Install Tekxit 2 (Official) 1.7.10

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Tekxit 2 (Official) 1.7.10) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Tekxit 2 (Official) 1.7.10 from the list on the left. The launcher will handle everything else!

Tekxit 2 (Official) 1.7.10 Version 2.24

created by Slayer5934 on Minecraft Version 1.7.10

Changelogs

Tekxit 2 (Official) 1.7.10 has been updated to version 2.24

General updates and 2.22/2.23 internal redo.

Added:
- Added BetterLoadingScreen. (mods > BetterLoadingScreen-1.3.10.jar) (config > BetterLoadingScreen) (Client only)
^ Excluded ResourceLoader and integrated Tekxit logo into BetterLoadingScreen itself.
^ Introduced source logo for higher quality and correct proportions.
- Added It's The Little Things. (mods > itlt-1.7.10-0.0.8.jar) (config > itlt.cfg) (Client only)
- Added BarrierBlock. (mods > BarrierBlock-1.7.10-0.3.jar)

Updated:
- Armourers Workshop (0.48.2 > 0.48.3)
- Better Storage (0.13.1.127 > 0.13.1.128)

Configured:
- Server list changed / updated. (servers.dat)

Deleted:
- Nothing

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.23

- Added BarrierBlock mod. (This is a mod to help us a lot on the server like for example to prevent players in specific areas etc)

NOTE: Official server is releasing very soon and we are planning to update all the mods that need to be updated. Thanks!

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.22

- Added something to replace the "Minecraft 1.7.10" title and the icon with the packs name and own icon.
- Added a sweet new loading screen to the pack.

Note: These additions are for client side users which means you don't need to update anything on the servers side.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.21

Mod and QoL updates.
-Added RawrMaoster server to list.
-Merged vecmath methods into ProjectE.
-Disabled Endercore fireworks.
-Disabled TreeCapitator for trees with more than 120 logs.
-Updated AE2.
-Updated Armourers Workshop.
-Updated MineTweaker 3.
-Updated Natura.

Server Owners Update Instructions:
[
Remove old Appliedenergistics2 jar
Remove old Armours Workshop jar
Remove old MineTweaker 3 jar
Remove old Natura jar
Remove old ProjectE jar
Remove VecMathInjection jar
] [
Add updated Appliedenergistics2 jar
Add updated Armours Workshop jar
Add updated MineTweaker 3 jar
Add updated Natura jar
Add updated ProjectE jar
] [
Edit Treecapitator.cfg > I:maxNumberOfBlocksInTree=120
Edit Endercore > endercore.cfg > B:betterAchievements=false
]

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.20

Bug fixes, and maybe more bugs added? Who knows.
-Added MineTweaker 3.
-Fixed Shadows / Black spots visible lighting bug. (Solved by removing gilded games remnants.)
-Fixed crafting of MT core.
-Updated Armourers Workshop.
-Updated Galacticraft

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.19

As requested.
-Removed Aether II due to stability issues and bloat.
-Removed Railcraft due to ??? request I guess.
-Added EnderIO.
-Added Armourers Workshop. (Cosmetic mod.)
-Fixed trees chopping down too fast with Treecapitator, bug was caused by Aether II.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.18

Community update official polish. (Built from 1.16 fresh files to 2.17 to ensure stability, expect another version within the month if anything goes wrong)
-Removed MyTown2 due to SQL file creation causing crashes on the majority of PCs. :[
-Removed FastCraft due to occasional crashes relating to it.
-Added DefaultKeys mod, your keybinds will no longer get reset every update. (hopefully =D)
-Added Waila to identify where a block/entity comes from mod wise. (Please notify of any crashes pointing to this.)
-Added all mods from community update 2.17 excluding Mekanism.
-Updated BuildCraft.
-Fixed bubbles covering food bar. Disabled suffocation ability.
-Modified config for Galacticraft to disable spammy update check errors.
-Modified config for Draconic Evolution to disable version check due to it being incorrect.
-Modified config for Damage Indicator to disable version check due to it always saying unable to check for updates.
-Modified config for iguanaTinkerTweaks config to allow stone to mine iron ect ect.
-Modified config for Thaumcraft to disable taint spread.
~Community update inclusions.~
-Added Enderstorage
-Added Draconic Evolution
-Added iguanaTinkerTweaks (Tinkers Leveling)
-Added Witchery
-Added Botania
-Added Thaumcraft
-Added Pam's HarvestCraft

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.17a

Hotfix
-Fixed issue with modpack not extracting properly.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.17

The Magical Update ooOoooO
-Added Enderstorage
-Added Draconic Evolution
-Added iguanaTinkerTweaks (Tinkers Leveling
-Added Witchery
-Added Botania
-Added Thaumcraft
For Server Owners
-Transfer the TinkersTweaks Config from the Client Files to the Server (This is needed in order to use normal tools)
-For Draconic Evolution Reset the End/Regenerate the End Island
-Install ClearLagg (Reason Some Thaumcraft items dont Despawn Due to a Glitch)

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.16

Balancing update and new additions!
-Nerfed Katar aura to 5.
-Added Hardcore Ender Expansion.
-Added Advanced Solar Panels.
-Added Aether 2.

It is recommended server admins remove the projecte mod for balance.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.15

A semi-important update update.
-Updated Bibliocraft.
-Updated Buildcraft.
-Updated Galacticraft.
-Updated IC2.
-Updated MyTown2.
-Updated server ip.
-Unlocked quantum gear.
-Added -server argument in server bat.
-Looked at Ender IO for a few seconds.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.14

and another bug fix update.
-Fixed a dupe glitch.
-Fixed bibliocraft sign protections.
-Fixed last millinium and deep dark (probably other bugs too.)
-Updated buildcraft.
-Updated server ip.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.13

Small bugfix update.
-ReAdded title screen logo and splashes. (will remove if requested by Mojang)
-Fixed MyTown2 and Carpenters compat.
-Nerfed Katar damage from 1000 (what..) to 25 for pressing c.
-Disabled most battletower gen in twilight forest.
-Updated ip for Tekxit 2 server.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.12

Crash hotfix.
-Added java library to fix crashes with objects like Archangels Smite.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.11

Configuration hotfix.
-Matched client and server configs.

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.1

Yet another rebuild from ground up to make sure all mods are updated.
-Updated every single mod one by one.
-Updated forge to 1558 for client and server.
-Added MyTown2 which replaces factions/towny/ect to server files, type /town to use. :)
-Replaced ReiMinimap with JourneyMap

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Tekxit 2 (Official) 1.7.10 has been updated to version 2.0

Another rebuild update with nether ores added and bug fixes.
-Redownloaded all mods for newest versions.
-Added nether ores.
-Attempted fix for some tinkers construct item crashes.
-Attempted fix for chocolateQuest EntityHumanPigZombie crash.

Let me know if the fixes worked.

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.9

Another bugfix update the last one for a while.
-Added OpenBlocks.
-Added loose optifine config for when people install optifine.
-Updated Railcraft.
-Updated Bibliocraft.
-Updated CodeChickenCore.
-Updated ExtraTiC.
-Updated NEI.
-Fixed crash when entering the end.
-Fixed a duplication bug.
-Fixed a bug which prevent skins from sometimes not loading.
-Disabled main menu entity rendering for compatibility and crash prevention.

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.8

The AE2 and bugfix update.
-Added Applied Energistics 2 (ore only spawns in new chunks at layers 17-69, sorry!)
-Added BetterFps
-Disabled Sacred rubber sapplings in loot chests.
-Disabled overworld normal cloud generation. (It was blocking meteors, seriously?)
-Disabled overworld dark cloud generation. (It was shocking people to death, no seriously.)
-Removed optifine which is not allowed in modpacks. (Whoops! o.o)
-Created a table of contents for the help section on Tekxit 2 page.

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.7

The equivalent exchange. Ha, get it?
-Swapped EquivalentExchangeReborn with ProjectE
-Updated ChocolateQuest to fix some bugs and crashes

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.6

Another rebuild update, to make sure all mods are updated.
-Rebuilt modpack from ground up. (Other than the configs.)
-Upgraded optifine version to D4. (Better compatibility with latest forge.)
-Fixed a bug where doing /help would crash the game. (HelpFixer added.)
-Fixed "Galacticraft update failed!" for server.
-Performance improvements

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.5

This update updates forge and 15 mods and stuff.
-Removed the spooky purple intro screen. -_-
-Updated forge.
-Updated Better Storage.
-Updated Bibliocraft.
-Updated Buildcraft.
-Updated Buildcraft compat.
-Updated Chisel.
-Updated Code Chicken Core.
-Updated Cofh
-Updated Forge Multipart.
-Updated Immibis Core.
-Updated Industrial Craft 2.
-Updated Minefactory Reloaded
-Updated NEI addons.
-Updated NEI.
-Updated Thermal Expansion
-Updated Thermal Foundation

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.41

1.4 Re-upload with a small fix.

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.4

Bug fixes
-Increased IC2 EU generation from all machines 2 times. (Ex: 1EU to 2EU)
-Fixed TE ore gen, literally 1 character off.
-Server config fixes

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.3

Bug fixes update
-Edit cofh to spawn all vanilla ores at all heights.
-Readded Treecapitator, 7zip left it out last update WHOOPS!

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.2

The rebuild update, to make sure all mods are updated.
-Rebuilt modpack from ground up. (Other than the configs.)
-Added a few addons for BC and NEI
-Downgraded optifine version to standard.
-Adjusted optifine settings.

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.1

The new mods and configurations update. :P
-Added ArmorStatusHUD
-Added StatusEffectHUD
-Added Back Tools
-Added Wild Caves 3
-Added Equivalent Exchange Reborn
-Edited NEI config to show tooltips.
-Edited configs to change how ore spawns. (Eliminates duplicate ores.)

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Tekxit 2 (Official) 1.7.10 has been updated to version 1.0

The customization and configuration update.
-Edited 5 configs to make only one of each type of ore to spawn, which means no more duplicate ore spawns. (If you get redundant ore from Basalt, Limestone, or Marble use the Unifier machine.)
-Added custom splashes.txt
-Added custom Mojang logo because I love Mojang.
-Added custom main menu logo
-Added custom main menu panorama

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.91

This update updates 11 mods, removes 3, and edits a config.
-Removed iChun Util
-Removed Cosmetic armor
-Removed Minetweaker 3
-Edited railcraft config and changed residual.heat=true to false, this was causing major issues with fire and other mods.
-Updated Artifice
-Updated Bibliocraft
-Updated Buildcraft
-Updated Galacticraft core
-Updated Galacticraft planets
-Updated Industrialcraft
-Updated Infernal mobs
-Updated Micdoodle core
-Updated NEI
-Updated Railcraft
-Updated Ruins spawner

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.81

Because bloat mods for modpack admin use only and config edits to help performance.
-Removed Mod Update Checker
-Removed Java 7 Checker
-Removed unused mapwriter file.. Why was it still there?
-Edited Minimap config in favor of performance.
-Edited Optifine config in favor of performance near trees.

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.7

Because more weapons and the start of balancing.
-Added Balkon's Weapon Mod
-Disabled Quantum armor for balance.

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.6

Because fluxducts.
-Added Thermal Dynamics

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.5

This is a re-upload of 0.4, because Technic had a heart attack trying to process a new download link.

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.4

Server created, because why not.
-Removed AnimationAPI, because theres no use of having it.
-Disabled FastRender, because it causes visual artifacts with some mobs and blocks.
-Disabled animated splash screen, because it causes horrible freezes and that sucks.

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.3

Tekkit portion finished. (May add more mods later on.)
-Added mods for Tekkit
-Added fastcraft
-Removed useless mods

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.2b

Hexxit portion finished.
-Fixed some performance issues
-Added items to battletowers and betterdungeons
-Updated many mods
-Fixed some bugs

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.1b

Hexxit portion.
-Fixed enchantment ID conflict
-Fixed key shortcuts
-Adjusted optifine settings

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Tekxit 2 (Official) 1.7.10 has been updated to version 0.1a

Hexxit portion.

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Latest Update

Check out the official Tekxit reddit! https://www.reddit.com/r/Tekxit/