Install GT New Horizons

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (GT New Horizons) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select GT New Horizons from the list on the left. The launcher will handle everything else!

GT New Horizons Version 2.7.0

created by DreamMasterXXL on Minecraft 1.7.10 using Technic Solder

GT New Horizons updated to version 2.0.6.0

Version 2.0.6.0 16.11.2018


New Mods:

Open Glasses 1.0.46


Mod Upgrade:

Architecture Craft 1.7.3
Core Mod 1.6.03
Electro Magic Tools 1.2.7.4
Forestry 4.2.18.0
Gregtech 5.09.33.03
IFU 1.4
Iron Tanks 1.1.16
Tec Tech 3.6.7
Thaumic Bases 1.4.18-0
Thaumic Horizons 1.1.9.7


Removed Mods:

Open Peripheral Core 1.4-280
Open Peripheral Addons 0.6-249
Open Peripheral Integration 0.6-95


Mod Changes:

NewHorizonsCoreMod:
-Added Recipe for Mudballs
-Added Recipe for Fluix Dust
-Added Fluid Solidifier Recipe for Ender Pearls
-change textures for Eggs
-add uev centrifuge recipes for infinity combs
-put hulls to the firt place of the java file to prevent the core mod have a load order error
-fix UV battery
-fix solarpanel recipe
-Update GT_MachineRecipeLoader.java
-added circuits for quantum suit recipe
-Assembler recipes for Pump Covers (#1487)
-fix thick nutron reflector recipe
added dirt block mixer recipe
-added new fertilizer recipes
-Assembler recipe for basic Forestry circuit can't use NAND chips #3722
-Added LPIC and ULPIC to GT (need for new Energy Hatch recipe)
-change HPIC and UHPIC recipes
-Add new uv superconductore recipes
-add new wafer recipes in cutting machine
-added new pic recipes (npic)
-Change transformer recipes with adding new PICs
-add new uhv superconductor wires
-I use Superconductor UV for construction SupCond Coil
-split machine recipe loader in two files. Methode code was to large run 4
-Centrifuge Fire Charge = Blaze Powder with wrong meta id #3760
-add back LuV Superconductor recipes to fusion coils for balancing reasons
-remove item casings from itemlist
-change all recipes to meta gen items from gt
-Add itemCasing from GT to recipes
-change circuit recipes aproved by @0lafe
-add more circuits to assembler recipes to fluid hatches
-change bio recipes for the bio tier
-add 9 slot assembler
-change tank capacity in assemblers
-add back longer oc recipe for rack
-Suggestion: Grog Recipe Change #3798 Bug: Scummy Bee Mutation Broken. Impossible to get Nanomachines. #3791
-fix assembler gui to 9 inputs
-update grog recipe
-Suggestion: Alloy smelter recipes move/clone in other machines #3770
-Items missing proper Ore Dictionary #3744
-add new tier irradiate processing plates for solar panels uhv
-make more changes. Set Core mod circuits above uev
-added circuits to thier new tiers
-remove uhv and uev recipes recipes because they are in Tec Tech now.(major change)
-put all items Tec Tech using to Custom Itemlist to prevent a crash
-remove Uhv Circuit recipe and put it into Tec tech code

Gregtech:
-added all alloy bees and combs from gendustry to gt code(major change)
-Trying Alkalus fix, compile problem with hashCode.
-Proper import for Objects.
-Fix caching
-Added Thaumic bees to GT Code(major change)
-add more variables for Bees thanks to zoko
-replace whole bee template with the traits copied from branch
-Fixe Bee lifespawn
-fixed and change bee recipes
-Add bee drops to gt code
-Add Drops recipe and change ROCK to rock in flowers allele
-fix fluids as muation blocks and show now dim and biome
-Add Propolis and Pollen to gt code
-Work with subclassed GT cables (ie: gt++ cables)
-added explosion log -readded GalacticraftFiles for @mitchej123 GC Compat
-fixed a typo in IGregTechTileEntity
-add gem and metal raremetals and radiactive bees to gt code(major change)
-added comb recipes to gem, metal, raremetals and radiactive bees in gt code
-Add tf bees to gt code (major change)
-fixcolors effects and localizers
-added GT bees
-fixed NPE without certain Mods Loaded
-oredict circuits working now hopfully in assembler
-Fixed Iron III Chloride Formula
-Fixed Iron III chloride Recipe and PBI recipes
-refined automatic bee exchange
-remove super cheap growth medium recipes
-buff bees in autoclave alot
-Add new bees: Apatite, Ash and Fertilizer
-add more requieremts for new bees
-try for force unification of assembler recipes
-add Dimethylbenzene to Distillations Tower
-Add new Pyrotheum and Cryotheum bees
-put unused materials to mateirals2 file
-fix dimethylbenzene from charcoal
-Add config for Small Boiler Automation (#1449)
-Add config for Small Boiler Automation Default is off
-Fixed retarded logic
-Fixed bug in macerator recipes. (#1468)
-fix(blockmachines): persistency on harvest (#1498)
-fix(oilsand ore): centrifuge recipes (#1485) fix chance for sand output from 0.63% to 50%-25% depending on richness
-fix rich oilsand ore flagging
-This patch fixes persistency of NBT tags in machine item when machine block is harvested. Machines with an @Override on setItemNBT will now persist data correctly when harvested?
-Magical Energy Absorber fix stop drain and rework Vis to EU Conversion (#1478)
-fix(magicalenergyabsorber) stops when buffer can not store the next maximum eu output
-Assembler recipe for basic Forestry circuit can't use NAND chips #3722
-Quest suggestion: Liquid Filter #3714
-Added LPIC and ULPIC to GT (need for new Energy Hatch recipe)
-change texture files a bit
-add new coil (crafting component only) recipes and textures
-update coils to ulv change ids. Add energy hatch recipe
-add back all euv machine components
-Add new UEV recipes for machine parts to ass line
-add assline nei integration for uev machine parts
-add metal option to cosmic neutronium. add gears and toolheads
-add new energy hatch recipes to crafting grid, assembler and assline
-add localizer to assline Energy hatches
-change recipes pumps 1 tier down
-change coil recipe
-Fix UHV Energy Hatch recipe
-Fix wires in Hatches
-More coils in Assembler recipes for Hatches
-add new PICS, WAFERS and uv superconductor wires update hatches recipes
-Change transformer recipes with adding new PICs
-Add ULPIC add LPIC for early trans
-added new uhv superconductore wires
-change Luv-uev machine component recipes(major change)
-changed uhv superconductor wires recipes to aw draconium tiny pipes
-fixed any rubber issue on ass line recipes (for pumps)
-add LuV-uv fluid regulator recipes. Change eu/t usage
-Add new recipes for Energy hatches(major change)
-Add new recipes for Dynamo hatches same as Energy hatches(major change)
-add new recipes for Input and Outpus Buses and hatches(major change)
-add new recipes for muffler hatches(major change)
-Add new item: Casing for crafting only(major change)
-oredict itemcasings from ic2
-Change pipes for liquid Hatches
-change recipes for growth medium. Aproved by @0lafe
-remove dissabeling eggs for stemcells(major change)
-remove groth medium from combs because dumb
-change Mk1 fusion controller
- change Bio material for Bio Circuit
-add 9 slot assembler
-change tank capacity in assemblers
-remove double fluid regulator recipes
-added fake oredict for CircuitAssemblerRecipes with Circuits
-Suggestion: Alloy smelter recipes move/clone in other machines #3770
-Alternative Magic Energy Generator - Blood Power #3769
-Add BloodMagic's slates in Magic Absorber
-PowerUp Slates
-Nerf neutronium shaping through smelting->moulding #3820 reducing Mass of neutronium by 100x(major change)
-add materials for nano, piko and quantum
-remove uhv and uev recipes recipes because they are in Tec Tech now.
-tec tech achivements typo fix
-remove zpm2 and 3 research recipe because in tec tech now
-Etched Low Voltage Wiring is using just one lens #3831

Electro Magic Tools
-added Runic Armor for: The One Ring, Inventory Charger/Decharger Ring, Thaumic/Electric Armor, Wings
-remove IC2BasicSource due to buggyness with new cables

IFU
-change recipe for the wand
-change Ore finder recipe again
-Tiny Mostly Visual Suggestion: Ore Finder Tech Themed #3799

Tec Tech
-Prepare code for energy tunnels
-Fix name of Superconductor special for GTNH
-put all UHV and UEV (core Mod and GT) recipes to Tec Tech reserach Station(major change)
-Achivements typo fix
-added new gt circuits to quantum computer


Config changes:

Architecture Craft
-Added the config values to fix issue #3761

Chisel Tones
-thanks to @Bryfer chisel tones config was wrong

Custom Tooltips
-update comb tooltps for gt combs
-Ender Collectors buggy #3729

Ender IO
-SAG Mill for Wrought Iron #3692

Enhanced Lootbags
-update lootbags for oc

Gendustry
-change d-o-b recipe to working now
-update tool tips for combs can processed in forestry centrifuge
-add gt combs too
-remove breeding and products from gendustry bees(major change)

Gregtech
-set GT Bees true
-unificate old item casings to be gt casings now

Open Computers
- Code Issues 523 Pull requests 0 Projects 2 Insights Settings Suggestion: Remove thaumcraft from Opencomputers blacklist default config. #3749

Open Glasses
-Awesome Mod Suggestion: OpenGlasses #3814

Open Peripherals
-Non-Compatible Mod: OpenPeripherals #3815 removed configs and scripts


Recipe changes:

Advanced Solar Panels
-I can not do MT Core #3826 MT Core recipe broken #3684

AE2
-fix ae2 script derp

Avaritia
-Infinity sword from avaritia cannot be crafted #3758

Biblio Craft
-remove slotted book and make atlas craftable with another book (known as Alkalus Exploit)
-Minor Suggestion: Replace pressure plate in BiblioCraft seats with wool slab. #3793

Core Mod
-moved coinage mold
-remove item casing recipes becase i moved them to gt
-new uhv solar pannel recipe for now.

Enhanced Lootbags
-update lootbags luck enchantment recipes

Gregtech
-Issue 2967 Extruder Recipe Move Moved recipes out of the Tinkers-Construct.zs file to GregTech.zs
-new uhv solar pannel recipe for now.

IC2
-fixing Nanosaber wasn't craftable

Malis Doors
-Big Door frames #2395

Open Computers
-Suggestion: Recipe for Component Bus (Creative) #3787

Open Peripherals
-Non-Compatible Mod: OpenPeripherals #3815 removed configs and scripts

Tinkers Construct
-Fix for Issue 2967 Ardite Tool fix
-Issue 2967 Extruder Recipe Move Files Moved fix for issue 2967 from Tinkers-Construct.zs to Gregtech.zs.
-Smeltery cannot make steel ingot #3812

Twilight Forest
-Add Thaumcraft aspect for Twilight Forest stuff #3236 thanks to @DV666

Witchery
-Witchery Distillery Labeled Witchery Spinning Wheel #3829

Multiple mods
-[Suggestion] Extra Bees Frames Research Path #3691
-update all scripts to the new gregtech item casings
-Suggestion: Alloy smelter recipes move/clone in other machines #3770


Quests changes:

-Evolved Skeleton Time to Kill Quest Doesn't Complete #3703
-meteoric iron moon
-add milk radiation quest #3721
-update and add oc quests from Teirdalin
-Fix quest description spelling 'wich' -> 'which'
-Fix for Issue 3709 Changed the quest to show the new location of the veins being 80-120 not 40-80.
-Fix for Issue 3780 Quest ID 938 Updated match data 'Damage' field from 26 to 27 to allow the quest to be completed.
-Thaumcraft Warp Explanation in Questline #3777
-Make sure quests explain early water mechanics #3775
-Point players to IC2 crop sticks in farming tab when given ore berries #3771
-Quest Change Recommendation ID: 798 #3763
-Quest ID: 1020 Iron (III) Chloride #3756
-Committer: Dream-Master
Get rid of gate caused by electrotine jetpack #3754
-Tiny Mostly Visual Suggestion: Ore Finder Tech Themed #3799
-Add Piston Boots quest #3753
-Issue 3740 Ore Finding Rod Hints Added detail to the ore finding wand quest to help players understand that the wand doesn't need to be held to work as well as some of the signs that it is working. Sounds and visuals.
-Wrong Iron Caps is used for the Iron Capped Greatwood Wand. Quest #798 #3802
-Pam's Harvestcraft Olives not spawning #3743
-Add quests for traveller's gear #3737
-typo in quest. #3823
DreamMasterXXL posted a changelog update for GT New Horizons 6 years ago

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Latest Update

GT New Horizons was updated to version 2.5.1