Install The Pixelmon Mod

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (The Pixelmon Mod) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select The Pixelmon Mod from the list on the left. The launcher will handle everything else!

The Pixelmon Mod Version 1.16.5-9.1.11

created by PixelmonMod on Minecraft 1.16.5 using Technic Solder
You must be logged in to comment. Click here to register a new account or log in.
Hello, a friend and I cannot seem to join a any server "failed to login:invalid session" And restarting the launcher, the computer, dowloading tchnic again and even changing my username to a simpler one is unefficient
Laguito 5 years ago
It might be best to join the Discord with this question. I don't think this will be Pixelmon-related (it doesn't modify auth, I don't think), but people there may know what's up.
Posted by XpanD 5 years ago
Hi! when me and my brother played today via Lan my game crashed and when we started it again my brothers progress was wiped (exept the pokemon he left in his pc). all he was left with was a level 0 bulbausaur with o in every stat and it wasent able to heal up. Is there a way to fix this ?
affeman74 5 years ago
Does logging out and back in fix it? LAN is notoriously unreliable due to the weird way it works.
Posted by XpanD 5 years ago
so i have a strange problem. when i try to enter a pc nothing happens... so i can acess my boxes
mhunter01 5 years ago
Did you raise your box count above the default before in the settings? I believe 7.0.2 fixes this, but in 7.0.1 very high values may cause issues. If you don't have anything in those higher boxes, try lowering that number. BE CAREFUL: Anything in the boxes beyond what you set the number to will be wiped!
Posted by XpanD 5 years ago
Is there any way to get the evolution items like protector, magmarizer etc, without having to rely on random drops. I believe u cant craft them anymore.
tennis2850 5 years ago
Some of them may be world loot, though I'm not 100% sure on which ones are. Crafting recipes may be coming back in some form at some point, but we'd need to find more balanced recipes for them.
Posted by XpanD 5 years ago
Not sure if I'm doing something wrong but, in the Ranch Block for breeding some Pixelmon say they are uncomfortable in the environment. But the thing is if i switch the spots the pokemon are in the one that said its uncomfortable says it loves so and so more each day. I'm not sure if its me or a bug.
Blainem94 5 years ago
Known bug, should be fixed for the upcoming version.
Posted by XpanD 5 years ago
Minor issue- I had captured a female Litleo & when it evolved, it was suddenly male. Figured I should report that here.
silvain 5 years ago
Known bug, should be fixed for the upcoming version.
Posted by XpanD 5 years ago
I also found a bug and don't know how to get rid of it. If you use the Exp-share (all) a pokemon with a level up will get out of his ball. Also the growing of Berries doesn't work for me. Planting okay but then nothing happens.
Pestilenz666 5 years ago
The send-out issue is known, and is being looked into. Berries should work, but they're very slow. Check the wiki for more information, there!
Posted by XpanD 5 years ago
Thanks, i was wondering because the Cheri-Berry Tree when you get it from NEI or JEI appears as an empty Block.
Posted by Pestilenz666 5 years ago
Just wanted to point out a bug that when you put in or take Pokemon out of the ranch block the game completely crashes
costlierjester6 5 years ago
Known issue, doesn't seem to affect all interactions but it does affect some. Should be fixed for the upcoming version.
Posted by XpanD 5 years ago
Hi i have a question, i just got a necrozma and a shiny solgaleo, i fused the 2 and have the necrozium Z on the pokemon, i have the move photon geyser and all but i can't Z move, so how do i use the Z move to get ultra necroma then
xxisabellatjuh_ 5 years ago
Ultra Necrozma isn't in just yet, still a few forms missing. Work in progress!
Posted by XpanD 5 years ago
oh ok ty tho
Posted by xxisabellatjuh_ 5 years ago
Since the update I have very few NPC trainers etc spawning and the Pokemon spawns are much less any help on a fix
ImTheStigHonest 5 years ago
You should be able to tweak the spawn rates in your in-game config, using the "P" key. There's currently a bug that requires a restart before some of those settings apply, though.
Posted by XpanD 5 years ago
Hi, I'm having serious problems with this update, I began a new world just to check the new stuff and tried to choose Litten as my starter, but the game didn't let me choose it, instead it returned to the selection screen. I tried also with popplio and rowlet several times and it was the same, I had to choose a starter from another generation so the game could let me continue. Then something weird happened, just a few wild pokemon spawned near me, but as I moved in any direction there were no pokemon spawning at all. Anywhere. Structures such as pokemon centers and npc villagers where spawning normally on villages, but anywhere else was totally deserted. And then I tried to take froakie (the starter I selected) out of its pokeball and the game just froze completely, I had to start the task manager to close minecraft. I tried a couple of time and it was the same. Even I tried to reinstall the 7.0.1 version, and forge as well, and still I'm having the same behavior from the game. Please help!! I'd like to know if it's something wrong with the mod or with the game or if it's something I'm doing incorrectly. Thank you!!
tepig88 5 years ago
Do you have a "pixelmon" folder in your profile folder? Same place as "mods", "logs", etcetera. If that's there, remove or move it and then restart the game. if that doesn't help, join the Discord and post your logs -- we'll be able to look into this better there.
Posted by XpanD 5 years ago
Yeah!! that was it, thank you a lot!!
Posted by tepig88 5 years ago
Hey, so how does exactly adding custom skins to trainer NPCs work? I've added all of the skins into the mod's jar file by opening it up with WinRar, added them into the right directory, I think: assets/pixelmon/textures/steve and yet when I try adding the name of the file on the NPC trainer it keeps coming out with black and purple broken textures. The skins are 64x64 too... :/ It used to work just great on the old Pixelmon mod
CptAlkoholik 5 years ago
Please don't edit the .jar, you shouldn't ever be in there and it's against our ToS. You're going to break stuff by adding things there directly. I believe NPC skins are added through a custom resource pack. The Discord should be able to provide you with more specific instructions, there.
Posted by XpanD 5 years ago
Hey, the new update is actually really cool and well done so far. Recently, I've been playing the Pokémon games along with this just because and I got a couple ideas. When summoning Giratina at the Timespace Altar, it would be kind of cool if instead of him just appearing, you could wander the Distortion World a little and find him. Of course the Distortion World wouldn't be huge or anything like that, maybe it's just the replacement for the end or something like that just to add a little bit of that immersive bit to the game. And with Landorus, in the games you summon him at a shrine when you have both Tornadus and Thundurus in your party. Maybe that would be cool? Idk, just gotta throw out some ideas. You're awesome and thanks for the update!
mocuba123 5 years ago
Glad you're enjoying it! The Distortion World suggestion may be a good thing to post on the old Pixelmon forums, in the suggestions section. As for Landorus/Tornadus/Thundurus... I believe the plan is to have an unique event for every legendary at some point, so that's probably in the cards already.
Posted by XpanD 5 years ago
Hey. I had this problem in the old version and now in 7.0.1. I have no problem with the mod itself it works good but after few minutes after joining a server or singleplayer the world rendering goes wrong. Chunks dissappear or kind of blinking. Need some help
KeyTey 5 years ago
If you go to Launcher Options > JAVA SETTINGS, does it say 64 or 32 bit for the currently-used Java version in the top box? If it says 32 bit, try using the 64 bit offline Java installer on https://java.com/en/download/manual.jsp and then restart Technic. With a bit of luck that will fix it already -- 32 bit is glitchy, vanilla MC issue. If it doesn't, join the Discord and ask in #general-support! People there may be able to help, and can also look at your logs if necessary.
Posted by XpanD 5 years ago
Heya, I have a server that has this newest version and a few people on there noticed that there are no gyms spawning with the towns or anywhere really. I checked the pixelmon.hocon file and made sure the spawnGyms property was set to true and it is. Any ideas?
Maranami 5 years ago
Oh hey, you're in here too. Thanks for putting up a ticket. Hope we can get this one squashed, annoying issue.
Posted by XpanD 5 years ago
My PokePC is not saving the Box names or the backgrounds, Can someone help me out?
Mnine 5 years ago
Known issue! Currently being looked into, will hopefully be fixed for the next release.
Posted by XpanD 5 years ago
ok now this is redicolous, i just came back to my server after being away a few hours an i have lost my starter fraligater lv 34 completley vanished and my other only pokemon csnt heal no matter how many times i put it in the healer i just says fainted
affeman74 5 years ago
Got any logs? Might be worth joining the Discord (link to the right) and posting them there. With a bit of luck those will show what's going wrong, here.
Posted by XpanD 5 years ago
my game keeps crashing after a few minutes. When i looked at the crash report it says something about a tick loop and list the legendary spawn codes. I'm in a void world and i think it's having trouble with spawning. I have spawning dimensions set to nothing and the config is set to use the better spawn file. I also tried turning off legendary spawns but it still crashes eventually. i haven't built out far and the biome is still set to "the void". I don't have any spawners set up yet either. so there are absolutely no pokemon anywhere yet. I can't find a fix online so I searched for Pixelmon Reforged 7.0.1 forums and this came up. I hope you can help. here is the crash log: ---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 2/11/19 1:25 PM Description: Exception in server tick loop java.lang.NullPointerException: Exception in server tick loop at com.pixelmonmod.pixelmon.api.spawning.conditions.LocationType.lambda$static$13(LocationType.java:145) at com.pixelmonmod.pixelmon.api.spawning.conditions.LocationType$$Lambda$234/710890899.test(Unknown Source) at com.pixelmonmod.pixelmon.api.spawning.conditions.LocationType.getPotentialTypes(LocationType.java:208) at com.pixelmonmod.pixelmon.api.spawning.calculators.ICalculateSpawnLocations.calculateSpawnableLocations(ICalculateSpawnLocations.java:89) at com.pixelmonmod.pixelmon.spawning.LegendarySpawner.doLegendarySpawn(LegendarySpawner.java:117) at com.pixelmonmod.pixelmon.spawning.LegendarySpawner.getSpawns(LegendarySpawner.java:101) at com.pixelmonmod.pixelmon.api.spawning.archetypes.spawners.TickingSpawner.doPass(TickingSpawner.java:89) at com.pixelmonmod.pixelmon.api.spawning.SpawnerCoordinator.onTick(SpawnerCoordinator.java:50) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_115_SpawnerCoordinator_onTick_ServerTickEvent.invoke(.dynamic) at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182) at net.minecraftforge.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:266) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:712) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Thread.java:745) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 674163344 bytes (642 MB) / 1380450304 bytes (1316 MB) up to 2069364736 bytes (1973 MB) JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2220m -Xms256m -XX:PermSize=256m IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 86 FML: MCP 9.42 Powered by Forge 14.23.5.2768 6 mods loaded, 6 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored | State | ID | Version | Source | Signature | |:-------------- |:--------- |:--------------- |:------------------------------------------------- |:---------------------------------------- | | UCHIJAAAAAAAAA | minecraft | 1.12.2 | minecraft.jar | None | | UCHIJAAAAAAAAA | mcp | 9.42 | minecraft.jar | None | | UCHIJAAAAAAAAA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCHIJAAAAAAAAA | forge | 14.23.5.2768 | forge-1.12.2-14.23.5.2768.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | UCHIJAAAAAAAAA | pixelmon | 7.0.1 | Pixelmon-1.12.2-7.0.1-universal.jar | None | | UCHIJAAAAAAAAA | worldedit | 6.1.10-SNAPSHOT | worldedit-forge-mc1.12.2-6.1.10-SNAPSHOT-dist.jar | None | Loaded coremods (and transformers): GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Profiler Position: N/A (disabled) Player Count: 1 / 8; [EntityPlayerMP['Omnibody'/209, l='Pixelmon World Championship', x=1.91, y=63.56, z=18.16]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
omnibody 5 years ago
Please post this in the Discord, Technic comments mess up the formatting too bad to be of any use. People there should be able to either help or point you to the right place.
Posted by XpanD 5 years ago
Anybody know if wishiwashi's ability schooling works?
DigitalSuitGamer 5 years ago
if its like the main series games If I remember correctly you have to level up above lvl 20 then its similar to a mega evolve. will need to break out ultra sun to check
Posted by ImTheStigHonest 5 years ago
just checked, after level 20 and above 25% health it will be school form, returns to solo form below 25% health. if it is the same in Pixelmon
Posted by ImTheStigHonest 5 years ago
well i just caught a lvl 30 and its definitely not going off
Posted by DigitalSuitGamer 5 years ago
I don't think that one's in just yet, a few forms are still being worked on.
Posted by XpanD 5 years ago
running 7.0.1 there may be a problem with Sylveon. evolved 3 max happiness eevee's in both flower forest and sunflower planes all had fairy moves. 2 umbreons and one espeon. not sure if something has changed
ImTheStigHonest 5 years ago
Known issue, and being looked into! Should hopefully have a fix for the next version.
Posted by XpanD 5 years ago

Latest Update

The Pixelmon Mod was updated to version Pixelmon 9.2.7