Changelogs
Version 1.2
Posted
- Added mod "Forge Multipart CBE" to the modpack. This is a dependency for "Project Red: Base" and adds microblock functionality.
- Added mod "Modular Powersuits" to the modpack. This was originally intended to be included, but a version for 1.12.2 wasn't available at the time.
- Added mod "MrTJPCore" to the modpack. This is a dependency for "Project Red: Base".
- Added mod "Nether Foundation" to the modpack. This is a replacement for "Netherending Ores", as it's more "Tekkit like" (e.g. explosive nether ores / pigmen attack if you mine nether ores).
- Added mod "Numina" to the modpack. This is a dependency for "Modular Powersuits".
- Added mod "Project Red: Base" to the modpack. This was originally intended to be included, but a version for 1.12.2 wasn't available at the time.
- Added mod "Project Red: Compat" to the modpack. This was originally intended to be included, but a version for 1.12.2 wasn't available at the time.
- Added mod "Project Red: Fabrication" to the modpack. This was originally intended to be included, but a version for 1.12.2 wasn't available at the time.
- Added mod "Project Red: Integration" to the modpack. This was originally intended to be included, but a version for 1.12.2 wasn't available at the time.
- Added mod "Project Red: Lighting" to the modpack. This was originally intended to be included, but a version for 1.12.2 wasn't available at the time.
- Added mod "Project Red: Mechanical" to the modpack. This was originally intended to be included, but a version for 1.12.2 wasn't available at the time.
- Added mod "Project Red: World" to the modpack. This was originally intended to be included, but a version for 1.12.2 wasn't available at the time.
- Added mod "Thermal Innovation" to the modpack. This adds a few useful new tools.
- Removed mod "BuildCraft" from the modpack. Mod feels a bit obselete in comparison to others. Since it no longer supports RF power, it alienates itself. Furthermore, the abundance of huge oil spawns makes things too easy.
- Removed mod "BuildCraft Compat" from the modpack as BuildCraft has been removed (it's included within Buildcraft now, so would have been removed even if BuildCraft would have stayed).
- Removed mod "Ender Storage 1.8+" from the modpack. It makes things too easy!
- Removed mod "Netherending Ores" (and associated configs) from the modpack. It's been replaced with a more "Tekkit like" mod - "Nether Foundation".
- Removed mod "Optifine" from the modpack, due to copyright restrictions. Furthermore, as this is purely a performance mod, it should be up to players whether they want to install it or not.
- Removed mod "Redstone Paste" from the modpack as it was only filling in whilst we waited for a 1.12.2 version of Project Red to become available.
- Updated all pre-existing mods to their latest release versions (including Forge, to v14.23.5.2768). Mods that don't have release versions for MC v1.12.2 have been updated to their latest experimental versions.
Known Issues:
"Industrial Foregoing" - forces a crash on start-up when the computer's clock reads 1st April (some stupid April fools joke). Apparently updating to the latest version of Forge fixes this, but I'm reluctant to try this because I know the mods in this modpack work with the current stable release of Forge. The current latest Forge release is not a stable release, so it risks breaking stuff / being buggy. As a workaround, simply change your computers date, or move the modpack out of your installation folder temporarily.
"Modular Powersuits" - has a bug where it will drain your currently selected item (if it's a powered item), instead of internal batteries on your suit.
"Thermal Dynamics" - integrating signalum plated fluiducts in with regular fluxducts can cause energy transfer bottlenecking (even if you're well below the 4,000RF/t limit). Best avoid using the signalum plated fluxducts on large, power hungry networks.
Version 1.01
Posted
- Added mod "Integration Foregoing" to the modpack. This is so that the IF laser drill can generate certus quartz ore, and various fluid ores from Thermal Foundation.
- Updated mods "Applied Energistics 2", "Industrial Foregoing" and "Hwyla" to latest versions.