Changelogs
Version 1.3
Posted
= Removed All Custom EMC Values. It removed need to farm, so I felt like ruining the experience wasn't worth it.
Discuss this update (0)Version 1.22
Posted
= Updated GalacticCraft to hopefully fix the entering planet crash.
Discuss this update (0)Version 1.2
Posted
+ Added Spice of Life - Carrot Edition for benefiting diversity instead of punishing non-diversity
= Updated GalacticCraft and related addons
= Updated Extra Utilities 2
= Update Other Mods That I Forgot
- Removed Spice of Life because it was heavily complained as being too abusive
Version 1.012
Posted
+ Added some custom recipes
= Updated config files and messed with some more EMC values...
Version 1.011b
Posted
= Fixed GalacticCraft, accidentally downloaded 1.12 version.
Discuss this update (0)Version 1.011
Posted
= Updated Chisels and Bits
= Updated GalacticCraft and Extra Planets
= Updated Extra Utilities
= Updated Vein Miner
Version 1.08
Posted
= Updated Covalence Loss on ProjectE EMC, don't pay attention if you don't know what that means.
Discuss this update (0)Version 1.05
Posted
+ Added Refined Storage for Avaritia auto crafting.
= Modified many EMC values for a bit of balancing.
Version 1.0
Posted
Update 1.0 is finally here!
And comes with it some additions, changes, and places we're going in the future...
+ Added a custom main menu
+ Added Avaritia (endgame stuff)
+ Added FTB Tools to make servers and stuff easier
+ Added Spice of Life to make food less stupid
+ Added various CraftTweaker addons in preparation for 1.1 which is going to be a balancing update
= Updated a bunch of config files, changed stuff around...
Anyways, hope you've enjoyed my mod pack those 46 people that have played it. I'll be rolling out with more balancing patches in these coming days and eventually getting around to making the linear story that comes along with the mod pack.
Stay tuned!,
Daffeh_
Version 0.17
Posted
- Downgraded JourneyMap to more recommended stable version.
Discuss this update (0)Version 0.15
Posted
= Fixed fatal crash when FluxNetwork nodes were applied to Energy Cells.
Discuss this update (0)Version 0.14
Posted
This update was in preparation for Custom Main Menu and tweaks update that will officially mark 1.0.
Just to note, I won't be done after 1.0; I will update with hotfixes for mod updates, forge updates, etc. Also, update 2.0 will bring a "story" mod like I said on the info page for people to go through a linearly progressing experience that I originally intended this mod pack to be for.
+ Added CraftTweaker for future balancing
= Updated GalacticCraft and related mods
Version 0.13
Posted
+ Added BetterFps
+ Added ExtraBitManipulation
= Updated Journey Map - Fixed Waypoint Crash
= Updated Optifine
= I believe I fixed the enum error.
= BetterFPS helps with Creative Menu Indexing
Version 0.10
Posted
Modlist for version 1.0 is done...
1.0 will add an improved main menu and come with server files.
Version 0.9
Posted
Makes modpack more stable.
Still not done.
- Added RFTools Suite
- Removed Mystcraft
Version 0.5
Posted
This is a very beta version of the modpack just pushed to please my loyal fans (my friends).
Discuss this update (0)