Post a Status Update
Chocolate Quest is back! Dungeon conversion is in progress! All that's left is the common castle category, those are ~50% complete. I plan posting one big update to re-introduce them instead of multiple smaller updates.
Hey, Trying to set up a forge server for Hexical 3. Having a hard time setting things up. Think you could send me a compressed working one? I am probably setting it up wrong. I move the mod and config folder to a blank server & no dice.
Major updates live for both Hexical Future 3 and Hexical Future 4!
New update live! Tons of new schematics! And now with better dragons thanks to Ice and Fire!
Use: "/gamerule commandBlockOutput false" to disable to console spam from spawning mobs
With the addition of Structpro to the pack there is now a handful of dungeons to find. I will be adding more over time. If anyone knows how to disable the command block chat spam let me know!
Major Update! Hexical Future 3 updated! Back up your saves!
Bear with me folks, the next update to Hexical Future 3 is going to be a big one!
I am excited to announce that proper dungeons for Hexical Future 3 are on the way!
Hexical Future 3 Updates coming soon-ish! (sorry still no dungeons yet)
Hexical Future 3 Updates coming soon-ish! (sorry still no dungeons yet)
One way to get around this would be to replace spawners in schematics with command blocks that set spawners instead. However, when loaded through placemod, command blocks lose their data.
The problem is, placemod chooses a random mob to put into mob spawners despite setting them up for custom mobs in the schematic.
I am working on trying to find the best way to implement true dungeons into Hexical Future 3. Of the generation mods currently available placemod seems to be the best option.
Hey we are having some trouble setting up a server with Hexical Future 3 none of us can connect to the server our friend made and we also cant even connect to each other through LAN. Got any ideas on how we can resolve this issue?
It is still unclear whether the next update will move it forward into 1.9 or 1.8.9 since so much of 1.9 modding is currently unstable. Either way, it will be some time before any updates happen on any versions of Hexical Future.
With modding moving forward into version 1.9 It's looking more and more like the next update for Hexical Future 2 for 1.7.10 will be the final. Hexical Future 3 (currently 1.8) will be getting an overhaul.
The update to Hexical Future 2 is now live, I'll be testing some new mods for the pack now.
Working on pushing an update for Hexical Future 2 that updates a lot of mods in the pack.
Empty all backpacks before updating to Hexical Future 2.150.15! Backpacks mod has been replaced by IronBackpacks!