Technic Blog

Technic Launcher Build #373 Now Stable

The Technic Launcher, build #373 has now been marked at stable.  Non-beta users will automatically download the new version the next time they start the launcher. 

Release notes since Build #365:

  • The launcher will now properly release the file handler for the previous day's logs when the launcher logs rotate at midnight.
  • The launcher will no longer crash in certain rare cases in which Google's json parser would throw an exception instead of an error in response to receiving invalid JSON.
  • Logging in with the same user to different launchers will no longer cause the Technic launcher to lose your login credentials. (Logging in with the old FTB launcher will still cause this issue- FTB users, please be sure to update your FTB launcher.)
  • Bad solder responses when pulling the pack information for a particular build will no longer crash the launcher.
  • Broken build number serialization will now cause the build number to default to RECOMMENDED instead of crashing the launcher.
  • A new, GUID client ID has been added to the launcher, which identifies individual launcher installs to our servers. This GUID is stored in settings.json, and can be provided to the newest version of Solder to identify individual clients and clear them to download private builds and packs for testing reasons (by sct).

Technic Launcher Build #365 Now Stable

The Technic Launcher, build #365 has now been marked at stable.  Non-beta users will automatically download the new version the next time they start the launcher. 

Release notes since Build #358:

  • The Error Dialog which opens in the event of a crash will now only open one instance at a time, even if the Error Dialog itself raises an unhandled exception.
  • Attempting to close a broken network connection will no longer sometimes result in a crash.
  • The Error Dialog will now successfully open even if there is a problem with the main Launcher window.
  • The launcher will no longer crash in cases where the Error Dialog has failed to deliver crash data to pastebin.
  • Cached modpack resources that are on the hard drive but not valid images will redownload properly and no longer crash the Launcher.
  • The launcher console is now written to in a thread-safe manner and should no longer cause occasional crashes while running Minecraft.
  • Clicking "Play" for non-offline packs which have not finished downloading pack data will no longer attempt to launch the pack.
  • Attempting to extract malformed mod or modpack zips will no longer occasionally cause a launcher crash.

Technic Launcher Build #358 Now Stable

The Technic Launcher, build #358 has now been marked at stable.  Non-beta users will automatically download the new version the next time they start the launcher. 

Release notes since Build #354:

  • The login and launcher windows can now only be dragged with the left mouse button. This should correct an issue some users were encountering where the launcher would move to avoid their mouse.
  • The launcher can now properly launch Forge builds 960 and later.
  • Clicking the "Play" button with the "Add Pack" option selected will no longer attempt to launch an invalid pack.
  • Receiving unexpectedly invalid JSON will now follow proper error handling rather than crashing the launcher.

Technic Launcher Build #354 Now Stable

The Technic Launcher, build #354 has now been marked at stable.  Non-beta users will automatically download the new version the next time they start the launcher. 

Release notes since Build #342:

  • Errors during a modpack installation now provide user-friendly message boxes indicating what went wrong, when a useful answer is available.
  • Uncaught exceptions in the launcher now once more launch the Error Report dialog.
  • Jar and zip files are now deleted from mods directory subfolders when cleaning out a modpack directory (by spyboticsguy).
  • A new dropdown box is available in the launcher's cogwheel menu which allows you to select the launcher's behavior after launch. By default, the launcher will hide itself and reappear after minecraft closes (by spyboticsguy).
  • The launcher now once again correctly downloads Minecraft sounds and resources (it has been directed to minecraft's new asset server).
  • Post-launch actions will no longer be taken by the launcher if launching Minecraft failed.
  • Some fixes were made to our internal mechanism for testing hidden in-development packs.

Post-Minecon Synopsis & What's Next!

Well, we are all home safe from Minecon and let me just start by saying it was incredible. Being able to meet all of ours fans in person was truly an enlightening experience. Every day we know that what we do is something that millions of people enjoy, but to see the direct result of that in person really just focuses and motivates us to continue to produce better content for the players.

To anyone and everyone that thanked us there for what we do, thank YOU for continuing to support us. We will not let you down!

For those of you that may have not known, or maybe missed it, we were on the panel "Bringing Modding to the Masses." You can watch a recording of it here.

We understand that a lot of you were probably hoping for more information about the future of Technic or what is coming next. Sadly we were not given much time pre-Q&A to really get to explain anything beyond what we do and our panel time itself was only 40 minutes. Do not worry though, we will soon be revealing that information anyways.

In the near-future we will start pulling back the covers on some of the systems we have been working day and night to put into place for you guys. Lots of improvements and changes are coming to the Platform and the Launcher and I am super excited to start showing it off.

Again though, thank you to everyone who continues to support us. You make what we do worth it.