Install Squirrels Gone Wild

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Squirrels Gone Wild) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Squirrels Gone Wild from the list on the left. The launcher will handle everything else!

Squirrels Gone Wild Version 12.0.1

created by NeroBellum on Minecraft 1.18.2

Changelogs

Version 12.0.1

Posted

poke

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Version 12.0.0

Posted

Update to newer minecraft

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Version 11.2

Posted

Ahhh hidden dependencies how I love them. Added Guide API and redstoneFlux API

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Version 11.1

Posted

woops missed MFFS

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Version 11.0

Posted

Brand new world all new mods, 1.12.2

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Version 10.1.2

Posted

Poke

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Version 10.1.1

Posted

Poking version since technic does not want update. Not working still. Poke Poke poke

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Version 10.1.0

Posted

With the last bugfix SGW has made it to it's first minor release update. 10.1.

Further QA needed for GalacticCraft

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Version 10.0.10

Posted

Client side fix. Update to optifine config to try to eliminate strange randomly transparent blocks.

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Version 10.0.9

Posted

Update to hungeroverhaul

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Version 10.0.8

Posted

Minor tweaks to hunger overhaul. Planting waterbound plants working now, increased mac stack size of food by x4. Morsels at 64 giant meals at 4. Eases storage of minor ingredients.

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Version 10.0.7

Posted

Fixed planting of rice etc

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Version 10.0.6

Posted

Added custom recipes in order fix some duplicate recipes and some seeds not being craftable.

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Version 10.0.5

Posted

Minor Config changes. Nei Cheat mode was enabled

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Version 10.0.4

Posted

Duplicate orses. e.g 2xtin 2xcopper due to voltz egine

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Version 10.0.3

Posted

figured it out. modpack.jar.jar, been up too long. stupid mistake

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Version 10.0.2

Posted

hmmm still not using forge. poking it with a stick and redownloading forge universal

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Version 10.0.1

Posted

renamed the bin jar file to the correct name. duh

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Version 10.0.0

Posted

Rework from scratch. Traincraft included. Back on 1.7.10

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Version 9.2.7

Posted

Poke poke

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Version 9.2.6

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Two steps forward and three steps back. Shed from botania works great single player but on a multiplayer server with a farm it creates a lot of lag. Must be why they disabled it.

Decocraft while pretty is very memory intensive. Removed and put bibliocraft back in.

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Version 9.2.5

Posted

Botania Config change. Feathers shed now. Added a great set of mods for doors and adverts.

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Version 9.2.4

Posted

No tin in all the mods. Put in thermal foundation just to handle ore gen

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Version 9.2.3

Posted

Technic still hates me. Poke again

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Version 9.2.2

Posted

Changing versioning number for no reason because technic would not accept the previous change.

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Version 9.2.0

Posted

Extra utils back in. Probably a config change in the future as well.

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Version 9.1.9

Posted

Technic Poke

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Version 9.1.8

Posted

Added Robe Bridge, Added Clay spawn

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Version 9.1.7

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Because technic hates to refresh. Fake version update

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Version 9.1.6

Posted

Removed treechopper in favor of quickleafdecay. Tinkers already adds a tree chopping axe and this way you need to progress to chop trees but leaves decay fast even if you remove a tree by hand.

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Version 9.1.5

Posted

Technic goof. 9.1.4 is still downloading the old modpack.zip

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Version 9.1.4

Posted

The between lands was too heavy. Needed to allocate 5gb of ram just to survive standing in a normal village

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Version 9.1.3

Posted

Config Changes.
MCA and Hunger Overhaul

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Version 9.1.2

Posted

Strange Technic issue where is it downloading libs for a while every time. Hoping a new package fixes it.

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Version 9.1.1

Posted

Updated config for balance

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Version 9.1.0

Posted

Village generation was painful. Added Muon to compensate. Villages should no longer have as many unreachable houses

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Version 9.0.0

Posted

New direction for the Mod. Moved to 1.10.2

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Version 8.1.8

Posted

Chamges

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Version 8.1.7

Posted

Added thermal expansion to support big reactors

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Version 8.1.6

Posted

MCpro does not have java 8. Rolling back for now

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Version 8.1.4

Posted

Back to AE2, routers reborn is buggy.

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Version 8.1.3

Posted

Config Changes.
Upped power consumption for digital miner x4
Weakened Vanilla tools
Fixed circular logic with metal blocks

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Version 8.1.2

Posted

Few tweaks and changes

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Version 8.1.1

Posted

Dropbox Derp
Update: Poking it again won't accept the new download

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Version 8.1.0

Posted

Added balkons weapons

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Version 8.0.9

Posted

Dropbox fail try again

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Version 8.0.7

Posted

I forgot inv tweaks

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Version 8.0.6

Posted

Config changes
If not final then it is final -1

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Version 8.0.5

Posted

Accidentally deleted Optifine

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Version 8.0.4

Posted

Replaced Ae2 with routers
Replaced toomuchtnt with explosive++
Toomuchtnt not multiplayer enabled
REmoved buildcraft - Redundant

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Version 8.0.3

Posted

.

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Version 8.0.2

Posted

Lots of config changes and swapped mods

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Version 8.0.1

Posted

Had to fix loot++ config

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Version 8.0.0

Posted

Moved back to Mekanism.
Moved back to Witchery for Magic.
Big Reactors Added.
Minefactory added.
No tweaking of settings done yet.

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Version 7.0.6

Posted

Config bump

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Version 7.0.5

Posted

Config change to the Randomthings mod.

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Version 7.0.4

Posted

Changed config for loot in railcraft

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Version 7.0.3

Posted

Added Loot++ to manage keeping end game loot out of chests.

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Version 7.0.2

Posted

Config Bump

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Version 7.0.1

Posted

Major Overhaul. Notes will be updated

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Version 7.0.0

Posted

Major revision update. Modpack list updated on main page.

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Version 6.06.03

Posted

Updated NEI and ender storage to fix crashing due to fluid errors.

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Version 6.06.02

Posted

TEchnic again would not update dropbox info.

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Version 6.06.01

Posted

Updating minor revision number to reflect the stable state the modpack is in.

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Version 6.05.56

Posted

Tweaking Hunger overhaul and Spice of life.
No more dying so fast before you can do anything.
New server settings

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Version 6.05.52

Posted

MFFS removed. Crashes too much.
Per Request adding Tinkers Construct
Adding Web Displays. Youtube in minecraft. Yay!

Adding Minetweaks. Going to package some disabled recipes since there is some serious OPness in there. Easy gunpowder being one. Grinding Sand and then enriching it to get gunpowder.

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Version 6.05.51

Posted

MFFS still bitching here and there. Per calclavia
"Currently MFFS is under full re-write. The most compatible latest versions of Resonant Engine and MFFS are RE 3.3.0.396 and MFFS 4.1.1.61"

Well at least it works.

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Version 6.05.50

Posted

Fixed thermal foundation's bronze tools from taking priority over the Mekanism bronze tools.

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Version 6.5.49

Posted

Optifine still broken....

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Version 6.5.48

Posted

Adding optifine again

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Version 6.5.47

Posted

MFFS broken again. Poking away till we win.

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Version 6.5.46

Posted

MFF being a bitch... downgraded till the server did not puke.

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Version 6.5.45

Posted

Goofed the zip...

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Version 6.5.44

Posted

Updated all mods to current versions.
Removed Twilight forest
Added MFFS

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Version 6.5.43

Posted

Updating resources

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Version 6.5.41

Posted

poke config

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Version 6.5.4

Posted

poke poke

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Version 6.5.3

Posted

POke Poke work dammit

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Version 6.5.1

Posted

Added Big Reactors

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Version 6.4.5

Posted

Replaced IC2x with mekanism.
Updated all mods to current
Updated forge to 1291.
Updated configs for newer version.

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Version 6.4.3.1

Posted

Update to mods and moved to mekanism

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Latest Update

Squirrels Gone Wild was updated to version 12.0.1