Install TechnAintEasy

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (TechnAintEasy) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select TechnAintEasy from the list on the left. The launcher will handle everything else!

TechnAintEasy Version 2.0.6

created by skittishtrigger on Minecraft 1.7.10 using Technic Solder

Changelogs

Version 2.0.6

Posted

Additions

+ journeymap

Updates

^ NEI Integration to 1.7.10-1.1.2

Deletions

- Liteloader
- Resource Loader
- VoxelMap

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Version 2.0.5

Posted

Additions

+ commons-codec
+ commons-compress

Updates

^ NEI Integration to 1.7.10-1.0.11

Deletions

- forgerelocation

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Version 2.0.4

Posted

Additions

+ forgerelocation

Updates

^ NEI Integration to 1.7.10-1.1.2

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Version 2.0.3

Posted

Removed some junk, repaired my config folder (33mb down to 13Mb!) and updated several mods as well as dependencies and a few new surprises.


Additions

+ baubles
+ damageindicatorsmod
+ denseores
+ enderio
+ enderioaddons
+ forge-universal
+ forgemultipart
+ healthindicator
+ immersiveintegration
+ immibiscore
+ mrtjpcoremod
+ neiaddons
+ resourcefulcrops
+ rfwindmill
+ thermalcasting
+ thermalsmeltery
+ ticonautotoolstation
+ tictooltips
+ treegrowingsimulator
+ wailaharvestability
+ wailaplugins

Updates

^ BD Lib to 1.7.10-1.9.4.109
^ BuildCraft Compat to 1.7.10-7.1.5
^ BuildCraft to 1.7.10-7.1.17
^ Carpenter's Blocks to 1.7.10-3.3.8.1
^ Chisel 2 to 1.7.10-2.9.5.11
^ CodeChicken Core to 1.7.10-1.0.7.47
^ CoFH Core to 1.7.10-3.1.3
^ EnderStorage to 1.7.10-1.4.7.38
^ ExtraCells to 1.7.10-2.3.14
^ Extra Utilities to 1.7.10-1.2.12
^ Immersive Engineering to 1.7.10-0.7.7
^ Inventory Tweaks to 1.7.10-1.59-dev-156-af3bc68
^ Mantle to 1.7.10-0.3.2b
^ MineFactory Reloaded to 1.7.10-2.8.2b1
^ NEI Integration to 1.7.10-1.1.2
^ Not Enough Items to 1.7.10-1.0.5.120
^ ProjectRed Core to 1.7.10-4.7.0pre12.95
^ ProjectRed Expansion to 1.7.10-4.7.0pre12.95
^ ProjectRed Fabrication to 1.7.10-4.7.0pre12.95
^ ProjectRed Illumination to 1.7.10-4.7.0pre12.95
^ ProjectRed Transmission to 1.7.10-4.7.0pre12.95
^ Redstone Arsenal to 1.7.10-1.1.2
^ Solar Flux to 1.7.10-1.7.10-0.8b
^ Tinkers' Construct to 1.7.10-1.8.8
^ technainteasy-configs to 2.0.2
^ Thermal Dynamics to 1.7.10-1.2.0
^ Thermal Expansion to 1.7.10-4.1.4
^ Thermal Foundation to 1.7.10-1.2.5

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Version 2.0.2

Posted

Ok, so I might have forgotten how to modpack a little. Repaired (I think) the file structure for the configs.

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Version 2.0.1

Posted

Re-added configs after testing as well as appended cmm settings and assets. So far seems stable with no issues.

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Version 2.0

Posted

Minor update for solder re-integration. DO NOT UPDATE

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Version 1.9.5

Posted

Update:
Updated zulu and jas
added ie and eriairc integration

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Version 1.9.4

Posted

Minor version update for analytics.

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Version 1.9.3

Posted

Baddapple update. Enjoy the Carnage. Do you have a chance now?

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Version 1.9.1

Posted

Updated:
Flansmodules (attempting to fix missing depends)
mobiuscore: Missing waila depend?
forge version 1448->1481 attempt to avoid 1448 forge bugs

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Version 1.9.0

Posted

Several mod updates 1.8.5-1.9.0
Custom Gui added.
If you updated to 1.9.0 BEFORE this changelog was posted you will need to go to modpack options-reinstall
I forgot to add gui assets

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Version 1.8.3

Posted

bunch of minor existing mod updates. There is a surprise I added to one of the mods...

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Version 1.7.8

Posted

fixed diff. ranges on difficultlife. Went to max waaaay to fast. also added a few extras to help protect yourself and your bases with a little intelligent building/placement

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Version 1.7.7

Posted

Minor update for we server utility.

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Version 1.7.6

Posted

1.7.5-1.7.6 Update today. all Team Cofh Mods update.

update:
CoFh core
Thermal Expansion
Thermal Dynamics
Thermal Foundation
Redstone Arsenal

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Version 1.7.3

Posted

1.7.2 and 1.7.3 update. Added a ton of changes. Cleaned up flans, added lycantites, brought back extrabiomes, increased server ram, tons added. Check it out!

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Version 1.7.1

Posted

updated bc and re-added ABO! also snuck in another small couple of mods if you can find them..... :)

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Version 1.6.8

Posted

removed forge essentials

prep for solder transition

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Version 1.6.7

Posted

speciall mobs remmoved (Maybe temp

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Version 1.6.6

Posted

Removed:

opis/mapwrite - went to sampler. Works much better and lighter on the system, (Opis is still a great mod!)

Update:

Lots of changes to some mods for stability. Server is going good. Expect a update to the server pack to reflect these changes!

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Version 1.6.5.1

Posted

Push update to refresh changes for those who dl'ed before upload was done.

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Version 1.6.5

Posted

As usual check Ts or website for instructions on whether or not to dl.

Removed:

cms - Custome mob spawner precurser to removing Dr.Zharks. Too many issues with vanilla mob spawning and little support.

Added:

JAS - Just another spawner mod to replace cms in an attempt to keep Dr.Zharks MoCreatures mod.

Updated:

Fe - Updated client and server for forge essentials to version 8.

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Version 1.6.4.1

Posted

push update for missing dependency.

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Version 1.6.4

Posted

Major lag update for server stability. Removed several mods, updated several. WIll update changelog after asap.

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Version 1.6.3

Posted

compatibility push update. Works as long as technic api updates right.

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Version 1.6.2

Posted

Removed:

removed duplicate Flansmod jar.

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Version 1.6.1

Posted

Updated:

updated - backpack-2.0.1-1.7.x.jar"
updated - Flans Mod-1.7.10-4.10.0.jar"
updated - ForgeMultipart-1.7.10-1.2.0.344-universal.jar"
updated - CodeChickenCore-1.7.10-1.0.6.44-universal.jar"
updated - NotEnoughItems-1.7.10-1.0.4.107-universal.jar"
updated - buildcraft-6.4.15.jar"
updated - buildcraft-compat-6.4.2.jar"
updated - ABO-MC1.7.10-BC6.4-release2.9.3.jar"

Removed:

Extra Foods - Was still in client Pack for some reason....

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Version 1.6

Posted

Disclaimer: Remember, If you are playing on the official server, DO NOT UPDATE until a server admin/mod tell you too. We wait to restart server until after Client pack is hosted so then we need to restart server before you can log back in.

Removed:

Extra-Foods mod - Was causing Client Crashes with too many of its items.
Server tools mod: Changing out.
core mod -
teleport mod -
permissions mod

Added:

ForgeEssentials mod - Replacing server tools mod
Forge Essentials Client - testing added functionality

Updated:

Tinkers construct - To latest 1.7.10 version
Mantle - Updated to recomended version for latest tinkers update.

Info:

TechnAintEasy - 172.83Mb
TAEserver - 195.02

Looking to add the complete mods list in pages category as well as some other minor info for pack users soon. Added a forum section for the TAE server to the Main webpage for players on the official TAE server. Waiting on enjin updates for adding site to server integration.

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Version 1.5

Posted

Removed:
ChickenChunks : Junk, never install again.
Steves Workbench: Not needed

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Version 1.4.5.4

Posted

Reinstalled with correct version of aromacore :/ Rough day

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Version 1.4.5.3

Posted

Temp fix for those who downloaded bad client pack.

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Version 1.4.5.2

Posted

re-added mobuiscore to client. Hope this fixes client pack...

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Version 1.4.5.1

Posted

Emergancy crash update. apparently bdlib IS required :/

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Version 1.4.5

Posted

Added:
AromaCore1997 -- My bad. needed that for betterchests :P

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Version 1.4.4

Posted

Removed:
Eurekamod - Causing crashes on opening engineering mod
Several unneeded dependencies that were missed

Added:
Help fixer.

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Version 1.4.3

Posted

added:
MobiusCore - Missed dependency for opis

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Version 1.4.2

Posted

Both Server and client pack updated
Added:
Opis - Server admin tool for troubleshooting
ABO - Missing items dependency
Enchanting plus/more enchantments - Test for better enchanting/less ------------wasted enchanted items

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Version 1.4.1

Posted

Removed a missed dependency cause servers to crash.

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Version 1.3

Posted

Removed:
Galactic Craft
More Planets
Open Computers
Big Reactors

Added:
Server Tools
ST teleport
St permissions

Fixed:
Steves Carts 2 Not showing up
Steves carts 2 dist. fix
Flans Mod weapons not showing up

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Version 1.2

Posted

fixed an ic2 dependency issue.

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Latest Update

TechnAintEasy was updated to version 2.0.6