Changelogs
-certain mobs should no longer be invisible. giant rats and radroachs especially
-named a chemical saleswoman in town
-fixed the coordinates for NHC in the questbook
-fixed some typos in tooltips
-fixed horse quest, just make sure you spawn it on the main road and not near town
-added recipes for jerrycans of various fuels. added recipe for jerrycans themselves
-take a moment to to give your thoughts and prayers to those brave souls that made this bugfix update possible: BurningDead, Laur Laur, KnightNight, and AlexG
-fixed spawning issues
-mobs now spawn in both ruins and randomly near the player
-mobs spawn in three types: vanilla mobs, lycanites mobs, and …
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-complete overhaul of the character sheet to bring it more in line with fallout games in general and to make it look better and more streamlined
-brand new city with 164 NPC's, 42 quests, 18 speech checks for trading, 3 followers, and 8 hireable NPC's. the city includes many new …
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-fixed an issue where traits weren't properly rewarding skills. thanks abec!
-fixed issues with the new ammo rewards for guns and energy weapons
-updated some mods
-balanced a few guns
-well rested status effect now actually gives you extra experience
-removed restrictions on the following: guns, vehicles, ores, tools
-small and big guns are now combined
-guns and energy weapons now have a chance of rewarding you with free ammo. chance is determined by your skill level
-mining now always yields ore
-ore drop rates for mining were buffed
-fixed …
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-fixed an issue with NPC's seizing up and freezing while attacking or being attacked
-added the repair ability. it allows you to use action points to repair you or another players armor. activate it with n and m
-added a well rested bonus that give +3 exp to every kill. …
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-complete overhaul of the character sheet. everything has been improved, and it now has it's own screen. hit "c" to make a new character
-added randomly spawning NPC enemies. raider, robots, and more powerful ghouls
-added dungeons. unique buildings with tougher enemies, better rewards, and a linear path. they also …
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-complete overhaul of wastelands. they now look like actual dead cities, and even contain subways and sewers
-complete overhaul of ruins in general, with dozens more and huge improvements made to existing ones
-all mods have been updated
-numerous small bugs and fixes
-official server is now online and players …
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-complete overhaul of the terrain. many biomes will look very different and much better overall
-updated numerous mods, including a long-awaited flans mod and custom NPC mod update
-added more traps and gave traps their own tab
-added many new enviromental hazards that you'll need decent Perception to spot
-some …
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