The idea for this game started to support a little team-based Minecraft game some colleagues and I wanted to play. Most of them had no played Minecraft before. Having tried technical mods with newcomers like that before, I found that people needed considerable guidance to know how things even worked in Minecraft. What to even do when you start a new world is unintuitive. We also ended up constantly starving to death because everybody would get hurt--which would deplete the food reserve--while not knowing anything about replenishing food and farming.
This pack provides some common technical mods, with the Galacticraft moon mission as something of a final goal. It's unlikely an individual will get to a rocket in a single session, but it can be possible in a team game over, say, and afternoon. Its distinguishing features are its quest book and the easing of some grinding mechanics. The quest book is provided without hardcore mode, goes through very basic steps in playing with technical mods, and provides rewards. Grinding is reduced by extremely inflating ore generation, and providing much of the rote construction as part of quest rewards.
The modlist can be seen in release announcements, starting with 1.4.0.1. Here is the 1.4.0.1 modlist; check the release announcements for newer ones:
https://www.dropbox.com/s/wtjzg4kqsokryty/modlist.pdf?dl=1
I recommend generating a world using the ATG terrain generator. This is what I normally use for testing. I also generate the world with cheats on. To fully enable cheats while staying in survival mode:
1. Toggle your inventory.
2. Click on the "World" button in the upper-right corner.
3. Right click on the exposed "W" next to the game mode control.
4. Press Escape to return to the game.
This pack provides some common technical mods, with the Galacticraft moon mission as something of a final goal. It's unlikely an individual will get to a rocket in a single session, but it can be possible in a team game over, say, and afternoon. Its distinguishing features are its quest book and the easing of some grinding mechanics. The quest book is provided without hardcore mode, goes through very basic steps in playing with technical mods, and provides rewards. Grinding is reduced by extremely inflating ore generation, and providing much of the rote construction as part of quest rewards.
The modlist can be seen in release announcements, starting with 1.4.0.1. Here is the 1.4.0.1 modlist; check the release announcements for newer ones:
https://www.dropbox.com/s/wtjzg4kqsokryty/modlist.pdf?dl=1
I recommend generating a world using the ATG terrain generator. This is what I normally use for testing. I also generate the world with cheats on. To fully enable cheats while staying in survival mode:
1. Toggle your inventory.
2. Click on the "World" button in the upper-right corner.
3. Right click on the exposed "W" next to the game mode control.
4. Press Escape to return to the game.