Install GT New Horizons

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (GT New Horizons) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select GT New Horizons from the list on the left. The launcher will handle everything else!

GT New Horizons Version 2.6.0

created by DreamMasterXXL on Minecraft 1.7.10 using Technic Solder

GT New Horizons updated to version

Version 17.02.2019

New Mods

Bartworks 0.3.21

Mod Upgrade:

Core Mod 1.6.07
IFU 1.5
Open Computers
Open Security 1.0.117
Special Mobs 3.3.1
Tec Tech 3.3.9
Waila Plugins 0.2.1
Witching Gadgets 1.2.9h

Mod Changes:

-Name fix for Raw Casing/Cell
-Russification new sentences for EMT
-small graphical update (tooltips adjusted) to provide clearance
-made tooltips on EMT solars coherent
-added the real output power of the Essentia Gens to the tooltip
-updated the de_DE.lang

-Did block blacklisting smarter so it uses less server load.

-move neutronium ebf to max tier
-Helium from Aurora Blocks [Suggestion] #3929
-mica insulator in awakened coil to 40
-IV Mainframe recipe is wrong. #3924
-add new Item Raw Neutronium for Neutronium Process.
-renerf quantium ebf recipe
-change circuit to 11 because it use a fluid/gas (neutronium)
-Suggestion: Modify SMD Diodes #3945
-GT Block of Cobalt can't be crafted #3888
-Magnalium Recipe Bug #3946
-Brick dust recipe change #3868
-Thick Neutron Reflector wrong recipe(It don't show on NEI) #3962
-change resistance from Reinforced Blocks be similar to gt change harvet level as well
-fixed Venus Blocks OreDict Issure
-added blockOlivine as blockPeridot in OreDict
-Endium Blocks cannot be broken back down into ingots #3957
-Hazelnut Wood not working to make heavy oil in pyrolyse oven #3956
-change Neutronium Mixer recipe to zpm
-add uhv cutting machine recipes for power ics
-add fusion mk 4 recipes to core mod
-removed unused bat file

-Fix flask crash on server
-More Osmiridium Wires per recipe,
-Lower Osmiridium and Europium wires in Motors
-Adjust a few Fusion recipes
-remove europium from pure generation on Planets
-Add simple mass overrides for replicator
-reactor coolant change
-[2062]assembling machine energy-dynamo hatch mistake #3907
-Deep iron can still be smelted #3900
-Clear glass recipe inconsistencies #3895
-redid small boiler logic, added blocks, added diamond
-rescaled burn value of coal coke to 3200 instead of 6400 in small boilers
-added everything burnable else
- that is not in a bucket or cell (No Fluids)
- has at least 2000 burntime (No Wood/Saplings)
-[] Phatlic Acid recipe consumes second cell #3938
-fix lce 9x output
-add wiremill recipe for Fine Wire Americium recipe
-Input grid in 9-input assembler is not centered to items #3865
-change hardness from the Reinforce Blocks to be core mod equivalent
-add missing Core mod reinforced blocks to gt
-restore compability for mods (superconductor wires)
-reroute Superconductor to SuperconductorUHV and mark Superconductor as Deprecated
-also fixes a possible NPE in dev enviroments
-MV lathe requires industrial diamond? #3980
-No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961
-Changed Crops
-Buffed Lemon crossbreed chance to a reasonable rate
-Buffed Oil Output from Rape since IC2 crops cant be sprinklered like Pam's
-Buffed CompressedPlantball recipes to use less Crop Drops since they are rarer than other stuff
-Buffed Milkwart to always produce a dust instead of a small dust in the extractor, this reflects the chanche of the Fluid Extractor recipe
-adding the liquid fuel back for campatibility reasons (GT++)
-Change fuel requirements
-Increase stone chances. Increased small ore for silver, realgar, zinc. Decreased density of some oreveins. Increased orevein percentage to 100%
-Fix problem with genertor leaving 1L and IC2 universal fluid cells providing random EU.
-Re-enable filling containers from generators.
-Lower densities for rest of ores.
-Fix for oreveins not always taking on color of surround GT stones.
-oreveins were being placed first, changed to now place GT stones first.
-Increased GT stone changes again. Added feature that GT stones will now replaced hardened stained clay and cobblestone in the worldgen. -This will allow small ores and potentially oreveins to be seen higher up in mountains and in canyon biomes.
-Add support for placer ores, including config options for enable/disable and density.
-Increase orevein height to 9 layers. Give small ores a free 1 fortune boost to compensate for lower orevein densities.
-Fix copper tin orevein to be 80-200, not 180-200. Minor orevein optimization.
-Add more messages during startup so players know things are working.
-change Neutronium comb recipe use more eu/t now
-changed processing time and tier for cosmic neutronium, infinity catalyst and infinity
-add materials Curium, Californium and Flerovium 
-add new fusion recipes mk 4
-fixed NPE related to custom materials, might break their language support.
-restored compability for the Driller Base
-Update assemby line info in nei for scanner recipes

Special Mobs:
-Fixed internal MCP code usage.
-Pain will now trigger death events properly.

Tec Tech
-fixed ur thing (#12)
-moved gtnh circuits in if clause and disabled non-existant circuit
-change Nano circuit recipe

Witching Gadgets:
-add more Materials to Blacklist

Recipe changes:

-replaced dremcraft and ic2 item casing by gt (in bq and script)
-Solar Pannel nerf

Bio o Plenty:
-Bamboo (Sticks replacement) have no burnvalue #3978

Clear glass recipe inconsistencies #3895

Core Mod:
-Fix Neutron Reflector Parts
-No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961

Extra Utilities:
Fix can't craft Bedrock Drum Because don't use the ore dictionary,can't make Bedrock drum

-added mortar recipes for cooked/uncooked minced meat - issue 4039

-Add recipes for disabled Harvestcraft cooking tools #3878

-Can not craft the OC:CHARGER in #4067

Magic Bees:
-Thaumcraft's research Magic Bees's frames introduction #3939

Project Red:
-Indigo dye needs Blue Illuminar recipe #3896

-Assembler recipes needed for HS booster and HS transition track #3933

Steve Carts:
-change chest pane recipe from steve carts

Tainted Magic:
-tainted magic messed up after 2.7 #4030
-fix broken Tainted magic page

Tinker Construct:
-add cobalt ingots and nuggets back to smeltery

Config changes:

-correct server properties

Core Mod-
No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961

Ender IO:
-Eener io tp is now 2 secs cooldown like the quest book said

-add 4 item to protein vanilla porkchop, beef, chicken, fish

-changed europium mix to uranmix
- Updated gregtech orevein percentage to 100 in prep for changes.
-update GT cfg

-Updated IFU config with blacklisted blocks to prevent mineshaft/dungeon exploiting.

Witching Gadgets:
-update WG config

Quests changes:

-update translate able version to
-Major update with new IC2 quests and PTFE quests.
-Re-ararnged some quests to make better sense.
-Fixed minor typos. Added super tank 2 and 3 quests.
-Addeed some more info for newbies to understand pipes and water generation.
-Added printer quest for Seismic Prospector.
-Added info on steam outputs cannot be blocked.
-Removed outdated oil cracker info.
-Added info on more ways to get gallium and arsenic.
-add new Quests for Bartworks thanks to @bartimaeusnek
-correct Windmil quest (hardened clay amount)
-add new ebf coil quests for 12k and 15k coils
-add quest early on about mushroom islands #3932
-Quest 1200 Plasma Generator should ask for a lower tier dynamo #3931
-New ore mix quests #3887
-Add Kitchenware 2.0 Quest (HV Age)
-fix quest "Radon Decay"
-added chinese quest file. Thanks to Kiwi
-Cant complete the Crossbow-Bolt Quests #1154 and #1156 #3884
-Quest ID 1156 Not Completing (iron tiped bolts) #3808
-Add a few more Quest like Ironwood Tools and Armor or Canopy Tree quest.
-moved redstone quest to after upgrade 2.0 so players find out about cauldron cleaning sooner and can clean redstone for their ore wand
underground fluids quest after moon.
-updated ic2 crops starting quest
-Tips for monsters
-Railcraft boiler tips
-Backpacks config option to wear backpack
-Bees breeding - Need purebreed bees
-tier 0 quests for tips on dealing with infernals and other monsters
-spectre glass for nether portals, spectre key, spectral armor
-stairs quest
-Openblocks fan quest
-EBF tips
-A bunch of new pam's foods quests
-enderio magnet
-Added some base tier coins quests for animal products like leather/wool/eggs
-Added flood gate quest
-correcting coin amounts and change some minor quest stuff
-seismic prospector - added that it also finds ores.
-added quest that tells you ball of moss is not shown because of thaumcraft
-added quest talking about alternatives to aluminium gravel ore.
-Made Alu gravel no longer required to progress Making Better Tools
-re-arranged Quest in MV and HV
-Add a few new Quests like PVC, Field Gen I, Power ICs and MV Motor
-add more quest for uu mater and replication
-quest 1078 and 1079 need to change #4031
-Add a GT crowbar quest #4052
-fix description of quest 1703 and correct some Chinese translations
-update questfile (us) to lastest Questfile
-Tetrahedrite unlock, made redstone mainline
-made iron tipped bolts and ticon Forge tools generic
-fix Large Bronze Boiler quest-
-set oreberry coin rewards to 10
-added some new coins rewards and adjusted others
-AE System - Cables #184 reward is a T5 EV lootbag #4058
-Add Quest: Basic Electric Oven #4054
-Rubber armor repair recipe or quest #4049
DreamMasterXXL posted a changelog update for GT New Horizons 5 years ago


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Latest Update

GT New Horizons was updated to version 2.5.1