Install King Mammoth

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (King Mammoth) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select King Mammoth from the list on the left. The launcher will handle everything else!

King Mammoth Version 0.11.8

created by BrandonLi on Minecraft 1.12.2

Changelogs

Version 0.11.8

Posted

Patch 0.11.8 Patchlist:

- ADDING LOAD OF QUESTS (Continuing to add more as we go on)
- Added Modular Routers mod to allow easier item transportation around the world.
- Added Snad to complement with some of our quests (and also because it is helpful for farms)
- Removed Loot Overhaul as it caused problems with LootTweaker (A CraftTweaker extension mod)
- Removed LagGoogles, caused a fatal crash during loadup.
- Removed Advanced Solar Panels for the time being, crashed the modpack while testing gameplay.
- Added Integration Foregoing because it provides many great integrations to add for other mods in the modpack.
- Removed Requiem due to player respawn issues.
- Replaced ComputerCraft with ComputerCraft: Tweaked because it provides more features.
- Replaced Super Sound Muffler with Super Sound Muffler Revived because it is more updated.
- Replaced ViesCraft with Vies Machines because it is a mod rewrite of the other mod.
- Removed Optifine. New users must install it manually if they want to play with it.
- Removed Futurepack, caused dangerous corruption while creating a new world.
- Replaced Corail Tombstone with Gravestone. Just a preference.
- Replaced Sound Physics with Dynamic Surroundings because it caused a crash with Jurassicraft.
- Removed Item Physic because it caused a crash with Doggy Talents. Added back Doggy Talents.
- Added CEU so energy can be easier to convert.
- Added Gregicality as it provides many extra seeds that can be used.
- Disabled Gregicality Ex-Nihilo Integration, as we have already have another integration involved.
- Changed the SplashScreen to be a Sky Blue Color.
- Added Mustical Adaptations which adds Insanium Armor and Tools.
- Added SplashAnimation which allows the modpack to play a small amination at the beginning of the Forge splash screen.
- Added InstantUnify as it prevents duplicate ores (such as 8 different types of bronzes), while also editing the config
such that it won't hurt progression.
- Added Advanced Rocketry due to a popular vote.
- Replaced Aether II with Aether Legacy as it is more stable, and contains more content.
- Added Roost which will help players out with the Chikcens mod.
- Removed the Emerald Mod as it is not necessary and other mods have emerald tools.
- Added back Block -> Ingot recipes in gtadditions.config.
- Added Phosophor to help improve performance.
- Removed WAILA Integrations because WAILA doesn't exist in this pack.
- Added ExtendedCrafting to add extended crafting recipes.
- Added Discord Integration (for server) to allow Discord users to talk to online server players.
- Added Thaumcraft Addons to add more content to Thaumcraft.
- Added Packmode because we will be adding packmodes soon!
- Remove Rustic Thaumuturgy Temporarily as it caused player crashes.
- Removed InGame Info XML (on the server) because it caused issues for players connecting.
- Added ItemFilter to help filter items (maybe for quests later on).
- Removed SkyResources because it breaks progression.
- Removed Sky Compressions because it is a Skyresources Addon.
- Edited Ember Root configs so not as many sprites will spawn.
- Removed Draconium Ore Spawns in the Draconic Evolution config file.
- Added back Draconium Ore Spawns, however Draconium Ore spawns way less in the Overworld, Nether, and End,
and substantial amounts would spawn on Galacticraft Planets and Advanced Rocketry Planets.
- Added PackagedExCrafting because it helps automatically craft items in Extended Crafting.
- Added Packaged Avarita because it helps with automating Dire Crafting Table recipes.
- Removed Achievements for InventoryPets because it caused errors in the log.
- Hid Twilight Forest Doors (because they don't have a texture yet), special items, and special blocks.
- Fixed Purified Water/DNA Nucleotides Issue.
- Tweaked ProjectE scripts (removing Mekanism recipes, etc).
- Modified Chickens config to reduce spawn rate by 50% and reduced brood maximum/minimum by 1.
- Added names to items and blocks (not seeds) which didn't contain a proper name.

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Version 0.10.1

Posted

Patch List For King Mammoth Theta 0.10.1

- [10/19/2019] + Edited syntax in Ore Controller configuration file to reduce console spam.
+ Removed Extreme Energy because mod authors not updating the mod regularly.

- [10/23/2019] + Changed how frequently certain ores spawn for OreSpawn, Vampirism, and Mekanism
- [11/03/2019] + Added Tinkers JEI to help newbites navigate the Tinkers Construct GUI's
- [01/13/2020] + Added Storage Tech
+ Added More Refined Storage
+ Added Expanded Equivalence
- [01/17/2020] + Added FTB Utilities
+ Fixed Iron Gear recipe from BuildCraft. Made a script.
- [01/17/2020] + Added Aether Void to fix Aether Void inventory problems
- [01/27/2020] + Added AE2 Stuff
- [02/04/2020] + Added Recurrent Complex
+ Added Advanced Solar Panels
+ Tweaked ores in Iskallium Reactos to be rarer and and produce more energy.
- [02/05/2020] + Removed Mo Villages because there were too many villages spawning.
- [02/07/2020] + Added Nevokacore (library for mods)
- [02/11/2020] + Fixed Custom Main Menu title screen.
+ Removed Treasure2. The mod had too many crashes.

To Do List (Volunteers Gladly Wanted)

- Make Quests

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Version 0.9.9

Posted

General Infos:
- The pack is mostly complete, so if you have strange problems or bugs, please tell us as soon as possible.
- If you can help us fixing some bugged textures, also liquids, contact us on Discord, in any chat. We will also contact you in private.
- This version is the "Delta 0.9.9" and THIS IS NOT A PRE-RELEASE. We're still in a "beta-testing-phase".
- There will be a pre-release version. We will notice everybody when it will come out.

Mods removed:
- Biomes OP, caused too much stuff to load, while opening Minecraft (not creating a world)
- Extended Crafting, caused conflicts with Avaritia's endgame craftings
- Item scroller, caused conflicts with JEI while searching something
- MPUtils, displayed links not working in any way
- Chisel & bits, caused lag in the JEI searching bar
- Streams and Farseek, caused problems while testing the future server
- MoarFood, it "destroys" a village while generating farm fields in
- SteveKunG's-Lib, minor problems
- SlashBlade & SlashBladeTIC, bugged animations
- Starter Kits, unused
- Triumph, caused problems for world generation
- NotEnoughIDs, bugged the world creation. Biomes, chunks, water and dimensions were removed from generation
- Moving wolrd, caused problem while world was generating
- Journey's Map, caused a glitch while holding the Extreme Energy's tablet. Removing it was the only thing we could do
- Laser Creeper Robot Dino Riders From Space, hostile mobs not spawning. We don't know why, also the mod is no more updated
- Future versions, many items weren't actually useful
- FTB Utilities backups, unused

Mods added:
- Avaritia recipe generator
- Avaritia tweaks
- Avaritia IO
- Modular diversity
- Project EX
- ProjectE integration
- JAOPCA singularities
- Better Questing
- Texture Dump
- Corail Tombstone
- EssentialCraft 4 Unofficial
- InGame Info XML - Serene Seasons
- Better Questing - Standard Expansion
- Stygian End: Biome Expansion
- Custom Starter Gears
- Ore Controller
- Armory Expansion
- Techguns
- Wireless Terminals (Crafting, Library, Fluid, Interface, and Pattern)
- BauerCam
- Logistics Pipes
- Logistics Bridge
- Valkyrienyrien Skies
- Xaero's Minimap and World Map
- Mob Controller
- Energy Converters
- Better Questing - Quest Book
- Enchanting Plus
- JAOPCA Ore Chunks
- Item BlackList


Changes:

- New menu (WIP)
- New loading icon
- New loading tips
- New scripts to improve game experience
- Avaritia's recipes now are more difficult
- Fixed inventory red boxes. Quark was telling in which slots you can put items and in which you can't
- Enabled Torcherino's next level torches
- Finally fixed those damn broken oil textures from Buildcraft
- Removed FPS counter on the top-left corner. There is already the one on the top-right corner from InGame Info XML
- Changed a config from codechickenlib to improve performances
- Custom things for EssentialCraft 4
- Minor changes for Patchouli
- Disabled Volcanos generation from ProjectRed to improve world generation
- Disabled forest biome from Vampirism beacause there were strange visual glitches
- Fixed toasts generated randomly by VanillaFix
- Customized Akashic Tome. Now it contains every guide-book given when you create a new world
- Customized inizial inventory
- Customized informations provided by InGame Info XML
- AcademyCraft Ores now will be generated in the Aroma mining world
- Decreased Hostile Mob spawning rateo
- Disabled Vampire's Camp generation
- Disabled temporary RFTools machinery used to create custom dimensions
- Updates to mods

Planned stuff:
- Quests
- Custom craftings
- Endgame stuff

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Version 0.9.8

Posted

Mods removed:

- Ice and Fire
- Advent of adscencion
- Mystcraft
- Camping 2
- Aoa3
- Food Funk
- Camping Mod

Mods added:

- Random Tweaks
- Random Configs
- Triumph
- Client Tweaks
- Tip the Scales
- Loading Tips
- Starter Kits
- Sampler
- Doggy Talents
- Calm Down Zombie Guy
- JEI
- Biomes O Plenty
- Discord Chat (Server Only)

Fixes:
- Fixed MPUtils links
- Fixed Error shown in The one probe config
- Fixed JEI and Mystcraft, now enabled when downloading the pack

Other stuff:

- Updated many mods

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Version 0.9.2

Posted

Mods removed:

- Armory expansion
- Archicraft building
- The dragon lib
- Silentgems
- Silentlib
- Shadowmc
- Realisticitemdrops
- Ptrlib
- Moreplayermodels
- Moar tinkers
- Kjlib
- In game wiki
- Exchangers
- Weeping angels
- Gotta go Fast
- Ice and fire
- Malisis door
- Malisis core
- Expanded equivalence
- Thaumic equivalence
- Dynamic trees
- Slimy Boyos

Added mods:

- Item Blacklist
- Added Dynamic Sword Mod
- Added Texfix
- Added Craft Tweaker
- Added Bewitchment
- Non Update Mod
- Added Future Versions
- Added Academy Craft
- Added AoA3
- Added Apotheosis
- Added Dissolution
- Added Improvable Skills
- Added Simple Logic Gates
- Added Slash Blade
- Added Slash Blad Tinkers Construct
- Added Super Circuit Maker (Plan to Add)
- Added Tick Profiler (For Testing)
- Added WR CBE
- Added lambdalib2
- Added Superior Shields
- Added Surge
- Added Fast Furnace
- Added Mod Lister

Other stuff done:

- Removed the Open terrain gen folder inside mods
- Delayed Spawns for Overpowered Mobs
- Updated many mods
- Change Mystcraft Settings to Avoid Cascading Lag
- Got rid of Build Craft Facades
- Changed Dissolution Configs

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Version 0.8.5

Posted

Changelog in modpack.

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Version 0.7.4

Posted

Change Log is in ZIp file.

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Latest Update

File is fixed. Tested it and it works successfully. Fixed it!