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Also, PLEASE add Optifine. It improves any MC install it is added to.
If any pack admins (or whatever they're called) see this, I would like to suggest adding Immersive Engineering, if possible. I added it manually, and it seems to work quite well with the other mods. It also adds a nice graphical style that I'm sure many users would appreciate!
Can somebody help I started getting so addicted to tekkit and now it crashes every time I access my inventory here is the crash report. http://pastebin.com/rTKKT3Mx
When will 1.9 be supported?
1.8 has barely been scratched with all the mods so 1.9 is likely a long way off
add mekanism and this pack will be perfect
Can anybody help me? When I download the pack it tells me right after downloading it there was an Error. Failed to download http://resources.download.minecraft.net/ad/ad7d770b7fff3b6412f75bd60cecfc4866d1cd6
Have one error or bug while i open BlueCraft(Build Craft) and use the "timer" object my game crash. i see the log and have very messengers report "GL error 0x506 Invalid framebuffer operation (fb status 0x8cdd) at pre-useProgram". thx
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Any chance of adding lucky blocks to this pack?
I found a Skript version of LB and implemented it as a plugin.
The mudpack is great but I would like it more if it had magical crops
Any ideas why the Remain In Motion Carriage Engine is uncraftable? Makes the recipe for Carriage Translocator broken too. Both these blocks are useful so I've no idea why they are disabled? Technic Team updated the recipe for a MPS item because the engine is uncraftable right at the start of the pack's life, why not just make the block craftable?
i cant play this its wherd
I think that there should be some mods know as more power and thermal expansion because more machines plus there should be universal cable to power stuff
Please add Mekanism or the mod that adds Energy Conduits because none of the wires or cables or pipes work with my big reactor.
Use kinesis pipes - they are the replacements for conduits- diamond/emerald kinesis do not explode.
Applied Energistics is missing!!! Please add!!!
I'd agree with this, whole-heartedly.
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Add Mekanism please
This modpack is supposed to be based off of Tekkit Classic, which did not contain any exploration of space.
How do I craft a magnet for the Powersuit magnet modul? How do I craft a solar panel for the Powersuit Solar generator and advanced solar generator modul? How do I craft Artifical muscle's for the Mechanical Assistance modul? There's no recipe for any of those in the modpack
The items are made from other module items, found by using a Tinker Table while wearing the armor. Example: a battery in the power armor is made by crafting a capacitor in-game, then adding it with the table.
Change Yellorite to Fool's Gold Add a charging bench
why would you change Yellorite to that???
Universal Charger = Charging Bench