Install _VoidFlame Destiny_ 1.16.5

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (_VoidFlame Destiny_ 1.16.5) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select _VoidFlame Destiny_ 1.16.5 from the list on the left. The launcher will handle everything else!

_VoidFlame Destiny_ 1.16.5

by kmecpp
Version 1.0.0 • Minecraft 1.16.5 • uses Technic Solder

Version 1.0.0 - Recommended


AppleSkin by squeek502
mc1.16.x-2.4.0
Standalone mod providing the HUD features previously included in AppleCore (note: AppleSkin does not require AppleCore). This is a mostly client-side mod, but it needs to be on the server in order to display accurate saturation/exhaustion values on the client.
Applied Energistics 2 by AlgorithmX2
8.4.7
Applied Energistics 2 is a Minecraft Mod which contains a large amount of new content, mostly centered around the concept of using Energy, and the Transformation of Energy in a unique way. most features relate, or are part of the core mechanic, the ME Network.
Architectury API by shedaniel
1.32.66
An intermediary api aimed to ease developing multiplatform mods.
Better Invalid Session by kmecpp
1.16.5-1.0.3
This is an extremely lightweight mod modifies the default Minecraft kick message for having an invalid session to better explain how to resolve the issue if using a game launcher.

As a modpack maintainer, this somehow remains one of the most common issues I have to explain to people so I hope improving the message will save everyone a lot of time.

Everything in the mod is configurable and it supports an alternate message if the player is using ReAuth.
Biomes O' Plenty by Forstride
1.16.5-13.1.0.487
Biomes O' Plenty is an expansive biome mod for Minecraft that adds a slew of new, unique biomes to the Overworld and Nether! To go along with the new biomes, it adds new plants, flowers, trees, building blocks, and much more!
Bookshelf by DarkhaxDev
1.16.5-10.4.32
Bookshelf is a collection of code, frameworks, utilities, and other resources. Many mods utilize Bookshelf's code base to power their own mods.
CB Multipart by covers1624
1.16.5-3.0.4.123
CB Multipart (Formely known as ForgeMultipart), an opensource library for having multiple things in one block space.
ChickenChunks by Chicken_Bones
1.16.5-2.9.1.89
As you all should know, the minecraft world is seperated into chunks. 16x16 areas that are loaded depending on how close a player is to them. If you have machines or plants or anything that does something in a chunk that is not loaded because there are no players nearby nothing will happen.


This mod adds a block called a chunkloader, when placed it will keep chunks around it loaded even if no players are nearby or even online. So now your plants can grow and your automatic quarries can run, even when you're not around.
Chisel by tterrag1098
MC1.16.5-2.0.1-alpha.4
Chisel adds a huge variety of decorative blocks to the game. The mod is very useful for people who like the construction aspect of Minecraft.

Access to new blocks is provided mostly through one tool, the chisel. The iron chisel is created with a iron ingot and a stick in a diagonal pattern.

Right clicking opens the chiseling interface.
Classic Combat by WildBamaBoy
1.16.4
Classic Combat is very simple - it removes the cooldown from all weapons in the game, so you'll always hit for the attack value of the weapon you're using just like Minecraft before the Combat Update.
Client Tweaks by BlayTheNinth
1.16.3-5.3.0
This mod adds a bunch of optional tweaks to improve the Quality of Life during gameplay. Tweaks can be individually enabled or disabled and configured. Many of the tweaks are disabled by default, so make sure to enable the features you want for the most bestest experience possible.
CodeChickenLib by Chicken_Bones
1.16.5-4.0.7.445
Contains libraries for 3D math and transformations, model rendering, packets, config, colours, asm and a few other things.
CoFH Core by TeamCoFH
1.16.5-1.5.0.11
Contains Core Functionality for all Team CoFH mods. Also does some really cool stuff on its own!

Fixes some Forge oversights and increases stability of some events.

Allows for flexible and powerful control of world generation; used as the primary ore gen mod in many major modpacks.

The Redstone Flux API is required! It can be found here: Redstone Flux

For more detailed information on the mod, please visit the website at TeamCoFH!
ConnectedTexturesMod by tterrag1098
1.1.2-kmecpp
Allows resource packs to add connected textures, emissive rendering, and much more. A resource pack which adds these effects to vanilla, and some select mods, can be found here.
CraftPresence by CDAGaming_
1.16.5-Release-1.8.8
Completely customize the way others see you play Minecraft via Discord's Rich Presence API & the DiscordIPC API by jagrosh!
CraftTweaker by Jaredlll08
1.16.5-7.1.2.511
CraftTweaker is a continuation of Minetweaker3 by StanH. CraftTweaker is updated for the latest Minecraft versions and is is currently being updated unlike the original Minetweaker3 mod by StanH which can be found here: Curse or on Github
Create by simibubi
mc1.16.5-v0.3.2g
A mod offering a variety of tools and blocks for Building, Decoration and Aesthetic Automation.
Extreme Reactors by ZeroNoRyouki
1.16.5-2.0.51
Extreme Reactors is the original port of the 1.7.10 mod Big Reactors, by Erogenous Beef, rewritten for MC 1.9.4 / 1.10.x / 1.11 / 1.12.2 and 1.16.3 / 1.16.4 / 1.16.5 / 1.17.1 / 1.18.1. The name was changed following Curse Forge deployment rules.
FastFurnace by Shadows_of_Fire
1.16.5-4.5.0
This mod does a couple things relating to the vanilla furnace, blast furnace, and smoker so that they run faster during their update method, improving TPS.

Similar to FastWorkbench, it caches the last recipe used, and checks this recipe first before re-scanning the entire registry. This is significantly faster due to the vanilla furnace scanning the entire furnace registry each tick, which may be fine for vanilla, but in a modded environment, gets very large very quickly.
FastWorkbench by Shadows_of_Fire
1.16.5-4.6.1
This is a mod aimed at improving performance of all crafting-related functions. It fixes the bug introduced in Minecraft 1.12 where shift-click crafting a stack of items could cause momentary freezes. However, it does slightly more than just fixing that issue.
Flat Bedrock by Sunekaer
1.2.0-build.2+mc1.16.5
This mod changes the vanilia bedrock generator to make flat bedrock
Flux Networks by sonar_sonic
1.16.5-6.2.1.14
Flux Networks gives you the ability to build Wireless Energy Networks. It allows you to customise these networks and manage the flow of energy across your world. Removing the need to have cables going everywhere, hence decreasing lag and saving you time. Energy can also be transferred across dimensions making energy management simple.
Flywheel by jozufozu
1.16-0.2.5
The goal of this project is to provide tools for mod developers so they no longer have to worry about performance, or limitations of Minecraft's archaic rendering engine. That said, this is primarily an outlet for me to have fun with graphics programming.
Forge by LexManos
1.16.5-36.2.35
FTB Library by FTB
forge-1605.3.4-build.90
Common code for all GUI stuff in FTB Mods. Component/layer based GUI creation. Used by mods such as FTB Chunks, FTB Quests, etc.
FTB Quests by FTB
forge-1605.3.6-build.98
FTB Quests is a lightweight, team-based questing mod and is very simple to use. Read more about it on wiki
FTB Teams by FTB
forge-1605.2.3-build.40
Library for mods that can utilize team progression like FTB Chunks and FTB Quests. In quests, it allows multiple people to complete the same quests together, in FTB Chunks it allows for team interactions between blocks without need to whitelist them otherwise.
Hwyla by TehNut
1.10.11-B78-1.16.2
A fork of WAILA by ProfMobius
Industrial Foregoing by Buuz135
1.16.5-3.2.14.6-14
Iron Chests by ProgWML6
1.16.5-11.2.21
Iron Chests mod has chests for the various metals in vanilla minecraft with varying sizes!
It's the little things by Zlepper
1.16.x-2.0.1
Enable changing of the minecraft icon, title, and adds other little options. Allows adding a dedicated server to the modpack
Item Filters by LatvianModder
forge-1605.2.5-build.9
Item Filters is a library mod that is used by mods like FTB Quests, Modular Pipes and QNet. It adds a single item, "Item Filter" which allows advanced filtering/item selection. You can easily add your own filters with the API.
JEI Integration by SnowShock35
1.16.5-7.1.0.22
JEI Integration, the successor to NEI Integration by Tonius, is an addon for Just Enough Items (JEI) for Minecraft 1.10 and above. The mod provides JEI recipe handlers for other mods where otherwise absent. In addition to additional recipe handlers, it adds configurable tooltips which can provide insightful information for pack developers and tech-savvy players.
JEITweaker by Jaredlll08
1.16.5-1.1.0.49
This mod adds CraftTweaker support for Just Enough Items, such as the ability to hide items, hide categories and add JEI descriptions items.
JourneyMap by techbrew
1.16.5-5.8.5p5
JourneyMap is a client+server mod for Forge which maps your Minecraft world in real-time as you explore. You can view the map in a web browser or in-game as a Minimap or full-screen.
Just Enough Calculation by towdium
1.16.5-3.8.6
It is a simple calculator to help you calculate how many of resources you need to gather for certain items. You can manage tons of crafting procedures with the help of it. Actually it is designed for some mega packs to help you manage the crafting things manually without drove mad by the crazy steps. You must have JEI installed for it to work.
Just Enough Items by mezz
1.16.5-7.7.1.152
JEI is an item and recipe viewing mod for Minecraft, built from the ground up for stability and performance.
Just Enough Resources by way2muchnoise
1.16.5-0.12.1.133
This is the successor of NotEnoughResources.
McJtyLib by McJty
1.16-5.1.8
This is a companion mod required by almost all mods from McJty and romelo333.
Mekanism by bradyaidanc
1.16.5-10.1.2.457
Mekanism is an independent tech mod that brings low, mid, and high tier machinery to Minecraft. The mod doesn't have an actual goal, and you'll understand this when you see all the random content Mekanism contains, from jetpacks to balloons. However, I can assure you that you'll notice all the content blend together as you get to know the mod better!
Mekanism Generators by bradyaidanc
1.16.5-10.1.2.457
Mekanism Generators is an official addon to Mekanism that adds various generators and ways to produce energy. Without this module you will need some other mod to be able to produce energy for your Mekanism machines.
Mekanism Tools by bradyaidanc
1.16.5-10.1.2.457
Mekanism Tools is an official addon to Mekanism that adds Tools and Armor for various Mekanism materials, and some vanilla ones.
Modular Powersuits by machinemuse
1.16.5-2.2.30
Modular Powersuits is a Minecraft mod based around the idea of an inventor who tinkers with high-tech electronics and makes a suit of powered armor chock-full of useful gadgets and features. Inspired by heroes like Iron Man, Megaman, and Samus Aran, as well as by the high-tech armor in mods like EE2 and IC2.

To start off with, you'll need a Tinker Table and at least one powersuit item - the helmet, torso,legs, boots, or tool. The powersuit items are useless on their own, but when you access a tinker table, it will list the modules you can put in that item, and tell you the component cost.
Nature's Compass by Chaosyr
1.16.5-1.9.1
Nature's Compass is a utility item that allows you to search for a biome's location anywhere in the world and view information about it. It is the sister mod of Explorer's Compass, an item that can be used to locate structures.
Numina by machinemuse
1.16.5-2.2.30
Numina is a library that includes common functionality for all my mods, and a few extra utilities that people have requested.
OptiFine by sp614x
1.16.5-HD-U-G8
OptiFine is a Minecraft optimization mod.

It allows Minecraft to run faster and look better with full support for HD textures and many configuration options.
Patchouli by Vazkii
1.16.4-53.3
This is the Forge port of Patchouli, a mod that aims to provide easy to implement, data-driven documentation for minecraft modders and modpack makers alike.
Placebo by Shadows_of_Fire
1.16.5-4.7.0
Holds shared code for use in my mods. Alone, this mod does nothing but register itself as a mod, hence the name.
Project Red - Core by MrTJP
1.16.5-4.12.0
A collection of Minecraft Forge mods that aim to bring vastly improved Redstone circuitry through wiring, logic gates, integrated circuits, and more. Heavily inspired by Red Power by Eloraam.

This mod integrates very nicely with CB Multipart. All tiles are created to behave with others in the same block space.
Project Red - Illumination by MrTJP
1.16.5-4.12.0
A collection of Minecraft Forge mods that aim to bring vastly improved Redstone circuitry through wiring, logic gates, integrated circuits, and more. Heavily inspired by Red Power by Eloraam.

This mod integrates very nicely with CB Multipart. All tiles are created to behave with others in the same block space.
Project Red - Integration by MrTJP
1.16.5-4.12.0
This is the integration file for Project Red. It contains the integration and transmission modules, which add various types of redstone gates and redstone wiring that is much better to work with then dust.
ReAuth by TechnicianLP
1.16-Forge-4.0.4
Fixes the Problem of having to restart your Client when your Session invalidates
RFTools Base by McJty
1.16-2.1.5
RFTools Base is the base mod for all tech mods by McJty. This includes RFTools Dimensions, RFTools Control, RFTools Power, Deep Resonance, XNet, and so on
Scorge by illyohs
3.1.3
A Forge language loader the Scala programming language
SwingThroughGrass by exidex
1.16.4-1.5.3
Tiny mod that tries to eliminate those kind of situations when "I wanted to hit the mob, not the grass". Now you can hit mobs behind the grass!
Thermal Expansion by TeamCoFH
1.16.5-1.5.0.7
Expanding Minecraft Thermally! A server-friendly and content-rich blend of magic and technology!

Now in its sixth year of existence, Thermal Expansion started out back in 1.2.5 as something that played well alongside BuildCraft, but it has grown to become so much more!

It features a tech tree involving multiple machines, balanced and flexible recipes, and is now one of the foundation mods in modded Minecraft gameplay. Many of the gameplay ideas and mechanics set forth by Thermal Expansion have become staples in the modded Minecraft community, including both the Fluid and Energy (RF) systems, now both included as part of Minecraft Forge.
Thermal Foundation by TeamCoFH
1.16.5-1.5.0.14
The Foundation of a Thermally enhanced world!

This mod is required for the Thermal Series and provides modpack makers a way to add resources to their worlds. Obviously, it plays best alongside as many other Thermal mods as possible. ;)
Titanium by Buuz135
1.16.5-3.2.8.4-10
Titanium is a library mod which adds shared common code that all horizon mods use, this mod provides nothing of value without another mod activating it or using it.
Tool Stats by DarkhaxDev
1.16.5-6.0.5
This mod adds additional tool stats to the tooltip for the various equipment in Minecraft. The mod is configurable, allowing certain pieces of information to be disabled.
VoidFlame Destiny Files by kmecpp
1.0.0
Files for VoidFlame Destiny
Waila Harvestability by squeek502
mc1.16.x-forge-1.1.15
A client-side add-on for Waila or Hwyla that adds information about the harvestability of what you are looking at
Wawla by DarkhaxDev
1.16.5-8.0.9
This mod is an addon for Waila/Hwyla. It gathers a lot of additional information about the game and presents it using the information display HUD. This mod requires Hwyla or Waila, along with Bookshelf.
XNet by McJty
1.16-3.0.17
XNet is a mod which adds a single type of cable: a networking cable. Using networking cables you can instantly transport items, fluids, energy, and information. The main focus of this mod is efficiency and flexibility. Efficiency in that it is possible to make huge cable networks (tested with two chests seperated by a cable of 12000 blocks long) with no lag. The cables themselves are not even tile entities. Flexibility in that the controller allows for really flexible configuration for distributing information.
XNet Gases by Terrails
1.16.5-2.3.10
Allows XNet to input and export gases and slurries from everything that utilizes the Mekanism Gas and Slurry API.

Requires XNet, Mekanism and the respective dependencies.
ZeroCore 2 by ZeroNoRyouki
1.16.5-2.1.22
ZeroCore is a mod intended for other mod authors. It contains code to handle the basic mechanics of the game and Forge.