Install Tekxit 3.14 Pi (Official)

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Tekxit 3.14 Pi (Official)) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Tekxit 3.14 Pi (Official) from the list on the left. The launcher will handle everything else!

Tekxit 3.14 Pi (Official) Version 1.0.3

created by Slayer5934 on Minecraft 1.12.2 using Technic Solder

Changelogs

Version 1.0.3

Posted

Merry early Christmas!
[
Mod Additions:
- LocaleFixer (Fixes !some! crashes that can come from non-english languages selected.)

Mod Removals:
-

Mod Updates:
- CraftTweaker2-1.12-4.1.20.669
- CreativeCore_v1.10.65_mc1.12.2
- CustomLoadingScreen-1.12.2-1.5.6 Add .314 CLIENTSIDE
- CustomMainMenu-MC1.12.2-2.0.9.1 Add .314 CLIENTSIDE
- Geckolib-forge-1.12.2-3.0.5
- LittleFrames_v1.0.10_mc1.12.2
- LittleTiles_v1.5.34_mc1.12.2
- Tesla-core-lib-1.12.2-1.0.18
- Xaeros_Minimap_21.20.0_Forge_1.12 CLIENTSIDE
- XaerosWorldMap_1.18.1_Forge_1.12 CLIENTSIDE

Additional Changes:
- Christmas stuffs 3: CLIENTSIDE
- Integrate new screenshots ;-; CLIENTSIDE
]

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Version 1.0.2

Posted

Yayyyy new version!
[
Mod Additions:
-

Mod Removals:
-

Mod Updates:
-

Additional Changes:
- Made current item selection more visible. CLIENTSIDE

- Blacklisted inventory sorting in enderio armor to fix item poofies.
inventorysorter.cfg

- Reduced battletower distances and increased distance from initial spawn.
battletowers.cfg > I:"Minimum Distance between 2 BattleTowers"=750 I:"Minimum Distance of Battletowers from Spawn"=128

- Changed foamfix value smallModelConditions to false to fix objects not loading in correctly or at all. RECOMMEND CONFIG REPLACE
foamfix.cfg > B:smallModelConditions=false

- Added a warning to painting frames and canvas not to hotswap stacks. CLIENTSIDE

- Added new recipe for electric locomotive because the mod author forgot to flag any gear for that single item. RECOMMEND SCRIPTS FOLDER REPLACE
scripts > Recipe Fixes.zs

- Added a warning to emperors chalice and reservoirs for using in recipes. CLIENTSIDE

- Changed up some of the loading texts. CLIENTSIDE

- Fixed the main menu links. CLIENTSIDE
]

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Version 1.0.1

Posted

Not so hot fix, I am slow :C
[
Mod Additions:
-

Mod Removals:
-

Mod Updates:
- EnderIO (I missed this one, is very sorry, big sad.)

Additional Changes:
- Changed links back to Tekx.it domain. (Just kidding)
- Disabled galacticraft tank recipe due to fluid dupe exploit. (scripts > Misc.zs)
- Adjusted the trash icon to be better placed.
- Removed references of beta and TKX3.
- Updated splashes.
- Changed default port back to 25565 because 31415 is big sad, (some routers don't like that port anyways.)
]

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Version 1.0.0

Posted

Release, because why not, I don't know why it shouldn't be 0;
[
Mod Additions:
-

Mod Removals:
-

Mod Updates:
- Botania
- ChocolateQuestRepoured
- CraftTweaker2
- CreativeCore
- EnderIO
- EntityCulling CLIENTSIDE
- FoamFix
- LittleFrames
- LittleTiles
- SimplyJetpacks2
- UniDict
- XaerosMinimap CLIENTSIDE
- XaerosWorldMap CLIENTSIDE

Additional Changes:
- Added Tekxit Earth to the server list and removed Aperture. :C
- Changed main menu links to the temporary ones till it's fixed.
]

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Version 0.13.2

Posted

The final final final Beta version.
[
Mod Additions:
-

Mod Removals:
-

Mod Updates:
- ChocolateQuestRepoured (Fixes target AI and a crash on servers.)
- CreativeCore (Fixes crashing while trying to use LittleTiles.)
- LittleTiles

Additional Changes:
- Remove forced server list change. (config > servers.dat)
- Changed LittleTiles max block change to 4 and tileblock change to 25. (config > littletiles-client.json, littletiles.json)
- Reset CQR configs and added back loot tables / singleLootPoolPerLootTable / grave whitelist. (DeleteThenReplace config > CQR)
]

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Version 0.13.1

Posted

The final final Beta version, btw there is one more Beta after this one.
[
Mod Additions:
-

Mod Removals:
-

Mod Updates:
- Aether
- ChocolateQuestRepoured (Along with other changes it also fixes the XP Shower crash and CQR mobs getting stuck in doors.)
- CreativeCore
- EntityCulling (Client) (Fixes the situational crashes caused by teleporting back and forth between chunks.)
- LittleTiles (Fixes a bunch of bugs and crashes, one of which happened to me during testing, didn't even have to report it. :P)

Additional Changes:
- Reset CQR configs and added back loot tables / singleLootPoolPerLootTable / grave whitelist. (DeleteThenReplace config > CQR)
- Reset littletiles configs then changed max block change to 2 and tileblock change to 16. (config > littletiles-client.json, littletiles.json)
- Set new configs and hashes to fix reset/overwrite bug. (config > defaultsettings.json, config > defaultsettings > Default)
- Add clienthaxys server. (config > servers.dat, config > defaultsettings > Default > servers.dat)
- Disable ruins in the nether to fix holes in the bedrock. (config > ruins.txt > tries_per_chunk_nether=0 chance_to_spawn_nether=0)
- Adjust smoothfont to fix incorrect chat label positions. (config > smoothfont > smoothfont.cfg)
- Add terra axe aka botania:terraaxe to tree capitator blacklist to fix doubling up, this change is untested because I am lazy sometimes. (config > treecapitator.cfg)
]

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Version 0.12.1

Posted

*Probably* the final Beta version, yay!
[
Mod Additions:
- LittleFrames (VIDEOS AND STUFF IN MINECRAFT YEYYYYYYYYYYY!)

Mod Removals:
- ReAuth (This will likely never work with microsoft accounts.)

Mod Updates:
- ChocolateQuestRepoured
- CraftTweaker2
- LittleTiles

Additional Changes:
- Reset CQR configs and redid changes. (DeleteThenReplace config > CQR)
- Undo thermalfoundation gear recipe removals because EnderIO gears are strange and do not want to work. (scripts > Recipe Conflict Fixes.zs)
- Add default server list. (config > defaultsettings > Default > servers.dat)
- Force default server list update. (servers.dat)
- Change default keys to fix aether conflict and running/weapon swap conflict. (config > defaultsettings > Default > keys.txt)
- Disable animania update check. (config > animania.cfg > B:showModUpdateNotification=false)
- Change vanillafix error logging from notification toasts to only background logging, if an issue does occur the player should provide logs. (config > vanillafix.cfg > S:scheduledTaskproblemAction=LOG)
]

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Version 0.11.1

Posted

Final update before the final Beta update.
[
Mod Additions:
- EntityCulling (Client) (For better performance in large structures or places with mass amounts of entities.)
- GeckoLib (This is the new dependency for CQR.)

Mod Removals:
- LagGoggles (This causes crashes in multiple situations unfortunately.)
- LLibrary (This is no longer needed for CQR.)
- TickCentral

Mod Updates:
- ChocolateQuestRepoured
- Galacticraft 4.0.2.280 (Downgraded from 4.0.2.281 due to numerous major bugs.)

Additional Changes:
- Reset CQR configs and redid changes to fix a passive npc bug. (Delete/Replace config > CQR, Delete cqrepoured.cfg)
- Add conversion methods for each angel ring. (scripts > Recipe Fixes.zs)
- Increase chances for getting an angel ring in CQR dungeons. (config > CQR > lootconfigs > chests > treasure.properties)
- Remove chance for getting imprisonment tool from CQR clutter chests. (config > CQR > lootconfigs > chests > clutter.properties)
- Add chance for getting imprisonment tool from CQR treasure chests. (config > CQR > lootconfigs > chests > treasure.properties)
- Blacklist augments and upgrades from backtools. (config > backtools.cfg)
- Slightly increased silver and emerald ore spawning. (config > cofh > world > 01_thermalfoundation_ores.json, 00_minecraft.json)
]

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Version 0.10.1

Posted

Oops, hotfix time.
[
Mod Additions:
-

Mod Removals:
-

Mod Updates:
-

Additional Changes:
- Forgot to add steel fix. (scripts > Recipe Fixes.zs)
]

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Version 0.10.0

Posted

Chikken is back, again.
[
Mod Additions:
- GunpowderLib (For IntegrationForegoing.)
- IntegrationForegoing (This mod closes the gap between IndustrialForegoing and other mods by extending capabilities between them.)
- LagGoggles (Because it's fixed now, *probably.*)
- NetherendingOres (For Nereidalbel <.> Delete the -1 dimension folder in world save to regenerate ores, reclaim stuff before doing this.)
- TickCentral (For LagGoggles.)

Mod Removals:
- BasicNetherOres

Mod Updates:
- Animania Base 2.0.3.28, Extra 1.0.2.28, Farm 1.0.2.28
- ChocolateQuestRepoured 2.3.1B
x- Controllable 0.11.2 (Client) (Big thanks to the mod author for backporting features, crash also fixed!) (OMMITTED DUE TO ISSUE https://github.com/MrCrayfish/Controllable/issues/175)
- Controlling 3.0.10 (Client)
- CreativeCore 1.10.47
- DefaultSettings 2.2.4 (Client)
- LittleTiles 1.5.0-327 (I'm *almost* sure this is the most updated mod here, besides CQR maybe, Xaeros too..)
- SimplyJetpacks2 2.2.19.0
- UniDict 3.0.7
- XaerosMinimap 21.4.4 (Client) (The crash in some dimensions while pressing tab should be fixed now, if you ever see this, thank you!)
- XaerosWorldMap 1.13.1 (Client) (The world map has been reworked yet again, better performance, more features, more compatibility, thank you!)

Additional Changes:
- Disabled regen due to health overflow, and ender due to duplicate enchant. (config > infernalmobs.cfg)
- Disabled EnderIO soulbound because CoFH provides its own balanced version. (config > enderio > enderio.cfg > soulbound > B:enabled=false)
- Adjusted Chococraft to be more alluring/balanced with the rest of the modpack. (config > chococraft.cfg)
- Added some configs for NetherendingOres. (config > cofh > world)
- Enable egg throwing due to crash being fixed, thank you animania devs! (config > animania_farm.cfg > B:allowEggThrowing=true)
- Change XaerosMinimap entity render style to legacy to fix map dots. (config > xaerominimap.txt > dotsStyle:1)
- Blacklisted reservoirs from Backtools to fix big purpl blok bug. (config > backtools.cfg)
- Disabled NoMoreRecipeConflict button with no conflicts. (config > recipehandler.cfg > B:"Limit Button To Conflict"=true)
- Disabled TreeCapitator insta leaf gib to fix a few bugs. (config > treecapitator.cfg > B:destroyLeaves=false)
- Mirrored Railcraft and ThermalExpansion coal coke block oredicts. (scripts > Recipe Fixes.zs)
- Disabled angel ring crafting recipe, again? (scripts > Recipe Fixes.zs)
- Set angel ring value to true because TMELs way of disabling sucks. (config > tmel.cfg > B:"Angel Ring"=true)
- Enabled alternate thermalfoundation gears due to recipe conflict. (config > cofh > thermalfoundation > common.cfg > B:AlternateGears=true)
- Disabled Buildcraft gears due to recipe conflict. (config > buildcraft > objects.cfg)
- Recipe conflicts that cannot be solved from configuration or has issues with NoMoreRecipeConflict go here. (scripts > Recipe Conflict Fixes.zs)
- ThermalFoundation Wooden Gear disabled.
- ThermalFoundation Stone Gear disabled.
]

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Version 0.9.0

Posted

Chikken is back.
[
Mod Additions:
-

Mod Removals:
-

Mod Updates:
- Buildcraft 7.99.24.8
- ChocolateQuestRepoured 2.4
- CraftTweaker2 4.1.20.618
- CreativeCore 1.10.45
- UniDict 3.0.6
- XaerosMinimap 21.3.0.2
- XaerosWorldMap 1.12.0.2

Additional Changes:
- Temporarily disable egg throwing due to crash, the developer needs to match int or double. (config > animania_farm.cfg > B:allowEggThrowing=false)
]

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Version 0.8.1

Posted

Chikken.
[
Mod Additions:
-

Mod Removals:
-

Mod Updates:
- Aether
- Animania Base, Extra, Farm
- Atum
- Chococraft; Thanks to balika011.
- ChocolateQuestRepoured; Should fix some lag and crash issues among a bunch of other changes, best mod.
- CreativeCore
- EnderIO
- FoamFix; Fixes possible ghost chunk loading.
- LittleTiles; Yet again I am not able to TLDR this mod, just know a *lot* has been added/fixed/changed.
- LLibrary
- Patchouli
- RandomPatches; Fixes compatibility with BiggerPacketsPlease, among other things.
- SimplyJetpacks2; Fixes compatibility with EnderIO, among other things.
- UniDict; This one could cause some issues, adds intergrations and fixes a ton of things, the fixes might break something due to how many mods this touches and to my custom recipes. I'm too lazy to check everything though.
- XaerosMinimap; Ton of fixes, performance improvements, etc, thank you to xaero.
- XaerosWorldMap

Additional Changes:
- Deleted and regenerated ChocolateQuestRepoured configs, then added back previous changes. (config > CQR, config > cqrepoured.cfg)
- Added server "plus" button to teach users how to set up their own server.
- Fixed the equipment loot table because of some missing symbols oopsies. (config > CQR > lootconfigs > chests > equipment.properties)
- Fixed the tower loot table cause it had some backpacks in there oopsies. (config > battletowers.cfg)
- Blacklisted the empty canister from recycling to fix inf scrap glitch. (config > ic2 > ic2.cfg)
- Added recipes for the energy converter thingies. (scripts > Recipe_Fixes.zs)
- Fresh water and skyroot milk fix by Mika. (scripts > Recipe_Fixes.zs)
]

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Version 0.7.0

Posted

Open Beta changelog, I will only list things I find to be worthy, after this the changelogs will be more detailed for server owners sake.
[
Mod Additions:
- DefaultSettings; Client side only this time =D
- Loot Capacitor Tooltips
- More Overlays

Mod Removals:
- DefaultOptions; This was also on the server side as well, oops.

Mod Updates:
- InventorySorter; I changed the sorting so it makes more sense, before it sorted by item amount.
- ChocolateQuestRepoured

Additional Changes:
- Remade loot tables for BattleTowers; Credit to GhostWolf04!
- Increased BattleTowers distance to 850 blocks.
- Replaced old screenshots with placeholders till the contest.
- Added keys and options for DefaultSettings.
- Removed old references to DefaultOptions.
- Changed SmoothFont to Vision Heavy and tweaked settings; Goodbye my (not) beloved creation.
- Disabled VSync by default; Otherwise people will install optifine and experience a slow as hell start.
- Limited fps to 144 by default; Prevents gpu usage from being 99% for no reason on high end PCs.
- Increased EnchantingPlus cost multipliers.
- Blacklisted the application of multishot to bows by EnchantingPlus; Multishot is incredibly powerful and the maxed version of it can one shot almost any npc.
- Whitelisted grave breaking in CQR dungeons.
- Enabled block edit limits for LittleTiles.
- Doubled distance between ruins structures.
]

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Version 0.6.0

Posted

Closed Beta changelog, I will only list things I find to be worthy.
[
Mod Additions:
- Too Many Efficiency Losses for control over ExtraUtils2. (Thanks to Nereidalbel for finding this!)

Mod Removals:
-

Mod Updates:
-

Additional Changes:
- Created server files and a new, more detailed readme.
- Added default keys and options, more effort than 3LE; Note that a lot of keys are cleared, because some things for example dark steel armor take too many (10) keys by itself.
- Increased Natura redwood tree spawn rarity.
- Decreased max height for AE2 meteors to fix ugly and wonky meteor spawns.
- Doubled AE2 meteor spawn distance to decrease meteor spam slightly; This setting does not work the way it should!
- Changed singleLootPoolPerLootTable from true to false to make CQR loot table chances more predictable.
- Added loot tables for ChocolateQuestRepoured, also some chances for angel rings here.
- Added the 6 angel rings to BattleTowers loot tables at 1% chance each; Note that BattleTowers rolls twice for some reason, so it's more around 2% chance for each ring.
- Disabled angel ring crafting recipe.
- Disabled efficiency loss for EU2.
- Added loot tables for BattleTowers.
- Increased Item Generations per Floor for BattleTowers to fix loot gen.
- Preparation for setting up DefaultOptions.
- Added icon and window title.
- Disabled TeslaCore gears due to conflicts.
- Disabled Phosphor patreon notification at start for cleaner chat, will probably donate in return.
- Enabled CoFH replacement of standard minecraft ore generation.
]

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Version 0.4.0

Posted

Extremely Close to Beta InDev changelog, I will only list things I find to be worthy.

[
Additions:
-

Removals:
-

Updates:
-

Configurations:
- Disabled Buildcraft stencil usage to prevent crashing on old computers; I might go back and enable all stencils depending on results.
- Disabled AE2 version checker.
- Disabled Galacticraft update check.
- Enabled Galacticraft easy mode due to it being a tad hard for what you get out of it.
- Increased MemoryTester min ram limit to 3GB.
- Disabled Railcraft chunk loaders due to friendlier options being available.
- Enabled canyon biome because I like it.
- Enabled overworld portal for Atum just incase a player does a dumb.
- Disabled backpack rendering while on back since it's just brown no matter what even if colored.
- Disabled BspkrsCore update checking.
- Disabled CFM welcome message, sorry.
- Disabled picking up spawner with low tier chest transports.
- Changed rift dimensions to be even more dangerous.
- Increased unstable ingot explosion timer to 15 seconds.
- Increased clumpingThreshold further to 160, may increase network requirements a small amount, but usually not an issue for most hosts anyways.
- Enabled fasterEntityDataManager to try out, bad mob behavior, invisible without attribute, or crashing I will need to turn off again.
- Increased leaf decay time varience to prevent overtasking.
- Changed HarvestCraft garden rarity to half due to item spam.
- Disabled update notification for iChunUtil.
- Disabled stencils being forced by iChunUtil, this might fix crashing with some older computers and also mobs randomly turning invisible.
- Disabled webber because in no reality do I see zombies crapping webs on the ground.
- Disabled sticky modifier because IRL I would put glue on my hands if I had to just to keep my weapon.
- Disabled rust modifier due to possible issues.
- Disabled mob farm prevention.
- Fixed ore unification, items now unify on the fly and all oregen / outputs now favor ThermalFoundation.
- Enabled heatscar spiders from Natura.
- Enabled redwood trees from Natura.
- Doubled sponge range, otherwise mostly useless.
- Increased passthrough and range of elevator.
- Reduced the action limit from 16 to 4 per tick for the block breaker and placer, honestly it should never be that fast anyways.
- Enabled crafting menu in creative mode via recipehandler.
- Disabled Redwoods optileaves function because it yet again makes what are suppose to be giant trees hollow looking.
- Enabled Redwoods light diffusion so that the giant trees don't act like they are not even there; Phospur should offput performance cost.
- Redirected VanillaFix crash reports to mod.gg to fix link creation.
- Decreased weirding gadget deactivation time to 24 hours.
- Increased weirding gadget chunk radius to 5.
- Disabled Barrel nesting due to potential corruption and exploits.
- Disabled XaerosMinimap update notification.
- Disabled Xaero donator capes due to rendering issues.
- Disabled XaerosWorldMap update notification.
- Allowed interdiction torch to push projectiles.
- Blacklisted tower spawning in Aether.
- Enabled spawners to be destroyed by falling towers.
- Changed battletower distance to 800.
- Animania still needed that golden lasso fix for chickens, big sad.
- Disabled foamfix initialization setting to prevent DefaultOptions overwrite.
- Blacklisted teslacorelib extended containers from auto-sorting to prevent item clearing.
- Blacklisted lumberaxe from treecapitator to prevent slowing.
- Added most glass types to Galacticraft sealable blocks.
- Blacklisted openblock tank so quark sticky piston won't crash the game.
- Changed the quark sleep percentage so if half the players go to sleep on multiplayer then night will be skipped.
- Disabled sleeping in a wagon so it won't magically skip day on multiplayer.
- Disabled Quark experimental and op features.
- Limited RF conversion rate for IC2C.
- Disabled garden spread to prevent the world from being taken over by glorified bushes.
- Optimized Treecapitator to prevent lag and half-cut trees.
- Disabled TwilightForest uncrafting for obvious reasons.
- Hid facades by default.
- Disabled aluminum wire interacting with other mods due to incorrect power distribution.
- Disabled buggy bag of holding.
- Centered the JEI search bar.
- Centered the elevator block to prevent suffocation.
- Enabled destructive graves if placement is not found first try.
- Adjusted Redwoods chances, enabled alpine forests.
- SoulShardRespawn balancing.
- Added Cofh, IC2C, AE2, Railcraft (I replaced the entire folder cause my stupid self didn't specify exact changes made,) and Galacticraft ore configurations.
- Added advanced solar recipes.
]

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Version 0.3.0

Posted

Alpha InDev changelog, I will only list things I find to be worthy.
[
Additions:
- Almost every mod on the list has been added, there are a few kept off temporarily.

Removals:
-

Updates:
- XaerosMinimap + WorldMap

Configurations:
- Zero, worked out of the box, amazing.
]

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Version 0.2.0

Posted

Alpha InDev changelog, I will only list things I find to be worthy.
[
Additions:
- Client mods, except default options which gets added after all mods.

Removals:
-

Updates:
- Forge 2854, had to redo the way I replace GUI textures.

Configurations:
- Modified forgeChunkLoading.cfg > dormantChunkCacheSize to 10 to reduce potential lag from ghost chunks.
- Modified forge.cfg > alwaysSetupTerrainOffThread to true to reduce lag from chunk loading.
- Modified forge.cfg > clumpingThreshold to 128 to prevent lag from too many ticking tile-entities. (Note that before anything over 64 tile-entities would cause MAJOR lag, it is now 128 which is more realistic.)
- Modified forge.cfg > logCascadingWorldGeneration to false to get rid of annoying log spam, change to true to diagnose lag issues.
- Modified forge.cfg > dimensionUnloadQueueDelay to 100 to reduce lag from item/player spamming through portals.
- Client mod GUI adjustments.
]

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Version 0.1.0

Posted

First version upload; only loading screen, fonts, main menu included.

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Latest Update

To answer "Why no 1.16.5?" The mods in this pack are not updated for that version, however I will be making a new modpack for 1.18 when it releases :) Remember to join my discord.gg/mGPCnQ3q3S for more updates.