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Hello TeamIHOC_Challenge,
I want to ask you if I can record the modpack and upload it to my YouTube channel?
Best regards
TheBrothers
plz bring back the server there are no servers and the singleplayer gets boring
Ok, so a bunch of things. BRING BACK THE SERVER.
Most importantly though, update immersive engineering so it has the garden cloche.
Also, add the inventory pets mod please.
My ore excavator mod works fine in single player mode, however I cannot get it to work on a private server. Is there any way I can fix this?
please let mobs that die by diamond spikes drop lootbags
what do i do
server is DOWN
can the mudpack creator please add veinminer it is a great mod that would be great thanks.
No, there is already a similar mod called Ore Excavation that is in the pack. It performs better than Veinminer as it causes less lag on both the clients and the servers. The default key to use it is the grave key ` If you are using a standard US keyboard, that is the one to the left of the 1 key, and above the TAB key.
Transfer node don't work to make a coble stone generator or endergy is nessesary?
Transfer nodes require the World Interaction Upgrade, as well as have source blocks on either side of the cobble. As of Minecraft 1.10.2 you must use source blocks and not flowing lava/water for transfer node style cobblegens.
what disscord number
I am not sure as to what you are asking. If you are asking how do you connect to our Discord, you just click the Discord link on the right of this page. >>>
I can't seem to get the pack to load to the point where I can play. It will start to load and then crash.
Please read the help section. If after reading the help section you are still unable to resolve the issue, either file a support ticket on our Github or visit us on Discord.
Monster who die from traps don't drop loot bags. That isn't good at all right? In every trap tutorial or Let's Play i've seen they did.
This is working as intended. We changed the config to only allow loot bag drops from REAL LIFE Player kills. This means that only YOU the human player can kill a mob and get a loot bag.
I press E to open inventory and crashed in 3.0.7! Help!!!!!
Please read the Help page. If you are still unable to resolve your issue, please file a bug report on Github or visit us on Discord.
question is their veinminer in this modpack if so how do i turn it on
Veinminer isint in this modpack
@ODDSI @irongolemboss While Veinminer itself is not in this pack, Ore Excavation IS in the pack. It is the same thing, but does a better job as it creates less lag. To use it you need to use the ` (grave) key on your keyboard, and you can only use it with iron or better tools, and the compressed crook.
guys what can i do?
i wanna play sky factory 3 and if i click E to my inventory it crashed.
Please update to version 3.3 We have removed NEI as it was crashing clients. You may also visit us on Discord and check our #announcements channel for any known issues
what GBRam do you have
SUPERCREEPER26 I am not sure what your question has to do with the OP. I have been working with MEZZ as well as the NEI mod author, this is not a ram allocation issue but an issue with the versions of NEI and JEI that was released at the time.
The one where the patterns aren't able to be used in the part builder as anything other than raw materials
If you are talking about this issue where you could not use stencils in the parts builder, that issue has already been resolved. Please confirm you are on version 3.3 of our modpack now.
Hey, any update on the technic patterns problem?
What issue are you referring to?
Im in kind of early game and got done afking a my mob farm and the only things i have that use grid power is transfer pipes a resonator and a survivalist gen but after afking i come back to find out that something is using 22,000 grid power can anyone help me?
PS if anyone can tell me what produces the most GP then that would be very much appreciated
The generators are for creating RF power. For GP you need the wind, water, fire, or lava mills, or the solar and lunar panels
So I updated the pack, and when I get on my world, I have all my stuff in my inventory, but my entire map progress is completely reverted back to square one, on top of a tree. Any fix for this? How do I revert my world to an earlier version?
When we updated the pack, we changed the spawn distance between islands from 1000 meters to 1500 meters. Because of this, it generated a new island for you that was around 1500 meters from your original island. If you do /spawn you should end up either at your original island or within 500 meters of it.
Also, because we do not use the solder system, reversion to previous versions of this pack is not possible.
I don't know if any of you guys will be able to help with this, as it's not a problem with the mudpack itself, but TinkersConstruct isn't working properly. When I attempt to put a marked stencil (such as a Tool Rod Pattern) into the Part Builder, it doesn't accept it. It works with Blank Patterns, but that's not really useful, is it? If you know how to fix this, please reply. If you don't, thanks anyway!
This is a known issue with the tcon mod. This is caused due to a problem with the reuse stencil config setting. If you change it to true in the client, it will work properly. Bonnie is aware of it and has it fixed in dev environment.