Changelogs
Modpack Changes
- Backported Chaos Cubed vanilla update
- Nerfed Civilized area radius from 240 blocks to 208 blocks
- Nerfed Civilized area supression strength
- Doubled Minecolonies Civilized area weight and buffed guard tower civilized area weight
- Civilized areas now decay slightly faster
- Minor quest adjustments
- …
Continue reading →
Modpack Changes
- Start of Born In Chaos' Easter Event
- Increased the weight of Minecolonies buildings creating a safe civilized area around itself
- Tarot cards now have a preview of their content in the inventory
- Arrows now have a chance of dropping themselves or their ingredients after …
Continue reading →
Modpack Changes
- Added new special rifled spellcasting weapons for The Sun and Hanged Man
- Added source spell rifles
- Added source mortar
- Added source drill
- Added source floating throwing knives
- Added new special weapons for The High Priestess and Hand of Cups
- Added several …
Continue reading →
Modpack Changes
- Added more quest descriptions for The World and Justice
- Buffed quantum armor substantially
-Updated mods: Ixeris, The Deep Void, TMRV
-Reverted mod update: DistantHorizons (lag)
-Removed mods: Utility Belt
-Fixed a major bug causing wide issues for fluids, blocks with fluid capabilities, consumable or infinitely useable …
Continue reading →
Modpack Changes
-Start of the End of Perdition (Timaeus) questline
-Overhauled Justice, The Devil and The World with new quest descriptions and some progression changes
-The Bounty Board event is now a permanent questline.
-Gem Armor, Quantum Armor, the Red Katar and the Morningstar are now locked behind The World …
Continue reading →
Modpack Changes
-Updated The Emperor questline with new descriptions
-The Emperor questline is now available earlier
-Expanded the Bounty Bound event with new structure quests
-Chat messages now have transition animations
-Fire mechanics from Better Burning have been introduced
-Jade should now display more mod information (Create, RFTools, Tinkers, Lootr) …
Continue reading →
Modpack Changes
-Start of the Bounty Board Event: new mob-hunting limited questline.
-The entire questline's writing has been cleaned up, polished, and standardized to Canadian English.
-Reorganized the quest chapters groups
-Updated various smaller quests.
-Fluids have been mostly unified.
-Every Minecraft version above 1.20.1 was backported.
-EMI pages have …
Continue reading →
Modpack Changes
-Nerfed the rapier and estoc damage
-Severely nerfed the integral modifier from Thermal Construct
-Added mods: EntityCulling, ShowcaseItems
-Updated mods: Ixeris
-Fixed tinkers platinum and tungsten parts being accidentally removed in lite version
-Fixed crushed raw aluminium, platinum and lithium not having uses
-Fully removed mana unification instead …
Continue reading →
Modpack Changes
-Added many intermediary quests for the Hermit and Temperance to smoothen progression
-Login protection is now longer to account for startup lag
-Added craftable scarecrows to keep spawners active without players
-Thermae is now cheaper
-Candles can now be made directly from animal fat
-Forge Energy (FE) is …
Continue reading →
Modpack Changes
-Updated the Chariot questline descriptions
-Updated various descriptions such as alloy smelters and runecrafting
-Updated Hierophant recipe clarification around the newly added machines
-Added the meteorite broadaxe and the steam-powered tree feller for the Hierophant pathway
-Added localization to many tags missing them in recipes
-Eased the Winter …
Continue reading →