Install Craft & Slash RPG

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Craft & Slash RPG) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Craft & Slash RPG from the list on the left. The launcher will handle everything else!

Craft & Slash RPG Version 2.0.1

created by TheEpicModPack on Minecraft Version 1.7.10
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If anything, me and my group of friends are just suggesting that we pay to keep it up. It has quite alot of potential and id hate to see something like that crumble.
Vampuaro 2 years ago
Question Chris, What were you paying for the upload speeds? Me and a group of friends might be able to put funding in for it.
Vampuaro 2 years ago
It was 145 CAD (113 USD) per month for the 30mbp/s upload speed I needed (this was to have 30 or so people online at once).
Posted by TheEpicModPack 2 years ago | Modpack Creator
Chris, Currently i am a manager/co-owner of another modded minecraft server and it doesnt cost that much a month for the server we are renting. It is 70 USD for a 500mb ssd along with 32 gigs of ram. We are currently running multiple servers off of this one machine.
Posted by Vampuaro 2 years ago
I would recommend finding another server host if possible since the prices they are asking for is quite insane.
Posted by Vampuaro 2 years ago
For Terrorcraft, using a host is nearly impossible in my experience. I tried a few hosts, and always had to host myself due to their inability to handle large amounts of entities updating. The mods aren't much of an issue, it is the thousands of entities. The price I listed was the price for a 30mbps connection in my area, not a hosting cost. The hardware on the system is nearly irreverent, as it has more to do with a ton of player/entity interrections updating
Posted by TheEpicModPack 2 years ago | Modpack Creator
*interractions.
Posted by TheEpicModPack 2 years ago | Modpack Creator
"The Best RPG modpack" huh? You could've been the best Horror RPG modpack. That's sad. You should give the modpack to someone else that is a fan of it and who will let other horror fans enjoy it rather than letting it die.
SwitchedAccounts 2 years ago
The TerrorCraft server may very well come back one day when I am in a position to host it again. It was a huge project to create it, and I definitely don't plan on giving it away, as I hope to be able to continue developing it again someday. I've even turned down offers to buy it so far.
Posted by TheEpicModPack 2 years ago | Modpack Creator
Hello TheEpicModpack, Im a player from your terrorcraft modpack you had up and running not too long ago, i was wondering what had happened to it. I really loved playing on it and would like to once again. If you cant bring the server back up at least can you give me the server map and the pack rights so i can bring the modpack back up that i loved so very much.
RagingRevenge 2 years ago
It may be back someday, I just don;t have the money for the upload speed that a server like that requires right now. Part of the reason it went down was that there weren't many people willing to donate, and the cost for the upload speeds it required were too high. I would like to bring it back one day though, when I can host it properly. I have no plans to give the maps away, however.
Posted by TheEpicModPack 2 years ago | Modpack Creator
weird question but i havent played this pack in... 6 months? XD anyone wanna tell me how much its changed since then without me having to scan pages of updates
FusionInferno 2 years ago
The best way to see is to jump back in. A hub town has been added, which you start in. There, you can trade items with NPCs, to quests, and eventually unlock huge boss dungeons. Mod-wise not a lot has changed, some buggy things were just fixed or removed. Existing worlds wont see the new changes, there is a pre-made default world with multiple building location options that must be played in order to access all the new content, and that world auto-updates with each pack update without losing your home etc.
Posted by TheEpicModPack 2 years ago | Modpack Creator
I seem to be having some problems with the server. I am unable to change the Ram but when i try to it comes up with more errors. If you can help me that would be wonderful.
Dragon_CO 2 years ago
What error is coming up when you change the RAM? Make sure you have enough RAM to allocate to the server, as well as run your other programs/processes.
Posted by TheEpicModPack 2 years ago | Modpack Creator
I have a problem with this mudpack that wasn't there before the update. Heat/Cold meter that comes with AoA. Its very unforgiving for early game starters since you are constantly getting hurt because you don't have flint and steel. Torches, campfires or anything of the sorts won't make you warm. You either have to have flint and steel on you at all times, or swim in lava for a bit. Both of them are tedious. I looked at forums and it seems like the cold/warm meter was removed a long time ago (and it seems AoA skills are gone) so you may have an older version.
IRanOutOfNames 2 years ago
Speak to the survival expert right where you spawn, he explains that you simply have to drink tea, and tells you how to make it. He sells many of the ingredients to make it, and you can buy tea and cups in the inn. Aside from that, just having a fire in your house should be enough for when you run out of tea, and there is a set of armor you can buy from the survival expert later in the game when you have more gold that will make you immune to cold.
Posted by TheEpicModPack 2 years ago | Modpack Creator
Is there a way to deactivate the heat/cold feature?
Posted by Delta_TNP_Cat 2 years ago
No, it is not togglable. Wearing thermal armor will basically deactivate it though
Posted by TheEpicModPack 2 years ago | Modpack Creator
Hey, when I make a new world, there is no town. i have tried selecting the normal and multi.gen world type. nothing works, so any tips?
minewarrior1208 2 years ago
You have to play the pre-made world called "Play this world only!", generating a new world will do nothing.
Posted by TheEpicModPack 2 years ago | Modpack Creator
ah. thanks. is there anyway to get it back were it to get deleted? ( i have not deleted, just wondering)
Posted by minewarrior1208 2 years ago
Yeah, just delete and re-install the mod pack. It will also come back if you update the pack when there is one available, and the town area in existing worlds will update itself during updates to add new content to existing worlds.
Posted by TheEpicModPack 2 years ago | Modpack Creator
gonna have to do that then... whole village burned down from a rare mob spawning in there. Thanks for the tip!
Posted by minewarrior1208 2 years ago
I'll have to turn off fire spread by default in the next update, didn't realize it was not already.
Posted by TheEpicModPack 2 years ago | Modpack Creator
is there an official server, and if so, could i get the link?
minewarrior1208 2 years ago
No official server. It is up to community members to start one up, though I will gladly add it to the default server list for the pack if anyone does.
Posted by TheEpicModPack 2 years ago | Modpack Creator
Chris , but do you not want to make a server like the epic modpack ? like an official server with towns quests dunegons ect?
lefthander 2 years ago
Servers are fine, I just can;t run one with my current setup. Anyone else who makes one that runs decently can get it added to the official server listing though. The modpack has towns/dungeons/etc even on single player, so multiplayer isn't needed for that anymore.
Posted by TheEpicModPack 2 years ago | Modpack Creator
Wow! The modpack has come really far! I remember in the very beginning when mobs spawned in the dozens in mere seconds, quickly overwhelming anyone who dared being outside for more than 2 minutes. Just want to congratulate you for sticking with it, I'm going to make a server soon for a Discord group and we'll see what kind of new things we'll encounter! Keep it up! :)
JustChris 2 years ago
Haha, thanks! I am glad to be out of those buggy times and into new buggy times. Feel free to report any problems you run into, and I'll fix them!
Posted by TheEpicModPack 2 years ago | Modpack Creator
iam looking for a server that i can join in this pack if there is any news on it or if its open pls invite me to your discord if you need my discord name pls reply to me :)
Posted by Pootispow008 2 years ago
With the newest version, I am unable to destroy any blocks anywhere.
Delta_TNP_Cat 2 years ago
This seems to have fixed itself after teleporting via /spawn and then returning to the normal world.
Posted by Delta_TNP_Cat 2 years ago
Yeah, that can happen sometimes. /spawn or speaking to the info NPC will always fix it (only happens once on new worlds if at all).
Posted by TheEpicModPack 2 years ago | Modpack Creator
is there any working server for craft n slash ?
lefthander 2 years ago
Since the new version just came out, I would imagine it will be a bit before anyone starts one up
Posted by TheEpicModPack 2 years ago | Modpack Creator
So Chris , I have been trying to contact u everywhere , where would you reccomend for me to contact you ? steam ? , i wanted to create another modpack with you , or help you with this one , i mean we have been through Epic modpack , Pixelmon and terror , i dont want to end it just yet :P
lefthander 2 years ago
This is the best place to get a hold of me, I don't really use any other sites. I am only working on this modpack atm. The main help I need is playtesting and balance/bug/feature feedback atm.
Posted by TheEpicModPack 2 years ago | Modpack Creator
Just put up an update to fix some bugs. The millenaire bug can still only be fixed by deleting the millenaire folder in the saves folder for those who already started playing.
TheEpicModPack 2 years ago
There seems to be an issue with area protection, as well as the /spawn command. I will be updating the pack shortly to (hopefully) fix this. It will also repair any damage to the town area.
TheEpicModPack 2 years ago
First things I noticed: The music in town is quite annoying, any way to deactivate it? I also had 2 crashes in Town in the 10min. I am not yet sure if this problem persists outside the town. There is also a problem with Millenaire, I suppose because there are villages created on the Town map, once I teleport to the "real" world, the game shows me villages which are not there. There are no structures but villagers running around aimlessly. Thats the first things i noticed in about 20mins of playing.
Delta_TNP_Cat 2 years ago
I suspect the villages issue can be easily fixed, I'll look into that. The music can be turned down in the options as always. I can't say anything about the crashes without a crash report, though I haven't had any issue with that myself.
Posted by TheEpicModPack 2 years ago | Modpack Creator
Delete the "millenaire" folder in your save file to fix that issue. I will be updating the pack to patch that, but it will not affect existing saves.
Posted by TheEpicModPack 2 years ago | Modpack Creator
I already have music turned off but its still there, also as I walk around the village the music is restarted several times in a row. What also happened to me was that I was teleported into trees and rocks while leaving the town.
Posted by Delta_TNP_Cat 2 years ago
Master volume will affect the music, not the music volume option. Which teleports sent you into trees and rocks? Or did all of them? I can look into the problem ones.
Posted by TheEpicModPack 2 years ago | Modpack Creator
The music restarting is also not a bug, just the way it works in CustomNPCs unfortunately.
Posted by TheEpicModPack 2 years ago | Modpack Creator
The update is out! Go play it and post any bugs on this page!
TheEpicModPack 2 years ago
Update is coming tomorrow! Single player is 100% done and I am just finishing up the server package now.
TheEpicModPack 2 years ago
I just discovered your mod pack and it seems really nice, great work! I am currently waiting for the new release to start a new world with this modpack, any news on the update? :) Also, in the current version I made a test world and played an hour or so to test the pack and see if I like it. I definitly do and so I can't wait to dig into this with the new release but I do have one problem, the terrain generation seems weird/buggy. I have tons of ruins, everywhere. Which in itself could be normal but some of them are floating in the sky. For example there is a whole underground dungeon which is 50 blocks high in the sky with no connection to the ground. I also have a Minecraft vanilla village which is 50 blocks high and above the sea. Is this normal or did I do something wrong?
Delta_TNP_Cat 2 years ago
I'll hopefully have the new update out sometime this coming week, as I plan to do a bunch of the finishing work this weekend. Your terrain generation doesn't sound normal (though lots of dungeons isn't uncommon). Make sure your world type is set to "biomes o' plenty" when you make a new world. Other than that, you might just be unlucky and have ruins trying to spawn in unusual places (on top of trees can cause some weird problems, for instance).
Posted by TheEpicModPack 2 years ago | Modpack Creator
Thanks for your reply! I will wipe everything concering minecraft and start from a fresh install with the next version of your modpack. There is definitely something wrong with my current installation. Dungeons, ruins and villages are spawning inside of, above and under each other and there are 4-5 ruins/dungeons/structures right next to each other. Its total chaos. I tried different maps (Biomes o plenty as world type) and they all seem the same so something is broken. But I think a new installation and new version of this modpack will solve this problem :)
Posted by Delta_TNP_Cat 2 years ago

Latest Update

Sorry for the lack of updates guys! In a few months I will be finished college, and will have time for plenty of updates! Keep giving me feedback!