Changelogs
- Fixed EMI not displaying recipes
Modpack Changes
- Create wrench can now be crafted with Tower from the Hierophant's side
- The Combat Wrench can now be crafted back into a wrench.
- Railway conductor caps are now considered light armor.
- Gliders are now considered very light armor.
- Updated mods: AnimatedHearts
- Fixed …
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Modpack Changes
- Added Ars Zero spellstaffs to The Sun.
- Added armor weight system. Every armor is now classified from very light to very heavy, granting minor speed or slowness per piece. Does not affect gravity.
- Buffed Hierophant quest rewards.
- Buffed The Sun quest rewards.
- Create …
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Modpack Changes
- Mobs from Born In Chaos will now appear from the ground like vanilla mobs
- Reorganized the creative inventory tabs
- Improved performance
- Improved chunk generation speed
- Added mods: Asynclogger, SpawnAnimationCompat, FastNoise
- Updated mods: CarryonExtend, CrashAssistant, e4mc, EntityCulling, Flerovium, FTBQuestsEntityVisualization, Fusion, Gnetum, ImmediatelyFast, Ixeris, …
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Modpack Changes
- Entities are now visualized in the questbook
- Quest kill contributions are now looser
- Hostile structures should now generate caution zones instead of civilized areas
- Minecolonies raiders will no longer avoid civilized areas
- Born in Chaos mobs with shields can now have their shields …
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Modpack Changes
- Backported Chaos Cubed vanilla update
- Nerfed Civilized area radius from 240 blocks to 208 blocks
- Nerfed Civilized area supression strength
- Doubled Minecolonies Civilized area weight and buffed guard tower civilized area weight
- Civilized areas now decay slightly faster
- Minor quest adjustments
- …
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Modpack Changes
- Start of Born In Chaos' Easter Event
- Increased the weight of Minecolonies buildings creating a safe civilized area around itself
- Tarot cards now have a preview of their content in the inventory
- Arrows now have a chance of dropping themselves or their ingredients after …
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Modpack Changes
- Added new special rifled spellcasting weapons for The Sun and Hanged Man
- Added source spell rifles
- Added source mortar
- Added source drill
- Added source floating throwing knives
- Added new special weapons for The High Priestess and Hand of Cups
- Added several …
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Modpack Changes
- Added more quest descriptions for The World and Justice
- Buffed quantum armor substantially
-Updated mods: Ixeris, The Deep Void, TMRV
-Reverted mod update: DistantHorizons (lag)
-Removed mods: Utility Belt
-Fixed a major bug causing wide issues for fluids, blocks with fluid capabilities, consumable or infinitely useable …
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Modpack Changes
-Start of the End of Perdition (Timaeus) questline
-Overhauled Justice, The Devil and The World with new quest descriptions and some progression changes
-The Bounty Board event is now a permanent questline.
-Gem Armor, Quantum Armor, the Red Katar and the Morningstar are now locked behind The World …
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