Install Goldforge Online

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Goldforge Online) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Goldforge Online from the list on the left. The launcher will handle everything else!

Goldforge Online Version 20.10

created by TheArtificer on Minecraft 1.7.10
This modpack is hidden and will not show up in the modpack index.

Changelogs

Version 20.10

Posted

Another update thing again

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Version 20.09

Posted

Updated some mods and did some fixes and stuff.

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Version 20.08

Posted

Cool epic stuff yee

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Version 20.07

Posted

Added IE and extended Vivecraft support.

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Version 20.06

Posted

Reversion to 1.7.10 build. This may be temporary, testing will take place.

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Version 20.05

Posted

-

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Version 20.04

Posted

-

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Version 20.03

Posted

- Removed Recurrent Complex due to severe performance issues.

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Version 20.02

Posted

- Removed some mods

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Version 20.01

Posted

- Updated Forge Version

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Version 20.00

Posted

-It's 1.12.2 now.

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Version 10.15

Posted

Mostly just some Minetweaker scripting work.

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Version 10.14

Posted

-added three mods
-removed a mod
-did some config-thingies

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Version 10.13

Posted

This should be the final update for this iteration of Goldforge Online. Thank you for your patience. All public materials such as the pack description, website, and discord should be updated accordingly shortly. We are going live.

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Version 10.12

Posted

- fixed server auto-restart issues

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Version 10.11

Posted

- Changed stuff.


creative menu works again(for whom it may concern)
added more storage solutions
fixed that one mod that thought making it's music discs require an optional external resourcepack was a good idea (By downgrading)
Added some other thing, I think a glorified menu mod (and item API thing that no one has ever actually used in a mod), it adds custom titles, which is cool, and you can link items in chat, which is nice.

Oh yeah, also on the server-end it's working again.
That's about it for today's update news.

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Version 10.10

Posted

.

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Version Alpha 10.09

Posted

Fixed many things, removed opencomputers for reasons

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Version Alpha 10.08

Posted

Added:
- Opencomputers
- Trade Booths
- Perfectspawn

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Version Alpha 10.07

Posted

stuff

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Version Alpha 10.06

Posted

Still testing things

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Version Alpha 10.05

Posted

did thing

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Version Alpha 10.04

Posted

Nothing has changed from the last version, other than we would like the version ID to reflect this pack and its server are in its infancy.
Come and spam us in our discord (pls don't)
Discord Invite Code: ZtYb2Kv

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Version 10.04

Posted

Re-added Mekanism. No clue why it wasn't there in the first place.

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Version 10.03

Posted

Tool things

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Version 10.02

Posted

More minor post-release fixes (I made a few little mistakes)
(Guess some things just don't change...)

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Version 10.01

Posted

I forgot to change the modpack location url reference to the new one...

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Version 10.00

Posted

A whole new modpack, a whole new game. Completely reconstructed from scratch, once more.

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Version 6.07

Posted

added more mods:
Balkon's
Worldedit
Thermal Series

updated techguns

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Version 6.06

Posted

Removed CustomChestLoot due to config issues

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Version 6.05

Posted

• Removed SkinPort due to conflict with MorePlayerModels in player skin handling.

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Version 6.04

Posted

Slimmed down the modbuild to 98 total mods (For the clientside)

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Version 6.03

Posted

• Re-added required Flans packs
• Re-added Mine and Blade Battlegear (Bullseye Edition)
• Updated Customnpcs
• Added SkinPort (1.8 Skin Rendering Support For 1.7.10)

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Version 6.02

Posted

• Re-added required Flans packs
• Re-added Mine and Blade Battlegear (Bullseye Edition)
• Updated Customnpcs
• Added SkinPort (1.8 Skin Rendering Support For 1.7.10)

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Version 6.01

Posted

Updated Forge version.

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Version 6.00

Posted

Reworked entire mod-build to be more cosmetic and RP-friendly rather than progression and distraction heavy!

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Version 5.11

Posted

Changed EVERYTHING again.

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Version 5.10

Posted

Fixed many mistakes.

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Version 5.09

Posted

-Removed Redstone Arsenal

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Version 5.08

Posted

-Removed Redstone Arsenal

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Version 5.07

Posted

So that it will actually update....

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Version 5.06

Posted

I forgotted to add the mods

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Version 5.05

Posted

New world and mod build...again

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Version 5.04

Posted

- everything is different again

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Version 5.03

Posted

Update.

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Version 5.02

Posted

fasdgasgga

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Version 5.01

Posted

another version or something

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Version 5.00

Posted

Everything

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Version --

Posted

hgsgsfshjbsrkhdnhn

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Version -

Posted

null

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Version 4.17b

Posted

Removed:

Enderutils
PlayerAPI
RPGAdv
ExtraButtons
Hexwool
Obsidiplates
Toomuchrain

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Version 4.17a

Posted

Removed:

Enderutils
PlayerAPI
RPGAdv
ExtraButtons
Hexwool
Obsidiplates
Toomuchrain

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Version 4.16

Posted

- Removed Growthcraft Stuff

- Modfified Flan's Textures (B17 Temporarily Removed for Re-texturing)

- Added 10 new textures for CustomNPCS (Helicopter Gunship)

- Removed Hats

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Version 4.15

Posted

- New CustomNPC resources

- Removed Hats

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Version 4.14

Posted

- New CustomNPC resources

- Removed Hats

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Version 4.13

Posted

...

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Version 4.12

Posted

...

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Version 4.11

Posted

- Added Custom Flan's Scripts (W.I.P) To Client.

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Version 4.10

Posted

- Added Custom Flan's Scripts (W.I.P) To Client.

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Version 4.09

Posted

Have to update twice for one update as always.....

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Version 4.08

Posted

- Added SecurityCraft

- Added Techguns

- Added Tradebooth

- Updated Railcraft

- Updated Galacticraft

- Updated ICBM

- New Custom Flan's Scripts

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Version 4.07

Posted

Updates still refuse to show up on people's clients since version 4.03

I don't understand why this happens, and I just want it to register the update..... I have done 5 updates in a row now, and everyone's clients still think 4.02 is the latest version......

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Version 4.06

Posted

THIS IS UPDATE 4.03

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Version 4.05

Posted

IT STILL WON'T APPEAR FOR CLIENTS

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Version 4.04

Posted

Had to update again to get the stupid last update to actually appear and register for clients for some reason......This keeps happening and there are no answers and no help anywhere to be found on the subject.............................

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Version 4.03

Posted

- Updated Flans Scripts, New Customs, Fixed Recipes

- Updated client config files

- Removed mods to match server's current mod build

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Version 4.02

Posted

-stuff

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Version 4.01

Posted

- Saved the world

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Version 4.00

Posted

Craftverse Modsauce has been rebranded as

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Version 3.10

Posted

- Downgraded factorization

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Version 3.09

Posted

- Fixed version of forge

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Version 3.08

Posted

- Updated Mariculture and Enchiridion

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Version 3.07

Posted

- config stuff

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Version 3.06

Posted

- Updated Everything

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Version 3.05

Posted

Updated forge version

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Version 3.04

Posted

- Tainted Magic

- Tainted Player

- Forbidden Magic

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Version 3.03

Posted

Matched mods on client to server, deleted mods that are no longer used.
Freed up space, and game now launches faster.

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Version 3.02

Posted

- is an update

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Version 3.01

Posted

- stufff

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Version 3.00

Posted

fixed a dumb

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Version 2.03

Posted

- Added a bunch of mods

- Custom resourcepack

- Added more CustomNPCs resources

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Version 2.02

Posted

- Removed server-side only files accidentally included in that last update that caused the client to crash.

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Version 2.01

Posted

- Re-added Farlanders to the pack (There was a mistake and clients were unable to connect to the server due to lack of the mod)

- Fixed servers.dat

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Version 2.00

Posted

-Rebranded

-Added Lycanite's Mobs

-Removed Custommobspawner

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Version 1.14.c

Posted

Clients won't register that there was an update and nobody is able to update, So I am just going to try to push out another version again in hopes that it will ACTUALLY update for everyone......

Edit: Still no update, I hate Technic....Everyone's client still thinks that 1.13 is the latest version and there is nothing I can do about it...

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Version 1.14.b

Posted

- Added Le Farlanderz

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Version 1.14.a

Posted

- Le Fix

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Version 1.14

Posted

- Added the Farlanders mod

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Version 1.13

Posted

- Made Technic register that there was an update

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Version 1.12

Posted

- Added new Flan's stuff

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Version 1.11

Posted

- UPDATE THIS TIME, TECHNIC

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Version 1.10

Posted

- Made it so people can't see all of the waypoints I had saved anymore.

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Version 1.9

Posted

- Made 1.8 Work

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Version 1.8

Posted

- Added a ton of stuff including Thaumcraft and Flan's Futurecraft

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Version 1.7

Posted

- Made it ACTUALLY work this time: probably.

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Version 1.6

Posted

- Made it ACTUALLY work this time.

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Version 1.5

Posted

- Made it not suck and work again.

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Version 1.4

Posted

- Updated Galacticcraft

- Added PlayerAPI

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Version 1.3

Posted

- Added Waila

- Added Wawla

- Added Mapwriter

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Version 1.2

Posted

- Added Optifine

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Version 1.1

Posted

- Added Clientside Mods (Forgot Them)
- Updated Witchery and Botania

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Latest Update

Goldforge Online was updated to version 20.10