BFSR Beta updated to version 1.0.0.6
Deleted CoFH mods and then added them back then. This fries the tutorial world and probably introduced some goofy detection bugs in the quest book, but at least the game doesn't crash when leaving the world. Maybe CoFH will determine it's a legit bug or not, but I suspect they'll just dismiss it due to using Lockdown. I can't wait, so I am sucking it up and replacing the tutorial world conduits with EnderIO ones. Also, turned off blood moons. It's not baby friendly! :3
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