Changelogs
Updated to Beta 4.1
- Fixed appliedenergistics with removing the old version and
replacing it with: appliedenergistics2-rv3-beta-6
Also added a list of mods and links to the websides!
Updated to Beta 4.0
- Removed Pokecycles during a bad glitch
- Updated Traincraft to Traincraft-4.3.4_013
- Added appliedenergistics2-rv5-stable-2
- Added ImmersiveEngineering-0.7.7
- Replaced Industrialcraft 2 with IC2Classic Version 1.2.1.5.1
- Added Chisel-1.7.10-1.5.6
Updated to Beta 3.0
- Updated Traincraft to Traincraft-4.3.3_011
- Added Extended Villages as an alternative to Millenaire (we are
thinking of adding another mod which gives an RPG feeling too)
- CraftGuide keeps in the Modpack even if it is not needed during NeI
Updated to Beta 2.0
- readded Options.txt to mods folder to load custom keyconfigs.
--> can be changed ingame!
- added custom config folder to load custom added configs!
--> adds a custom spawnofpsyduck-config.
--> adds custom worldgeneration so world does generate a little
different than default.
----> Configs can …
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Updated to Beta 1.2.1
- fixed download Error
- Updated Traincraft to 4.3.0_007
- added coremods folder as backup for coremods
- added SpawnofPsyduck so Pixelmon can later on spawn in
Biomes o Plenty Biomes!
Updated to Beta 1.2
- Added MineFactory Reloaded for better use of machines
- Updated Traincraft to 4.3.0_005
- removed Dekocraft
- added worldedit, for all your needs for editing terrain, watch
out if using with mods (could cause issues!)
- added rougelike Dungeons
Added a missing mod (InventoryTweaks) ,pack was stable and playable anyways but i just wanted to fix this.
Updated to Beta 1.02
- updated buildcraft to avoid map crashes with using / placing
fluid pipes to buildcraft-7.1.18
- removed a glitched texture pack which was not able to load most
of textures / was loading textures wrong.
Updated to Beta 1.01
- Fixed Glitch which made Inventory unopenable with adding database
folder for pixelmon.
- made the modpack workable without
-XX: PermSize=64M -XX:MaxPermSize=256m
command in Java Arguements for the Technic Launcher.
You still need it if using mods in vanilla!
- added NeI (Not Enough Items)
- …
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Updated Tomorrow Land from 1.6.4 to 1.7.10 !
Changed Name to Tomorrow Land The New Age.
Added different mods.