset)
-pulled small ores into code
-removed config for custom ores
-removed immensive engineering support
-removed magneticraft support
-removed PFAAGeologica support
-added small ores for GaGreg
-fixes #3226 via
-added some Main Branch PRs
-https://github.com/Blood-Asp/GT5-Unofficial/pull/1468/
-https://github.com/Blood-Asp/GT5-Unofficial/pull/1462
-https://github.com/Blood-Asp/GT5-Unofficial/pull/1452/
-tiny pile sulfur + raw rubber = rubber #3267
-Suggestion: add small certus quartz ores #3250
-UHV piston use wrong motor tier #3242
-bedrockium wires don't have wiremill recipes #3241
-Configurable max stacks for conveyors
-Update tooltips for conveyor modules
-Light and Heavy Fuel Burn Values #3115 (320 to 305K)
-reverted Blood-Asp#1468 due to buggy behavior with ore grinding
-Look for air instead of tile.air.
-[Suggestion] Change Circuit Assembler "processing" GUI to avoid confusion with Assembler #3274
-increase ore washer tank
-Railcraft Crowbar Recipe Issue #3333
-Red spectral component not craftable with Ruby lens #3261
-fix wrong obsidian recipe
-Jade should be added to the Twilight Forest. #3345
-Universal Fluid Cells Wont Empty #3342
-Revert changes for machine metal support, using different method now via coremod to enable disable.
-change shards ore texture thanks to @LogicFalls
-name fixing Iron3Chloride
-Name tag assembler recipe #3351
-cleanroom not working in LV #3355
-Increase Large Combustion Engine pollution 50%.

Tec Tech
-Init work on collider
-Fix dyes (#11) Remove writes to GT Dyes enum because it caues problems with trying to remove MACHINE_METAL tinting.



Config changes:

Anger Mod
-angermobs and vampirism #3290

Core Mod
-Passive chunkloading incorrect info #3253

Forestry
-non gendustry bees are op #3347
-osmium queen #3339
-Fences are uncraftable with non vanilla wood planks #3304

Gendustry
-Updated and fixed some stuff in Gendustry lang.
-Gendustry log warns

Gravisuit
-Update GraviSuite.cfg

Gregtech
-Jade should be added to the Twilight Forest. #3345
-Suggestion: add small certus quartz ores #3250
-shruken filesize
-added custom veins as named veins
-Add planets to the space quartz mix

GT++
-High Pressure Coal Boiler vs Advanced LV Boiler #3371

Open Coputers
-Opencomputers OS #3310
-Various OpenOS items are uncraftable #3312

Special Mobs
-witchery doesn't recognize special mobs blazes which causes problems #3214

Recipe changes:

Twilight Forest
-Add Thaumcraft aspect for Twilight Forest stuff #3236

Carpenters Blocks
-fix recipe carpenters safe

Core Mod
-[RFC] GT Solar Panels to strong #3232

Ender IO
-[suggestion] move ender IO farming station to early HV #3199

Electro Magic Tools
-Nano goggles infusion refuses to start #3262

Forestry
-Fixed a couple of errors and added the max values if one was set.

Galacticraft
-Frequency module is uncraftable #3314

Gendustry
-combs aren't properly accepted in voltage type filters #3358

Gregtech
-Quantum solar panel can't be crafted back to GT EV solar panel #3257

GT++
-Mutation frame too OP for gtnh [1.7.02.00] #323

IC2
-OV scaner craft bug #3245
-nei shows wrong recipe for thick neutron reflector #3207
-Cp Foam and Concrete Bucket #3202

Magic Bees
-Update Magic-Bees.zs
-Metabolic frame #3341

Minecraft
-add iron and gold nuggets to saw recipe
-shift saw in nugget recipe

Project Red
-Red spectral component not craftable with Ruby lens #3261
-fix pr chip recipes using mv circuit
-Added Circuit Boards from PR mod to circuit assembler
-add routec junction pipes to assembler

Super Solar Pannels
-Red spectral component not craftable with Ruby lens #3261

Thaumcraft
-nerf magic mirror
-Update Thaumcraft-05-Golemancy.zs
-Salis mundis duplication not working #1116
-Red spectral component not craftable with Ruby lens #3261
-fix pr chip recipes using mv circuit
-fix aspects

Tinkers Construct
-make unused pattern to wood pulp


Quests changes:
-Move Gas turbine quest so it is obvious it is an alternative to diesel. Add information that pollution is 50% less with gas vs diesel
-Added Large Gas Turbine, Trading Station, and Automating Power on/off quests.
-Updated witchery and new Project Red quests.
-change coins in quests a bit
-First half of witchery quests cleaned up.
-New quests added for: vacuum hopper, XP shower, carbon crossbow limb, replacement hand pump, cleaver + wiither skulls, salt coins, witch gear, wtich books.
-Part one redesing Robot arms emitter and sensors need a change
-Part two redesing Robot arms emitter and sensors changes
-Coins Coins Coins repatable Quests make the game to easy. #3189
-New Tab ProjectRed quests
-add more witchery quests
-fix a few more witchery quests (coin balance)
-Added new IC2 quests. Added node upgrade quest for World Interaction Upgrade. Fixed some quest issues.
-reduntant quest pre-requisites, smd component, central processor, advanced circuit assembler #3356
-remove mv steam turbine from hv starter quest
-Add Horse spawn eggs to Saddle Quest
-[Quest #1299] Cant detect Dense energy cell #3344
-add handpump quest
-Early game storage (pre-AE) #3277
-Flew to Ceres - can't loot or break the landing balloon #3300
-Reconfigure HV Macerator quest requirements to MV macerator quest #3334
-General Quest Fixes/Typos #3321
-Frequency module is uncraftable #3314
-Pitchblende quest demands red Uranium 238 Ore #3318
-Move Tetrahedrite quest from Steam to LVf #3305
-make advanced ores for the wand as checkbox quest with no reward.
-Make rutile quests optional-Titan Ore balancing #3278
-Rutile is main quest but a or quest. So you can go the rutile or bauxite way
-add more coins to quest
-Alvearies (How to be(e)) incorrect amounts (low priority) #3291
-Contains changes from WarlordWossman for 4 additional Stevescarts quests.
-[RFC] GT Solar Panels to strong #3232
-Ore Wand Quest #3271
-[Quest 803] Wrong circuit for quantum armor #3273
-[Quest 1531] Wrong data stick for rocket #3272
-[Sugguestion] Seed oil quest #3269
-Add Ore Drilling Plant quests #3244
-BBF quest has wrong clay number #3248
-Incompatible Blaze Powder types #3252
-Passive chunkloading incorrect info #3253
-Suggestion: copper wand caps in adept thaum instead of iron #3260
-Wrough iron quest #3221
-Basic circuit assembler quest in an odd place #3224
-fiery bowstring required again in ardite crossbow body quest? #3233
-remove �f
-Add crosbow to the quest
-Mention crop calculator in questbook #3225
-add more quests. Weed Ex Crop Matron
-Crossbow quests #3209
-Sifter quest too generous #3215
-change Solar Quests to new recipes
-[Quest] Remove ore requirement from Magnalium quest #3187
-Stone age quest tab improvements #3191
-Change dolly and glider quests to just retrieve the item #3178
-"Cough Cough - Something needs to be done about the smell" quest #3180
-Space Race Quest Fixes [Minor] #3181

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GT New Horizons has been updated to version 2.0.4.6

Version 2.0.4.6 23.06.2018



Mod Upgrade:


Core Mod 1.5.29
Gregtech 5.09.32.29
GT++ 1.7.1.01
IFU 1.2
Witching Gadgets 1.2.9e-GTNH


Mod Changes:


Witching Gadgets:
-added Coal Sifter boost
-fixed Oilsands

NewHorizonsCoreMod:
-change Solar Pannels eu need
-Move passive anchor to Steam-level, personal anchor to LV #3135
-Small fuel canister get new recipe
-OC recipes changed: inventory upgrade inventory controller and transposer


Gregtech:
-add liquid Nitrogen and Oxygen as material
-change liquid air recipe
-fix for Assline books
-fixed SMP Assembly Line book issures.
-fixed minor sorting issure
-fixed Multiple items on one page
-added GT BlockOres, BlockMetals, BlockGems for Assemblyline
-Smp assembly-line books issures (#128)
-fix for #2152 fix for reused DataSticks keep parts of old NBTTagCompound, fixed blockores and removed one hashmap
-Attempt to fix for #3030. Checking in on branch and doing PR so it can be reverted easily.
-Rebalance nether veins #3155 Certus Quartz now from Y 80 to y 120
-New feature for chestbuffers/superbuffers:Transfer size mode. Instead of matching the output inventory, this mode will only transfer fixed sizes to output invetory. Useful for input hatches to Amazon Packager or PA filled with packagers.
-Make Fluid Filters cheaper #2448 now for LV
-add Quarzite to Nether Quartz Vein. Change ore wight from 20 to 30 on Certus Vein
-Forestry biomass is now less efficient in a distillation tower #3172
-Boost coal ore output #3099 by 2 and in the Sifter


IFU:
-Updated GT jar file. Now files ores not exposed. Also finds ores using different background rock. Updated version number to 1.2.
-Commenting out Side.CLIENT makes it work fine in SSP, but crashes the server. Uncommenting it does not crash the server, but fails to pass info on hidden ores.
-Ore finder wand now searches on the server and passes results back to the client via the damage bar. Will now find GT ores that are not yet exposed/activated. Damage bar is now required. Searches above and below the character. Searches are done by default every 250ms. Searches ignore GT background stone types.
-Fixed removing item and state not resetting.


Config changes:

-Fixed IFU.cfg.
-remove trash from Space lootbags
-Boost coal ore output #3099
-Arsenic queen item name issue #3132
-disable Ninja for mob farms


Recipe changes:

-Catwalk no longer has Assembler recipe #3174
-Spikes to cheap (add Plates and one Sword


Quests changes:


-fix amount of coins in a few quests be main quests now.
-Add Titanium and Tungstensteel ingot coins coins quest
-Spellcheck on Superconductor quests. Updated ore finder quests.
-Added Quartzite to Coins quest to find Certus quartz.
-Main quests for Multiblock goals. Added Spectral Glass quest.
-Added Electric Tools quest.
-more space race loot bags as reward
-Add new Tier 4 Space race Quests
-Add Tinkers Modifier to Quests
-New Quests #3173 like Spikes
-change TF portal quest need now Torche berries
-AE2 Quest Energy Cell cant be submitted #3047
-Problems with 'Brewing, the Industrial way' and related quests #3122
-Tier 1 Schematic quest #3147
-Chad quest should not be a main one #3153
-Crafting quest requirement for hang glider #3152
-Made arc furnace questline main quest.
-Added Ganymeade to dimension names. Updated wording on anchor quests. fixed spelling errors.
-Move passive anchor to Steam-level, personal anchor to LV #3135

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GT New Horizons has been updated to version 2.0.4.5

Version 2.0.4.5 14.06.2018


Mod Upgrade:

Core Mod 1.5.28
Detrav Scanner Mod 1.5.0a
Extra Utilities 1.2.13a
Gregtech 5.09.32.28
Witching Gadgets 1.2.9d-GTNH


Mod Changes:

Witching Gadgets:
- fixed an issure where ruby ore will be converted into useless cluster
- fixed an issure where the config was not read propperly
- fixed rendering issures with WG clusters
- removed unnessecary try-catch block
- continued primordial armor gear development
- added masks and goggles for primordial armor gear
- tweaked Infernal Blast furnace to not consume less essentia (128 per recipe was way to much)
- disabled a few useless recipes

DetravScannerMod:
- added simple scanners
- added UHV Electric Prospector's Scanner
- removed unnecessary classes
- disabled debug build

NewHorizonsCoreMod:
- Solar Panel (Super Solar Panel) #3114

Gregtech:
- Capsule of liquid oxygen #3090
- add liquid oxygen and liquid nitrogen
- add vac freezer recipes



Config changes:

- Enderquarry upgrades too good #3076
- disable Ninja for mob farms



Recipe changes:

- Obsidian plate bending #3092
- Macerate mob heads for resources #3098



Quests changes:

- Add IFU and Prospector Scanner Quest Thanks to Moron for the text
- IFU quest fixed. Rewards changed. Coins ore quest added with 2hr cooldown. Crafting station moved to after GT tools (saw). 2nd EBF quest changed to retrieval. Higher tier crossbow limb/bolt quests added. Reinforced obsidian for killing the wither added.
- Gold Wand Caps Quest #3108
- Forestry and farms Stuck? #3113
- [Quest] [Minor] Quest (#1003) for MV solar panel wrong #3112
- Lost in TF comsumption #3101
- changed Lox Quest

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GT New Horizons has been updated to version 2.0.4.4

Version 2.0.4.4 10.06.2018


Mod Upgrade:

IFU 1.1

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GT New Horizons has been updated to version 2.0.4.3

Version 2.0.4.3 09.06.2018



New Mods:


IFU (I'll find you | Early Ore Scanner)
GTNH TC Wands 1.0



Mod Upgrade:


Core Mod 1.5.27
CropsPP 1.2.9a
Detrav Scanner Mod 1.5.0
Draconic Evolution 1.0.2n
Extra Utilities 1.2.14
Forestry 4.2.17.0
Gadomancy 1.0.7.4
Gregtech 5.09.32.27
GT++ 1.7.1
Tec Tech 3.6.5b
Witching Gadgets 1.2.9c-GTNH



Mod Changes:


forestry:
- fixed Issures with Java9
- hopefully fixed critical NBT write Issures

Gadomancy:
- try to fix crash on using infusion claw in protected areas

Witching Gadgets:
- fixed WGBF recipe map, causes no longer crashes

CropsPP:
- added compability to vanilla GT

DetravScannerMod:
- added UHV Prospectors scanner
- added LV-UHV Simple scanner

Draconic Evolution:
- tried to improof performance for 11x11x11 digging with draconic Staff of power

NewHorizonsCoreMod:
- T2 rocket schematic fix
- Downgrading Circuits for carpenter
- Rose Gold - missing Mixer recipe
- Stainless steel dust in mixer
- Assembler Recipes matched to hand crafting recipes
- added Dirt/clay recipes

gregtech:
- Rose Gold - missing Mixer recipe
- reduce explosives by 50% in seismic prospector
- Added option for disabling machinemetal tinting.
- Increase chances of GT stones.
- Fix for typo
- Add back in missing large boiler pollution numbers.
- Add EU/t for monster repellent.
- Superconductor Wire processing times fixed
- Added Polybenzimidazole
- Tungsten from Endstone -> Tungstate



Config changes:


- added IFU config
- Aluminium Oreberries no longer Oredicted to Aluminium Nuggets



Recipe changes:


- Galgadorian Woodcutter buffed
- Ender quarry nerfed
- Weird recipe Onion Soup
- Thaumcraft wands/caps recipes changes
- lunchbox no longer needs steel screws
- ender fluid pipes nerfed
- Kinetic Generator Recipe Rebalance
- added Missing Mutagen production step
- Food cans now in HV
- Carpenter's Blocks Slopes buffed
- Cardboard wings crafting fix
- added recipes for liquid cryotheum and pyrotheum



Quests changes:


- GTplusplus quests added
- Add Chapter Tier 7
- Space Dungeon Quests
- fix for quest 1472(Grappler)
- Carrots quest changed
- Early game "Backed" Potatoes quest oredict error fixed
- MV Multiblock Goals changed
- Added quests for finding ores and Bart's GTNEI ore finding window.
- Removed laser engraver quest in LV. Added chemical bath quest in LV.
- Added info for new players on being online with Mojang.
- Added info on getting a backup mod or doing it manually.
- Added Ender IO Wireless Charger quest.
- Added note to Darksteeel Armor quest to do potions 3 at a time so they match correctly.
- Implosion compressor and vacuum freezer casings updated.
- Primal shroom coins quest moved to require the quest before finding primal shrooms.
- Cooldown changed to 20 minutes -long enough to encourage searching, since you only get 5 at a time.
- New information quest when starting multiublocks to not allow multiblocks to cross chunk boundaries.
- 16 new quests
- Some minor quest fixup on HV/EV quests that unlock too early.
- fixed enderquarry quest

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GT New Horizons has been updated to version 2.0.4.2

Version 2.0.4.2 28.05.2018



Mod Upgrade:


GT PlusPlus 1.7.1



Changed/added Recipes:


Core Mod
Mutagen production Missing step #3010

GC/GS
Mutagen production Missing step #3010



Quests:


Butchery Knife quest merge #3008
Food cans now in HV #3007

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GT New Horizons has been updated to version 2.0.4.1

Version 2.0.4.1 27.05.2018



New Mods:

Travellers Gear 1.16.6a
Witching Gadgets 1.2.9a-GTNH



Mod Upgrade:


Crop Load Core 0.1.1
Crops PP 1.2.9
Galaxy Space 1.1.3c
gregtech 5.09.32.24
GT New Horizons Core Mod 1.5.25
GT PlusPlus prerelease 21
GTTweaker 1.7.0
Pam's Harvestcraft 1.7.10n
Tec Tech 3.6.5a
thaumicenergistics 1.1.3.0


Changed/added Recipes:


Biome O Plenty
Bone Meal different recipes between Sagmill and Macerator #3000

Core Mod
try to fix prim peral in core mod section not working @bartimaeusnek
change core mod script primordial Pearl

Chisel/GC/GS
change GC recipes and tier them
remove torche from chisel group and add glowstone torch (balancing reasons on Planets)
change glowstone torch recipe
integrate Lander 3 in GC and GS
tier 3 lander not need a second seat

EMT
Broken recipe | Fixed #2933

Ender IO
[suggestion] ender fluid pipes should be more expensive #2997

Forestry/binnie
Forestry circuits crafting+questing annoyance #2879

HEE
change output to tungstate (ender goo)

IC2/compact Kinetic Generators
Iron III Chloride Coin Quest Wrong Cell Requirement #2826
Fixing the Thick Neutron Collector (GTTweaker 1.7.0) Quick fix for the Thick Neutron Collector for GTTweaker 1.7.0
Kinetic Generator Recipe Rebalance #2825

Spice of Life
lunchbox needs steel screws due to changes done to the weighted pressure plate #3004

Tinkers Construct
Tinker spruce stencil #2944

Thaumic Base
Void seed (Thaumic Bases) #2940

Twilight Forest
uncraftingFix hides and removes the uncrafting table

Vanilla
shimmerleaf has no option to turn it into quicksilver anymore (?) #2950

Ztones
Orfanix server overloading #2956



Code changes:


Core Mod
Added Uniboxinator fur GT++ compatibility
change the mass fab using gt item list because of gt++ compat
Add UHV Mass fabricator
More Bees #2917
Add UHV Centrifuge for Infinity Bee Combs
revert vac freezer reipes back in secs it was before
change centrifuge tiers for combs
nerf inifinity line
Manuyllyn recipes unbalansed #2962
Quantum chest scanning(for gravi recipe) #2959
Superconducting Coil only crafted with UHV #2924
add new glowstone torch recipe
make recipe craftable (Glowstone Torches)
No moon tungsten. Change it tungstate
bounch of fixes replaced null with "GT_Values.NI", "GT_Values.NF" or "new Int[]{10000}"
High End recipes for Infernal Brick #2991
Vanadiumsteel Dust im Mixer #3001
new recipe for #2999
Assembler recipes for EV+ GT crafting materials (robot arm, sensor, emitter) don't match shaped crafting circuit tier #2996
https://github.com/GTNewHorizons/NewHorizons/issues/2996

Gregtech
Add Unboxinator LuV-UV for gt++ compat
add massfab to item list gt++ compat
nuclear control displays 2.0, lang file addition (#120) applied mitchej123 fix to all turbines added .lang translation for GUI removed error log for quicksilver dust Lang file for Multiblock Information Superconducting Coil only crafted with UHV #2924Nuclear Display patch
Oregeneration config error - Apatite veins #2001
Turbine nuclear gui (#121) fixes critical server crash due to server sided getInfoData() by using StatCollector.translateToLocal instead of I18n.format
remove Styrene recipes. Now you need to go the GT++ way using Chemical dehydrator.
[RFC][Balance] Move food cans to HV #2821
Copy fix from https://github.com/Blood-Asp/GT5-Unofficial/issues/726
Fix for #2420. Small knife damage reduced, mob damage immunitiy implemented. Butchery knife damage buffed. Based on mining level, 5+ will instakill cows. Looting enchantment does not appear to work, filing separate ticket for that.
rebased Mulch recipes
applied https://github.com/Blood-Asp/GT5-Unofficial/pull/1425



Config changes:


Anger Mod
Add knife and Butchery knife to blacklist for mob explosions. Raise explosion chances to 10%. Related to https://github.com/GTNewHorizons/NewHorizons/issues/2202

Core Mod
Mana Beans are enabled for placing again
Add Gendustry Machines to the Blacklist from World Accelerators (Gendustry Apiaries are not on the list)

Ender IO
[Suggestion] Make Travel Anchor's Great Again #2939

Gendustry
Add a bunch of new Bees by Zoko
Chnage Gendustry recipes and configs
Mutagen is more expensive
New Gendustry recipes for Mutatron and Apiary
nerf bees
disable Infinity branch in Mutatron
Add arsenic and firestone Bee
add upgrade config override for bees

Spice of Life
Spice of Life settings #2930

Witching Gadgets
Add new Configs for Travellars Gears and Witching Gadgets



Quests:


Fusion reactor and assembly line quests cleanup.
Added a tip about iron golems in the Nether
setting up pollution scrubber and wireless charger quests.
[Quest] 1k Item Storage Cell #2947
Fix GT++ Quests and add Dummy Blocks.
[Quest] Tier 2 Storage #2946
IC2 Wind Meter - quest #2945
[Quest] [Suggestion] "Indium" quest requirements #2938
(Quest Text) Making Americum #2941
Titanium Quests (suggestion) #2936
[Quest] Power of the Sun 1x1 HV #2951
MV fluid solidifier quest requires the LV machine #2873
Unnecessary item (Quest 887) #2969
New space race quests #2974
more armor quests and more space race quests
Quest ID: 1184 doesn't complete #2976
more moon quests
Too many Assembler Machine Casings in Assembling Line Quest #2980
Quest ID: 674 Wooden Rail Variants #2984
Most GT++ high priority quests completed. Need to finish thermal centrifuge and fishing port. PLease validate rewards.
Add info on higher tier knives having better looting levels.
Add Chapter Tir 7 to Quest book
fix a few quests
add EV and IV Machine parts to the coins coins coins questpage

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GT New Horizons has been updated to version 2.0.4.0

Version 2.0.4.0 11.05.2018




Mod Upgrade:


AngerMod-1.7.10-0.6
AppleCore-mc1.7.10-1.3.9
ArchitectureCraft-1.7.2-mc1.7.10
BiomesOPlenty-1.7.10-2.1.0.2309-universal
BlockLimiter-1.7.10-0.52
BloodArsenal-1.7.10-1.2-7a
CropLoadCore-0.0.8
CropsPP-1.2.8
Draconic-Evolution-1.7.10-1.0.2l
ElectroMagicTools-1.2.7.1[1.7.10]a
EnhancedLootBags-1.7.10-1.0.2b
GalacticGreg-1.7.10-0.9.8a
GalacticraftCore-1.7-3.0.12.504
Galacticraft-Planets-1.7-3.0.12.504
GalaxySpace-1.1.3b STABLE
gregtech-5.09.32.23
GT Scanner Mod-1.4.2
gtneioreplugin-1.7.10-1.0.6-GT-NH
GTNewHorizonsCoreMod-1.7.10-1.5.24
GT-PlusPlus-1.7.0-prerelease-11-final
IguanaTinkerTweaks-1.7.10-2.1.6.2
MicdoodleCore-1.7-3.0.12.504
NodalMechanics-1.1-1DEV
OpenComputers-MC1.7.10-1.7.2.1166-universal
SpecialMobs-1.7.10-3.3.0
SuperTic-1.2.0
TConstruct-1.7.10-1.8.9.12-GTNH
TecTech-1.7.10-3.6.5
Thaumic-Based-[1.7.10] 1.4.17-0
thaumicenergistics-1.1.2.0
ThaumicTinkerer-1.7.10 2.5-1.7.10-555
TooMuchLoot-1.7.10-4.0.3.B2a
WarpTheory-1.7.10-1.0i-DEV
YAMCore-1.7.10-0.5.78



Changed/added Recipes:

Advanced Backpacks
Update Advanced-Backpacks.zs

AE2
inconsistency for AE2 recipes #2681

Avaritia
fixes #2807 (#2828)

Blood Magic
Life infuser from Blood arsenal... #2834

Chisel
abyssal stone chiseling #2718

Core Mod
[balance] coke oven bricks in alloy smelter are not benefitial / take too long #2754
#2754 fixed RedSand not useable for coke oven bricks in alloy smelter.
ore sand not working @bartimaeusnek we dont using newest GTTweaker version
Update CoreMod.zs
Moved Alloy Smelter Recipes to the coremod

Forbidden Magic
Forbidden Magic Wands #2860 and Caps
Thaumic Bases & Forbidden Magic

Forestry/GT++
Rainforrest Oak Saplings to biomass #2678,
remove void frame from GT++ (removed in code)
added new GT++ frames
Fixed small issure on cocoa frame tooltip

EMT
Electromagic tools infusion recipes and gregtech metaitems #2694
fix for #2733

Ender IO
[config][suggestion] tooltip for travel anchors and minor cooldown tweak #2899

Galaxy Space
crash galaxy space #2781 remove Solar Pannel

Gravisuit
Varja gated at UHV #2684
fix for #2747 made the Personal Relocator as an upgrade to the DE teleporterMKII

GT++
GT++ frames are way, way, too cheap #2689 update GT++ configs
Add all new frames from gt++ to mt script

IC2
Gearboxes require different materials #2887

Magic Bees
Add automated way to convert IC2 fertilizer into Forestry fertilizer #2855

Natura
Pressure plates provide too much burn value #2805

Pams
Replace Pam's salt with Edible Salt

Tainted Magic
Shadowmetal Attuned Obsidian Scepter #2843

Thaumic Base
remove old Thaumic bases file
Thaumic Bases & Forbidden Magic

Thaumic Tinker
Block of Ichorium is craftable in the compressor #2849

Tinkers Construct
[suggestion] Grout recipe putting buckets back to your hotbar #2697
Added info-tooltip for oreberries placeable on crops.

Vanilla MC
Packed Ice recipe Compressor / Crafting table / Crucible #2699
Rainforest Oak doesn't go in the Advanced Coke Oven #2771
[recipe] oredicted recipe to make wooden pressure plates overlaps with the GT plank covers that are not oak #2801
Pressure plates provide too much burn value #2805

Many Mods
Just list of things that annoys me alot - tier 1 #2831
[recipe] oredicted recipe to make wooden pressure plates overlaps with the GT plank covers that are not oak #2801



Code changes:


Core Mod
Various new textures, Most dusts, GTNH Coremod dusts for planet specific materials have been unified with the GT variants (hot/cold ingots not yet)
New items for the GTNH coremod are changed to fit their crafting components better. Also takes care of a visual glitch with the seaweed extract and the stargate crystal dust (alpha < 1 is not rendered properly)
New Textures. Nano items mostly. Didn't change much about the Quantum Armor because there isn't much to improve on the current items vs on what the armor simply ends up looking like
Varja gated at UHV #2684 https://github.com/GTNewHorizons/NewHorizons/issues/2684
Don't oredict planet mercury dust to mercury dust. Stops redstone from centrifuging into planet mercury dust
add new wlan card from oc
Various fixes fixed #2700 #2713 partitial fix for #2442 (EiO alloysmelter disable in the script) #2704 (other superconductor issures for gravisuit are fixed in script)
fixed dark quartz needs 1 instead of 4 black dye
fix for fused glass in alloy smelter chembath recipe for dark fused quartz & dark fused glass
changed circuits to GT_Utility.getIntegratedCircuit(1)
Unified code style (no new content) changed ItemList.Circuit_Integrated.getWithDamage to GT_Utility.getIntegratedCircuit
Pump recipe in assembling line #2674 https://github.com/GTNewHorizons/NewHorizons/issues/2674
Excessive cooling of superconductors #2735 https://github.com/GTNewHorizons/NewHorizons/issues/2735
[Idea] Circuit boards crafting #2762 https://github.com/GTNewHorizons/NewHorizons/issues/2762
increase tank size in Arc and Plasma Arc furnace
Add Edible Salt item for use as Harvestcraft salt Icon is borrowed from Infitech 2 core mod, which is GPL licensed (same as GTNH coremod)
Override any vanilla burn times with Minetweaker GTNewHorizons/NewHorizons/#2805
General Improvments Added GT_Recipe_Remover Class and moved all removeRecipeByOutput from GT_CraftingRecipeLoader class to it
Pulled Alloysmelter recipes from CoreMod minetweaker script to the GT_MachineRecipeLoader
Fixed Input Output amount mismatch for custom ItemCasings
added methodes to get the coremods blocks as ItemStacks easier
added a method to get the coremods items with a custom amount as stack
enhanched perfomance/ram usage a bit
execution of https://github.com/GTNewHorizons/NewHorizons/issues/2808 added assembler recipes for Railcraft WaterTanks dependencies readability
fixes #2842
added missing 2 ZiO -> 3 Zn Blast recipe
fixed ZnO + Carbon did not give out ashes aswell
Stargate Rebalance changed Stargate Crystal to 100% chanche changed Stagate foil cost from 7.3k Singularities to 375 Singularities (see https://pastebin.com/NUcvFbH8)
small fix getFluid -> getGas
SMD Components Quest #2838 https://github.com/GTNewHorizons/NewHorizons/issues/2838
High Tier Solar Panel Recipe Swap #2832 https://github.com/GTNewHorizons/NewHorizons/issues/2832
Woven Cotton needs assembler recipe #2852 + since its an assembler recipe its a bit cheaper
Add UHV Scanner add more machines in uhv tier
Modified Galactic Greg def file modified Europa OreGen to generate in the Ice Layer instead ontop of it enabled TcetiE, CentauriA, Europa gen added final modifiers for clear programming / potential memory reduction
Thaumic Bases nerf #2776 https://github.com/GTNewHorizons/NewHorizons/issues/2776
Forbidden Magic Wands #2860 https://github.com/GTNewHorizons/NewHorizons/issues/2860
Thauminite Caps & VinteumString
Added Silvercloth, renamed Thauminite Caps
Changed Metal Strings to Threads
fixed barnardaC, europa gen added stone to barnardaC base blocks re-activated water on europa for gen, otherwise veins wont generate propperly there
Forestry Circuit Board Assembler Recipes #2884 https://github.com/GTNewHorizons/NewHorizons/issues/2884
Moved HEE to our own location Updated Jenkins / nexus location
Ethanol production with forestry fermenter costs too much energy
unified circuit style
added Rocket Chips from DataSticks
Buildcraft Power Pipes in Assembler https://github.com/GTNewHorizons/NewHorizons/issues/2906
fix BC Pipes in assembler recipes

Gergtech
Superconductor Wires Require UV Assembler #2686 https://github.com/GTNewHorizons/NewHorizons/issues/2686
Missing mixer compost recipe #2673 https://github.com/GTNewHorizons/NewHorizons/issues/2673# second try with circuit 3
[balance] oilsands ore processing too cheap #2691 https://github.com/GTNewHorizons/NewHorizons/issues/2691
Fix Pump machine inserting into wrong side of tank/pipe above Fixes an issue where a pipe above the pump with its top side set to "Input Disabled" (to control flow direction) stops receiving fluid from the pump
tweaked GT crops changed attrributes for better beeding
UV motor and field generator change #2698 https://github.com/GTNewHorizons/NewHorizons/issues/2698
Ethyl Tert-Butyl Ether Recipe Inconsistency #2724 https://github.com/GTNewHorizons/NewHorizons/issues/2724
Diesel recipe suggestion #2696 https://github.com/GTNewHorizons/NewHorizons/issues/2696
Pump recipe in assembling line #2674 https://github.com/GTNewHorizons/NewHorizons/issues/2674
Adv Seismic Prospector reworked Prospects from NW to SE 9 of oilfields (6x6 chunks each) and output min-max oil amount
No styrene recipe in LCR #2740 https://github.com/GTNewHorizons/NewHorizons/issues/2740
Chemical Formulars #2727 https://github.com/GTNewHorizons/NewHorizons/issues/2727
Superconductor Wires Uncraftable #2749https://github.com/GTNewHorizons/NewHorizons/issues/2749
New Fluid regualtors for Luv-UV add textures for fluid regulators LuV-UV
Fix transformers not exploding when receiving overvoltage through P2P-EU tunnels Transformers were using the IC2 compat to draw IC2 energy from the tunnel before the tunnel got a chance to push GT energy into the
transformer. Because this uses up the transformer's max amperage, the tunnel never gets a chance to push the GT energy into it.
Fix crash when using Scanner/InfoPanel on empty Processing Array
increase tank size in Arc and Plasma Arc furnace
[suggestion] Getting flint with machines early game. https://github.com/GTNewHorizons/NewHorizons/issues/2799#
Suggestion: Nerf EV/IV Tier circuits in Robot Arms, Emitter, Sensors #2777 https://github.com/GTNewHorizons/NewHorizons/issues/2777
[recipe] oredicted recipe to make wooden pressure plates overlaps with the GT plank covers that are not oak #2801 https://github.com/GTNewHorizons/NewHorizons/issues/2801
Add more lines to GT sensor Various Fixes added defaults for clear programming removed unused SuppressWarnings fixed SuperconductorLuV need circuit 92 instead of 9
Double recipe for hypochlorous acid LCR - one uncraftable #2845 https://github.com/GTNewHorizons/NewHorizons/issues/2845
Change Palladium and Platinum to have a higer tool level for Tico
Suggestion: Remove ingot smelting to nugget mechanic #2829 (#113) * Suggestion: Remove ingot smelting to nugget mechanic #2829
added new UHV machine parts.
Add localizer for Nei fix a few recipe deps and descriptions.
changed pos of 2 variables for clear programming
updated forge version to 10.13.4.1614-1.7.10
OreVein Hardcode Update added all Veins into Hardcode added europa, europacore veins for europa added secondlanthanid vein for T8 planets
fixed galactic greg & config differnce
resolves #2882 by enableing Tartarite ore instead of unused Promethium and Gadolinium
Fixed all 403 curseCDN ivy links by moving the jars to our own storage location SignJar New nexus/jenkins
Soften dreamcraft dependency Remove dependency from Galactigreg... Enabled Reflexion for Galactigreg
added mechanic to scan Schematics to data stics
fake re-enabled OreAchievements for compability purposes
No styrene recipe in LCR #2740 https://github.com/GTNewHorizons/NewHorizons/issues/2740
Added tooltop to DataSticks Fixed original GC Schematics changed scanner recipes to 30, 480 (from 32, 512) Schematic2DataStick
NEI fix for scanner fixed typo (32 instead of 30eu/t at Prospection Data scan) added Schematic scan NEI-recipe
quickfix for shematic chips beeing scannable
added missing cells to mixer recipe
https://github.com/GTNewHorizons/NewHorizons/issues/2801 [recipe] oredicted recipe to make wooden pressure plates overlaps with the GT plank covers that are not oak #2801
change pressure plate assembler recipes
remove old recipe from pressure plate



Config changes:


Advanced Backpacks
Update adventurebackpack.cfg

Core Mod
Update dreamcraft.cfg Fixed Avarita-SkullfireSword config Added EMT and AdvSolar SolarPanels to WA Ignore list
GT accelerator works on solar blocks #2690

Ender IO
[config][suggestion] tooltip for travel anchors and minor cooldown tweak #2899

Forestry
Stained Clay doesn't go into Diggers Backpack. #2714
Suggested default option in Forestry/common.cfg #2792
Suggested default lepidopterology.cfg - to decrease the butterfly spam/lag We just killed off 2500 butterflies on our server. #2791

Galacticraft
Galacticraft Sealable Blocks Incorrect Config #2743

Gendustry
Crash looking into nei when checked assline blocks #2850

Gergtech
[Suggestion] automating maintenance #2719
EntityCramming resolves https://github.com/GTNewHorizons/NewHorizons/issues/2812
new WorldGen config for orgen update see https://github.com/GTNewHorizons/GT5-Unofficial/pull/115
Improvements greatly reduced filesize fixed astroid dim not generating ores

Gravisuit
to load game faster

GT++
GT++ frames are way, way, too cheap #2689 update GT++ configs

Open Computers
new oc configs
OpenComputers warning message on every game load / login #2692

Pams
Replace Pam's salt with Edible Salt

Thaumcraft Mob Aspects
Witches not giving thaumcraft mob aspects when killed #2885

Tinkers Construct
remove random modifier from Iguana and add a few more extra modifier for testing



Quests:


glowstone doped monocrystalline silicon boule quest (HV tier) quest #2682,
IV circuit mainframe quest (HV tier) #2683
fix for #2688 fixed some other small mistakes in quests
Various Quest Fixes fix for #2707 #2708 #2709 #2710 #2711
Farm Control quest requires wrong electron tubes #2722
[Suggestion] Dagger of Sacrifice quest #2701
[Coins] Need Coins quest for Ocean bee #2695
HV Plate Bender quest #2744
Quest Iron Bolts ID #1156 Can't craft Iron Bolts with Ghostwood Fletching. #2737
try to fix names in Tinkers quests
update Magnalium Bolt Quest
[Quest] Add early quest explaining how to use GTOreNEI plugin #2748
Quest request: Upgrading forestry bags #2745
fixed Universal weeding spade need a mv bender.
TF Portal Crystal as Quest #2734
Vishroom coin quest wrong description and requirements #2726
[Suggestion] Thaumcraft useful things quests #2702
new quest page wand foci
Quest idea: Crafting of Galacticraft LOX Cannister #2676
Add new Wand Foci Quests
More Foci Quests [Suggestion] Thaumcraft useful things quests #2702
More Foci Quests from Tainted Magic [Suggestion] Thaumcraft useful things quests #2702
More Wand Foci Foci for Thaumic Horizons and Thaumic Bases will follow after nerf
add infused focus to quests
[2.0.2.7] Improvements to Gallium Arsenide Quest #2758
Remove TiCo OreBerry Bushes from Quests #2757
Sulfuric Naphtah and Naphtah #2755
[balance] coke oven bricks in alloy smelter are not benefitial / take too long #2754
Quest 273 #2786
removed empty quests, added quest for Iridium screw
Large Chemical Reactor #2796
Singular staff 375 vis #2785
[Quest] Add cart chunkloader to transportation tab quests #2783
[Quest] Steeltank choice reward change #2800
Error in 3 quests #2841 MV Steam Turbine Quest #2830
SMD Components Quest #2838
Suggestion: Superconductor Quests #2837
[Suggestion] [Quest] "Lapotron Crystal" in Tier 5 changes #2848
Suggestion: Superconductor Quests #2837
Suggestion: Platinum-group Sludge Quest #2836
Quest suggestions Ass Line #992 add more IV Quests
Cannot steam-crack fuels in oil cracker #2900
Scheelite, Tungstate Quest #2891
Radeon Quest Tier 5 Change Description #2883
Sodium and lithium quests before 'how to get sodium/lithium' #2912

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GT New Horizons has been updated to version 2.0.3.0

Version 2.0.3.0 10.03.2018




New Mods:


Command Blocks for Better Questing 1.0
GT nei ore plugin 1.0.5b
Supersolarpanels 1.1.2
Super Tic 1.0



Mod Upgrade:


Adventure Backpack 0.9h8
AppleCore 3.1.1
Applied Energistics rv3beta17
Architecture Craft 1.7.1
Binnie Mods 2.0-23
Berries ++ 1.2.6c
Electro Magic Tools 1.2.7.1
Galacticraft 3.0.12.503
Gregtech 5.09.32.20
GT++ 1.7.0-pre8-final
GT New Horizons Core Mod 1.5.18
IC2 Nuclear Control 2.4.3a
Open Security 1.0-109
TecTech 3.6.3
Thaumic Bases 1.4.17.0
Thaumic Exploration 1.1.73
Thaumic Tinkerer 2.5.554-GTNH
Tinker's Construct 1.8.9.11-GTNH



Changed/added Recipes:


Adventure Backpacks(fix script adv backpack for newest version h8)
AE2(AE2 is EV Tier so they use EV Machines now)
Biome o Plenty([2.0.2.7] Easy unlimited calcite in early game. #2642, Add recipe for BoP Hardened Dirt #2534)
Build Craft([Quest] Create new firestone ore quest #2664)
Chisel([Suggestion] Glowstone related changes #2473)
Electro Magic Tools(gated essentia gens at mv, added GT description, update emt script for new version)
Ender IO(Farming Station recipe only accepts fully discharged Electric Hoe. #2561)
Extra Tree(Fix #2259 - Crafting fences makes "_Wood Slab")
Extra Utilities(extra utilities filter pipe is missing circuit options #2571, Add recipes obsidian glass #2470)
Flood Lights(Flood Lights Recipe Exploit Possible #2573)
Forbidden Magic(thaumcraft broken recipes #2506)
Forestry(Frame Tooltips #2621 (#2623) Added Frame Descriptions in minetweaker script update frame file, Quest for Clockwork engine #2579 Add more Tube quests and engine quests, Forestry Farm #2540, remove stamps via minetweaker again, Clockwork Engine #2533)
Gadomancy(Flint&steel in infusion #2520)
IC2([2.0.2.7]Incorrect recipe (ult lappack) #2464, add more and more ic2 and addon items to code, Neutron reflectors #2504)
https://github.com/GTNewHorizons/NewHorizons/issues/2464)
Magic Bees("Enchanted Earth" research in Thaumcraft unlocks Infusion #2554)
Minecraft(moss stone recipe probably not intended #2572)
Project Red(Allow using synthetic rubber to insulate ProjectRed cables, project red add circuit plate recipe to core mod)
Railcraft(Electric switch track uncraftable #2661)
Random Things(Spectre dim recipe change #2576)
SG Craft(Added complety OP Stargate Recipes+fixed some SG recipes)
Super Solar Pannels(add new super solar panel cfg and script)
Tainted Magic(An error in the required aspects of the staff #2489)
Tinkers Construct(Quest 33 (Tinker-time) only detects part builders made of oak barricades #2656, Spectre dim recipe change #2576, Obsidian Extruder Recipes #2549)
Witchery(Witchery gypsum, and therefore chalk, is currently impossible to make. #2476)

More Mods(heavily nerved Teleporters Inter-Dim-TP requieres Startgate parts now, Engraved energy chip from GTnewhorizons mod... #2507, disassembling solar panels #2512)



Code changes:


Core Mod(Battery storage above UEV seems broken #2654, Iron duplication #2665, Make Superconducter Coil Block craftable earlyier (LuV), drop computronics for now, remove unused imports, recipe fixes (Open Security), Finish Open security recipes, nerf Open Printers Mod, added OreDict for Space Rocks +increased version number, added OreDict for SpaceDusts, oc recipe done, fixing brocken recipes from oc, +fixed sg crystal, -revert autoclave to ZPM one, -revert fluid from 64L to 8L, fixed non-working StargateShieldingFoil recipe, fixed non-working StargateShieldingFoil recipe, stargate parts, + fixed get(1) -> get(1L)
+ fixed get(2) -> get(2L) + fixed get(3) -> get(3L) + fixed get(4) -> get(4L) + added complety OP recipes for stargate parts, added comments on OC, added Thaumic Bases Pulveriser recipe, +added Comments on OC recipes +fixed eeprom +added tobaccoleaf -> tobacco powder pulveriser recipe, [Suggestion] Centrifuge recipe for dissassembling fire charges #2628, Update GT_MachineRecipeLoader.java, fix super conductor LuV, [Suggestion] Cheaper Project Red Stuff & High Tier Vacuum Tube Recipe #2587, fix solar panel recipe, Integrate Super Solar Panel, circuit / pcb crafting issue #2586, change recipes using to high superconductor wires, finishing Super conductor wire recipes, bugfixes make mixer internal tank bigger, add the correct dust amount in the mixer recipes, add Mixer recipes for the alloys, Add ebf recipes for new super conductors, Allow IC2 shafts to be made using the GT++ extruder shape #2546, remove jetpack recipes, change ore dictionary entry's, try this change to disable Forestry recipes, Clockwork Engine #2533, Adjust GT dye fluid solidifier recipe #2537, [2.0.2.7]Incorrect recipe (ult lappack) #2464 add more and more ic2 and addon items to code, Add eyebulb -> spider eye recipe in extractor #2468, Some items from the mod GT New Horizons don't stack if crafted slightly diffrently. #2480, Venus Stone Dust centrifuging recipe inconsistent #2503, add dismantel to solar covers, Assembler recipes for LV-EV Electric Pump can use natural or synthetic rubber, fix gs dust extraction recipes, GTNewHorizons/NewHorizons#1270 Scan Mine&Blade Slots for Dangerous items; Prepared for future mod-addons (...Backpacks?), UV machines req UHV circuits #2498, Change to get not Europium before make a Fusion reactor mark 1 #2505, [Suggestion] Glowstone related changes #2473, Some items from the mod GT New Horizons don't stack if crafted slightly diffrently. #2480, GTNewHorizons/NewHorizons#2088
Added Range and Speed overrides, by using screwdriver and wrench, GTNewHorizons/NewHorizons#2160 - Fixed BabyChest GUI not opening - Fixed Hitbox being too large - Fixed BabyChest orientation not persisted
Assembler recipes for Electric Pump accept any synthetic rubber)

Gergtech(change gt localizer DD Dim Ore Spawn Text #2492 i catch not all but Ore Plugin will help, #2650 - Fix single-block miners mining bedrock May also stop them from mining through protected blocks, warded glass,
etc?, +added achievement for Stargate-Radiation-Containment-Plate,Stargate Chevron,Stargate Frame Part, 2 recipes for Sulfur trioxide #2634, No large chemical reaction recipe for styrene #2635, Missing alternate record for nitric acid in LCR #2637, Revert "Electrolyzer Wishes #2622", Add vac freezer recipes to superconductors, Make Large Turbine getInfoData() work better with nuclear control displays, remove last recipes that using 32/t AE2added missing water to the Epichlorohydrin change Anti Knock recipe and add it with circuit to the LCR, fixed Superconductor material, Add recipe for the Data Access Hatch UV, Added autamatable data hatch, Make LCR accept 6 inputs, any combination of items or liquids, change recipes using to high superconductor wires, change superconductor wires to be assembler recipe disable crafting recipes, second try to make Superconductor wires more expensive change names of the materials, reduce ampere of the wires, try to add more parts to barium, add new tank capacity to mixer, switch ids because of cables overlapping ids, Suggestion: Superconductors #2433, Upstream texture changes, Fix translations, electro magic nanosuit loses pollution protection #2541, Rock-Breaker LV and MV not craftable due to IndustrialDiamond requirement #2544, Revert "Fix: Fluid pipes transfer capacity #1378", Allow IC2 shafts to be made using the GT++ extruder shape #2546, Electrolyzing distilled water takes shorter time than normal water makes no sense #2547, Chlorobenzene cannot be crafted in large chemical reactor #2553, Fix: Fluid pipes transfer capacity #1378, Vibrant Alloy dust with Fluid Extractor #2530, Uneven Input Numbers In Distillation Tower #2528, [2.0.2.7]Incorrect recipe (ult lappack) #2464 add more and more ic2 and addon items to code, Rotor suggestion #2469, Gas Turbine missing pollution tooltip #2519, Fix End Asteroid worldgen putting all asteroids in the center of the end, Distillation Tower in wrong tier? #2494, Arsenic/Bismuth/Antimony Ore Vein on Mercury #2484, obsidian electron tube recipe broken #2488, Input Hatch tooltip #2481, Fix multipipes, I like this fix better, upstream in the ore layer instead of downstre…, Debug/ore ratios, Seismic Prospector Blocks incorrectly name for LV/MV #2430, Added UUM support for Oriharukon, Desh and Meteoric Iron, Possible fix for ic2 cells interacting with fluid pipes)



Config changes:


Adventure Backpacks(Update config for gbeta20)
Ender IO(Electromagnet Flings Items Behind Player #2608)
Forestry(prevent TPS issures caused by butterflies)
Gregtech(Deep Dark Ores need to be stretched from Y 250 to 0)
GT++(update gt++ cfg and enable capes)
Loot Bags(Remove blue steel from the high tier loot bag tables #2631)
Open Computers(remove allrecipes from oc config)
Super Solar Pannels(add new super solar panel cfg and script)



Quests:


Biomass quests shouldn't require machines in the quest #2445, power of the sun LV level quest #2436, Dragons not dropping Dragon essence #2640, Quest Butcher knife looting #2648, [Quest] Quest for Primal Shrooms #2660, [Quest] Create new firestone ore quest #2664, Crafting quest at LV and name mistake #2668, [Suggestion] Some quest changes #2666, changed EMT Gen Quest, fixed a type in "questID": 671 "Electric boat", added various quests +added LV quests for brewery and fermenter, +added HV quest for Plate Bender, +added various Food quests, Kinetic generators quests should be oredict #2624, remove Trigger Quests from the Page, Fix spelling expoxid, Spell checked various old and new quests. Quests 1224 and 1252 still …, more high power/amp quests in lv and mv, Crossbow bolt quest on steam #2609, Quest #217 Void Portal Reward #2610, Add IV Quest and EV Battery and Buffer quest, Add Text to ae2 Quests, add more rewards to AE2 Quests, Ae System have now new Tab in Quest book, More quests in HV and EV, More Quest added like Data Stick, Microprocessor , Wafers etc. Exposit Quest addon, More circuit Quests, Coins Coins Coins Twillight eggs? #2595 [quests] Damascus steel from coins unlocks too early #2591, Moon quest requirements weird #2584, Quest for Clockwork engine #2579, Add more Tube quests and engine quests, Gate Forestry worktable quest behind Steam Compressor quest #2585, Cetane Quest still gated behind Glyceryl Trinitrate #2588, MV fluid solidifier quest has LV solidifier #2589, New Quests in Fusion section thanks to Olafe, Add more Steve carts quest. Add a light and a heavy fuel coins coins quest, GC parachute quest only asks for 4 woven/3 poly rods = enough for 1 canvas #2566, Add Hopper Quest and Info, 20 rocket fuel canisters is excessive #2559, Fueled Jetpack Quest/Recipe Issue #2548, More efficient transition from LV to MV #2542, Forestry Advanced Rewards Bag Quest Issue #2539, [Suggestion] New early quest Main/2nd #2497, Quest #169 can't be completed #2500, Quest 997 Dark steel armor advanced upgrades #2508, Sodium Persulfate Quest #2509, I hope this works. It should be the first stage of the fusion quests, [suggestion] Quest make gas turbine and diesel generator optional #2495, [suggestion][quests] change ore/xp berry quest to only give items (not bushes) / promote using crops #2474, quests not oredicting circuits #2485, hydrogen quest need now cells too

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GT New Horizons has been updated to version 2.0.2.7

Version 2.0.2.7 ----15.01.2018




Client Pack: https://www.dropbox.com/s/8sv300accoopxtz/GT-New-Horizons-Client-Pack-1.7.10-2.0.2.7-FTB.zip?dl=0
Server Pack: https://www.dropbox.com/s/n04ovpjmcugmtwn/GT-New-Horizons-Server-Pack-1.7.10-2.0.2.7-FTB.zip?dl=0




Mod Upgrade:


Applied Energistics rv3 beta6a
Berries ++ 1.1.1c
Gregtech 5.09.32.19
GTNewHorizonsCoreMod 1.5.18




Changed/added Recipes:


AE2( Fix Charged Certus Dust->Crystal creating water instead of using it, Add recipes for Covered Fluix Cable using synthetic rubbers)
Biomes o Plenty([suggestion][simple] add hardened sand to the sand oredict #2400)
IC2(Nano circuit naquadria cost #2393, ic2 adv battery recipe derp)
Railcraft(balance Rails a bit, change railcraft shunting wire recipes a bit, )
Thaumcraft(Recipe suggestion: Salis Mundis by crushing Balanced Shards in a Mortar and Pestle #2414)



Code changes:


Core Mod(Nano circuit naquadria cost #2393, [suggestion][simple] add hardened sand to the sand oredict #2400, remove shapeless recipe, [suggestion] Wool assembler recipe #2409)

Gregtech(Add Tooltip for BBF Change Brick compression time for BBF, Update tooltips for Large Steam Turbine and Large HP Steam Turbine #2383, Tritanium should have a uu replication recipe in my opinion #2391,
make Trtanium 1121,4 times harder than Diamond (source star trek), make tritanium use EBF and be meltable at 9000K, Update Element.java, [Balance] Adjust oilsands to make them worthwhile #2406,
Fix custom enchantment for materials, Compost recipe is wrong #2407, Add more rail recipes, Make pipes aware of translocators & tinker construct faucets so they can connect,
Oredict support for assline, change manyullyn shapeless recipe #2417, ZPM Microwave Transmitter #2421, Added Desh as Titanium and Oriharukon as Isotopes, added Oriharukon.mChemicalFormula,
Possible fix for ic2 cells interacting with fluid pipes, Seismic Prospector Blocks incorrectly name for LV/MV #2430)



Config changes:


Core Mod(Large Heat Exchanger gives 5x output steam, not 10x #2394)



Quests:


Flint sword doesn't get detected in Quest #11 (Sharpness: Over... 5...) #2385, Flint tools other than the shovel don't get detected in Quest #5 (Tools) #2384, Error in the quest to buy steel #2392,
Quest text adjustment for #481 (Creosote oil) #2386, [Quest] Update advanced heat exchanger quest on nightvision quest tree #2401, New Rail Craft Quests #2413, Fix diode Quest #2419,
Animal farms Quest #2420, SMD Capacitor Quest #2422, Windmeter #2424

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GT New Horizons has been updated to version 2.0.2.6

Version 2.0.2.6 --- 09.01.2018



New Mods:


Berries ++ 1.0.2



Mod Upgrade:


Gregtech 5.09.32.18
GTNewHorizonsCoreMod 1.5.17
GT-Scanner-Mod 1.4
Hunger Overhaul 1.0.2
Loot Games 1.0.16
Tec Tech 3.6.2b
Thaumic Exploration 1.1.72-0
Tinkers Construct 1.8.9.7-GTNH
Utility Worlds 1.0.9d



Changed/added Recipes:


AE/Extra Cells(Changing the new storage component recipe back to pre 1.5/2.0 recipe. #2333)
Avaritia(Infinity wires madness #2364)
Buildcraft(Disable Water springs)
Chisel(Add Black Granite to Abyssal Stone Chisel Variants)
Extra Utilities(QED too expensive #2344)
Forestry (In NEI recipe, Irradiated Comb centrifuge and produce nothing. #2356)
Galacticraft(Frequency Module isn't craftable anymore #2342)
Gregtech(Add tool tips for batteries, add tooltip for ZPM Module too, Add Tooltips to Seismic Prospectors)
GT++(Field Generator have different recipes #2332 thats why i disabled Component Assembler)
IC2(Change IC2 Water Generator recipes, Add more mining pipe recipes)
Magic Bees(Jade material for GT Tools #2365 and Moon Dail)
Open Blocks(remove dev 0)
Random Things(remove bloodstone recipe)
Railcraft(remove different ingots from RC Blast furnace(GT++), Railcraft Energy Loaders way too expensive #2347, [suggestion] force track emitter recipe #2349, fix creosote wood slabs duplication,)
Tainted Magic(Void metal is not auto craftable if void essence is researched #2362)
Thcumcraft/Gadomany(Ancient Stone -> Slab #2369)
Thaumic Tinker(Cannot perform Bottomless Pouch infusion #2323)
Twilight Forest(Ironwood rework #2316)
Witchery(Cant make witches oven for a quest because ''block of steel fence'' cant be made or found in NEI #2327, Fix Wormwood recipe)
ZZ-Client(change coin recipes)
Many Mods(When creating watches, electric tools are not used #2373 oredict gt tools in recipes)



Code changes:


Core Mod(Ore washer needs a pump in recipe, i18n placeholder config, Code cleanup, revert if breaks shit., update dependencies Add a com recipes for irradiant comb, Add two new Chunk loader coins)

Gregtech(commented out old and deprecated chem. recipes, remove Acetone and Calcium Acetate Solution smelting recipes. There are machine recipes for it., reduce fluid heater recipe to max 30 EU/t from 32 EU/t
Acetone to Ethenone fluid heater recipe need now 160 eu/t like the distillery recipe, Ethenone recipes using now mv to make tetranitromethane, remove light fuel as Cetan Diesel source,
Change high octane gasoline recipe to be balanced, revert Tetranitromethane time and set it to 120 eu/t, Remove all 32 eu/t recipes and replace them with 30 eu/t recipes, Cleanup materials list,
Optimize imports an add molten cells, remove smeltable into gems, Add Fluid Canner recipes for missing molten recipes materials, remove Concrete and change to 1000L per cell,
Fix molten cells, add samarium/magnetic samarium properly..., Change to 144mb molten cells, change samarium color, change manually added recipes to 144l, Ore washer needs a pump in recipe,
Redstone Alloy Wires can use rubber now for cables (in the assembler), Allow use of wire cutter/soldering item on the tile entity, as well as the wire, for a connect/disconnect, Add Redstone Alloy Wire to wire mill recipes,
GT6 cable quality of life improvements, revert soldering tool behavior, lang file typos, Added missing overlays, made the passtrough of wire cutting/connectiong trough gt machine blocks work only if the player is isneaking.
And because of that, added back the soldering iron support.Typo fixes, Config to disable placeholder "%material", Solar panel fix, Make solar panels always look connected, and allow energy injection from
unknown directions, Localization bugfix & improvement, Added Soldering Iron for MV, HV, fixed Silicon to Silicone, Make AE2 GT-p2p tunnels connect to gt cables (#73), Save/load NBT data for Large Turbine - HP STeam
(#74), Adjust pollution levels on BBFs 50-->200, Add tier based range change method., Added MV,HV Seismic prospector, change recipes for seismic prospectors, change the range, Add stepping changes to prospector.
change size of Seismic prospector, Fix UO blacklist, change Adv prospector to 16x16 chunks radius 128 (server limit 8 chunks radius), Make the description more accurate on Soldering Iron, ADD MORE TOOLS,
Extruder cell recipe #2331, changed recipes using 32 eu/t to 30eu/t, Cells produced from nothing when placing rutile into chemical reactor #2339, Arc Furnace uses now 30 instead of 32 eu /3 amps,
NEI page access of Primitive Blast Furnace, Fix iridium neutron reflector behavior, patch a render issue Nei, Fix that the main facing of basic machines can be set to top/bottom, Fix #1039,
Add new Multiblock chem recipes for Fuel and Cetan Fuel, Change old ones in the mixer, New Diesel/Cetan Diesel nerfs/buffs, Change Gasoline and high Octane Gasoline recipes MV-->HV , HV ---> EV,
Change burn value Gasoline 576K and High Octane Gasoline 1152k, Add recipes to large chemical reactor, Jade material for GT Tools #2365, try to add recycle recipes to all NC sensor cards,
Some tweaks to oil rig - test some, Output bus pipe fix take two (#85), Update drain/fill to take into account pipe connections, Fix derp (output vs input), Make flint more durable for Mortars,
Hydrogen and Nitrogen quality of life alternate recipes #2378, Update drain/fill to take into account pipe connections,



Config changes:


Core Mod(Add chunk-loader coin Tooltips, Add 2 Chunk loader Coins Tooltips)
IC2(make Wind (5x) and Water (10X) Generators better,)
Loot Games(New loot games config)
Railcraft(Add 2 Chunk loader Coins Tooltips)



Quests:


Change nbt data for seed bags to work now in quests, bee breeding quest 1116 retrieval issue #2306, fixed amount of drones needed for one quest, Add Gt++ Advanced Steam Boiler to Tier 2 Quest,
Add Lossless Wire Quest for LV, add new hv battery Quests and Buffers, Kinetic Wind and Water Generation Quests, Gt 6 styled pipes and wires Quests, Update quest file and change a bit MV Quest is access able,
new XBow Quests, Bow Quests, fix Ender IO Armor and Tools Quest #2317, Ironwood and Steeleaf Quest, Suggestion for the Coins quests #2326 Quests #2320, change LV crafting to retrieval quests,
remove dependencies on QED Quest, make Quartz quest optional, change Sodium and Lithium Quests, Alveary quest requite wrong amount of casings #2340, Bee Quests #2338,
Add more Quest for coins. Soap and Salt for warp, Damascus steel, A lot of quest changes and coin addition, fix advanced electric jetpack quest #2351, add Thaumium Ingot quest add info to crucible quest,
Batteries not can filled without Battery Buffer in quest after Bat Quests, fix some quests for new Diesel recipes, Twilight boss quest suggestions #2363, Food Can #2367, Add Information's panel quest,
OreDict recipes and quests using Advanced Circuits #2377, fix pile igniter quest bronze plates now retrieval quest

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GT New Horizons has been updated to version 2.0.2.5

Version 2.0.2.5 22.12.2017



Mod Upgrade:


Gregtech 5.09.32.15
GTNewHorizonsCoreMod 1.5.15
GT-PlusPlus 1.6.110
Tec Tech 3.6.2



Changed/added Recipes:


Gendustry(Enviromental processor from gendustry... #2271)
Gregtech(fix brick dust recipe)
Jabba(New Jabba Tier Black Plutonium, Add shaped recipes for Storage Upgrades from Barrels)
Project Red(GT Ruby block not craftable #2278)
Open Blocks (Add more recipes to XP Bucket #2274)
Storage Drawers(Storage Drawer Upgrades #2295)
Tinkers Construct (Gated 3x3 Tools after Alumite, Heart Canister is a HV recipe and use now hv materials)
Witchery(witch's cauldron uncraftable? #2293)



Code changes:


Core Mod(Add Primordial Pearl Fragment, change name and give 3 pearl frgaments, Barrel Upgrades #2291)

Gregtech(Archivment Fix, Change diesel to combustion, Fix issues with mixer only having 8000L buffer, GT6 Style cable connection fix, Sodium Persulfate recipe ridiculously long #2286,
Advanced NanoChestPlate No Longer Craftable #2288, )



Config changes:


Gregtech(Change Oremix high, update configs, [Suggestion] Change orevein heights for Y180-250 oreveins to Y80-180 #2237, Titan in the End? Better not)
Jabba(New Jabba Tier Black Plutonium)



Quests:


Suggestion change restone quest steam age #2296, Alvearis quest (#1123) in how to bee not finishable due to item amount #2294 Add sbmission station Quest, Pure tears quest too easy #2292, Antimony Quest #2264, Fix Tool modifier quest , Gated 3x3 Tools after Alumite, Add new Tinkers Quests Alumite, Modifier and more, New Barrel upgrade Quests, Cool down time from Quests #2270, Steel Quest unlocking #2273,
Novice Thaumaturgy quests are on timers #2280, Bee Reward Upgrades not working #2282, Oil generation is every 8 chunks, not every 6. #2283,

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GT New Horizons has been updated to version 2.0.2.4

Version 2.0.2.4 ---- 17.12.2017


Mod Downgrade:

GT-PlusPlus 1.6.09 because of a Server crash

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GT New Horizons has been updated to version 2.0.2.3

Fixed Gt++/Tec Tech loading
Fixed GT6 styled fluid Pipes

Discuss this update (0)

GT New Horizons has been updated to version 2.0.2.0

Update to Version 2.0.2.0 14.12.2017


Removed Mods:


Lava Monsters 2.2.1



Mod Upgrade:


Adventure Backpac 0.9gbeta19
Avaritiaddons 1.4b
Biomes O Plenty 2.1.0.2308
Buildcraft 7.1.23
Buildcraft Compat 7.1.7
Datrev Scanner Mod 1.2
Draconic Evolution 1.0.2l
Extra Cells 2.3.14b200
Galactic Greg 0.9.8
Gregtech 5.09.32.12
GTNewHorizonsCoreMod 1.5.14
GT-PlusPlus 1.6.101
Open Computers 1.7.1.1127
Tinkers Gregworks 1.0.18.jar
Thaumic Bases 1.4.16-0
Tec Tech 3.6.0
Utility World 1.0.9a



Changed/added Recipes:


Advanced Backpacks(Add Info Update backpacks with stuff inside)
AE2(Fixed circuits recipes(oredict), Memory card from Applied Energetics... #2257)
Blood Magic(Fixed Spell Cable recipes)
Catwalk(Fixed assembler recipes(amount))
CoreMod(lower the cost for the brewing stand and enchanting table)
EMT(Fixed recipes with meta id 26)
Extra Utilities(add ender collector exchange recipe shapeless)
Flood Light(fix recipe(fuel dissolver))
Forbidden magic(Fix recipe where Primordial Pearl was consumed)
Forestry(Forestry honey drops are not compatible with Harvestcraft jelly recipes #2244)
Galacticraft(change recipe for Parachute and Canvas, Raw Meteoric Iron with DMG Valure unuseable #2242, Oxygen mask only takes TiC glue #2241)
Galaxy Space(Change recipe for Lander 2(Balloon))
Genetics(Growth Medium went to Core Mod code 6 slot mixer and circuit)
Gravisuit(Fix meta id 26)
Gregtech(readd gt shovel recipes, Circuit Tooltips for Tiers)
GT++(change recipes for Thermal Boiler)
Magic Bees(Add Oredict to all Combs)
Minecraft(Add Sign recipes in the assembler, Clayblocks with Tinkers Bucket)
Open Blocks(add new Dev 0 exchange recipe)
Open Modular Turrets(recipes in the assembler gives more output)
Railcraft(Oredict GT Saw in recipes, Creosite Wood Slabs arent craftable with Buzzsaw #2239)
Random Things(Give most of the items a recipe)
Remote IO(add more Location chip recipes to the assembler)
Steve Carts(add new Iron Pane recipes and put them in the assembler)
Tainted Magic(Fix recipe where Primordial Pearl was consumed)
Thaumcraft(Tallow now made out of Soapstone not rotten flesh anymore, Change recipe scribing tool, Sanitizer Soap never worked, Primordial pearl requirements #2248)
Twilight Forest(Remove recipe for Magic Map and Focus, you can get this only as Quest reward)
Witchery(start with put recipes to Thaumcraft Book)



Code changes:


Core Mod(Localization improve, Fixed Pipes. Bedrockium not Black Plutonium, Pump (EV) in assembler requere silicon rubber rings instead rubber rings #2111, [Quest] Advanced nano chestplate #2075,
Universal spade uncraftable due to GT:Showelhead no recepie #2140, Resistor recipes now accept Coal, Charcoal, and Carbon, Alternative high tier Lapo Orb Cluster recipe to reduce nessary Lapocrystal amount.
Add new Multipipes 4X,9X, [2.0.1.3] AdvLappack no craft #2218, Borosilicate Glass Fibers #2217, suggestion change growth medium recipe #2214, Magic Bees combs registered in wrong ore dictionary #2187, [Suggestion] More Uses for Talc/Soapstone #2166, problem with the elite arc furnace #2164, Battery_Buffer_4by4_UEV, Add Primordial Pearl Fragment)

Gregtech(Fix free tin bug by making Dimethyldichlorosilane and fix methane not outputting enough cells, More Phenol recipes, Magic fix, added GasolineConfiged Machine Casings, Oil Cracker/
Large Chemical Reactor structure change, Fixed Oil Cracker description typo, Oil Cracker can now also works right -> left, EU/Maint Hatches anywhere, The Large Chemical Reactor can now have its Cupronickel
Coil on any side, Fixed RawRubber from Isoprene recipe, [2.0.1.3]Chloroform chem react #2231, [2.0.1] Nitric acid change for ore processing not consistent with electrolyzer recipes #2074,
Advanced jetpack quest #2157, Empty Cell Duplication Bug #2198, Lapotronic Cluster have 2 scan results. #2149 , Glass tube recipe in solidifier is strange #2211, [2.0.1.3] AdvLappack no craft #2218 ,
[2.0.1.3] AdvLappack no craft #2218, [2.0.1.3]deprecated Yttrium BaCu mixer recipe #2222, fix a id overlapping, Add Multipipes, Fix wrong translation, Try to fix #1301,
Increased energy cost of electrolyzing Carbon Dioxide, Sulfur Dioxide, Rebalance Tritanium cost, add new fusion recipes (Tungsten + Indium prod), Lossy Imp Compressor recipes for higher tier gems from lower tier gems.
Oredict fixes, GT6 style concrete speedup (no soulsand like behavior that blocks you from entrances and less OP ice hyperspeed highways), Default off config for GalacticraftOil compat,
[suggestion] LuV+ conveuor modules and Assembly line automatisation #2225, Chunky oregen rebase2, Remove unnecessary tabs, Leave deep dark orevein max size at 32, only place GT stone if the
requesting chunk can potentially accept it., Added primary meta to orevein seed. Read comments for details., Removed oreveinSize to use a hardcoded value for now, until we can do per-dimension setup. Other minor fixes,
Feature complete. Fixed/understand Deep Dark double oregen issue. Stll have some funky chunks, but suspect that is a DD issue, not related to Gregtech, Remove tabs, replace with spaces,
Feature complete. Ready for testing in multiple dimensions., Happy with orevein generation now. Working on small ores next., First pass at chunkifying oreveins, Cascading worldgen is being caused by
something in other worldgen, possibly small ores or stones? Don't know for sure, need to investigate, Single block pump refactor & bugfix, GTNH-GT6_styled_pipes, Plantball fix, Added info to small miners tooltip,
Added IntCircuit to LCR Tetrafluoroethylene recipe for consistency, Added recipes for Phenol production from Benzene, Removed NEI Large boiler fuel entry for Carbon Dust (#1295), Fixes #1285.
Invalid Burn value on Carbon dust in NEI page for Large Boiler Fuels, Added a forgotten LCR Tetrafluoroethylene recipe, Revert "Make fluid hatches behave", [Suggestion] Modify Vacuum Tube Assembler recipes
to allow some use before EBF. #2188, fine wire cost being different #2125, Universal spade uncraftable due to GT:Showelhead no recepie #2140, balance naq reactors, Fix tooltip., Questing issues #2115 ,
try to fix item pipe issue, Fix item pipe creation ignoring tick time., Fix overflow when charging ultimate battery, Refine the tooltip a bit, Fix for Deep Dark not allowing oregen above Y=128. #41,
Add small ores debug messages, l10n improve, Electronic tubes assembler recipy... #2243, Fix pipe behaviors, Beacon assembler recipy... #2255, Add UV Energy Transmitter and change recipe.
Remove CuringOven because no texture, recipe not working and maybe never be fully implemented)

GT++(we using Official Build)



Config changes:


Better Archivements(add config)
Block Limiter([suggestion] Receive twilight boses #2232)
Custom Tooltips (Gendustry combs... #2249)
Datrev Scanner Mod(add config)
Gregtech(Change Oremix high, update configs, [Suggestion] Change orevein heights for Y180-250 oreveins to Y80-180 #2237, Titan in the End? Better not)
GT++(Update config)
Magic Bees(Disabled modules/mods we don't have)
Nature Compass(add config)
Random Things(re enabled most of the items, Ectoplasma spawns to often #2250)
Tec Tech(add config)
To much Loot(fix bug min max value)
Utility Worlds(Set config option to dim 180) To prevent Void dims override existing Dims



Quests:


Questing issues #2115, Quest Spell Foci #418 task 3/3 requires a blood orb with owner Namikon #2114, EBF-Time Quest #2113, [Quest] Advanced nano chestplate #2075, New Bee and litmus paper Quest,
update Titanium Quest, Bee Hive Quests added Bee Quests removed, Apiarist Clothes should be Retrieval task, not Crafting task #2143, More Datasticks for Seismic Prospecting #2223,
Dark Steel Tools and Weapons quest is bugged #2219 Quest #991 "Dark steel armor basic upgrades" and #998 "Dark steel tool and weapon basic upgrades" broken #2179,
Quest "Adept Thaumaturgy/Secrets" is not MP friendly #2209, Quest bug teir 4 blood alter has wrong block #2205, [2.0.1.3] Few Quest Adjustments in Forestry and Farms! #2182,
Tinker-Time quest failing to detect #2172, Server hangs due to Lag when activate Magic Map in Overworld #2171, Quest #328 "Hold all the foci" on page "Kaaami, Haaaami, ... HA!" impossible to complete #2170
coins are completely busted #2163, Cetane-boosted diesel works in basic diesel generators #2159, Dark Steel Tools and Weapons quest is bugged #2219, Weird Quest behaviour (gold banded greatwood wand) #2153,
Death on another planet makes you lose everything #2141, Questing Issue (Tier 3, Molten Polyethylene) #1919, [suggestion] Receive twilight boses #2232, Add MV Bender QuestAdd more mv Battery quest,
Add Lubricant and Iron chest Quest, More food Quests, Add Diamond Tank and Lava Pump Quest, Check Thaumcraft Quests #2247, More Quests: Bath Salt, Spa and sanitizer Soap, Add new Quests: Beacon, Cursed
Earth, Sigil and more, add new Sigil Quest, Iron and Snow golem Quest, Pure Tear and Amulet Quest in Kami, Add Apiary Chest Quest, Bee Frame Quests, Add more Bee breeding Quests. From tier 0 to Royal Jelly,
Compact Storage Quest #2254, Hide Naga Spawner Egg Quest #2252, And many more quests that was wrongly Open, Hide Apiary Cloth behind Carpenter #2251, "Power of the sun 8V" quest issue #2258,

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GT New Horizons has been updated to version 2.0.1.3

Version 2.0.1.3 18.10.2017



Mod Upgrade:


Better Questing 1.0.173d unofficial
Gregtech 5.09.32.09
Questbook 1.1.0a_unofficial
Standart Expansion 1.0.108a_unofficial




Config changes:


Gregtech(Ore Size in DD set to 32(was 64))

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GT New Horizons has been updated to version 2.0.1.2

Version 2.0.1.2 17.10.2017



Mod Upgrade:


Better Questing 1.0.173b unofficial
Gregtech 5.09.32.08



Code changes:


Gregtech(Merge pull request #40 from Antifluxfield/GTNH-patch1 Change the range of oil drills, Merge pull request #39 from richardhendricks/debug/dd_broken_debug Debug/dd broken debug)



Config changes:


Gregtech(Worldgen fixt)

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GT New Horizons has been updated to version 2.0.1.1

Version 2.0.1.1 16.10.2017



Removed Mods:


Utility Mobs 3.1.1



Mod Upgrade:


Better Questing 1.0.173 unofficial
Gregtech 5.09.32.07
GTNewHorizonsCoreMod 1.5.11
GT-PlusPlus 1.6.09
Open Computers Build 1086
Open Security 1.0.104
Quest Book 1.1.0 unofficial
TecTech 3.5.2a



Changed/added Recipes:


Buildcraft(Ordict Cobllestone Rods)
Forestry(Add a recipe to remove nbt data on Bee Alyzer and Tree Alyzer)



Code changes:


Core Mod(Change Air filter recipe a bit, Change air filter info data a bit, remove smd resistor from cleanroom, Lapotronic crystal recipe is bugged #2093
[Suggestion] Vacuum tube needs more Assembler recipies #2092 Can't craft Electric Hoe - missing Hoe head recipe #2090)

Gregtech(add localizer Tec Tech to GT, The right method to find out whether the machine should break the block, Add tier info, Fix EBF tooltip, Rainforest saplings #2079, [2.0.1]
New 'deprecated' recipes? #2076, [Quest] Advanced nano chestplate #2075, remove Lap Orb recipe from ic2)

Gt++(Fix wood farm)



Config changes:


Gregtech(Titanium now moved to Mars, Bauxite still on Moon so you can process Titanium out of Rutile like in Vanilla GT, Mars gives then the Titanium boost)



Quests:


Quest book refers to cobalt in the nether when there is none #2089, More SMD Parts and Fluid Quests in Coins coins, More Quests Sodium Per sulfate and Iron 3 Chloride
More Circuit and circuit parts Quests, Why HV harder than EV ? #1977, [Quest Suggestion] Provide pointers to Forestry Worktable at key points #1824, Quest-link #2055,
Lack of indium ore #2064, [Quest] Advanced nano chestplate #2075, Thaumcraft confusing questing path #2077,

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GT New Horizons has been updated to version 2.0.1.0


Version 2.0.1.0 08.10.2017



New Mods:


Better Archivements 0.1.0
Natures Compass 1.3.1



Mod Upgrade:


Gregtech 5.09.32.06
GTNewHorizonsCoreMod 1.5.10
GT-PlusPlus 1.6.07
Spice Of Life 1.3.11
Storage Drawers 1.10.9
Tec Tech 3.5.2
Thaumic Exploration 1.1.71-0



Changes:


Core Mod https://github.com/GTNewHorizons/NewHorizonsCoreMod/compare/01312a011f5b78800ec66b74f3291da6ff6771fe...a435ecef44e276ed73d38d19fad70c0b11a14a73?w=1
Gregtech https://github.com/GTNewHorizons/GT5-Unofficial/compare/53629721d939156ba042ad195e2dbb1950a89586...68ec79bf94151c8a96156e7a9bee8c7845f69ab4?w=1
GT ++ https://github.com/GTNewHorizons/GTplusplus/compare/82dbb528acfda9c2c2b0fd51b52f0237502bbf67...0d88761a17d6bbf76f64d77269877fc101434416?w=1
Modpack https://github.com/GTNewHorizons/NewHorizons/compare/8b61938fe9033c5cf0743c4501591c8f6d116e46...dee05f4184cf05dac786a5e2e207b1b94f019dc6?w=1
Storage Drawers https://github.com/GTNewHorizons/StorageDrawers/commit/4d91fe18cb11265076982fdcf1c67120b093322b
Tec Tech https://github.com/Technus/TecTech/compare/75ab9679d36001fd2dab45c5eed705c50763a587...e444f29ee44754d31cce701a757adbe6ac0477b1?w=1

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GT New Horizons has been updated to version 2.0.0.0

Version 2.0.0.0 10.09.2017



New Mods:


Sleeping Bag 0.1.1
Tec Tech 3.5.0



Mod Upgrade:


Asie Lib 0.48
Computronics 1.6.5
Gregtech 5.09.32.01
GTNewHorizonsCoreMod 1.5.7
GT-PlusPlus 1.6.02
Railcraft 1.10.12.1



Code changes:


Core Mod(Add fix for alloy smelter, remove unised imports., [Quest & Recipe] Change "Empty Circuit Board" to use Fluid Extractor/Assembler instead of Thermionic Fabricator #1885,
add gt++ to dependencies, Diode recipes use more fine wires, Fluid Canner cost reduction #1197, removed un used code, [Quest] Super Tank I #1922, Add Mysterious Lens, Flawless and Exquisite Gem,
Add recipes for Mysterious Crystals and Mytryl)

Gregtech(Move the setting out of the temperature to new method Materials disableAutoGeneratedBlastFurnaceRecipes() -> return "this" with disabled auto gen on EBF recipes,
Add auto output to output busses, and limit the speed to once every 8 ticks on both fluid and item outputs, Set proper EBF temps, Methanol recipies missing carbon monoxide #1907,
Adjusted IC2Biomass -> IC2Biogas, Fermented Biomass EUt Distilling IC2 Biomass into IC2 Biogas now consumes significantly more Biomass.
The EUt of processing Fermented Biomass in the Distillation Tower has been reduced to fix netto energy density, Fixed wrong Biogas recipe quantity due to GT recipe otimization,
Multi-lines tooltip support #1199, Fluid Canner cost reduction #1197, Fix the Generated Item Pipes #1192, Fix the Tooltip of Pumps #1191, Correct description of regulator #1168
Add new zpm and uv battery #1147, 1909: Fix oregen issue with empty chunks. Problem was caused by not u… Recipy for petri dish consume Mold shape #1204,
[1.5.1.2] Double recipe from wooden slab #1928, [1.5.1.2] Advanced Nanochestplate/Jetpack recepies #1938, fixed wildcard value in Gravisuit)



Changed/added Recipes:


IC2([1.5.1.2] Balance issues with re-enabled biogas recipes #1911, set all items to meta id 1 because 26 unobtainable)
Galacticraft([1.5.1.2]Raw meteoric iron #1936, fix raw meteoric iron furnace recipe)
Gravisuit([1.5.1.2] Advanced Nanochestplate/Jetpack recepies #1938)
Gregtech(Thermionic fabricator use wrong items in recipes #1924)
Magic Bees(fix enchanted earth research page info text)
Open Blocks([1.5+] OpenBlock Sleeping bag #1935)
Thaumcraft([1.5.1.2] Magic Converters doesn't accept GregTech Void Ingots #1916)



Config changes:


Gregtech(Worldgenfile fix)


Quest Changes:


Fueled jetpack quest #1913, Rainbow Curry Recipe Bug #1912, [1.4.1.1] Cadmium LV Quests #1917, Questing Issue (Tier 3, Molten Polyethylene) #1919, 1.5.1.1 Typo in Quest "Pollution what....?" #1920,
Nitric Oxide Quest #1923, [1.5+] OpenBlock Sleeping bag #1935, Quest 52 "A clear view" - Chisel crafting #1931, EBF not output fluid #1927,

Discuss this update (1)

GT New Horizons has been updated to version 1.5.1.2

Version 1.5.1.2 01.09.2017



Mod Upgrade:


Binnies Mod 2.0.22
Gregtech 5.09.31.28
GTNewHorizonsCoreMod 1.5.5
GT-PlusPlus 1.5.9a
Thaumic Exploration 1.1.70-0
Tinkers Construct 1.8.9.5



Code changes:


Core Mod(cherry pick Commit: 3edd505c7e64ad4845793711e34c4d9e0b0eeab7 [3edd505] All SMD Components now use Plastic, MV, cherry pick (modified GTNH) Commit: 4eafe3368562fe55baea169bf482e2253267be94 [4eafe33] Added Assembler recipes for Small Coils, can use Annealed Copper, (1.5.1.1) Duralumin dust mixer recipe conflicts with aluminum brass dust. #1863 https://github.com/GTNewHorizons/NewHorizons/issues/1863
, Add fix for alloy smelter, remove unised imports., [Quest & Recipe] Change "Empty Circuit Board" to use Fluid Extractor/Assembler instead of Thermionic Fabricator #1885 https://github.com/GTNewHorizons/NewHorizons/issues/1885, add gt++ dependencies, Diode recipes use more fine wires)

Gregtech(Restore api for assembler, Cherry Pick 1e4f093966c14ef1542d624eb801585bcf63d6ca Reenabled several old recipes regardless of the config -IC2 Biomass -> IC2 Biogas -Forestry Biomass -> Ethanol
-LPG -> Super Fuel -Food --Centrifuge--> Methane -Heavy Fuel/Light Fuel --Distillery--> Toluene, Scaleable Recipes for Fermented Biomass has been added. It is now possible to produce Fermented Biomass in the Pyrolyse Oven without the need of any Fermenters. resin rebalance, Macerating glass into glass dust #1849 https://github.com/GTNewHorizons/NewHorizons/issues/1849, cherry pick Commit: 967c3c07af627f92200111013b5a7d0e6a176de1 [967c3c0] Reduced Oxygen consumption of Plastic Production by 50%, cherry pick Commit: d85b7bee49dbb309127753c96ce4eae2e45e83bd [d85b7be] Fixed Chloroform recipe, cherry pick Commit: 1c8df8fb7f05a8828ad09705d5d6a2fe730fa553 [1c8df8f] Fixed Titaniumtetrachloride temperature, cherry pick Commit: 1afc8405e8005433903afdf8a3cdcc82d3f05c9a [1afc840] Added multi-step recipes for the Large Chemical Reactor Added recipes for the Large Chemical Reactor that perform several steps of a processing line in a single recipe. Added new method for Chemical rector not using a clenroom, Extruder rotor shape is single-use #1857 https://github.com/GTNewHorizons/NewHorizons/issues/1857, cherry pick Commit: 3b3921034805f45e59534890faf258a3e19b21ce [3b39210] Fixed desulfuriation recipes colliding with hydro-cracking recipes, cherry pick Commit: bc58367801878dfb07c283ab0c06008ceea7242e [bc58367] Added missing Tetrafluoroethylene recipes, chery pick Commit: c2e4ebea6ead832c1916249bc8166605a5b530e0 [c2e4ebe] Fixed EV Pumps using the wrong Rubber, cherry pick Commit: 57dbb05068b76bcac70e6123b1008a502f902077 [57dbb05] Added scalable Methane + Water -> Hydrogen + CarbonDioxide recipes, cherry pick
Commit: 262951068334a5cd18a046d360eb7aa26a507934 [2629510] Fixed collision between Acetic Acid and Vinyl Chloride recipes, cherry pick Commit: 97fc717f9a69480beda609c4c7789027c89246bf [97fc717] Fixed LCM desulfurization recipes in combination with CirChemUpdateFU, Fixed Large Chemical Reactor GUI, was wrongly using default before, [Quest] Gas Turbine wording needs updated #1865 https://github.com/GTNewHorizons/NewHorizons/issues/1865, Add tickDiff for tick diff detection using totalWorldTime, should prevent spontaneous wire combustion, cherry pick Commit: 01da9150f662d010db07f8729f5ec696a4f935fd [01da915] Added missing Tetraitromethane, Polymerization recipes, cherry pick Commit: 0189b933e35476bc65bfda0201db657b9689bec1 [0189b93] Revised Hydrochloric Acid recycling, Salt electrolyzation cost Hydrochloric Acid can be recycled at 100% efficiency. The production of Dimethylhydrazine, Tetrafluoroethylene, Polydimethylsiloxane, and Hypochlorous Acid yields Diluted Hydrochloric Acid, which can be recycled at 50% efficiency. The energy cost of 21600 EU per 2 Salt -> Sodium + Chlorine has turned out to be too high. The cost is now 9600 EU., Move the setting out of the temperature to new method Materials disableAutoGeneratedBlastFurnaceRecipes() -> return "this" with disabled auto gen on EBF recipes, Refactor ebf code to match bloody code, Add auto output to output busses, and limit the speed to once every 8 ticks on both fluid and item outputs., Set proper EBF temps., Methanol recipies missing carbon monoxide #1907 https://github.com/GTNewHorizons/NewHorizons/issues/1907)

Tinkers Construct(possible fix of 1.5.1.0 Wither skull drop #1833)



Changed/added Recipes:


Architecture Craft(add chisel recipe for Architecture craft. Why i forget it?)
Avaritia(Neutronium compressor #1894)
Backpacks(Minor Bug with backpack from the Backpack mod #1879)
Biome o Plenty(Corals missing on the server. #1887)
Blood Magic(Updated various Blood Magic texts in the Thaumonomicon)
Chisel(Chisel reicpe to expencive #1901)
Extra Utilities(Extra utilities conveyor #1888)
GC/GS(Suggestion: Rocket Tier 1 quest should accept rocket with cargo space #1896)
Gregtech([Quest & Recipe] Change "Empty Circuit Board" to use Fluid Extractor/Assembler instead of Thermionic Fabricator #1885, [1.5.1.1] - missing recipe for coal dust from small and tiny coal dust #1906)
Magic Bees(Added a description to the Enchanted Earth page in the Thaumonomicon)
Tainted Magic(Unable to infuse Shadowmetal Cap #1884)
Tincers Construct([Suggestion] Some missing things about slimeballs. #1870)
Various(Various text changes in Quests, CoreMod, Thaumic Exploration and Thaumic Tinkerer)



Config changes:


Core Mod(Plated Reinforced Stone Tooltips #1868)
Ender IO(EnderIo Itemfilter #1874)
Enhanced Lootbags (Forgot about lootbags(Gardenlootbags))
Forge(Improving loading time #1897)
Tinkers Construct(Slime islands should only spawn in the Overworld)



Quest Changes:


Quest #885 wrong title #1867, [Quest] Gas Turbine wording needs updated #1865, Meteoric Iron Ingot consumed #1862, [1.5.1.1] Wrong type of dust in Monocrystalline Silicon Boule quest (#782) #1860
, 1.5.1.0 Dire crafting quest issue #1855, [Quest] Basic Forming Press information incorrect #1893, Minor quest in Transport modification #1878, In bricked blast furnace quest Gypsum dust is skipped. #1871, [Quest] Steve's Carts Assembler needs gating behind multiple quests #1876, Spawn eggs are very buggy #1872, [Quest] Update Antimony quest to point to Twilight Forest/fetching lead #1902, Frequency Module Quest #1903, [Suggestion] Some missing things about slimeballs. #1870, [Quest] Update Antimony quest to point to Twilight Forest/fetching lead #1902, Dolly Quest #1869

Discuss this update (1)

GT New Horizons has been updated to version 1.5.1.1

Version 1.5.1.1 17.08.2017



Mod Upgrade:


Avaritia Addons 1.4
Gregtech 5.09.31.26
GTNewHorizonsCoreMod 1.5.4
GT-PlusPlus 1.5.9
Nodal Mechanics 1.1.19
Storage Drawers 1.10.8b
Storage Drawers Wood Upgrades 1.1.2b
Thaumic Tinker 2.5.553
Yamcore 0.5.77



Code changes:


Core Mod(More Circuit variants using circuit parts and smd circuit parts, fix assembler recipes with cleanroom to 6 input assembler format, Planet Dust new Graphics, Added Transformer, Energy Hatches, Dynamo Hatches and Wet Transformer recipes to missing Tiers UHV, UEV, UIV, Adding new Mold and Shape forms for Small Gears and Turbine Blades, Crafting suggestion #1807 , Crafting suggestion #1807, Wooden brick form stay in crafting grid, Add a tab for all new GT casings and GT meta tile entities, Energy Flow Circuits #1854 https://github.com/GTNewHorizons/NewHorizons/issues/1854)

Gregtech(Nuclear fuel rods and Reprocessing [1.5.10] #1847, Change the cleanroom option to work with 6 inputs too, Fix string localization, Revert "Getting rubber out of cabel you produced with pvc etc #1804, Use long in nei, Adding the UHPIC wafer for UHV, UEV and UIV Trafos, Show dim id in scanner, update Pump tooltips, maybe correct #1137, Fixed bug - isAllowedToPutIntoSlot don't check size of inventory, Another Distillery recipe fix, [Suggestion] Cardboard books #1789, Blue Alloy Wire change to more easy recipe because they are hv wires, Add new Mold and shape forms for small Gear and Turbine Blades, add new rotor recipes, Crafting suggestion #1807, Output hatch in EBF still dupes fluid #1797, remove silver output, Made the tooltips for Multiblock Hatches more descriptive, Fixed a bug where the Nugget amount did not scale with the config, Fluid can now also be locked via cells, added a chat message, Implemented NBT for the Locked Fluid, Currently not working as intended, Fix string nbt string issue, Nuclear fuel rods and Reprocessing [1.5.10] #1847 https://github.com/GTNewHorizons/NewHorizons/issues/1847)

Nodal Mechanics(Mod recipes rebalance, Recipe tweaking and thaumonomicon correction, Changed recipe for Unattuned Matrix)



Changed/added Recipes:


Blood Magic(Corrected thaumonomicon text on the various Blood Orbs, Some more thaumonimocon blood magic text changes)
Core Mod(Add new Mold forms and shape forms for Turbine Blades and Small Gears Fix some other recipes, New Rotor mold and shape recipes added)
Ender IO(Basic Capacitor (EnderIo) #1830)
Enhanced Inventorier(New Garden Seed bag)
Gravisuit(make relocator cheaper to zpm level)
Gregtech((Suggestion) Make compressed coal blocks extractable #1829)
Open Blocks(Bug: Crafting things with XP Buckets #1832)
Thaumcraft( Void Aspected Silverwood Wand #1851)
Thaumic Exploration(Think Tank infusion not working #1840)
Witchery(Fixed a typo in the Witchery script)



Config changes:


Core Mod(Large Heat Exchanger Tool Tip Improvement #1839)



Quest Changes:

[Quests] #1828 , [Quest]#626 diamond dolly #640 LPG #1831 , Pyrolyse Oven Quest Miss tiered #1835 , Reverse order of steps in quest 412 'Simple alchemical things' #1837 , Wrong quest description #1735 , Wrong quest description #1735 , Witchery quests #1768 , [Quest] Low tier wires quest redundant #1801 , [Quest] Add crafting tasks for Electromagnetic Polarizer to Basic Crafting: Motors #1803, space race quest scemetivc #1806 , Forestry: Circuits #1818 , OreDictification of Quests #1716 , Infinite Enderpearls #1813 , 1.5.1.0 Ore washer and thermal centrifuge in LV quests #1815 , Oxygen collector quest #1808 , MV Circuit quests still use old recipes #1794 , A lead about lead that leads to lead dust #1796 , Blood Magic Ritual of Binding quest wrong requirements #1798, Advanced Jetpak quest #1846, Void Aspected Silverwood Wand #1851, change capacitor recipe, Advanced Jetpak quest #1846, Garden Sedbag Quest

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GT New Horizons has been updated to version 1.5.1.0

Version 1.5.1.0 ---- 05.08.2017



Mod Upgrade:


Adventurebackpack 0.9gbeta18
Binnie Mods 2.0.21
Galacticraft 3.0.12.502
Gregtech 5.09.31.23
GTNewHorizonsCoreMod 1.5.0
GT-PlusPlus 1.5.6d
Journeymap 5.1.4p2



Code changes:


Core Mod(obsidian from xp and TiCo pickaxe tiers #1733 https://github.com/GTNewHorizons/NewHorizons/issues/1733, maintenance hatch can't be crafted with RC crowbar #1732 https://github.com/GTNewHorizons/NewHorizons/issues/1732, change Hermetic Casing recipe 1 and 2 a bit, using hammer in rc tank recipe instead of crowbar, Added a new Circuit board tier: Plastic Circuit Board, Reduced cost of Small Coil to 50%, added Ferrite for 25% cost, Add FerriteMixture to shapeless crafting recipe, Overhauled Fiberglass Circuit Board, remove shapeless recipes of EpoxideFiberReinforced add this missing recipe how to make BorosilicateGlass, Overhauled the Wetware Circuit recipes, Added a new Basic Circuit: Microprocessor, Overhauled Chemical recipes, make circuits a bit cheaper. Using bolts not sticks. using lower amount of fine wire., Add NH casing to hatch texture array at middle of page 8, Try to change HP recipes to use Wrough Iron instead of Steel, Added manually extruder recipe to Wrough Iron Pipes, Make compatible with new texturing system., Coils using rings instead of bolts Mulch recipe #1782 https://github.com/GTNewHorizons/NewHorizons/issues/1782)

Gregtech(try to add new Method to the Brewing machine using custom fluid amounts., Added a new Circuit board tier: Plastic Circuit Board, Reduced cost of Small Coil to 50%, added Ferrite for 25% cost, Now all Ender Eye recipes in mvAdded a config for the converion rate of Direct Smelting: 1 2/3, Increased output chance for Silver from washing with Mercury to 99%, Fixed a bug where every Fluid was put out at the top of the EBF, Added a new Circuit board tier: Plastic Circuit Board, Made it so that empty slots are treated as Integ. Circ. with config 0, Empty slots are only used as IntCirc(0) if no other IntCirc is in input, Moved Synthetic Rubber requirement: EV -> IV, made it more convenient, Adapted the Large Chemical Reactor recipes for the Int. Circuits, Made Niobium more accessible, Changed Vacuum Freezer Circuits: Elite -> Data/Extreme, change gallium arsenide amount in EBF recipe, Try to change HP recipes to use Wrough Iron instead of Steel, rename Bronze machines to LP rename Steel machines to HP, Reenabled regular Rubber for the EV Conveyor Belt, Multiblock Chemical Reactor now also automatically adds an Int. Circ., Made it so that Multiblocks will look for empty Output Hatches, Added an option to findRecipe() to only return recipes with enough input, Make custom casings compatible with new texturing system., Fixed a bug with ghost Items left behind in the Large Chemical Reactor, Enabled Coal/Charcoal/Coal Coke Blocks for the Primitive Blast Furnace)



Changed/added Recipes:


Adventure Backpacks(Make a few Op Backpacks more expensive)
Core Mod(Nitric acid have a recipe in gt)
Extra Trees(some recipes fixes with items that not exists anymore)
Extra Utilities(change recipes to remove NBT data from filters)
Forestry(Add a new Mulch recipe)
Gregtech(remove Nitrogen Dioxide because in code, ordict some flour stuff)
HEE(Added a recipe for Ender Dust and Igneous Rock)
IC2(remove Hops, change fluid ejector upgrade)
Jabba(BSpace output now 2 from each recipes)
Minecraft(Sugar fix, add more Wood to Adv Coke Oven)
Natura(Ordicted alot of stuff)
Open Blocks(Make sprinkler cheaper)
Railcraft(remove magnetic steel from furnace)
Steve Carts(Make Chunkloader more expensive)
Tinkers Construct(Alumite needs now steel)



Config changes:


Core Mod(Add Tool tip to tanks not been portable)
GT++(New configs)
Hunger Overhault(Fertilisation from Bonemeal changed)
Open Blocks(Fertilisation of Sprinkler changed)



Quest Changes


Quest We need big toys #783 #1734, A couple small quest book edits. Sifter requires assembler to make item filters, so I changed the quest to require it too. Also changed it so the tier 3 carbon mesh/plate quests wouldn't unlock well before you could complete them in tier 2. [Quest] Tier 1 Schematic #1750, [Quest] Oxygen gear #1749, Tier 2 - Incorrect info in Gallium Arsenide Quest #1744, [Quest suggestion] GT Plunger #1743, Ammonia quest can't be completed in MV #1742, Update Info to use a fluid output at ebf, Space Race Quest #1752, (Quest Suggestion) Add quest about Super Tanks #1758, OreDictification of Quests #1716, https://github.com/GTNewHorizons/NewHorizons/issues/1760 Additional Paper quest #1759, [Quest Suggestion] Warn player tanks are not portable with pickaxes, add/move dolly quest to after iron tanks, [Quest] Suggestion: Add Wrought Iron quest #1770)

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GT New Horizons has been updated to version 1.5.0.7

Version 1.5.0.7 25.07.2017



New Mods


GT Scanner Mod 1.1



Mod Upgrade:


Avaritia 1.14
Gregtech 5.09.31.19
GTNewHorizonsCoreMod 1.4.22
Iron Tanks 1.1.15.65a
Open Security 103
Wanion Lib 1.8



Code changes:


Core Mod(add a air to oxy recipe, Steel tanks appear as silver tanks #1704 https://github.com/GTNewHorizons/NewHorizons/issues/1704, remove Galena and Magnetide EBF due this update https://github.com/GTNewHorizons/GT5-Unofficial/commit/553e3e9cd7f3093ccc297b1091483755db471149, remove Infinity Centrifuge recipe because to op, Genetics recipes #1713 https://github.com/GTNewHorizons/NewHorizons/issues/1713, Tinkers Cosmic Neutronium change to using the extruder #1718)

Gregtech(change implosion Compressor using wrong cables, fix pyrolyze - dynamic recipe adding for logWood oredict, change texture ID, Fix imbalanced recipe, Removed Burn Value for Carbon Dust., Cherry Pick
29efe8ea5d3dffbf202960b3dd66487bbd6717fe Fixed Salt processing recipes SaltWater now yields the same amount of material as Salt Dust. Increased the energy cost of electrolyzing Salt to make netto energy
yield via NaOH+Hydrogen negative., Added more material parts to Infinity and Infinity Catalyst. Add Cosmic Neutronium from Avaritia to the material list, added sub tags to Infinity, Infinity catalyst and cosmic neutronium, Pyrometallurgy-update more Infos here :https://github.com/Blood-Asp/GT5-Unofficial/pull/1170, cherry pick 60fcf643c961796da32607dd75283b2f9fbb93cd Fixed a bug where a recipe had the wrong amount of Cells, Pyrolyse oven coil scaling #1171 more Infos here : https://github.com/Blood-Asp/GT5-Unofficial/pull/1171, change recipe making Endereys to Mv. End tiered to MV, change pipe ids because already occupied by GTNH Pipes, try to add new Method to the Brewing machine using custom fluid amounts., Ok make Silver 100% output when washing with HG)



Changed/added Recipes:


Avaritia(Avaritia script + updated gregtech config, config for gregtech neccessary since i disabled block cutting in recipes.cfg)
Core Mod(Recipe conflict #1701, Incorrect Irradiant Reinforced Tungsten Steel Plate Recipe #1729)
Extra Utilities(Dark Portal Fix)
Forestry(Alveary Naming Issue #1724)
IC2( Electric Treetap and Hoe #1685, )
Gregtech(better balance Diode recipe @PapaTim68)
Harvestcraft(Heavy Cream. Two unbalanced paths create. #1696, Harvestcraft//Natura cross mod compatibility)
Iron Tnaks(Steel tanks appear as silver tanks #1704 Add Tank Upgrades to recipes and Assembler, put this recipe to core mod code because of recipe overwritten issue, )
Natura(Charcoal from naturas mod wood in furnance. #1705, Natura minetweaker tweaks Add Natura berries to oredict for listAllfruit and listAllberries so they can be used in harvestcraft recipes , and
Deletes Removal of harvestcraft juice recipes for Natura berries.)
Railcraft(Infernal Block and Sandy Block recipe (Railcraft) #1700, Equalize infernal brick and sandy brick recipes What I was trying to, but failed to explain in https://github.com/GTNewHorizons/NewHorizons/issues/1700)
VanillaMC(Wired Obsidian ingot #1697)


Config changes:


update server dat, Avaritia script + updated gregtech config, config for gregtech neccessary since i disabled block cutting in recipes.cfg, Imbued fires #1727



Quest Changes


#1692: Correcting spelling issues with the Coins, Coins, Coins page description, Quest: Rocket Engine #1684, Quest You Shall Proceed #40 #1688, [1.5.0.6]Quest: Wire Cutter v.0.2 alpha #1689 remove all Railcraft plates and make them ordict, Cactus cannot be used to substitute for water in recipes #1695, [1.5.0.6] Glider wings #1703, Fixed a text on quest 563Suggestion for quest 52. #1708, OreDictification of Quests #1716, Quest It's time to get more steam #784 #1722

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GT New Horizons has been updated to version 1.5.0.6

Version 1.5.0.6 21.07.2017



Mod Upgrade:


Gregtech 5.09.31.16
GTNewHorizonsCoreMod 1.7.10-1.4.20



Code changes:


Core Mod(add a air to oxy recipe, change recipes Autoclave low grav recipes, Added Circuits to Mixer recipes. Set 1 = GT Set2 = Core Mod, Add 2 slots to the Mixer to make it 6 slots #1568 https://github.com/GTNewHorizons/NewHorizons/issues/1568, SteveCarts with Reinforced tools cant be repaired #1672 https://github.com/GTNewHorizons/NewHorizons/issues/1672, oredict steves carts galgadorian Infinity dust change recipe to be under int max,)

Gregtech(change implosion Compressor using wrong cables, Add a low grav and a clenroom recipe option to gt. Add a option to add both, Add option if clean room is disabled set clean room requirements to false., make recipe a bit harder (Lv-hv Miner), Add HV Miner, HV mixer recipe 'conflict' - Nichrome dust and Ultimet dust #1533 https://github.com/GTNewHorizons/NewHorizons/issues/1533 Add 2 slots to the Mixer to make it 6 slots #1568 https://github.com/GTNewHorizons/NewHorizons/issues/1568, try to ignore unification for steve carts metals SteveCarts with Reinforced tools cant be repaired #1672 https://github.com/GTNewHorizons/NewHorizons/issues/1672)



Changed/added Recipes:


update recipes. remove clay recipe. change Arcane stone recipe, Quest: NASA workbench #1679, Molecurlar Transformer now a real Ev device, Iron, Steel, Copper using Railcraft plates #1102 now only gt plates are used,



Config changes:


Some config updates



Quest Changes


Clenroom and Scanner Quest, LV Miner Quest, Basic Washer Quest, Gt++ Tank Quest, A fe coin quests... more will follow later. "2x steel" quest is auto completed #1677, Quest Integrated Circuit #794 #1678, more solar quests, Bloo Altar Tier 1-6 Quests, Fuel quests adjust amounts #1444, "Using steam to cook things" as optional quest. #1673

Discuss this update (1)

GT New Horizons has been updated to version 1.5.0.5

Version 1.5.0.5 19.07.2017



Mod Upgrade:



Adventurebackpack 0.9 gbeta 16
Binnies Mods 2.0.20
Gregtech 5.09.31.13
GT Plus Plus 1.5.6b



Code changes:


Core Mod(SteveCarts with Reinforced tools cant be repaired #1672 https://github.com/GTNewHorizons/NewHorizons/issues/1672, Infinity need low gravity, Carbon ingots #1632 https://github.com/GTNewHorizons/NewHorizons/issues/1632, Annealed Copper Rods #1656 https://github.com/GTNewHorizons/NewHorizons/issues/1656, LV Pump can be crafted with paper rings #1670
https://github.com/GTNewHorizons/NewHorizons/issues/1670, Ash rebalance #1159, )
GT(Add Low Gravity option to Centrifuge recipes, Added recipe to get Infinity in the UV Centrifuge, Adjusted cracked fluid distillation speed, LightFuel/Naphtha balance, LV Pump can be crafted with paper rings #1670
https://github.com/GTNewHorizons/NewHorizons/issues/1670, Added the Large Chemical Reactor Controller inventory to the item input, Remove smog "shader")



Changed/added Recipes:


AE2(Removal of grindstone NEI Recipes)
Avaritia(Infinity items #1649, Add recipe for Neutron Collector and Compressor)
Harvestcraft(Loot bag now in the Quest Menu)
Steve Carts(SteveCarts with Reinforced tools cant be repaired #1672)
Tinkers COnstruct(Manyullyn possible to make in smeltery #1665)
Thaumcraft(Thaumcraft Mirrored Glass #1668)



Config changes:


AE2(Removal of grindstone NEI Recipes)
Gt++ and Gt config update,
Lootgames(lootgames unusable item, maybe glitched? #1662)



Quest Changes


Fix Placholder Quest icons (inguna Tinker heads), all vanilla mobs quests due coins=spawner eggs, Bounce Pad Quest #1630, [1.5.0.2] Extremely large number of products required in a quest. Split Bio Diesel Quests from Platic Quests #1640, maple syrup #1652, Novice Thaumaturge Quest uncompletable "Not Just for Decoration" #1664, Railcraft Steam Oven Quest #1663, Excavator quest #744 requires excess items #1654,

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GT New Horizons has been updated to version 1.5.0.4

Version 1.5.0.4 11.07.2017



Mod Upgrade:


Binnies Mods 2.0.19a
Gregtech 5.09.31.10
GT Plus Plus 1.5.6a



Code changes:


Gregtech(Fix Glass Tube recipes)



Changed/added Recipes:


Extra Trees (removed machine recipes that not longer exists, [Question] Unnamed Machine #1648)



Config changes:


Gt++(Change Biome ID and disable old circuits )
Iguana Tweaks(remove mob heads to solve other mods mob head drop problems)

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GT New Horizons has been updated to version 1.5.0.3

Version 1.5.0.3 10.07.2017



Mod Upgrade:


Adventurebackpack 0.9gbeta15
Binnies Mods 2.0.19
Gregtech 5.09.31.09a
GT Plus Plus 1.5.6
GT New Horizons Core Mod 1.4.16
Open Mods Lib 0.10.465
Open Modular Turrets 2.2.11-238
Thaumic Exploration 1.1.69-0
Thaumic Tinkerer 2.5-552



Code changes:


Core Mod (Can't use clay water bucket to make concrete #1642 https://github.com/GTNewHorizons/NewHorizons/issues/1642, add brocken records and sunnarium dust to gt macerator/pulverizer, Change Glass Dust recipe, )

Gregtech(Add GlassTube to Fluid Solidifier recipe, Quick fix item distributer, changes pngs molds, Fix superchest gui https://github.com/GTNewHorizons/NewHorizons/issues/1621, Carbon ingots #1632
https://github.com/GTNewHorizons/NewHorizons/issues/1632, enderpearl lense in mv #1641 https://github.com/GTNewHorizons/NewHorizons/issues/1641, cherry pick 26e8f2337fef692384a8513d335478a68cf31a5f
Fix another 2 formulas #1148, Light fuel produces to much energy #1634 https://github.com/GTNewHorizons/NewHorizons/issues/1634, https://github.com/GTNewHorizons/NewHorizons/issues/1636 Gallium #1636,
'LV-MV-Miner' , change circuits and Conveyor Belts from Item Distributers, Suggestion, rotor's #1618 https://github.com/GTNewHorizons/NewHorizons/issues/1618, Basic Circuit change, Merge pull request #27 from Antifluxfield/patch-2 Fix PE recipe, Fix the names of Data Access Hatches Cherry pick 36d481a2a00d349b8bbe17954f46035fb0369d9a)



Changed/added Recipes:


Extra Utilties(ExU transfer pipe upgrade is too expensive #1622)
Glacticraft(Tier 1 rocket engine uncraftable in 1.5.0.2 #1623)
Many Mods(Missing macerator recipes in 1.5.0 and above #1599)
ZZClient(Fix vals for zzCoin mold)


Config changes:


Core Mod(Diamond Block doest has a burn time #1627, )



Quests:

Add a mold Quest with all the new mold forms #1644, Quest: Wafers (Space Race first Quest) #1625, Tool Forge Quest should be MV #1626, [Quest] Extrude all the things MV #1633, [1.5.0.2] Extremely large number of products required in a quest. #1640 reduce all quests that need not more then 64 items, Forestry Farm till HV #1601, New quests re: bricked blast furnace #1614, Reinforce watering can #1608, fix quests for circuits, Merge pull request #1607 from damug/master Correcting spelling error in quest #53 "Hammer time v2", Suggestion for recipie change (diode / vacuum tube) #1600, Quest(s) AE system, EV #1604, Quests: Bronze Blast Furnace mentions #1603, Quest issue "Tool Forge#741" [1.5.0.2] #1606,

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GT New Horizons has been updated to version 1.5.0.2

Version 1.5.0.2 02.07.2017



Mod Upgrade:


Binnies Mods 2.0.17a
Gregtech 5.09.31.07
GT New Horizons Core Mod 1.4.14


Changed/added Recipes:


IC2 (Added more recipes for CF Pack filling)
Jabba( Upgrade circuit changes to settings 3)
Tinkers Construct (Change Forge recip using)
Vanilla(Fix for Clay Blocks)



Code changes:

Core Mod(Add Diode recipes using Ticos molten Glass as fluid, Added more compressor recipes to gt code, Make assembly line use cheaper circuit techs., https://github.com/GTNewHorizons/NewHorizons/issues/1579 Wrought Iron and Aluminium Production Issue #1579, add all circuits to the Assembler recipes (Emitter, Sensor, Robot Arm), https://github.com/GTNewHorizons/NewHorizons/issues/1596, Basic Circuit change #1596, Add Carbon to Resistor, Ordict fixes and stuff, https://github.com/GTNewHorizons/NewHorizons/issues/1564, LuV and higher Emitters/Sensors require Neutronium #1564)
Gregtech(Revert "Ammonia recipe is imbalanced #1567", Fix a bug where the bricked blast furnace didnt need casing, Rework naq/mnq depleated fuel rod usage, Trying to fix PE polymerizing recipe #1126, Fixed 2 formulas #1122, Not possible to get advanced circuits if you arent already in hv #1581, https://github.com/GTNewHorizons/NewHorizons/issues/1581, remove Flawless Gems because they used for long Rods recipes, fix cheese as dough #1123, Fix cover and mode spelling, Make assembly line use cheaper circuit techs. #1114, Clean reset of Datastick so remaining old data does not break assemblyline, Item Distributor #1132, Fixed Diluted Sulfuric Acid recipes, PTFE Pipe Casing name, Assembly line upgrade #1130, changes ids because 131 was used by another Block, change Pyroluse Overn using now Cupronickel Coils too, https://github.com/GTNewHorizons/NewHorizons/issues/1564, LuV and higher Emitters/Sensors require Neutronium #1564)



Changed/added Recipes:


AE2(removed unused recipes)
Advanced Solar Pannels(removed unused recipes)
Botany(Stone Plate recipe fix)
Blood Arsenal(Remove unused recipes)
Blood Magic(Stone Plate recipe fix)
Core Mod(Add Tooltips to GT BBF, fix coinage mold recipe)
Draconic Evolution(removed unused recipes)
Gregtech(Nuggets remove recipes, removed unused recipes)
IC2(Iron Furnace need 5 Iron Plates in the assembler fix exploit)
Pams(removed unused recipes)
Project Red(Change recipes to GT Stone Plate)
Steve Carts(removed unused recipes)
Tinkers Construct (aluminium dusts exchange , )
Vamilla(Nuggets remove recipes)



Config changes:


Core Mod(Update Configs)
Gregtech(Update configs)



Quests:


Fix allot of quests

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GT New Horizons has been updated to version 1.5.0.1

Version 1.5.0.1 28.06.2017




Removed Mods:


Datrev Scanner Mod 0.5 customized



Mod Upgrade:


Binnies Mods 2.0.17
Gregtech 5.09.31.04
GT New Horizons Core Mod 1.4.12
Thaumi Exploration 1.1.68



Changed/added Recipes:


IC2 (Added more recipes for CF Pack filling)
Jabba( Upgrade circuit changes to settings 3)
Tinkers Construct (Change Forge recip using)
Vanilla(Fix for Clay Blocks)



Code changes:


Core Mod(make concrete different way, Ender IO alloy dusts (Reminder) #1553 https://github.com/GTNewHorizons/NewHorizons/issues/1553)
Gregtech(Change Plutonium 244=239, fix spelling Dual Fuel Rods, Fixed Dual Fuel Rod names, Tungstencarbide, removed some EBF Ash outputs, change solar Boiler recipe again,



Config changes:


Added GT++ cfg



Quests:


Fixed BBF Quest

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GT New Horizons has been updated to version 1.5.0.0

Version 1.5.0.0 25.06.2017




New Mods:


Chisel Tones 1.0.3
Datrev Scanner Mod 0.5 customized
GT++ 1.5.0 Beta



Removed Mods:


Binnies Patcher 1.8



Mod Upgrade:


Adventurebackpack 0.9gbeta12
AE Wireless Crafting Table Mod rv3-1.8.7.4-bigbass-1
Biblio Craft 1.11.7
Binnies Mods 2.0.16
Buildcraft 7.1.22
Computronics 1.6.4
Electro Magic Tools 1.2.6.5
Extra Utilities 1.2.13
Galactic Greg 0.9.6
Galacticraft 3.0.12.501
Gregtech 5.09.31.03
GT New Horizons Core Mod 1.4.11
Open Security 1.0.102
Re Auth 3.5.0
Tinkers Gregworks 1.0.17
Thaumic Base 1.4.15-0
Thaumi Exploration 1.1.67
ThaumicTinkerer 2.5.550



Changed/added Recipes:


Advanced Solar Pannels(changed circuit recipes a bit because of the gt circuit update)
AE2(changed circuit recipes a bit because of the gt circuit update)
AFSU(changed circuit recipes a bit because of the gt circuit update)
Avartia(changed circuit recipes a bit because of the gt circuit update)
Better Building Wands(fixed a few machine recipes)
BoP(Fix a bucket glitch)
Blood Arsenal(remove all Blood Infused Tool parts from tico smelter and add it to GT Extruder, Blood Infused recipe moved to Thaumcraft Infusion)
Botany(removed a few items from scripts that not exists in the newest version)
Buildcraft(changed circuit recipes a bit because of the gt circuit update)
Carpenters Blocks(Add more Block recipes)
Chisel(Changed/added Endstones variants to chisel)
CoreMod(added recipes for the crafting Process for the new Molds(Bolt, Round, LongStick, Stick etc, ufired bricks now in code, circuit recipes removed(Piko and Nano Circuits and Parts, recipe change Potassium Hydroxide)
Compact Kinetic Generators(Change Shaft recipes)
EnderIO(add new Enderpearl recipes out of Ender fragments in the Autoclave)
Extra Cells(changed circuit recipes a bit because of the gt circuit update)
Extra Utilities(changed circuit recipes a bit because of the gt circuit update)
Forestry(changed circuit and Board recipes a bit because of the gt circuit update)
Galacticraft(changed circuit recipes a bit because of the gt circuit update, remove Wafers and add to core mod code)
Gendustry(changed circuit recipes a bit because of the gt circuit update)
Genetics(changed circuit recipes a bit because of the gt circuit update)
Gravisuit(changed circuit recipes a bit because of the gt circuit update, put a few recipes to the core mod code)
Gregtech(remove all Mold/Shape recipes from script and add them into Gt Code same for Solar Pannels 1 H2O instead of 2 H + 1 O -> 3 H2O)
Added a convenience method to Materials that lets you get dust succinctly Put all simplified recipe additions in a separate method, the config is still missing, advanced circuits and Transistor changings, changed some png from circuits, more high Tier circuit recipe changes, methods for pipe creation, new plastic pipes, implemented PVC Added a new plastic: Polyvinyl Chloride, currently only used for item pipes Added Polytetrafluoroethylene Fluid Pipes Fixed the number of fluid cells for polymerization, Fixed the default alpha value for the MaterialBuilder class, Oil and pollution overhaul, Added recipes for centrifuging Stone Dust
The amount of elements you get from centrifuging is proportional to their mass percentage in the earths continental crust with a tolerance of ~5-20%, Added config for simple chemical recipes and stone dust centifugation, Added molecular formulas for the new materials, added alternative charcoal recipes. Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric Acid (takes very long, doesn't scale well), Small tweak to Rocket Fuel to ensure that production cost > burn value, EBF 20000K disable auto genned recipe support, Add gem upgrading recipes, Added cableGT16 processing, all Cable recipes changes done
processing ingots= nuggets fix remove gt solar recipes and put them into core mod, Wafer and Circuits get different Textures., Enable materials if coremod is loaded, Expand low grav dimensions, move circuit recipe to core mod, added small and large Spring Shaped crafting, Fixed Gears and Rings, Implemented checkMachine for the LCR, added machine casings, Fix that so pollution is not negative., Added new textures for the LCM, using them now, Fusion Casing 2 craftable, To make Foils you need a Hammer and a Saw now, Powder barrel using Plate Wood, Modular Armor recipes changes, rounds and small spring recipe changed a bit., Added crafting recipes for the LCH, Fix oreProcessing, enable old rubber recipe in the Alloy smelter, Added a new recipe map for the LCR, expanded the API to allow for custom NEI stack positioning. Refactored the name of the Large Boiler Fake Fuels so they're in line with other names. Fixed a bug where the LCM was checking for the wrong casing type, fixed localizers, change pipe meta item id, MetalMixture need EV(Titan Level), change Bronze Multi Boiler recipe back remove Heat Vent recipe and put it in the Core Mod, a few pngs i moved to have the right icons, Enable Natura Wood for Pile Igniter, Add Meta ID check to charcoal pile igniter, added new molds for Stick, round, long stick, ring, bolt, screw, Add Blaze Block, Railcraft recipes to GT Code (alpha machines and beta), Rework Heat Exchanger for 10x boost, Enable ALL components if dreamcraft loaded, Make internal RS reciever work as machine controller cover, Update GT_Cover_PlayerDetector.java, Fix comb processing recipes, new fusin reactor texture, Cleanroom outputs in redstone its cleannes/efficiency., Moved the casing IDs for the Large Chemical Reactor: 14, 15 -> 4, 5 Limited the minimal recipe time for the LCM to 2 ticks to avoid bugs, Added new Ore processing plants 1-4, Oil Cracking Update from Johannes Gaessler, Added 6 Input slots to Assembler Change mv chemical reactor using Glass not Plastic, add Oilcracker Gui with two visual input slots, make reinforced blocks prevent monsterspawns, Made the Cleanroom optional. This disables the Low Grav option if the Cleanroom is disabled., Pollutions gives now fog, Vacuum freezer should be hv age able to crafting. Lower the circuits to advanced, Change Solar Boiler recipe, change Alloy dust recipes from Ender IO, fix vent casing recipe, LCR be cheaper now, Add new Circuit Parts for the crystal prozessor, Casings changed, rework and add the Bricked Blast Furnace and replaced it with the BBF, add Bio Gas back)



Config changes:


Ender IO(B:enableWaterFromBottles=false, change Rocket fuel in the Vat to be even with gt recipe)
EnhancedLootbags(Changes loot a bit fixing some typos)
Gendustry(changed Hell Biomes req. to Boneyards and Under garden Biomes because more common)
Gregtech(add realgar small ore to the nether for Silicon wafers(arsenic), changed Oregen on Ceres a bit too much plutonium)
Inpure Core(enable Spawner eggs and potions in Nei)
Jabba(B:reverseBehaviourClickLeft=true now behavior same then drawers)
Microblock(fix "GalaxySpace:ganymedeblocks":0-1)
Too much loot(change loot a bit in the Loot games chests 1-4)



Quests:


Add a new Chapter Space Race Quests for reaching the Moon.
Fixed a lot of Quests
Balancing Coins you can get from Quests
Now all Monster Hunt Quests are repeatable. Normals all 6h(was 24h) Space Monster 12h and Wither 24h.
A Rail Quest.
Pure Tear Quest now repeatable all 7 days

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GT New Horizons has been updated to version 1.4.1.0

Version 1.4.1.0 13.04.2017




New Mods:


Better Builders Wands 0.8.1r92
Build Craft Oil Tweak 1.0.3
Loot Games- 1.0.11a
Too Much Loot 4.0.2.B2



Removed Mods:


Autpackager 1.5.9a



Mod Upgrade:


Adventurebackpack 0.9gbeta9
Apple Core 1.3.9
Baubles 1.0.1.11
Buildcraft 7.1.20
Buildcraft Compat 7.1.6
EnderIO 2.3.0.432_beta
Galacticraft 3.0.12.485
Gregtech 5.09.27.39
GT New Horizons Core Mod 1.3.39
Jabba 1.2.5
Pam's HarvestCraft 1.7.10m
Tinkers Construct 1.8.9.4-GTNH
Tinkers Gregworks 1.0.16
Thaumic Base 1.4.10-0
ThaumicTinkerer 2.5.541-GTNH
YAM Core 0.5.73



Changed/added Recipes:


Better Building Wand(Nerf the mod 100%)
Blood Magic Core Mod(Adding 3 new recipes for the Blood Soaked Blocks to the Game for Tier 3,4 and 6 Altar, Fix some Text Page in Thaumcraft Book)
Extra Utilities(Added recipes for the Unstable Block)
Galacticraft(Fixed some recipes with false Rubys, remove Oxy Tanks from the Aspect list because of a loading error)
Iron Chests(Fixed Obsidian Chest recipes)
Jabba(remove Ordic remove recipes because ordict support is disabled via cfg file now)
Pams Harvestcraf(Added Market to the Game to have a second way to get Seeds)
Project Red(Fix derp IC Creative recipes)
Many Mods(Put all client side only script recipes to a new recipe file)
Mine and Blade Mod(Fixed many recipes because Tinkers Gregworks materials now locked to ids)
Natura(Bookshelfs can be chisseld)
Railcraft(Fixed Wooden Wye Track recipes)
SG Craft(remove Nei Hide items and Blocks)
Thaumic Tinker(replace Obsidian Charged Totem with a normal Totem Block)
Tinkers Construct (added back Raw Aluminum to make Ticon processes with alu faster)
ZZ Client(Add thsi file and put all Client only script recipes inside it)



Code changes:


Blood Magic Core Mod(Adding 3 new Blood Soaked Blocks to the Game for Tier 3,4 and 6 Altar)
Core Mod(Ordicted Ichorium Ingots and Nuggets, make Electrotine and Nikolite compatible)
Gergtech(Add Ichorium Blocks to the game, )
Random Things(Change Potion id back)



Config changes:


Adventure Backpack(Config updates and changes, fuel values)
Blood Magic Core Mod(Adding config option for 3 new Blood Soaked Blocks and recipes to the Game for Tier 3,4 and 6 Altar and added Tool Tips)
Buildcraft(Disable BC oil spawn via the cfg)
Core Mod(Added own Oil now (BC Oil generated via the core mod) Underground and Springs. Enabled the Avaritia sword fix because it wasnt enabled,)
Ender IO(fix Sagmil Redstone recipe)
Enhanced Lootbags(Added a Seed Lootbag for Pams seed) You get this Bag with seed for GT Farmer Coins, Added a Fortune bag recipe for the Seed Bag, added tooltips to all Enhanced Lootbags how to get Furtune Bags)
Galacticraft(Power config nerfs)
Gregtech(added Ore Mix 88,89 Bedrockium Awakened Draconium, Copper Antimony in the Deep Dark Dim)
LootGames(added a new config)
Microblocks(add GT Marble)
Open Computers(set Max Shaped from 64=>256)
Open Peripheral Core and Addons(go over the config and tweak it a bit Vexatos Mod Dev help me here)
Serverdat(remove one of Dirthuts Servers because the closed one)
Tinkers Construct (Disable Autosmelt now 100% as random update modifier)
Too Much Loot(Loot Chest Tables got a bit reworked. remove op food and other stuff, add new Lootgames Chests1-4 )
Twilight Forest(You need now a Crystal (Core Mod) not a Diamond anymore to enter)



Quests:


Add a few new Crop Quests, adding Multiblock Quests, changed Forestry Quests a bit, adding LV, MV and HV Quests, fixing some derps and bugs

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GT New Horizons has been updated to version 1.4.0.1

Version 1.4.0.1 05.03.2017




New Mods:



Open Peripheral Addons 0.6-249
Open Peripheral Core 1.4-280
Open Peripheral Integration 0.6-95




Mod Upgrade:


Adventurebackpack 0.9fbeta27
Apple Core 1.3.8
Asie Lib 0.4.7
Avaritia 1.1.3
Avaritiaddons 1.3b
Cofh Core 3.1.4.329
Cofh Lib 1.2.1.185
Computronics 1.6.2
Core Mod 1.3.25
Ender IO 2.3.0.431
Galacticraft 3.0.12.474
Gravitation Suite 2.0.68u
Gregtech 5.09.27.30
Open Blocks 1.6-753
Open Computers 1.6.2.12
Open Mods Lib 0.10-464
Open Mudualr Turrets 2.2.10.237
OpenSecurity 1.0-99
SG Craft 1.13.3
Spice of Life 1.3.8
Tinker's Gregworks 1.0.15
Thaumic Based.1.4.1-1710-8
Thaumic Exploration 1.1-60
Thaumic Tinkerer 2.5-540
Tincers Construct 1.8.9.1.GTNH
Tinkers Defense 1.2.1d
Universal Singularity 8.4
WAILA Plugins 0.2.0-25
Wireless Crafting Terminal rv3-1.8.7.4b




Changed/added Recipes:


Avaritia and many other Mods(Added Creative Item recipes to Avaritia 9x9 crafting Table, Singularities completly rewritten)
Biblio Craft (Nerf the whole Mod and wood addons)
Binnies Mod("Fluorescent Dye" recipe not working, and not showing in NEI, Growth medium recipe works with distilled water too)
Chisel(Clauds can be chiseld now)
Core Mod(EXP recipe fix, Soy/Tofu now in the mixer. myterious Crystal macerator recipes and other Core mod item conflicts)
Enhanced Lootbags(Added Fortune Bags to the missing Bags)
Forestry(Stamps added to Client recipes because other servers not hve our plugins)
Galacticraft(Added to most of the GC items Thaumcraft Aspects, Sealbale ME Cable)
Galaxy Space(A bug about the Crafter )
Gravisuit(Advanced Jetpack are in Titanium Tier)
HEE(Suggestion: GT processing of HEE items,Decomposition Table remove because you can cheat with it, Added a Ghost Amulet recipe to the Infusion Table on GTNH Page)
IC2(Added to some items Thaumcraft Aspects, change ic2 values on Tools because * not works well, Change Composite Vest recipes, add a shaped recipe to weeding towel, change Cropstick recipe )
Iron Chests(Added Upgrade recipes)
Minecraft(Pressure Plate Recipe -> Shaped)
Open Blocks( Glider now in the Steel Tier LV, Auto Enchantment Table now Thaumcraft only recipe)
Open Modular Turrets(Change fence recipes a bit)
Open Peripheral Addon(nerf mod)
Pams harvestcraft(Add Cornmeal recipe for the macerator)
Project Red(Electrotine now compatible with Nikolite)
Railcraft(Remove Coal recipe from Adv Furnace because of a bug Charcoal can be made into coke coal, Only Blocks works, Engraver now have a recipe, HS Track recipe fix)
Thaumcraft(Try to hide most of the wand caps and wands in NEI)
Thaumic Tinker(Bottomless Pouche recipe fix)
Thaumic Exploration(fully nerfed now)
Tinkers Construct(Mutton Jerky add recipe)
Tinkers Defense(Aeon Steel , Dogbearium and Queens Gold Arrow Head are move to Extruder recipe only because of a nasty crash)
Diverse Mods(Recipes with enchanted books fixed to choose only this Book)


Code changes:


Avaritia and Addons(Added new Singularities, change eteral singularity, Change Matterball be have a bigger size now)
Core Mod(Field generators rework and add to the core mod, S and Q Tank rework, Glove rework, Adding "The Chemist" and "The Cook "Coins, ordict harvestcraft Flour, Added Mechanist and Sojourner Wand caps for Thaumic Exploration support, added GT Color item recipes, set Unification to Salt from Pams Harvestcraft, , added Railcraft Tanks and stuff to core mod recipe for better reverse recipes)
Gregtech(Field generators rework and add to the core mod, rename Fieldgenerators to Tier 1-8, Added Steelleaf Block, roving all 32, and 128 eu recipes and change it to 30/120/480 eu recipes, change a few Material levels like Black Steel, HSAL, Meteoric Iron and Steel, Reinforced, Stainless Steel, Shadow Iron and Steel, Black, Red, Blue and Dmaskussteel, Realgar, Add Ironwood Rollling Pin, langfile Ore fixes, Energetic and Vibrant Alloy now a Tier down, Add support of reactor chambers in GT transformers , Fix charcoal pit accepting wood planks, fix turbine check in large turbines , rework Rail recipes a bit, Carbon Fiber need now Epoxid, change Biogas recipe to 1000l out at mv, add plastic out of BioMass back , Make the game crash on wrong config with Orgen, fix big diesel EUt with oxygen, making an impregnated stick out of a wood stick now, fix ASS line , change BioGas a bit because it was over-nerfed)
Thaumic Base(We using the fork from KryptonCaptain, Fix Tobacco NPE )
Thaumic Exploration( add this recipe to code because i cant make the construct recipe visible)
Thaumic Tinker(Added forbidden dimension config)


Config changes:


Adventure Backpacks (Backpack Death Place=false so the Backpack is inside your grave now)
Core Mod(Add more Tooltips to the Carbon Parts for the Nono Armor, Tooltip Nitro Diesel works only in MV Dieselgens and up)
Ender IO(Cornmeal in Sag mil recipe)
Enhanced Lootbags(Added new Transportation Backpacks)
Gregtech(Added 60 Ormixe to the Deep Dark Dimension(Need to add that to the Google Sheet), Now Pams harvestcraft Salt is the standart type of salt, Obsidian Plates recipe changed, Haumea Orgen fix, Infinity Catalyst Small Ore now on VegaB not on Venus, New Plutonium 244 Ore Mix )
Galaxy Space(Added many Blocks to Forge microblocks now)
Infernal Mobs(config cahnges because this file on the server was messed up)
Open Computers(Change Max shapesize to 64)
Open Peripheral Addon(add configs)
Thaumic Tinker(Add Bottomless Pouch to the Blacklist in Dim 55 )
Tinkers Contruct(Autosmelt remove from Autoupdates on Tools, Disallow Travelers Belt in Dim 55)
Tinkers Gregworks(Changed many materials in durability, attack, draw speed, wight etc)
Universal Sigularities(Added a burn value to Charcoal Singularity)
Warp Theory ( Warp Rain Effect now set to 25)
Twilight Forest and DE(remove Draconium Orgen in TF)

Serverdat (Added Bacon Gaming Server and Dirthuts 2 GTNH Server)

Quests:

Jetpack Quests, Armor Quests, Food Quests, Spear, Shield and Qiever Quests, Fast Steel Production with Arc Furnace, Trasportation Quests, Anvil Quest, Add two Automation Quests for the Tico Smelterry, More BBF Quests, Coke Oven Automation Quest, Quartz Quest and Good Circuit Quest, add crop Quest , Alloy smelter Quest in LV Tier,

Fixes: Change Quests rewards/tasks to one kind of cells, fixed Nether Quest reward 14 Obsidian instead of 9, Watering Can Quest move, changed most of the Tier 2 Quests to retrieval Quests, Typo fixes

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GT New Horizons has been updated to version 1.3.0.1

Version 1.3.0.1 21.01.2017




New Mods:


Avaritiaddons 1.2d
Eternal Singularity 1.0.4
Mouse Tweaks 2.4.4
p455w0rdslib 1.0.4
Universal Singularities Version 8
Wanion Lib 1.5
Walva 1.0.5.120



Mod Upgrade:


Adventure Backpack 0.9fbeta25a
AE2 Wireless Crafting Table 1.8.7.3b
Backpacks 2.2.4
Better Questing 1.0.173
Blood Arsenal 1.2.7
Draconic Evolution 1.0.2k
Electro Magic Tools 1.2.6.5a
Ender IO 2.3.0.430
Enhanced Lootbags 1.0.2a
Galacticraft 3.0.12.464
Galaxy Space 1.1.3a
Gregtech 5.09.27.16
GT New Horizons Core Mod 1.3.16
Industrial Craft 2 2.2.2.827a
Open Blocks 1.5.1.738
Open Computers 1.6.1.11
Open Mods Lib 0.9.1.458
Open Modular Turrets 2.2.10.233
Pam's Harvestcraft 1.7.10lc
ReAuth 3.4.1
Special Mobs 3.3.0
Standart Expansion 1.0.108
Storage Drawers 1.10.8a
Thaumic Tinkerer 2.5.539
YamCore 0.5.70



Changed/added Recipes:


Avaritia-Addon(all recipes redone)
Biome-o-Plenty(Lime Stone recipe)
Buildcraft(Assembly Table, Laser and charger recipes)
Chisel(Gt marble to chisel Group)
Core Mod(XP recipes for items, Piston recipes change)
Draconic Evolution(Black Plutonium paltes changed to GT)
Electro Magic Tools(some meta id changes)
Ender IO(Tanks now to MV, Capacitor Bank recipe upgrades removed, Item Conduit now MV)
Enhanced Lootbag(add Fortune pack recipes to the New Bags)
Exra Bees(Hatchery recipe fix)
Extra Utilities(recipe fix)
Forestry(Farm Blocks now 4 times cheaper, Tubes two times and Farm Controllblocks 2 times, soldering Iron recipe change, Backpack fix recipe NBT)
Multipart(recipe change:Saw)
Genetics(recipe change DNA Dye)
IC2(Wind generator Tier change one down, Power unit Tier change one down, remove Nei renames becaus doing with lang file)
Inguana Tweaks(ecipe change:Saw)
Jabba(Barrel Assembler recipe change, Oredict fix by JasonMcRay)
Minecraft(Piston using different fences, Trap door recipe fix, bed using different fences)
Natura(Stick, button, trapdoor, bowl recipe fixes)
Project Red(recipe change:Saw)
Railcraft(Latern recipe fix, Solid Fueld fire box one tier down, Diamond Bore Head fix, add Coke coal to Advanced Blast furnace, Firestone stack fix)
Storage drawers (redone)
Tainted Magic(Blade ID fix)
Thaumic Energistics(Wand Fix)
Kami(NBT Data Fix)
Tinker Construct(Drying Rack fix, enable Trevelar Items)



Code changes:


Blood Arsenal(Hopefully a complete fix for all GameCrashes related to fakeplayers)
Draconic Evolution(Added back some missing textures)
Electro Magic Tools(Fix boots, Unify to other armors, Fix tiering, Equalize armor absorption values with IC2, Fix for solars, and equalized armors with IC2)
Ender IO(farming station will cut down IC2 rubber trees if an axe is present)
Enhanced Lootbags(Should prevent crash mentioned in GTNewHorizons/NewHorizons#995, Patched classes to prevent (duct tape) Massive Player kick on a weird random situation,)
Core Mod(More Q and S Tanks and Chests, Changed Bio Gas recipe and production way, skull fire sword fix from Avaritia, No Infinity Dust from TCeti, Add Trinium, Add more Coins, ordict Reinforced Metal, added old Core Mod Plates to ordict, Air Filter change)
Gregtech(Added New Quantum Chests, Super Chests, Super Tans and Quantum Tanks, Add New Block für Q and S Tanks, Miner 2 fix, Fix Advanced Miner II occasionally outputting the wrong blocks, add localizer, buff Gas and Oil, Diesel by 25%, try to remove catus and hazelnut from Bio Ball, Air Texture, MOOOORE capacity in fluid hatches and fix generator even more, reducing diesel pollution, Move achievements, centrifuge recipe from infused gold change, Port advanced seismic prospector., Change Distillation Tower recipe to hv, fix coilage, Better furnacing with better coils., Plunger Sounds, Magic super fuel changes, Rise Hot coolant -> heat conversion ration in IC2 heat exchanger by 20% to avoid rounding bug, Don't allow Large Turbine to start up without Dynamo Hatch, Fix gem recipes, Unlimited EU in Dynamo Hatch, Tweak fusion more, Remove cell registration for many material (exploit), Laser engraver recipe fix.)
Special Mobs(Possible fix for GTNewHorizons/NewHorizons#883, )
Storage Drawers(remove Upgrade recipe because minetweaker can't.)
Thaumic Tinker(add fire spreading config)
YamCore(Fluidhelper; Moved from GTNH CoreMod )



Config changes:


Adventure Backpacks(Add various config changes)
Block Limiter(Forbid to using Imbued Fire Potions in Dim 0,1,-1,7, )
Ender IO(Added missing Marbel and Basalt Ore recipe to SAG Mill)
Enhanced Lootbags(Added new Lootbags for Forestry, Space, Bees and Food)
Core Mod(Add Custom tooltips for the Nano and Quantum helper items)
Forestry(Added various Blocks and Dusts to the Diggers Backpack from GC and GS)
Gadomancy(Fix visual bug/crash)
Galactic Greg(Disable Infinity Ore spawn and as Byproduct)
Gendustry(Fix bee using wrong block)
Gregtech(diable Oil Sand in Nether and TF)
Storage Drawers(Change size and amount in the config)
Few Mods(change potion ids to stay below id 128)

Quests:


Add Forestry Quests 21
Add Food Quests 12
Add Steam Quests 9
Add LV Quests 52
Add Reward Bag Quests 12
Add Thaumcraft Novice Quests 1
Kill all the things Quests 1

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GT New Horizons has been updated to version 1.2.1.0

Version 1.2.1.0 01.12.2016



Mod Upgrade:


Adventurebackpack 0.9fbeta10
Backpack 2.2.3
Craft Tweake 3.0.12
Draconic Evolution 1.0.2j
Enhanced Loot Bags 1.0.1
Gravi Suite 2.0.67u1
Gregtech 5.09.26.21
GT New Horizons CoreMod 1.3.01
Inventory Tweaks 1.59.156
Open Security 1.0-97



Changed/added Recipes:


Biome o Plenty(Limestone recipe)
Jabba(Assembler Barrel fix)
Minecraft (Assembler Barrel fix, Trapdoor fix chet fix)
Open Blocks(Rope Ladder fix)


Code changes:



Core Mod(remove Tceti from Oregen because the planet crash, Another ways of making T1 EBF coils and fix tinny pipe rendering, Make ebf less annoying, Pipe fix, )
Gregtech(Fix tinny pipe/wire renderer and add reverse recipes for coils, Glue fixed, Naqudria MOX, Add 1G heat Cap and vent/exchanger vac freezer recipes, Set macerates into properly, )




Config changes:


Many Mods(Deactivated Update checker)



Quests:


Fix a lot of Quests and add some new ones. Not rember all.

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GT New Horizons has been updated to version 1.2.0.0

Version 1.2.0.0 27.11.2016



New Mods:


Catwalks 2.0.4
Tc Nodetracker 1.1.2
Wireless Crafting Terminal rv3-1.8.7.1b



Mod Upgrade:


Adventurebackpack 0.9fbeta9
Appliedenergistics2 rv3 beta 6
Architecture Craft 1.4.2
Asie Lib 0.4.6
Computronics 1.6.1
Craft Tweake 3.0.13
Extra Cells 2.3.14b199
Galaxy Space 1.1.3 STABLE
Gregtech 5.09.26.19
GT New Horizons CoreMod 1.2.49
Industrialcraft 2-2.2.827 experimental
Nodal Mechanics 1.0-13
Open Computers 1.6.0.9
Open Security 1.0-95
SG Craft 1.13.0
Storage Drawers 1.10.7
Tainted Magic r7.6
YAM Core 0.5.69



Changed/added Recipes:


AE Wireless Crafting Table(Add recipe for the new items)
Catwalks(Add recipe for the new items)
Enhanced Lootbags (Add recipes for Fortune enchantments)
Forbidden Magic(some recipes fixes)
Forestry(Stamps now removed and only available via ingame money, Mailbox are tiered to LV)
Galaxy Space(Added some new recipes)
Gregtech(remove the Nugget to ingots recipe )
Harvest Craft Nether(Glow Seeds Recipe fixed)
Mechworks(Drawbrige recipe fixed)
Natura(Added all Planks to the Cuttimg Saw from GT)
Tainted Magic(Nerfed the whole mod. Rods and caps con be used now)
Tinkers construct(Adding most of the Basic Armors to the Smeltery)
Thaumcraft(Fixed some recipes and add Block of Thaumium to the Chisel Group)


Code changes:


Architecturecraft(some fixes)
Core Mod(Addeing new avc Coke Oven Brick recipe, Tier 3 Wafer added, Miranda Dust and Byproducts and support for Galacticgreg, remove Mine and Blade items via MBT support, added new Chip Board components for us chips GT style, Fluxed Electrum nerfed, EBF rework now works with and without fluids/gases, EBF heat tiering fixed, shadow iron added as Tainted magic compat, Coils have new recipes now, duralium recipe, Pipes and Wires get a rework, Mica and Asbestos insulators for Coils, adv Coke Oven Bricks, Infernal Bricks and Hot nether bricks added to the recipes, Add Void Essence for Tainted Magic compat, Fix ender IO Sentient Ender Recipe, Added new Medals, hidden feature ))
Gregtech(Flawless and Exquisite recipe now in Code)
Mine and Blade(Recipe removes now in code to support nbt remove. Now Arrows can be put in Qievers etc, add Iron, Gold and Diamond Shields are back)
Gregtech(Scanner Saves stuff, change Charcoal Pile Igniter recipe, Wires fixed, Ass Line have a gui now thanks to Tec, Gt gems now in code, Solar nerf of doom , Cover name changes and fix for item detector cover, Added oreprocessing for small screws out of rods, Fix scaling of ItemBlock GT machines in certain scenarios, repostion wire heating info, Add pipe/wire hiding when holding soldering iron, )



Config changes:


Many Mods(Deactivated Update checker)
Galaxy Space(Change some Dim ids from new added Dims)
Iguana Tinkers Tweaks(Change some tool level to fit better in the tiers)
Thaumic Exploration(Change potion ids)
Tinkers Construct(Added Tool Tips to the Smeltery)
Witchery(Change potion ids)



Fixes:


https://github.com/GTNewHorizons/NewHorizons/milestone/36?closed=1



Quests:


Fix a lot of Quests and add some new ones. Not rember all.

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GT New Horizons has been updated to version 1.1.0.0

Version 1.1.0.0 27.10.2016



New Mods:


Re Auth 3.2



Mod Upgrade:


Adventurebackpack 0.9fbeta1
Buildcraft 7.1.18(let's try to fill up the Nether with BC Oil Tongue)
Carpenter's Blocks 3.3.8.1
Craft Tweaker 3.0.12
Draconic Evolution 1.0.2i
Electro Magic Tools 1.2.6.2
Ender Core 0.2.0.39 beta
Forestry 4.2.16.64
Gadomancy 1.0.7.3
Galactic Greg 0.9.5
Galaxy Space 1.1.1 STABLE
Gregtech 5.09.25.12
GT NewHorizons CoreMod 1.2.30
Hunger Overhaul 1.0.0.104
Industrialcraft 2-2.2.826 experimental
Iguana Tinker Tweaks 2.1.6b
Natura 2.2.0.1.126
RemoteIO 2.4.1 (Now with new version)
Spice Of Life 1.3.6
Storage Drawers 1.10.4



Changed/added Recipes:


Adventure Backpacks(Now Backpacks craftable because Craft Tweaker gave me a NBT option to remove only one nbt recipe instead of all)
Electro Magic Tools(Make the whole Mod playable so add all Recipes back with GT Tools)
Gergtech(remove crafting Bronze and Steel Ingots out of Nuggets, Bio Fiber recipe changed to be even more like the new gt recipe)
GT New Horizons Core Mod (Now pollution is toxic.)
Railcraft(Now the Advanced Coke oven is available Lv age. You need to vac freezer anymore and no blaze)
Witchery(add Crucible to Witchery Oven recipes.)



Code changes:


Gregtech(Changed get clay dust a bit. And diamond out of red sand, change compressor recipes, Update IGT_RecipeAdder.java Fluid Canner, Adding tiers up to Tier 15, Add Infinity as Material Add Cells to Infinity Catalyst, infinity and Bedrockium Add more Plasma and Cells to new Materials from GS, Added some magic Fuels and fixes, Initial material change and tier expansion., Materials update, whitespaces, Higher tier method adjustment for long computaion., more work on ultimat-er battery, Scanner core scanning code changes, Finally working on first ticks on the teleporter and microwaveET's. Also minor spelling fix, Worldgen and random changes, Postinit reduction and save registered recipes., Change max machine casings to UHV, add Mysterious Crystal Material, Exposing more recipe adding functionality. Chemical Reactor and Centrifuge, Assembly Line Fix, Pyrolyse Oven fix, Return slabs on paper crafting and add metal subtags to TungstenCarbine, VanadiumSteel, ect, fix #717 Lathe can't make rods, Adding UBC Support from Blood asps code, Temp fix for missing Greg'd recipes (Muramasa), Fixes #714 - solar boiler, add Pollution system, add Ores to Infinity Infinity Catalyst and Bedrockium, Fix the MKII Fusion Casing Recipe , Fixed fluid regulator., Return slabs on paper craft(this time without bug), Alloy energy hatch in every slice of the assembly line, Optimize hiding of fluid extraction recipes., drop items from exploding gt machines + config, Fixed charcoal pile igniter bug, high tier stuff require more Nq and Nq alloy cable instead of wire..., Give ore Achievements from all ore stone types, change recipes for Field Generator (Tier balance) fix #740, Add duranium and tritanium, Pyrolyze works, soft Hammer->soft Mallet changes too, Pollution effects detects Full hazmat now, Make pyrolyze to use our casing (fixes texturinig), Optimize particles and change spawning code for electric machines, New Naquadah Cells for the IC Reactor)
GT New Horizons(Added Wet Transformers, Added HP and Plasma Turbines recipe, change compressor recipes, Add new Wires/Cables Ordict Berockium, New Fluid and Items Pipes Ordict more stuff, Put Wildcard values to ic2 recipes., GS compat version 1.1.1, TCeti Stone dust added and recipes, fixe large Plasma Turbine recipe, try to ordict mince meat to pams food for Burgers Idea by @MTesseracT, Added Pollution Air Filter Machine and Filters, Pollution fluid etc, update forge to 1614, fix Conductive iron in the mixer using no titanium, added recipe for Air Filter Block, Electric Air Filter Machine Block and Vent Casing, Optimize Imports (intelliJ), add helper Item for EMT nerf, Initial power trafo's recipes, change Ordict stuff to void from voidmetal, Added generators to expand railcraft quarried/abyssal stone generators., Trinium processing, better HighTier EBF ing, Astral Silver craftable etc., Remove Character.valueOf, Add pyrolyze oven casing, )



Config changes:


Applied Energystics(System needs now 10x power then before)
Electro Magic Tools(Tiered Tools via Iguana Tweaks to a higher level)
Galaxy Space(Add TCeti Dimension ID)
Gregtech(Teleporter now Interdimensional tp able, TCetiE now added in the GT configs withe Orgen, added three now Small Ores small 16/Infinity Catalyst, small 17/Infinity, small 18/Bedrockium, Plutonium Mix are dprecated now and removed, Adden new GT Uranium Mix, New Solar Panel design in Avaritia Table. Welcome to Hell Muahahahaha Tongue, fix the last recipe need 32 eut/t)
GT New Horizons Core Mod(Fix Hazit items)
Iguana Tinker Tweaks(Change a lot of Tool defaults to higher Tier)
Pams Harvestcraft(No you can plant all plants from Harvest craft.)
Thaumcraft(VoidMetal stuff is fixed)



Fixes:


fix #708
reverse recipe for Thermal clothes

Fix #707
Chandelier not craft able in LV Tier

fix #711
SDHC Alloy need now Stainless Steel screws

fix #713
Quest Fixes

fix #720
rainbow Curry now craftable
Change recipes for Bio Fiber.

fix #716
OD and OV Scanner recipe changes

fix #730
CAble using Circuit state 24 now

fix #621
Forestry Backpacks can now hold all items of the right type.



Quests:


Fix Wooden Cutter and Farmer Quest. Ignore NBT Data, Thaumcraft Quest fixes, Tier fixes, Quest overhault by Tec remove many spelling issues (thanks), Change Copper and Malachite Quest make two Quests. Change Steel Tank Multi Block Quest be retrieval instead of crafting Quest. Advanced Coke Oven Quest Fix, added more Quests for Backpacks and Tanned Leather

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GT New Horizons has been updated to version 1.0.9.2

Version 1.0.9.2 09.09.2016



Mod Upgrade:


Adventurebackpack 0.8ebeta27
Better Questing 1.0.155
Buildcraft 7.1.18
Chisel 2.9.5.11
EnderIo 2.3.0.429
Galacticraft 3.0.12.463
Galaxyspace 1.1.0(this will change a lot YEAH)
Gregtech 5.09.23.12
GT Core Mod 1.2.09
Industrialcraft 2.2.825
Opensecurity 1.0.94
Remoteio 2.4.1
Standart Expansion 1.0.99
Storagedrawers 1.10.3
Thaumicexploration 1.1.57
Thaumictinkerer 2.5.538
Tinkersdefense 1.3.7 (hopfully works now) Sorry not works. To much crashes.
Wireles Redstone 1.4.1.11



Changed/added Recipes:


Core Mod (Added Tool Tips for Oven Gloves and Lava Buckets)
Ender IO (Telepad now LuV Level)
Extra Utilities (Item Filter need now Stainless Steel Gear)
Galaxy Space(Change mostly all, recipes are fixed, tired to Version 1.1.0, Change Rocket Reverse recipes, Avaritia Table now Nasa Workbench, Planets and Moons will be resetted)[/color]
MANY IDS NOT MATCH SO ITEMS BE REMOVED AFTER THE UPDATE
Galacticraft (Short Range Telepoter are cheaper now)
Gendustry (recipe change now Osmium, Palladium and Naquadah is neede, high Tier Bee Combs are needed only Industry Apiary is at titan Level)
Gregtech(Add stuff to GT Code like Heavy Duty Plates, Rocket Parts, Planet and Moon Stone Byproducts, Added new Materials like Infinity Catalyst, Bedrockium and Unstable)
IC2 (Teleporter to IV Level now, Adv Miner Iv Level too, Reactor Needs now Titanium)
Project Red (Illuminator dust using more dyes Ordicted a bit)
Thaumic Tinkerer (Fix the recipe of a TT-kami scepter @Thanks to Sirilux)
Tinkers Construct (Cobalt and Ardite need an EBF now. No diret Ore smelt anymore)



Code and Config changes:


Core Mod(Ore dict support goes to the code because of Minetweaker script erros and waiting time, Quantum Circuits need now Black Plutonium, adding an Industry Frame as Crafting Item for Gendustry, Teleporter need Infinity Block, adding many Galaxy Space components to the Core mod)
Ender IO (Ender Mini not Attak creepers any more)
Gregtech(Many new Ore Mixes and changes because of Galaxy Space Update, Added nwe 3 Tiers of Naquadah Reactors, Scanner reworks by Tec, remove pullution until it is used, )
Infernal Mobs (Hellhounds not alwas infernal any more, disabed rust due server issues and life stealer, enable 1up and regen)



Quests:


Fixed all Galaxy Space Quests to fit with version 1.1.0

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GT New Horizons has been updated to version 1.0.9.1

Version 1.0.9.1 06.08.2016



Mod Upgrade:


Better Questing 1.0.141
CofhCore 3.1.3.327
CofhLib 1.1.2.182
Ender IO 2.3.0.428
Flood Light 1.2.8.137
Forestry 4.2.15.63
Gadomancy 1.0.7.2
Gregtech 5.09.22.31custom
GT New Horizons Core Mod 1.1.71
Hardcore Ender Expansion 1.8.6
Industrial Craft 2 2.2.3.823
Open Modular Turrets 2.2.4.225
Standard Expansion 1.0.94
Storage Drawers 1.10.1



Changed/added Recipes:


BiblioCraft (Some recipe like the Printing Press and stuff nerfed Needs Attention)
Blood Magic(Finish this Mod)
Draconic Evolution (Make a new recipe for the Disenchanter Disenchanter [EarlyISH-Mid way] )
Forbidden Magic (nerfed this Mod 100%)
Gadomancy (All recipes are now nerfed)
Gregtech(Change some Slime recipe give not Rubber only Raw Rubber)
HEE(change and enabled some recipe)
Railcraft(remove LP and HP Boiler recipe from Minetweaker)
Thaumcraft(Change some Advance Golem recipe back to vanilla because of Gadomancies Shielding Golems (Modtweaker sucks sometimes), Void Nuggets Ore Support and Wand Cap change)
Thaumic Energistics (Added forgotten recipe)
Thaumic Tinker (Hide Kami now 100%)



Code and Config changes:


Core Mod(Adding Alchemical Wand Cap(Forbidden Magic), change meta ID from Naquadah Alloy Wires, All high Tier machine Parts now in GT Code, Added LP and HP RC Boiler to code, added allot of oxy and no oxy recipes to the EBF(All new materials with changed temps), Manyullyn Crystal now in the Item List, remove all Shaped Recipes for High Tier Machine Parts because in GT Code)
Custom Main Menu(The GT New Horizons Start Screen have now a Musik)
Gregtech(Fluid Filter Fix, New EBF and Multismelter Heating Coil Blocks 4200k, 5400k, 7200K and 9001K(Old Coils get automatically replaced by new ones), Change Materials Tier, Added 16x Cables, Change Cables recipe be more like GT 5.08, UBC Ore Support, Reactoria Crop Fix, New Cables, Some Fuel in Fusin reactor change, Achievements overhaul, packing most of the high Tier stuff to GT back, GT Sound Volumes now adjustable, change Recipes from Sensors, Field Generators and Emitters, Broken Ore Spawn in the TF )
Railcraft(added LP and HP Boiler to the Core Mod code)



Quests:


Fixed some Quests. New Quests are added(Flint and Steel, Nether Portal, New EBF Furnace Coil Quests)

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GT New Horizons has been updated to version 1.0.9.0

Version 1.0.9.0 16.07.2016



Mod Upgrade:



Gregtech 5.09.22.20custom
Gt New Horizons Core Mod 1.1.63
Open Modular Turrets 2.2.3.221



Changed/added Recipes:


Forbidden magic (70% nerfed)
Thaumic Energistics (Done with this Mod recipe changes)


Code and Config changes:


GT New Horizons Core Mod (Added Essentia Processor and circuit for Thaumic Energistics)
Gregtech (added Spring and small Spring as Shaped recipe)



Quests:


same small fixes.

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GT New Horizons has been updated to version 1.0.8.9

Version 1.0.8.9 13.07.2016



Mod Remove:


Better Hud 1.3.4



New Mods :


Default World Generator 0.1b13



Mod Upgrade:


IC2 Nucear Control 2.4.1a



Changed/added Recipes:


IC2 Nuclear Control (Added Recipe for Vanilla Kit)
Thaumic Energistics (70% done with the mod)
Warp Theory (fix some bug)



Code and Config changes:


Custom Main Menu (change aq bit the configs and pics thanks @Technus)

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GT New Horizons has been updated to version 1.0.8.8

Version 1.0.8.8 10.07.2016



Mod Upgrade:


Enchiridion 2.0.2a



Mod Upgrade:


Better Questing 1.0.132
Block Limiter 0.5.1a
Bloody Quest 1.1.0
Craft Tweaker 3.0.10
Draconic Evolution 1.0.2h1custom
Galacticraft 3.0.12.462aGS2.6Custom
Gregtech 5.09.22.17custom
Gt New Horizons Core Mod 1.1.61
GTTweaker 1.1.1
Hunger Overhaul 1.0.0.103
Mod Tweaker 0.9.6.173
RF Expansion 1.0.13
Standard Expansion 1.0.85
Storage Drawers 1.10.0
Thaumic Tinker 2.5.527
Utility World 1.0.9



Changed/added Recipes:


Blood Arsenal (Nerf the whole mod and put most of the Stuff in Thaumonomicum)
Blood Magic (Put all Thaumcraft Stuff in one file)
Forestry (Change Bee House Recipe to be early game available. Need Core Mod 1.1.61)
Harvestcraft (Changed Skillet and Sauce Pan recipe not using Plastic anymore, Adding Rainbow Curry recipe, Change Tofu recipe to be early game available)
Magic Bees (Change Frames need Singularity first researched)
Thaumcraft(remove the upgrade recipe because not working well(NBT data). We have to look what we can do about the Wand recycling and upgrades, rearranged the Script files)
Thaumic Machine (Change the Core recipe and change all Researches was bugged before)
Tinkers Construct (remove Alu Ingot casting and adding Alu Brass Ingots to the Smeltery)



Code and Config changes:


Block Limiter(duct taped crash with Berry Medly)
Blood Arsenal(Change LP Values a bit)
Forbidden Magic (Added back Block via Chisel)
GT New Horizons Core Mod (Added a Wooden Casing for Bee Houses, Added 16x insulated Cables, Add Blood Infused Iron Blood Wand cap, Fix Piko Circuit, Adding Field Generators to Assembler)
Gregtech (Added 16x insulated Cables, change cable recipe using Rubber sheet Shaped Recipe (32 EU only), change some Graphics from Fluid regulators and Fluid Filter and changed Ids to be not overridden, Added LuV, ZPM and UV Mob Rep, Change Pile Igniter recipe to be LV Steel, Added Blood Aps pollution system but not have any effects now, Name fixes Assembly Line (Blood Asp), Rise generator internal EU storage to counter production bug (Blood Asp), rebalancing sifting output (Blood Asp), make GT trigger ic2 achievements (Blood Asp), Finished adding all component assembly line recipes (Blood Asp), fix ic2 crash (Blood Asp), change Electric Tiers, Adding new Tooltip to Assembly Line, Add Argon Gas, Adding Blood Infused Iron to GT, visual changes, fix Stuff, Turbine tooltip fixes(Muramasa))



Quests:


A lot of fixes not remember.

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GT New Horizons has been updated to version 1.0.8.7

Version 1.0.8.7 30.06.2016 (public Release)


New Mods:

Aqua Creeper 1.0.1
Blood Quests 1.0.0
Craft Tweaker 3.0.9
Custom Main Menu 1.9.2
Gregtech 5.09.22.12Custom (Major changes need to be tested very carefully)
Resource Loader 1.3



Mod Remove:

Gemblocks for Greg 1.5.0(inside 5.09 code)
Gergtech 5.08.33.xx
Minetweaker 3.10.B
TC Node Tracker 1.1.2



Mod Upgrade:

Adventure Backpacks 0.8ebeta25
Better Questing 1.0.124
Blood Magic 1.3.3.24custom(Custom Altar)
Biome O Plenty 2.1.0.2027
Buildcraft 7.1.17
Draconic Evolution 1.0.2g1custom(Custom Multiblock structures cfg)
Ender Core 0.2.0.36
Ender IO 2.3.0.427
Extra Cells 2.3.14b194
Forestry 4.2.14.62
Gadomancy 1.7.1
Galacticraft 3.0.12.462GS2.6Compat
Gt New Horizons Core Mod 1.1.56
Modtweaker 0.9.5.172
Open Modular Turrets 2.2.2.219
Storage Drawers 1.9.9
Utility Worls 1.0.8(Garden Dimension)
Thaumic Tinkerer 2.5.526



Changed/added Recipes:

Blood Magic (a full rework of the Mod)
Buildcraft (added Cobblestone structure Pipe only for Cosmetically things)
Pams Harvestcraft (Fix cotton/Seeds recipe, adding blue and blackberry juice)
Tinkers Construct (Remove Nugget ,Block and Ingot Casting from Ardite, Manyullyn and Cobalt)
Witchery (adding recipe for Null Catalyst)


Code and Config changes:

Blood Magic(Now we get 3 Different Blasters and 3 Different Bazookas, i increase the values a lot so Bazooka 3 have a Damage from 1000 and 1500 Second Damage but the recipe is ultra hard, changing LP needed for Sigils, Added own Blocks to the Altar so you need now Tier 3 Titanium Blocks and Glowstone on Top, Tier 4 Tungstenstell Blocks on Top Bloodstone and Tier 6 Iridium Blocks and Crystal Blocks on top. Monsters have now custom values of sacrifice lp.)
Core Mod (added Reinforced Glass recipe to the Core mod code,)
Draconic Evolution (adding a lot of config options, Tools can get much more upgrades, Multiblock Energy storage are changed Base version using 320 Mio RF and the next x7 next x7 ....., Need now as Core Avaritia Neutronium Blocks and as Hull Charged Draconium Blocks, Fixe some recipes)
Gendustry (change Bees script to support new GT Metal and Gem Blocks)
Gregtech (Change Version to 5.09 and add all the stuff we add to 5.08. Disabled GT Bees because we add via Gendustry (will change this later when i edit the Bees in java code)Steam Turbines configs changes need to be tested, Now you can feed gt machnies with rf to 100 EU = 360 RF, 100 RF = 20 EU (10% loss, 20% loss) unificated Endium Ore from HEE, Added Manyullyn to Material Enum, Adding remove Nuggets out of Ingots shaped recipe via code)
Waila(disabled Blood Altar and Alchemic Brewer support)

Quests:

Fixing Legendary Quests, fixe some bugs.


Misc:

Added a own Custom Main menu and change Quest book Pictures.

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GT New Horizons has been updated to version 1.0.8.6

Version 1.0.8.6 09.06.2016 (Pre Release of the public Release)


Mod Upgrade:

Adventure Backpack 0.8e24
Applecore 1.3.2
Better Questing 1.0.121(No reset any more and hidden Quests works)
Flood Light 1.2.1.134
Forbidden Magic 0.575
Gregtech 5.08.33.27
RF Expansion 1.0.11
Spice of Life 1.3.2
Thaumic Exploration 1.1.55


Changed/added Recipes:

Draconic Evolution (adding all recipe to Avaritia 9x9 Table)


Code changes:

Gregtech (Oxygen recipe using now Circuit int the EBF to work now)



Quests:

Fixing a lot of Quests. Hope te most work is done here

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GT New Horizons has been updated to version 1.0.8.5

Version 1.0.8.5 30.05.2016


Mod Upgrade:

Adventure Backpack 0.8e23
Better Questing 1.0.118
Carpenters Blocks 3.3.8
Draconic Evolution 1.0.2e
Ender Core 0.2.0.35
Ender IO 2.3.0.426
Extra Cells 2.3.10b192
Gregtech 5.08.33.25
Jabba 1.2.2
RF Expansion 1.0.8
Standard Expansion 1.0.81


Changed/added Recipes

Blood Magic (Change Binding Ritual recipes)
Draconic Evolution (start with the Recipes Core and Wyvern Tools and Armor)
Gregtech (remove Nugget Crafting from Draconium and Awakened Material)


Code changes:

Better Questing Mod (player save data will be available in extra file to make reset impossible)
Gregtech (Multi smelter can now have 256 smelting processes instead of 100, fix old Code from Tec)



Quests:

Fixing a lot of Quests. Not all done yet.

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GT New Horizons has been updated to version 1.0.8.4

Version 1.0.8.4 26.05.2016


Mod remove

Ingame InfoXLM


Mod Upgrade:

Better HUD 1.3.4
Better Questing 1.0.101
Block Limiter 0.51
Gregtech 5.0.8.33.22
GTNH Core Mod 1.1.43
Ic2 Nuclear control 2.4.0a
Industrial Craft 2 2.2.822
TC Inventoryscan 1.0.11
YamCore 0.5.65


Changed/added Recipes

Avaritia (now fully integrated and useable)
Galacticraft (Schematics exchange Tierwise, change the recipe from fluid oxygen and nitrogen,
GT NewHorizons Core Mod (Adding Wet Tofu )
Minecraft (change TC Aspects from Blazepowder, Rods and Paper, change Nether Star dupe recipe)
Railcraft (Adding recipes for the RF Cart and Loader, Unloader)
Thaumcraft (add Amber Autoclave recipe and Disable Block and item crafting in the workbench)
Tinkers Contruct (adding Lead ingots and Nuggets to the smeltery)


Code changes:

Block Limiter (adding Item Limiter to the Mod so you can block items from usage in Dimension or on the whole Server, Client)
GT NewHorizons Core Mod (Adding Wet Tofu item, adding compressed Oxygen and compressed Nitrogen Fluid Gas, Addig new Netherstar dupe recipe, Change Thaumcraft aspect Names, adding World Accelerator recipes )
Gregtech (Change Thaumcraft aspect Names, Channge burnvalues for Nitro Diesel, Diesel, Ethanol to match with the setting we had(so no changes) Change Burnvalue charcoal a bit 4x, change some Gui for Distillation Tower, Large Turbine and Large Heat Exchanger, adding missing recipes for Ingots (Ender IO Metals) to the EBF with oxygen and without oxygen, adding Turbine Casings from gt 5.0.9, adding some casings to the Assembler, added new Guis for Bronze Steel machines, Adding assembly machine WIP, )

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GT New Horizons has been updated to version 1.0.8.3

Mod Upgrade:

Backpack Mod 2.2.2 (fix Whitelist thing)
Better Questing 1.0.95 (invisible Gui Button removed)
Binnie Patcher 1.8
GT New Horizons Core Mod 1.1.38
Mine and Blade Battlegear 2 1.0.8.4 (fix Bug)
Optifine HD4
Standard Expansion 1.0.74


Changed/added Recipes:

Minecraft (remove Saddle recipe)



Config added/changes:

Open Security (adding howler alarms)



Code changes:

GT New Horizons Core Mod (adding wet Tofu item(no recipe yet)



Quests:

Adding new Quests to Tier 0

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GT New Horizons has been updated to version 1.0.8.2

Mod Upgrade:

Standard Expansion 1.0.71 (fix Mob Hunt and meeting Quests)

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GT New Horizons has been updated to version 1.0.8.1

Mod Upgrade:

Adventure Backpack 0.8e22 (better preformance)
Standard Expansion 1.0.68 (fix Party error)

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GT New Horizons has been updated to version 1.0.8.0

Version 1.0.8.0 16.05.2016



New Mod:

Adventure Backpack 0.8e21
Architecturecraft 1.4.1
Bee better at Bees 0.3
Better Questing 1.0.92
Compact Kinetic Generators 1.0
Mine and Blade Battlegear 2 1.0.8.3
Questbook 1.1.0
RF Expansion 1.0.7
Standard Expansion 1.0.65
Tinkers Defense 1.2.1a


Remove Mod:

Bee Specific 1.0
HQM 4.4.4


Mod Upgrade:

Apple Core 1.3.1
Bibliocraft 1.11.5
Binnie Patcher 1.7
Back Pack Mod 2.2.1
Build Craft Compat 7.1.5
Draconic Evolution 1.0.2d
Ender Core 0.2.0.34
Extra Cells 2.3.10b190
Fastcraft 1.2.3
Forestry 4.2.12.60
Galacticraft 460GS2.6compat
Gregtech 5.08.33.17
GTNH Core Mod 1.1.37
Industrialcraft 2.2.2.821
Jorneymaps 5.1.4p1
Open Eyes 0.7. snapshot 5
Open Modular Turrets 2.2.2.218
Railcraft 9.12.2.0
Rogue Like Dungeons 1.5.0b
SG Craft 1.11.2
Thaumic Energistics 1.0.0.5



Changed/added Recipes:

Adventure Backpack (change recipe)
Architecturecraft (change recipe)
Mine and Blade Battlegear 2 (change recipe)
Thaumcraft (remove us locolizer for the chinese guys)
Tinkers Defense (change Block recipes)


Code changes:

Gregtech (corrected Motor recipe, Add Capes Thanks To Tec)
GT Core Mod (Adding Coins (the dark wizard, the technicain)
Tinkers Defense (Make the Mod Minetweaker compatible)

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GT New Horizons has been updated to version 1.0.7.9

Version 1.0.7.9 04.04.2016


New Mod:

Avaritia 1.11
Mumble Link 4.1.1-2b



Mod Upgrade:

Autopackager 1.5.9a
Blood Arsenal 1.2-5
Draconic Evolution 1.0.2
Ender Core 0.2.0.32_beta
Fastcraft 1.22
Flood Lights 1.1.1-124
Forbidden Magic 0.574
GraviSuite 2.0.67u
Gregtech 5.08.33.10custom
GT New Horizons CoreMod 1.1.33
Holo Inventory 1.9.1.124
Ic2 Nei Plugin 1.1.0
Industrialcraft 2.2.818
Iguana Tinker Tweaks 2.1.6
Open Printer 0.1.0.132
Storage Drawers 1.9.6
Tinkers Gregworks 1.0.11



Changed/added Recipes

Avaritia (remove all recipes for now will be add later back)
Core Mod (Fix the GTNH Tab and add all recipe back)
Draconic Evolution (add missing core back will begin with recipes soon)
Forestry/biome o Plenty/Pams Harvestcraft (add many new honey wax and Comb recipes, Fix honey and for.honey issue)
Gregtech (remove all Dust and gem recipes out of Blocks (Shapeless), Fix Bronze recipes, adding old Fuel rod recipes back)
Thaumic Tinker (add all recipes back and nerf them)
Tinkers Construct (fix cobalt issue)



Code changes:

Core Mod (adding bees centrifuge recipes to code and delete them out of Gendustry cfg, some name fixes, adding ichor Cap)
Gregtech (adding new Fluid Cans to GT Steel, Alu, StailessSteel, Titan, TungstenSteel, Chrome, Iridium, Osmium, Neutronium, add Draconium and Draconium Awakened to GT, Fix Rotors in assembler, )


Config added/changes:

Gendustry (fix Bee Comb colors, remove some Centrifuge recipes, fix Ur Ghast Bees, Fix DNA and Protein recipes via cfg)
Ingame XML (change position to not overlap other Gui)

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GT New Horizons has been updated to version 1.0.7.8

Version 1.0.7.8 19.03.2016


New Mod:

Binnie Patcher 1.6


Mod Upgrade:

AFSU 1.2.3a
Bee Specific 1.0.0
Brandons Core 1.0.0.11
Buildcraft 7.1.16
Buildcraft Compat 7.1.4
Draconic Evolution 1.0.2RC2
Extra Cells 2.3.9b189
Forestry 4.2.10.58
Galacticraft 3.0.12.452GS
Gendustry 1.6.4.134
Gregtech 5.0.8.33.6
GTNH Core Mod 1.1.30
Industrialcraft 2.2.817
Magic Bees 2.4.3
Nei Addons 1.12.15.41
Optifine HD UD3
Railcraft 9.9.0.0
SG Craft 1.11.0
Thaumic Energistics 1.0.0.2fix


Changed/added Recipes

Bibliocraft (adding recipe for Forestry4 wood back)
Extra Trees (add Fence, Doors adn Gate recipe Forestry 4 compatible)
Extra Utilities (fix thaumcraft recipes)
Forestry (Make all recipes Forestry 4 compatible thanks to lefty, rebalaced Proven Grafter,)
Gregtech/Extra Bees (Sapphire crafting fix)
GTNH Core Mod (Adding Thaumcraft Tab and move all custom researches to this tab, add Witchery Tab)
Storage Drawers (nerf all recipe from the mod thanks to lefty,)
Magic Bees (Fixed messed up recipes)
Minecraft (fix thaumcraft items)
Tinkers Construct (Change the Heart recipes a bit)
Warp Theory (Fix thaumcraft items, make Purifiation Talisman cheaper HV Age, )



Code changes:

Draconic Evolution (adding recipe for Dezils Marshmallows Yea)
Gregtech (added Forestry 4 support for the Sqeezer and Centrifuge)
GTNH Core Mod (added Thaumcraft and Witchery Tab to the Thaumanomicum)


Config added/changes:

Draconic Evolution (remove Dezils Marshmallows from Butcher trade OOOhhhh)
Forbidden magic/Bloodmagic (Fix potion id conflicts I:FeatherFall=114 to I:FeatherFall=135, I:Corrupting=71 to I:Corrupting=125)

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GT New Horizons has been updated to version 1.0.7.7

Version 1.0.7.7----07.03.2016


Mod Upgrade:

AE2 Stuff 0.5.1.9(rv3 update to prevent the crash)
AppleCore 1.3.0
Applied Energistics rv3 beta 5
Automagy 28.2
Auto Packager 1.5.9
Biomes o Plenty 2.1.0 1889
Cofh Core 3.1.2.325
Cofh Lib 1.1.1.181
Ender IO 2.3.0.424
Extra Cells 2 2.3.9b188
Floodlight 1.1.1.120
Forbidden Magic 0.573
Galacticraft 3.0.12.400 (down grade because Galaxy Space)
Gravitation Suite 2.0.65u
Gregtech 5.0.8.33.5custom
GT New Horizons Core Mod 1.1.26
GTTweaker 1.1.0(Gt 5.09 support)
IC2 Nuclear Control 2.3.4a
Industrial Craft 2 2.2.2.815
Journeymap 5.1.4
Malisis Core 0.14.3
Malis Door 1.13.2
MRTJP Core 1.1.0.33
Nei Integration 1.1.2
Nodal mechanics 1.0.12
Not Enough Thaumcraft Tabs 1.0.2
Open Blocks 1.5.1
Open Computers 1.5.22.46
Open Mods Libs 0.9.1
Open Modular Turrets 2.2.0.211
Open Security 1.0.91
Optifine HD UD1
Project Blue 1.1.6
Project Red 4.7.0.12.95GT
Special Mobs 3.2.2
Spice of Life 1.3.1
Storage Drawers 1.9.4
Storage Drawers Wood Addons 1.1.1 (Forestry, Natura, Bop, Misc(Thaumcraft, Witchery)
Thaumic Energistics 1.0.0.1 (rv3 beta 5 compatible with new conten)
Thaumic Thinkerer 2.5.523
Tinker's Construct 1.8.9custom
Tinkers Gregworks 1.0.8
YamCore 0.5.63



Mod Removed:

Moebius Core 1.2.5
Not enough Codecs 0.3.13



Changed/added Recipes and/or configs:

Advanced Solar Panels (Fix Molecular Transformer Recipe)
Chisel (Add recipes)
Ender (IO Coordinator NBT Tag Fix, Dark Clear Glass fix, Correct the ID of Viberant capacitor Band Upgrades, Change Panel recipe, Change Io Wrench recipe, EnderIO Capacitor bank upgradibility)
Extra Utilities (TC Research & recipe tweaks, Bedrockium Ingot and Compressed stuff changed)
Forestry (Replace .giveBack with .transformReplace because of the Working Table)
Gravisuit (Change recipefrom Advanced Nano Chest : added Chrome Plates instead of iridium Plates.)
Gregtech (Force Diamond dust to be obtained by macerating a diamond block, Add Obsidian plates recipe out of Ingots)
IC2 (Add missing basalt dust recipe, Remove duplicate biogas recipe from distillery)
Minecraft (Vanilla Thaumcraft Research & Recipe scripts)
Nature (Fix recipe using wrong sticks)
Nodal Mechanics (Remove Nodal mechanics zs because add the new Version with the changed recipes)
Open Modular Turrest (Correct molten.concrete to wet.concrete)
Pams Harvestcraft (Clean Pam's scripts and hide unused blocks, Added Harvest Craft Beeswax to Ordict and to Compressor recipe, Added recipe for salt and fresh water, Added recipe for mixing bowl, change recipe from pot, saucepan and skillet, added salt block recipe)
Railcraft (Remove the Firestone shaped recipe, Add Creosote fuel to the Furnace. Burn value 6400 or 32 items)
Thaumcraft (Thaumcraft recipes changes adn additions approved by Drobac. Thaumcraft is done 100%)
Tinkers Construct (Lower TiC TC aspect costs & adjust their recipes. Added Obsidian Totem and tile to the smeltery, Shears are not consumed any more when crafting Wool slabs)
Warp Theory (Item/Research fixes and Warp warnings)


Code changes:

Gregtech (Added wet concrete, Add Void Metal material )
Tinkers Construct (Add config option to TiC for removal of gold casts)


Config added/changes:

Draconic Evolution (Old armor textures enabled(the pretty ones))
Enchiridion (Restrict enchiridion library to only contain books acquired by the player.)
Enhanced Lootbags (Lootbag configs, New folder for LootBags (Mod will be added later))
Gendustry/Twilight Forest (New TF bee species/drops & adjust Extra Bees Research)
Hunger overhaul (Disable constant hunger loss, remove Butcher Trades)
Infernal Mobs (Witchery bosses can no longer become infernal)
Morpheus (Lower sleep percentage to 25%)
NEI (Default NEI to recipe instead of cheat mode)
Pams Harvestcraft/Spice of Life (change food config, Food boost and no pams bees, Modified food formula)
Project Red (Regenerate ProjectRed.cfg to prevent Ore Spawn)
Special Mobs (remove Ender Effect)
Tinker Construct (Add config option to TiC for removal of gold casts)
Tinkers Gregworks (rebalanced most of the values of the Gt Materials for tinker tools)
Translocators (Disable mobile crafting grid)
Warp Theory (Warp-Multiplier down to x1; Lightning Effect to 30)

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GT New Horizons has been updated to version 1.0.7.6

Version 1.0.7.6 16.01.2016

New Mods:
SGCraft 1.9.5 (Added for our Server, as we have Atlantis as "soon to be" Spawn". Items and recipes are disabled/OP Only)

Mod Upgrade:
ProjectRed 4.7.0.11.95 (Teteros' patch for the GregTech tool problem)
Changed/added Recipes and/or configs:
Synced the script-files from server to client, to get rid of old/invalid entries
NodalMechanics: Changed the recipe and requirements (Moved it up a couple of tiers)
ThaumicTinkerer: Disabled Ichor/Ichorcloth and Ichorium for now, until the final decision has been made for its appropriate tier
EnderIO: Disabled WitherSkeleton replacement; In hope to fix the "Entity-30" problem
SpecialMobs: Disabled "Thief" and "Hungry" modifiers

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GT New Horizons has been updated to version 1.0.7.5

Version 1.0.7.5 09.01.2016


New Mods:

Open Modular Turrets 2.1.8.199
HEE Music is now a ressource pack (seperated from the main Mod) since version 1.8.5


Mod Upgrade:

AE2 Stuff 0.5.1.61
AE2 rv3 beta 4
Automagy 027.1
Biome o Plenty 2.1.0.1614
Electro Magic Tools 1.2.5
Ender Storage 1.4.7.38
Extra Cells 2.3.7b183
Galacticraft 3.0.12.408
Gravisuit 2.0.64u
Gregtech 5.08.33.4custom
GT New Horizons Core Mod 1.0.9
Hardcore Ender Expansion 1.8.5
Iron Minecarts 1.0.4
NEIIntegration 1.1.1 now with Forestry 3 and 4 support
Not enough Items 1.0.5.120
Open Blocks 1.5
Open Computers 1.5.21.41
Open Mods Lib 0.9
Project red pre 4.7.10.93
Rouge like Dungeon 1.4.4
Schematica 1.7.6.131
Tinkers Construct 1.8.8.990
Tinkers Gregworks 1.0.7
Thaumic Energistics 0.9.1.2
Tinkers Gregworks 1.0.7
Translocators 1.1.2.16


Change/added Recipes for this mods:

Extra Cells (pdate recipes to the new Version)
Gregtech (take Platinum Ingots out of the EBF and Vac Freezer because of Tiering)
GT New Horizons Core Mod (Change Coke oven Bricks in the Alloysmelter, Adding more Tooltips for chests and tanks, Recipe fix - Nano rubber boots, Recipe fix Laser Emitter, Added Block of Charcoal to Oredict )
HEE (changed most of the recipes now with Minetweaker. I will later add it to the coremod via code)
IC2 ( Adding recipes for mining Pipes otherwise you cant go pump stuff in LV Age.)
Minecraft (adding Ladder recipe to the Assmebler(alternative recipe)
Open Modular Turrets (adding more recipes)
Pams Harvestcraft (fix pams flour in dough crafting)
Railcraft(Adding Iroand Steel tank Waves, Gauges and Walls to the Assembler(alternative recipe)
Remote IO (Changing Blank Plate recipe and Wireless Transmitter)
Thaumic Energistics (Adding Wireless Essentia Therminal recipe)
Witchery (Added Wormwood recipes)


Code changes:

Gregtech (New debug lang for achievements generation(miuirussia), fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu), Overriding IC2 fuel rods(Blood Asp), fix teleporter(Blood Asp), Sensor kit should not stack(Blood Asp), Fix teleporter nuclear control support(Blood Asp), Fixed Display overflow(Blood Asp), Adding Distillery recipes for Bio Gass Lv and MV), add missing EBXL recipes. tmp disable modular armor recipes(Blood Asp), AE2 oredict register fix(Blood Asp), fix depleted mox crashing(Blood Asp), Fix forestry worktable crash(Blood Asp), recipe Change for Drain and the Shutter Module)



Config added/changes:

Galacticraft (Change Base Biome ID from 102 to 116 to prevent GC Entity spawns in the overwolrd.)
Gregtech ( make Gas Turbines, Diesel Generators, Magic Energy converters more efficient LV +5%, MV+10%, HV +15%)

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GT New Horizons has been updated to version 1.0.7.4a

Version 1.0.7.4a 21.11.2015



Mod Downgrade:

Ender IO 2.3.0.421 because of https://github.com/SleepyTrousers/EnderIO/issues/3085
Extra Cells 2.3.5b62 because of https://github.com/ExtraCells/ExtraCells2/issues/352

Change/added Recipes for this mods:

Ender IO (added recipes for OC Network Conduit)
Extra Cells(emove Gas Components because unfinished will re add later)
Railcraft (change recipe for Lapatron Upgrade, added recipes for Bleach Clay and the missing Carts(Cargo Cart, Track Relay Cart, Undercutter, Track remover and Track layer Cart)

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GT New Horizons has been updated to version 1.0.7.4

Version 1.0.7.4 21.11.2015

New Mods:

BeeSpecific 1.0.0 Forestry 3.6 (addon for HQM for Bees Quests)


Mod Updates:

Ae2 Stuff 0.5.1.60
Asie Lib 0.4.5
Auto Magy 0.27
Auto Packager 1.5.7
BdLib 1.9.4.109
Biomes O Plenty 2.1.0.1521
Brandons Core 1.0.0.10-bugfix
Buildcraft 7.1.14
Buildcraft Compat 7.1.3
Computronics 1.6.0
Draconic Evolution 1.0.2 Snapshot_9
Electro Magic Tools 1.2.4
Ender IO 2.3.0.422
Extra Cells 2.3.5b171(get a Server crash atm)
Forbidden Magic 0.572
Gregtech 5.08.33.1custom
HQM The Journey 4.4.4
Hunger Overhaul 1.0.0.86
IC2 Nuclear Control 2.3.3a Exist
Industrialcraft2 2.2.810
Infernal Mobs 1.6.6
JourneyMap 5.1.3
Malisiscore 0.14.0
Malisisdoors 1.13.0
Minecraft Forge 10.13.4.1614
Morpheus 1.6.20 (Server only)
NEIIntegration 1.1.0.1custom Forestry 3.6
Open Blocks 1.4.4.-692
Open Mods Lib 0.8.419
Open Security 1.0.75
Pam's Harvest Craft 1.7.10Lb
Railcraft 9.8.0.0
Storage Drawers 1.7.5
Thaumic Tinkerer 2.5.517
Waila Harvestability 1.1.6
Warp Theory 1.0h-DEV


Change/added Recipes for this mods:

Buildcraft (Change Buildcraft Flood Gate because use the same recipe like Ender Io Tank, Tanks are can made in the assembler too)
Ender IO (remove Redstone Alloy and Soularium from the RC Blast Furnace)
Gregtech (Change Distillery recipes using a Pipe instead of a Blaze Rod via code, Adding back the recipes with the crates and the crowbar. for the Ingots, GT Adding Processor Machine Casing, Adding Glass Dust to the Forge Hammer, Add Clear glass pane recipes via Saw, Added Glass recipe to the Alloy smelter.)
Core Mod (Change Piston Plate and Piston Recipe to fit with the Quest)
Minecraft (fix gold and iron Ingot delete only the nugget recipe, Change String recipes, Change Melon and Pumpkin Seed recipes)
Natura (make Cotton seed craftable)
Railcraft (Put Tanks, Valves and Gauges Iron and Steel to the Assembler, Put Boilers from Railcraft to the Assembler)
Steves Factory Manager (Rework all recipes)
Steves Addons (make new recipes)
Tinker Construct (adding rubber to the TC Smeltery to craft Glue, Make all Casts and Molds melt able in the Tic smelter)
Thaumcraft (Adding Tags to the Basic Thaumcraft Wand because it Crash the game (Tainted Magic))
Witchery( Added recipes for Warmwood, mutaing spring will get damage but will be returned)

Remove the ' and `and ´ because of get errors


Config added/changes:

Gergetch (Disable RF to EU via Gt config)
(Forestry) disabled wong Chromosme (genetics.clear.invalid.chromosomes=true)


Quests:

Updated Quests!

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GT New Horizons has been updated to version 1.0.7.3

Version 1.0.7.3 22.11.2015



Mod Updates:

Ae2 Stuff 0.5.0.57
Biomes O Plenty 2.1.0.1465
Blood Arsenal 1.2-4
Ender Core 2.0.31_beta
Ender IO 2.3.0.420_beta
Forbidden Magic 0.571
Electro Magic Tools 1.2.3
Gregtech 5.08.32.6custom
HQM-The Journey 4.4.2
IC2 2.2.796
Malis Doors 1.12.2
Morpheus 1.6.13(Server Side only)
Open Blocks 1.4.4.685
Open Computers 1.5.20.38
Open libs 0.8.413
Open Printer 0.1.0.130
Open Security 1.0-74
Special Mobs 3.2.1
Tainted Magic 1.1.6.3


Change/added Recipes for this mods:

Ender Io (change Telepad Recipes)
Galacticraft (added Recipes for the Ambient Thermal Controller, Change Solar panel recipes)
Gravisuit (Change Relocator recipes)
Gregtech (most of the Recipes are now in Gt code and deleted from minetweaker)
Malis Doors (Updated recipes to Version 1.12.2)
Minecraft (Change Fence gate and Trap Door recipes from Vanilla because of Malis Doors)
Railcrfat(Make Coke Oven Bricks recipe Shapless)
Steve's Carts (Finish Steve's carts recipes yeah)
Change crafting Tank to Buildcraft Tank because of Ztone Tank

Config added/changes:

Tinkers Construct (Lower the chance get repair on a Tool)


Quests:

Updated Quests!

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GT New Horizons has been updated to version 1.0.7.2

Version 1.0.7.2 14.11.2015



Mod Updates:

Gregtech 5.08.32.5custom
GTNewHorizons Core Mod 1.0.6
IC2 2.2.793
IC2 Nei plugin 1.0.9
Malsi Core 0.13.1
Malis Doors 1.11.0
Open Blocks 1.4.4.683
Open libs 0.8.412


Change/added Recipes for this mods:

Ender IO (Change Conduit recipes time)
Gendustry(Ordicted Bee Combs,Make Blank Samples and Templates be eraseable in the Furnace)
Steve's Carts (Adding new Recipes)
Thinker Construct (adding molten Obsidian to the Fluid Extractor)


Config added/changes:

Ender IO (Disabled Dire Slime ecause annoying)
Gregtech (Adding Reineinfored, Galgadorian and Enhanced Galgadorian to the Material List and to the EBF )
GT Core Mod (Adding makemake to the Generateable Planets, Alpha Centauri not works)
Steve's Carts (change configs)

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GT New Horizons has been updated to version 1.0.7.1

Version 1.0.7.1 11.11.2015



Mod Updates:

Galacticraft 3.0.12.404
Gregtech 5.08.32.4custom
GTNewHorizons Core Mod 1.0.51
HQM The Journey 4.4.1
Open Printer 0.1.0.129
Open Security 1.0-73
Thaumichorizons 1.1.9

Mod Downgrade:

RWG 1.3.2


Change/added Recipes for this mods:

Extra Utilities (Change the Pseudo Round Robin Pipe Recipes)
Galacticraft (remove Titanium Shard and Ilmenite ore out of the Furnace, Added Fuel Canister from GC to the GT Fluid Canner)
Gendustry (Change the recipes for the Gendustry Templates and Samples)
Gregtech (Read Iridium Dust tiny and small)
GT New Horizons Core Mod (Added Diamond Lens to the Gold Engraved Chip, Adding Fletching and Bowstring Cast)
Minecraft (Change recipes for Dropper and Dispenser using now a string)
Railcraft (Adding Recipes for the Lapatron Loader Upgrade, Adding alternative Firestone recipes to the Laser Engraver and the Assembler )
Steve Carts (Start with Steve Carts)
Tinkers Construct (Added Bow String and Fletching Cast with all recipes)


Config added/changes:

Ender IO (Moved Ender Alloys to the EBF (delete in the Alloy smelter))
Galacticraft (Fixed Galacticraft Fuel Bug (sorry no old oil or fuel any more))
GT Mew Horizons Core Mod (Added Ofanix to the Lich Bone Drops)

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GT New Horizons has been updated to version 1.0.7.0

Version 1.0.7.0 08.11.2015


New Mods Added:

Biomes O Plenty 2.1.0.1462
Ender IO 2.3.0.418
Ender Zoo
Flood Lights 1.0.3-116
Gravi Suite- 2.0.55u (old mod with a new style)
Irontank 1.0.1.50
Not Enough Thaumcraft Tabs 1.0.1


Removed Mods:

Gregs Lightning 1.11.2


Mod Updates:

Anger Mod 0.6
BiblioCraft 1.11.4
Blood Magic 1.3.3.17
Block Limiter 0.4
Brandons Core 1.0.8
Buildcraft 7.1.13
Buildcraft Compat 7.1.2
Draconic Evolution 1.2-5
Electro Magic Tools 1.2.2fix2
Ender Core 0.1.0.30
Extra Utilities 1.2.12
Forestry 3.6.12.3
Galacticraft 3.0.12.403
GalacticGreg 0.9.4
Galaxy Space 2.6
Gregtech 5.08.32.3custom
GT NewHorizons CoreMod 1.0.3
Holo Inventory 1.9.1.123
HQM The Journey 4.3.3
IC2 Nei Plugin Version 1.0.8
IC2 Nuclear Control 2.3.2a-Butt
Iguana Tinker Tweaks- 2.1.5.148
Industrialcraft 2.2.791
Malisiscore 0.12.10
Malisisdoors 1.10.1
Mantle 0.3.2b
Mod Tweaker2 0.9.4.157
Open Blocks 1.4.4.680
Open Computers 1.5.19.37
Open Mods Lib 0.8.410
Open Printer 0.1.0.128
Open Security 1.0-66
Pam's Harvest Craft 1.7.10k-fix
Remote IO 2.4.0
Spice of Life 1.3.0
Storage Drawers Woods (different Versions)
Thaumic Tinkerer 2.5.513
Tinkers Construct 1.8.8
Waila Harvestability 1.1.5
Waila Plugins 0.2.0-23


Recipes added/changes:

Make new Recipes for this mods:

Ender IO (full mod)
EnderZoo (full mod)
Flood Light (full mod)
Gendustry (full redone)
Iron Tanks (full mod)
Remote IO(full redone)


Change/added Recipes for this mods:


Applied Energystics(Storage Cells, Quartz Fiber is now cheaper, Changing Ae Dense Cable, Covered Cables and Smart Cables)
Blood Arsenal (Adding recipes for the Blood Infused iron)
Build Craft (added Filler Builder Architekt Table, Land MArk, Path Mark, flood Gate and Blue Print, changing the Kinesis Pipe recipes)
Carpenters Blocks(Cutting Saw recipes)
Extra Cells (rest of the Mod that was missing)
Extra Utilities (rest of the Mod that was missing, disabled Peacefull Table)
Galacticraft (Added mysterious Crystal recipe to make Bacterial Sludge, Change Pulveriser Recipes from galacticraft materials to be 20 sec long and 2 eu/t)
Galaxy Space (added Tier 9 Rockets and recycling recipes)
Gendustry (Redone of the Beyond Reality and infinity pack Bees (Sheet in the XLS Goolge Doc)
Gravisuit(Adv Chainsaw and Adv Drill, Epic Lapack)
Gregtech (Added Oil, Creosote back to the Diesel Generator, Added most of the high tier metals in th EBF, Added Pump Machine Casing recipes in GT, Changed the Fluid Reactor Blocks because Blood Asp add some own recipes, Adding the Molds and Extruder Shapes to the Forming Press, Remove Enderium Dust from Gt and add it to the Ender IO Alloy Smelter)
GT New Horizons Core Mod (Added Chips for AE and GT items and Machines with new Tiers, Adv Pump 3/4, Charged Certus Quartz in the hammer, Make Coke Oven Bricks and Adv Bricks recycle able, Change Salis mundus amount to make special Wand items, Rewrote most Tooltips to be less... Weird..)
IC 2 (disabled the Miner and the Drills, Change adv Miner, change meta ids, remove gem Iridium from most processes only macerating is allowed, Adding Meta Ids to all Ic2 and Graviuisuit Backpacks and Armors, Added recipes for the Kinetic Water Generator from IC2)
IC2 Nuclear Contro (Adding missing recipe, Remove the Iridium Hammer so all Hammers are back)
Minecraft (Torches and Crafting Table)
Open Blocks (Change the Open Blocks Glider Recipes be equal with the Ender Io Glider (only different ingredients))
Project Red (using molten redstone instead of molten redalloy)
Railcraft (remove Electrical Steel out of the RC Blastfurnace)
Remote IO (Adding remote Io Recipes for PDA, Linker and Remote Acess)
Thinker Construct (Clear Glass and Pane can be made in the EBF 120 EU 1000K 100 Ticks out of Glass and Pane, Glass and Pane can be made in the EBF 120 EU 1000K 100 Ticks out of Clear Glass and Pane)
Wireless Redstone CBE (using molten redstone instead of molten redalloy)

Clean up the whole cfg Files


Config added/changes:

Applied Energystics(Make Matter Balls and Singularity more Expensive)
Blood Magic(Change Potion Id Soul Burn from 53 to 123)
Buildcraft (Added new Tool Tips to BC Pipes)
Electric Flood Light (Added new Tool Tips 32 EU)
Ender IO (Change Alloy Smelter Recipes, Added Sag Mill Recipes from Namikon, Change Slice and Splice recipes , Make the Soul Binder recipes more expensive, Make Electric Steel, Enderium and Enderium Base Craftable via GT Dusts.)
Extra Cells (Disable Ingame Wiki mod from extra cells)
Extra Utilities(Ender Pump and Ender Quarry are not peaceable in the Over world, Remove Recipes out of the QED, Remove Peaceful Table)
Galacticraft (New configs Optionsfor Ores on Asteroids and Mars. Disabled Ores on Mars only let Desh there)
Galaxy Space (Added new Dim IDs for Version 2.5)
Gravisuit(Enabled the translocation Mode)
Gregtech(change Plasma Cell Values)
IC2 (Nuclear Energy multipler to 10, Disabled IC2 Audio Engine)
Remote Io (Added nwe Tool Tips)
Ztones (Added Ztones Blocks to Sealable blocks)

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GT New Horizons has been updated to version 1.0.6.0

Version 1.0.6.0 04.10.2015

New Mods Added:

AE2 stuff 0.5.0.56
Dragon's Radio Mod 1.7.1
Enchiridion 2.0.2a
IC2 Nei Plugin 1.0.7
IN pure Core 1.0.0B9-62
Utility Worlds 1.0.7
Ztones 2.2.2


Mod Updates:

Appliedenergistics2-rv2-stable-10
Bdlib-1.9.3.107
Blood Arsenal 1.2-3
Brandons Core 1.0.0.7
Buildcraft 7.1.8
Buildcraft Compat 7.1.1
CoFH Core 3.0.3-303
CoFH Lib 1.0.3-175
Electric Magic Tools 1.2.2
Extra Cells 2.3.0b142
Forestry_ 3.6.10.1
Gendustry 1.6.1.126
Gregtech 5.08.30
GT New Horizons Core Mod 0.9.29
GTTweaker 1.0.9
Hardcore Ender Expansion v1.8.4
Hunger Overhaul 1.7.10-1.0.0.85
Industrialcraft 2.2.780
InGame Info XML 2.8.1.82
Magicbees 2.3.6
Mine Tweaker3 3.0.10B
Mod Tweaker 2-0.9.3.148
Natura 1.0.0.107
Open Blocks 1.4.4.674
Open Mods Lib 0.8.399
Open Security 1.0-65
Storage Drawers 1.6.2
Tinkers Construct 1.8.7.984
Thaumic Tinkerer 2.5.510


Recipes added/changes:

Make new Recipes for this mods:

AE2 stuff 0.5.0.56 (all)
Dragon's Radio Mod 1.7.1 (all)
Enchiridion 2.0.2a (all)
Ztones 2.2.2 (all except the Blocks)


Change/added Recipes for this mods:

AE2 (Crystal Growth Accelerator)
Extra Utilities (Conveyor Belts, Cabinets, Compressed Blocks, and more Blocks)
Gravisuite (Vajra, Cooling Core, Vajra Core)
Gregtech(Coolant Cells)
GT New Horizons Core Mod (Wither Protection Ring, Neutron Reflector Fix, Coolant Cells, Graphite Block)
IC2 (Cropnalyzer, Coolant Cells, Heat Vents and everything with MetaData,)
Minecraft (Lever in Assembler Recipes)
Open Computers (Case 2,3 and Server Rack)
Project Red (JetPack)
Random Things (Online Detector)


Config added/changes:

Advanced Solar Panels (new Molecular Transformer recipes)
Gregtech(Lever)
GT Core Mod (Custom Drops, Hazit items, Custom tool Tips,)
IC2(new Configs available but not set)
Natura(Trees can be disabled but i dont touche it)
Tinkers Construct(now no iron ore on the surface any more, can set density for ardite and cobalt)
Ztones (Blocks are sealable GC and Multipart able, disabled the pill and the totem)

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Latest Update

GT New Horizons was updated to version 2.0.6.0