This is a big one - the main goal of this update is to fix issues you hopefully never noticed before. Also to add squids!
• Added HaxyMoCreaturesModAdder (& MixinBooter), a patch mod made by Clienthax in order to fix major incompatibility issues of Mo' Creatures' Custom Mob Spawner with other mods, causing many entities not to spawn in modded biomes. This also fixes Dimensional Doors' Monoliths.
• Updated Hexxit World by Phanta, with a new Heart Container recipe, JER integration and other improvements.
• Added crafting recipes for Chocolate Quest Repoured's bullets.
• Many config changes, including spawn rate tweaks, Infernal Mobs' Choke nerf, & easier viewing of backpack recipes.
• Updated 4 mods (apart from Hexxit World), which also include a fix for some reported crashes.
The update is now available under Latest in the launcher but will very soon be available for everyone using Recommended.
Minor balance changes, just imagine this was included in 1.0.1!
• Nerfed Infernal Mobs' Ultra and Infernal type rates, and buffed Special Mobs' rates.
• Disabled Infernal Blue Slimes.
This is currently available under Latest in the launcher, and will (very) soon be available for everyone else using Recommended.
First modpack update! This is a rather small update, although it includes one special addition a lot of you have requested!
• Added Asgard Shield: Reloaded, which brings back some of the giant swords you remember from the original Hexxit!
• Minor loot changes, including new giant sword loot, and improved Battle Tower loot.
• Some config changes & cleanup, including preventing Tinkers gear from being used in the Enchanting Plus table.
• Updated 7 mods.
That's it for the first update! It's currently available under Latest in the launcher, and will soon be available for everyone else using Recommended.