Install Of Sword and Sorcery

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Of Sword and Sorcery) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Of Sword and Sorcery from the list on the left. The launcher will handle everything else!

Of Sword and Sorcery Version 1.8.4.3

created by G.Xyon on Minecraft 1.12.2

Changelogs

Version 1.8.4.3

Posted

Tweaks (Configs)
+/- Blood Moon: Adjusted so blood moons happen every 60th night instead of every 30th. Attempts to blacklist Flame Spewer continue.
+/- Ice and Fire: Slightly increased the chance for stymphalian birds to spawn.
+/- Lucky Block: Completely changed the percentages for Lucky Blocks to spawn in the Overworld, Nether, and End. Re-enabled Lucky Blocks to spawn in the Overworld and Nether.
+/- Primitive Mobs: Blacklisted Harpies from spawning due to unintentional bugs affecting players once grabbed, and Rocket Creepers not respecting the no-griefing rule by Creeper Confetti.
+/- ProjectE: Added a handful of items to the EMC table.
+/- Spawn Table: Removed Rocket Creeper from the blacklist in the spawn table as it was not effective, and the affected mobs are being removed by their respective configs.

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Version 1.8.4.2

Posted

Updates
^ FutureMC was updated to build 0.2.6.1.

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Version 1.8.4.1

Posted

Tweaks
+/- Several config and script tweaks.

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Version 1.8.4

Posted

Additions
+ ProjectEX: Additional tiers, more tools, even more matter!

Tweaks
+/- Added several items to the EMC listing from several mods.
+/- Added Red Matter Morning Star to the Treechopper config.
+/- Adjusted item IDs from the OSAS resource pack to accomodate for the new addition.

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Version 1.8.3

Posted

Tweaks
+/- Modified the OSAS resource pack to use numerical IDs instead of their name IDs. This allows Optifine to immediately read the weapon and change its texture if it has a custom texture assigned to it, instead of having to reload the resourcepack.

+/- Removed the Stable-Unstable ingot-to-Platinum oredict and recipes for platinum blocks, now that there is a proper material.

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Version 1.8.2

Posted

Additions
+ Foamfix: Helps with memory and CPU loads, improving load times and memory allocation space for servers and clients alike.
+ ProjectE Integrations: Integrates various unmapped crafting interfaces from other mods.

Updates
^ Optifine: Updated from F5 to G5

Tweaks
+/- Added EMC values to several of Pam's Harvestcraft food items.
+/- Slightly nerfed Scaling Health's difficulty generation by ~30%.

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Version 1.8.1

Posted

Additions
+ Pam's Harvestcraft: Prepare great and filling meals!

Removals
- Unidict: Broke several mods and their ability to interact with the variety of metals and ores.

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Version 1.8

Posted

Additions:
+ Animania Base + Farm + Extra: Improves the base passive mobs in many ways, and adds even more passive mobs!
+ Dungeon Tactics: Adds a large amount of adventuring content, from weapons to goodie bags!
+ Ender Storage: Ender storage made color-codedly simple.
+ Industrial Foregoing: For all of your automation needs, mk2!
Iron Chest: Adds tiered chests for more even more room in less space!
+ Natura: Improves both the overworld and the nether's generations with more varied foliage!
+ Railcraft: Improves and expands on the minecart system, including fully-implemented trains!
+ Redstone Arsenal: Adds armaments and weapons that make use of redstone and RF!
+ Thermal Series: For the builder, the miner, the engineer; the tools!
+ Basic nether Ores: Find basic ores in the nether at a slightly higher rate than the overworld!
+ Enchantment Descriptions: Allows for enchantment descriptions to be read from the enchantment book itself.
+ Lag Goggles: Allows players to see what blocks and entities are causing TPS issues through keybinds.
+ UniDict: Unifies several worktables and metals.

Tweaks
+/- Updated ProjectE EMC configuration file to include more mod items.

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Version 1.7.3

Posted

Removals:
- Removed Spawnercraft due to thematic clash with the modpack.

Additions:
+ Soul Shard Respawn: Allows players to harvest monster's souls and build monster spawners!
+ No more recipe conflicts: Allows to cycle through various crafting outputs, if there were to be any conflicts.

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Version 1.7.2.1

Posted

Updates:
^ Update to Bewitchment running final update for 1.12.2.

Tweaks
+/- Updated ProjectE EMC configuration file to include more mod items.

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Version 1.7.2

Posted

Additions:
+ Re-Added The Betweenlands.
+ Re-Added Embers: Enkindled.
+ Re-Added Solar Flux: Reborn.

Tweaks:
+/- Updated ProjectE EMC listing.
+/- Added modified configs to compensate for additions.

Updates:
^ Bewitchment
^ Quark

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Version 1.7.1

Posted

Removals:

-Thaumic Additions: Several exploits and bugs were unfavorable for the QoL of the modpack.
-Solar Flux Reborn: Same as above.

Additions:
+Thaumic Augmentation: Adds a plethora of items to tinker and use with Thaumcraft!
+Thaumic Periphery: Adds several baubles and new Caster's Glove alternatives!
+Crimson Revelations: Adds several recipes for Crimson Cultist items in TC6!
+TC6 Aspects for JEI: Allows to filter items based on aspects.
+Thaumic JEI: Adds JEI functionality to Cauldron, Infusions, and other crafting methods from TC6!

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Version 1.7.0

Posted

After a long while of troubleshooting, it seems to be working and be (somewhat) stable!

A couple things had to be done:

Removals:
- The Betweenlands: It was too beefy for the modpack theme and didn't particularly mesh well with other mod's capabilities.
- The Aether II: While nice, the incomplete state didn't allow it to bring much to the table.
- Embers Rekindled + Mystical Mechanics: While nice, a consensus was agreed on to remove it on grounds that it became a bit of a hassle to use and progress through.
- End Reborn: Several entities caused fatal crashes with no fix in sight, and thus had to be removed.
- Glacidus: Similar reasons to The Aether II.
- Infinity Item Editor: Superfluous mod that is overtaken by FTB Utilities `/nbteditor` command.

Additions:
+ The Aether: Smaller and feature-rich, the original Aether mod takes it's successor's spot in this modpack!
+ Color Utilities: Allows the use of the Section symbol (ยง) in chat and textboxes, for tex formatting purposes. Largely client-side, but do note that using this on symbol on servers that do not have it installed will result in an automatic boot in most cases.

Tweaks:
+/- Many, MANY config changes that are too numerous to even mention!
+/- Modified the OSAS resource pack, adding some new weapon skins!
+/- Modified the scripts accordingly to the changes.

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Version 1.6.7

Posted

+/- Updated Forge Version to 2854.
+/- Updated the following mods:
> Baubles
> Bewitchment
> Botania
> Chisel
> CTM
> JEI
> JEID
> Mowzie's Mobs
> Patchouli
> Quark + Core

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Version 1.6.6

Posted

Additions:

+ Mystcraft: Build your own dimensions using Ages! But be careful when delving down...

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Version 1.6.5

Posted

Additions:
+ Actually Baubles: Allows for certain items in Actually Additions to have Bauble capabilities!
+ Infused Rings: Crystallize potion effects and use them later, or make them into permanent rings!

Tweaks:
+/- Tweaked several configs to accommodate the new mods.

Removals:
- Tinkering with Blood Magic: Removed due to a critical crash-to-desktop/server crash upon taking damage with the Bloodrose Ring.

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Version 1.6.1

Posted

Tweaks:

+/- Re-added Fairy Lights mod as the current build did not have the jar installed (for some stupid reason).
+/- Re-added EMC to sugar as some mods broke compatibility.

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Version 1.6

Posted

Note: The modpack is currently uploading and should be up within an hour or two at the time of this post!

Additions:
+ New Mods:
> Aether 2: The sky is.. was the limit! Soar into the skies and explore hostile floating islands!
> Bountiful Baubles: Adds a plethora of baubles based from another sandbox game.
> Chococraft: Adds chocobos!
> Doggy Talents: Tell your dog to sit, teach it tricks, or make it fight alongside you!
> End Reborn: A nice addition to the end with new mobs, structures, ores, and crops!
> Eyes in the Darkness: Don't. Look. Away.
> Future MC: Adds various items and blocks from later versions of the game.
> Minecraft Comes Alive: Gives villagers all-new personalities to make them interesting!
> Monk Mod: Become a monk and forgo all material possesions.
> Progressive Bosses: Makes the Ender Dragon and Wither harder with each successful spawn!
> Recurrent Complex: Adds a bunch of new structures to find!
> Scaling Health: Adds per-player difficulty! Be on your guard.
> Stygian End: Adds End biomes to spice up the dark floating islands.

Tweaks:
+/- Replace LootTableTweaker with LootTweaker for more flexibility.
+/- CraftTweaker edits:
- Removed End Guardian spawn due to server-based crash reports from the mod.
+/- Made End Shards craftable with 9 Popped Chorus Fruit due to removal of End Guardians.
+/- Edited Angry Enderman and Watcher spawn weights.
+/- Shulkers now spawn naturally in the End.

+/- Edited configs:
> Added EMC to End: Reborn and Chococraft. Aether II EMC is pending.
> Made End Islands in the overworld nearly thrice as rare from vanilla values.
> Added climb from Overworld to Aether islands and back down.

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Version 1.5.7.2

Posted

Tweaks:

+/- Added ProjectE's "EMC" support to Reliquary, Ice & Fire, and Evilcraft items and blocks. Values may change over time depending on balance.

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Version 1.5.7.1

Posted

Tweaks:

+ Updated Bewitchment as it fixes crucial player-based bugs.
+ Tweaked several scripts and configs based on the server.

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Version 1.5.7

Posted

Additions:

+ Bedrock Breaks: Sometimes you just wanna get rid of it. Why? I don't know!
+ World Drop: Allows players to be teleported to other dimensions depending on their height position.

Tweaks:
+ Added several config tweaks to accommodate for new mods.

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Version 1.5.6.1

Posted

Tweaks:

+/- Tweaked some configs, modified from the server. Not a necessary update.

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Version 1.5.6

Posted

Additions:

+ Evilcraft: Tap into the darkness to make new helpful items!
+ Translocators: Transfer items quickly and powerlessly within a short range!
+ YABBA (Yet Another Better Barrels Attempt): Adds new single-item storage with deep pockets for all your automation needs!
+ Additional Libraries required for some new mods.

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Version 1.5.5

Posted

Additions:

+ Actually Additions: Adds a plethora of useful machines and gear for your day-to-day needs (and for your not day-to-day needs too!)
+ Blood Moon: Beware of the bloody night.

Tweaks:

+/- Modified configs to accommodate for new mods.

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Version 1.5

Posted

Additions:

+ Applied Energistics: Compress the world into drives and form networks for ultimate automation and storage!
+ Botania: Harness the power of mana and magic through nature!
+ IndustrialCraft 2: Enter the modern age with machines that will do almost everything for you!
+ Too Many Efficiency Losses: Disables the efficiency losses from Extra Utilities 2's mills.
+ Random Patches: Adds a variety of patches and fixes for smoother gameplay.

Tweaks:

+/- Forge 1.12.2 version has been updated to "Latest" build.
+/- A vast majority of the mods have updated to the latest 1.12.2 version.
+/- Several scripts have been edited due to bugfixes.

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Version 1.4

Posted

Additions:
+ Hooked: A natural, slim, and lightweight grappling hook mod!
+ Infinity Item Editor: this mod allows OPs in Creative Mode to edit NBT tags of items in hand without leaving the game! Keybinding for the UI defauls to U.
+ Expanded Equivalence: Adds additional mappings to ProjectE's EMC system, adding compatibility with other mod's custom crafting mechanics.
+ Solar Flux: Harness the power of the sun! Adds various tiers of solar panels to power your machines.
+ Thaumic Additions Reconstructed: Adds various materials and tools to help the ever-learning thaumaturge. Slightly edited the Empty Cell's graphics.
+ Xaero's Minimap: A handy little minimap!

Tweaks:
+/- Tweaked ProjectE's custom EMC values further.

Removals:
- Thaumic Gadgets: removed due to inconsistencies in performance and artwork.
- Grapple Mod: Removed due to clutter.
- JourneyMap: Removed due to licensing. Substituted by Xaero's Minimap.
- Optifine: Removed due to licensing. Now available for download through the HELP tab!

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Version 1.3

Posted

Additions:

+ Avaritia (+ Cores): When endgame is not enough and you have way too many resources, there's Avaritia!

Tweaks:

+/- ProjectE EMC Config: Added EMC to several new items, such as some vanilla items, XL Food crops, Biomes o Plenty gems, and some Avaritia items.

+/- Added Forge's filled buckets to the Upsizer config to match Water, Lava, and Milk buckets.

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Version 1.2.1

Posted

Added several configuration tweaks; Quark's Matrix Enchantment got some slight buffs, Mowzie's Mob's Lantern spawn rate got nerfed, added EMC value to a handful of items, added some scripts that add Bewitment's Moonbell as a craftable flower due to the nature of the pack, as well as recipes for the creative-only lanterns.

Streamlined some scripts due to ineffectiveness with certain bugs, and resumed cleaning out unused configs.

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Version 1.2

Posted

Added QuarkOddities, an addon for Quark! Adds a handful of things like an early-game backpack, reworked vanilla enchantment table, pipes, and a new totem item!

Did some minor cleanup on the configs folder on files that were not being used/left over from rejected mods.

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Version 1.1

Posted

Added CraftTweaker2, SpawnTableTweaker and LootTableTweaker, along with some small scripts: these disable Midnight Sporebombs as they cause fatal crashes in servers, as well enabled a mob to spawn in certain biomes to make things more flavorful.

As well this version brings some edited values for Ice and Fire's Dragon den/cave generation to make them slightly less rare, as well as the addition of EMC to several shared items/blocks.

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Latest Update

Of Sword and Sorcery was updated to version 1.8.4.3