Install Dangerous Depths

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Dangerous Depths) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Dangerous Depths from the list on the left. The launcher will handle everything else!

Dangerous Depths Version 2.2.1

created by Grim_Ascensions on Minecraft 1.7.10

Changelogs

Version 2.2.1

Posted

Version 2.2.1

-Updated Draconic Evolution
-Updated Enviromine
-Updated RF Tools

-Created conversion recipe to make iron ingots for Inventory Pets

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Version 2.2.0

Posted

Version 2.2.0

-Added Hat Stand addon
-Added Sync
-Added Inventory Pets
-Added EnderIO

-Updated Buildcraft
-Updated Logistics Pipes
-Updated NEI Integration
-Updated Open Blocks and dependant
-Updated Carpenter's Blocks
-Updated RF Tools
-Updated Blood Magic
-Updated Better Loading Screen
-Updated Artifice
-Updated Lootable Bodies
-Updated Draconic Evolution
-Updated Enviromine

-Changed ingot from iron to aluminum for Solar Flux mirror recipe (change made to create an aluminum sink other than wire)
-Adjust physics for railcraft tank blocks
-Set glowstone physics for Thaumcraft nodes
-Set glowstone physics for Blood Magic ritual stones
-Corrected temperatures on most fluids
-Corrected sanity decays for cursed earth and tools made of unstable ingots
-Adjusted physics for several overlooked chisel variants


Note: Updating mods is becoming difficult with half of them updating their fluid handlers for the newer forge releases. I can't update those until the pack's entire mod list becomes compliant with the new forge handlers.

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Version 2.1.1

Posted

Version 2.1.1

-Removed HoloInventory (causing server lag)

-Adjusted Open Blocks elevators to ignore block limits (apologies for breaking it last update)
-Disabled rot times for mana beans
-Shifted Status HUD upwards to avoid overlapping MPS HUD
-Set glowstone physics to Extra Utilities angel block
-Set glowstone physics to Open Blocks builders guide and elevator
-Added sanity penalty to Extra Utilities unstable ingots
-Added sanity penalty to Extra Utilities tools requiring unstable ingots (including healing axe; angel ring is excepted from this)
-Added sanity penalty to Extra Utilities crused earth
-Added sanity boost to Extra Utilities law sword (Kikoku)
-Added sanity boost to Open Blocks trophies
-Added heat to some Applied Energistics blocks
-Set glowstone physics to Open Blocks vacuum hopper

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Version 2.1.0a

Posted

Version 2.1.0a

-Reverted Forge to 1352 (fix for severe crashing due to Forge fluid API revisions)

-Readded NEI Integration (Forge was causing the crash issue, not the mod)

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Version 2.1.0

Posted

Version 2.1.0 ChangeLog

-Updated Forge to 1372

-Added Trapcraft
-Added Modular Powersuits and dependant
-Added HoloInventory
-Added Thaumic Tinkerer
-Added Better Loading Screen

-Removed NEI Integration (was causing crashes)

-Updated Open Blocks & dependant
-Updated Buildcraft
-Updated Logistics Pipes
-Updated Fastcraft
-Updated Thermal Expansion & dependants
-Updated MineFactory Reloaded
-Updated Nether Ores
-Updated Redstone Arsenal
-Updated Enviromine

-Corrected some Buildcraft recipes
-Enabled several previously disabled items and blocks from mods
-Changed physics for shield template blocks
-Added sapling to stick recipe for greatwood

Noted Issue: Questbook cannot be editted. Will need to rebuild from scratch to modify.

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Version 2.0.1a

Posted

Version 2.0.1a ChangeLog

-Corrected issue with Extra Utilities causing crash on startup

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Version 2.0.1

Posted

Version 2.0.1 ChangeLog

-Added Translocator

-Updated Buildcraft
-Updated Logistics Pipes
-Updated Extra Utilities

-Disabled all steel recipes except for Galacticraft and Railcraft
-Adjusted temps for Ars Magica and Railcraft Armors
-Enabled Buildcraft stone gear recipe
-Adjusted recipe for Buildcraft assembly table
-Increased the RF usage for Thermal Expansion activator

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Version 2.0a

Posted

Version 2.0a ChangeLog

-Corrected an issue with vanilla tools and stone Tinker's Tools being disabled
-Added Galacticraft dimensions to MFR worldgen blacklist
-Added Galacticraft dimensions to Artifice worldgen blacklist

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Version 2.0

Posted

Version 2.0 ChangeLog

-Added Iguana Tinker Tweaks
-Added Railcraft
-Added Forestry
-Added NEI Integration
-Added NEI Addons
-Added Carpenter's Blocks
-Added Thaumcraft
-Added RF Tools
-Added Blood Magic

-Updated Buildcraft
-Updated Logistics Pipes
-Updated Tinker's Construct
-Updated Waila
-Updated NEI & CodeChickenCore
-Updated Ender Storage
-Updated Chicken Chunks
-Updated Mod Tweaker 2
-Updated Artifice
-Updated Galacticraft
-Updated Thermal Smeltery
-Updated Fastcraft
-Updated Enviromine

-Removed Growthcraft (entire mod suite)
-Removed MCA (preparation for MineColony)
-Removed Archimedes Ships (causes massive RAM leak)
-Removed Eggy Goodness (redundancy with Harvestcraft)

-Corrected Buildcraft Pump temperature (again)
-Removed Redstone Arsenal armor set from Dynamic Lighting
-Adjusted temperature for fluid cryotheum to be very cold
-Removed vanilla crafting recipe for chainmail to prevent deconstructon into fire
-Reduced rate that chickens produce eggs
-Added temperature to lavastone
-Added pulverizer recipes for artifice marble cobblestone and basalt cobblestone to gravel
-Added Ex Nihilo hammer recipes for artifice marble cobblestone and basalt cobblestone to gravel
-Removed sacred rubber tree sapling from dungeon loot list
-Disable recipe for mossy cobblestone (will need barrel or transposer to make)
-Re-enabled leaves making air (wasn't shut off of purpose; sorry)
-Made several temperature and physics related adjustments
-Added quest to make manyullyn that rewards the full guard pattern
-Adjusted max RF storage on redstone arsenal tools
-Readded accumulator
-Rebuilt configs for COFH, Redstone Arsenal, Thermal Expansion, & Thermal Foundation

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Version 1.4.1a

Posted

Fixed broken archive hierarchy.

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Version 1.4.1

Posted

Version 1.4.1 ChangeLog

-Updated Malisis Doors to newer version
-Updated Buildcraft to newer version
-Updated COFH, Thermal Expansion, Thermal Foundation, and Redstone Arsenal to newer version
-Updated Bibliocraft to newer version
-Updated Enviromine to newer version

-Made adjustments to the Hats mod config
-Added Hats mod into Serverpack
-Reduced rate of change for Insanity
-Fixed physics issue with spectre blocks collapsing in the Spectre dimension
-Added heat to TConstruct's stone torch (oversight)
-Disabled "glitching" on vanishing frames

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Version 1.4.0

Posted

Version 1.4.0 ChangeLog

-Updated COFH Core to newer version
-Updated Thermal Expansion to newer version
-Updated Redstone Arsenal to newer version
-Updated MineFactory Reloaded to newer version

-Added FastCraft mod to improve performance
-Added Jabba mod (Barrel storage!)
-Added Draconic Evolution mod
-Added Logistics Pipes mod

-Reduced factory block recipe output
-Re-enabled road block speed increase
-Fixed temperature error for pump
-Fixed recipes for gold transport pipes
-Fixed recipe for Rancher machine
-Enabled bear traps from Open Blocks

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Version 1.3.4

Posted

Version 1.3.4 ChangeLog

-Updated Buildcraft to newer version
-Updated Thermal Expansion to newer version
-Updated COFH Core to newer version
-Updated Thermal Foundation to newer version
-Updated Redstone Arsenal to newer version
-Updated Harvestcraft to newer version
-Updated Cyanos Lootable Bodies to newer version
-Updated AppleCore to newer version

-Readded Flatsigns mod
-Removed Moarsigns mod due to causing server crashes

-Added in pulverizer recipes for ex nihilo sieve ores
-Added in pulverizer recipes for "limestone > gravel"
-Adjusted pulverizer recipes back to "cobblestone > gravel > sand > dust"
-Added ore dictionary for wooden barrels to fix the quest issue
-Silver armor recipes enabled (textures have been fixed)
-Silver armor set added to Arms & Armor quest chapter
-Added quests allowing the repetitive purchase of bread, gift bags, and heart sections using currency from Artifice
-Added Ex Nihilo hammer recipes for "limestone > gravel"

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Version 1.3.3

Posted

Version 1.3.3 ChangeLog

-Dangerous Depths Serverpack launched (PM me with any

issues)

-Updated Enviromine to newer version
-Updated Dynamic Lighting to newer version
-Updated Buildcraft to newer version
-Updated BuildcraftCompact to newer version
-Updated Waila to newer version
-Updated Extra Utilities to newer version
-Updated Simply Jetpacks to newer version
-Updated Galacticraft to newer version
-Updated Applied Energistics 2 to newer version
-Updated Waila Harvestability to newer version
-Updated Extra Cells to newer version
-Updated Thermal Smeltery to newer version

-Added Trade Booth mod
-Added Luppii's Ladders mod
-Added Spatial IO Compat

-Corrected an issue where bedrock wasn't generated flat
-Added Chisel glowstone variants to Dynamic Lighting

register
-Added Extra Utilities colored glowstone to Dynamic Lighting
-Corrected Chisel glowstone physics setting
-Corrected Extra Utilities colored glowstone physics setting
-Adjusted recipes for Buildcraft colored glass variants
-Added new HMQ reward bags
-Changed reward bag with zombie jerky to monster jerky

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Version 1.3.2a

Posted

Oops! I broke it! Don't worry, its fixed now.

-Updated Enviromine's auth file

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Version 1.3.2

Posted

Version 1.3.2 ChangeLog

-Updated Ars Magika 2 to newer version

-Readded Archimedes Ship mod (fixed the crash issue)
-Added Multi Mine mod

-Removed Back Tools mod (was causing rendering issues)

-Fixed a few questbook issues

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Version 1.3.1a

Posted

Questbook fix

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Version 1.3.1

Posted

Version 1.3.1 ChangeLog

-Removed Open Blocks Info book when entering new game (reading the book causes crash)
-Reduced the frequency of Ender Ore, Sulfer, and Niter in wolrd generation
-Combined the jerky quests due to error that caused all of them to complete at the same time
-Created custom ore dictionary to fix quest for Ex Nihilo Sieve

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Version 1.3.0

Posted

Version 1.3.0 ChangeLog

-Updated Forge to version #1291
-Updated bspkrsCore to newer version
-Updated Enviromine to newer version (a couple times...)
-Updated Tinker's Construct to newer version
-Updated Thermal Expansion to newer version
-Updated Thermal Foundation to newer version
-Updated COFHcore to newer version
-Updated Redstone Arsenal to newer version
-Updated MineFactory Reloaded to newer version
-Updated ModTweaker to newer version

-Readded BuildCraft (I finally caved)
-Readded BuildCraftCompact
-Added Random Things mod
-Added Chisel mod
-Added Back Tools mod (visual)
-Added Mob Dismemberment mod (visual)
-Added Hats mod (visual/per request)
-Added TiC Tooltips mod (tooltip addon for TConstruct)
-Added Thermal Smeltery mod
-Added Moarsigns mod
-Added Artifice mod

-Removed ArchimedesShips mod (consistantly crashes)
-Removed AOBD mod (served no purpose)
-Removed Flat Signs mod (redundancy)
-Removed Steve's Factory Manager (redundancy)
-Removed Balkon's Weapons mod (redundancy and recipe overlaps)

-Corrected a few physics issues
-Disabled Quarries (not debatable)
-Reduced clayspawn rate
-Disabled several things for the Random Things mod
-Disabled a few items/blocks for Extra Utilities and Open Blocks (don't remember what exactly)
-Slightly increased Zombie spawn rate
-Rebuilt recipes for enabled BuildCraft machines
-Rebuilt recipes for all BuildCraft transport pipes
-Disabled a few items/blocks for MineFactory Reloaded due to redundancy (another couple machines, pipes, and energy cables)
-Disabled all engines and generators except for those from Thermal Expansion and Buildcraft's redstone engine (needed for extraction pipes)
-Made several adjustments to rebalance map generation
-Made adjustments to Dynamic Lighting
-Created custom Ore Disctionaries to correct questbook detection issues
-Converted all TConstruct jerky into craftable recipes and rebalanced their hunger values
-Added custom hunger values to all Galacticraft dehydrated foods and re-enabled their crafting recipes
-Disabled TConstruct from generating villager and building due to crash
-Adjusted DirectionalHUD to prevent overlap
-Set temperature levels for all new armors added by Thermal Foundation
-Disabled recipes for Thermal Foundation silver armor set due to texture errors

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Version 1.2.4

Posted

Version 1.2.4 ChangeLog

-Updated Enviromine to newer version
-Added Steve's Factory Manager mod
-Added Hardcore Darkness mod (cosmetic)

-Removed DTI Resourcepack to reduce pack size

-Disabled earthquakes to reduce lag and terrian damage
-Changed bedrock to ignore physics (it will no longer fall into the void)
-Updated temperature affects for all machines across all mods
-Created custom enviroment configs for galacticraft dimensions
-Added Transposer script to make water from leaves (automated water)

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Version 1.2.3b

Posted

Version 1.2.3b ChangeLog

-Plugged in something I forgot (its been one of those days...)

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Version 1.2.3a

Posted

Version 1.2.3a ChangeLog

-Updated Enviromine to newer version
-Forced creation of new authentification

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Version 1.2.3

Posted

Version 1.2.3 ChangeLog

-Updated Enviromine to newer version
-Added MineTweaker 3 and ModTweaker to address recipe issues

-Added ex nihilo aluminum ore variants to pulverizer recipes
-Added new sapling-to-stick recipes for non-fruit saplings
-Added and removed recipes from Sieve
-Adjusted temperatures for armors and TE machines
-Changed Ceiling Light to null physics (had issues with it falling off the ceiling)
-Enabled Bonemeal (nerf doesn't apply properly)
-Added new quest rewards
-Added new quests

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Version 1.2.2

Posted

-Updated Enviromine to newer version
-Updated Cyanos Lootable Bodies to newer version
-Updated AOBD to newer version

-Reverted Treecapitator to default drop method
-Enabled Treecapitator to shear leaves/vines if shears are in hotbar

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Version 1.2.1

Posted

-Updated Enviromine to newer version

-Removed Drying Rack questline from the questbook
-Expanded all questbook chapters

-Reduced fishtrap catch rate
-Disabled "Musket", "Flintlock", and "Cannon" from the Weapons Mod for balancing
-Reduced Lootable Bodies to a 15 minute lifespan (while chunk loaded)
-Disabled "Accumulator" from Thermal Expansion for balancing

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Version 1.2

Posted

-Added Ars Magika 2 to mod list
-Added Galacticraft 4 to mod list
-Added HQM-The Journey to the mod list
-Removed Buildcraft from mod list
-Removed Growthcraft-apples from mod list due to redundancy
-Removed Growthcraft-grapes from mod list due to redundancy
-Removed Growthcraft-rice from mod list due to redundancy

-Enviromine updated to newer version

-Added Default Textures Improved (DIT) resource pack to modpack

-Readjusted all ore generation to eliminate redundancy
-Disabled all TConstruct surface gravel-ore generation
-Increased Extra Utilities Ender Quarry power usage by 50%
-Disabled Extra Utilities Watering Can
-Disabled seeds from dropping from tall grass
-Adjusted power usage of some MFR machines
-Disabled MineFactory Reloaded AutoSpawner due to balancing
-Disabled MineFactory Reloaded LaserDrill due to balancing
-Disabled MineFactory Reloaded Fertilizer due to balancing
-Disabled MineFactory Reloaded AutoDisenchanter due to redundancy
-Disabled MineFactory Reloaded Fisher due to redundancy
-Disabled MineFactory Reloaded WeatherCollector due to redundancy
-Disabled MineFactory Reloaded Composter due to balancing
-Disabled MineFactory Reloaded Grinder due to balancing
-Disabled MineFactory Reloaded Sewer due to balancing
-Disabled MineFactory Reloaded LavaFabricator due to redundancy
-Disabled MineFactory Reloaded LaserDrillPrecharger due to balancing

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Version 1.1

Posted

-Added Waila Harvestability addon
-Added The Camping Mod which adds new wildlife mobs and new ways to find food
-Added Tinker's Construct and Mantle to the mods list
-Removed Optifine from Mods list (caused compatiability issue with Tinker's Construct)

-Enabled Sieve automation
-Reduced frequency of underground clay pockets
-Increased frequency of fossil pockets
-Set all Chunk Loaders to only load chunks when their owner is online
-Change MineFactory Reloaded to use Thermal Expansion recipes
-Repositioned DirectionHUD to the bottom-center of screen above vanilla HUD
-Enabled Lootable bodies to expire after 1 hour
-Enabled Treecapitator to look at the oreDictionary for additional types
-Enabled Treecapitator to stack dropped items
-Disabled the Food Exhaustion bar from displaying behind the hunger bar
-Disabled recipes for Buildcraft automated mining machines

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Latest Update

Dangerous Depths 1 & 2 are officially unsupported. No new updates will be coming. In the near future I will be releasing a new modpack called "Dark Domains" that features a theme very similar to Dangerous Depths.