Install The Race to Space: Season 1

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (The Race to Space: Season 1) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select The Race to Space: Season 1 from the list on the left. The launcher will handle everything else!

The Race to Space: Season 1 Version 1.11

created by XcelOrbit on Minecraft 1.7.10

Changelogs

Version 1.11

Posted

Merry Christmas everyone! Thought I would surprise everyone with a larger update.

Mods Updated:
Galaxy Space
Just Enough Calculation
ReAuth

Mods Added:
Additional Chimneys
AgriCraft
Astikoor
Better Achievements
Davcinci's Vessels (Upgraded Archimedes)
Decocraft
Ender Batteries
Ender IO Addons
Extra Planets (Adds a handful of new moons)
Immersive Railroading
Little Tiles
Loot Bags
Platforms
Recurrent Complex
Redstone Arsenal
Sign Posts
Silent Gems
Sync
Target Dummy
Tinker I/O

Mods Removed:
Archimede's (Replaced by Davinci's)
Beyond Space (Would not work with new Galaxy Space update)

Hope you all enjoy this update and have a wondeful holiday!

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Version 1.10.2

Posted

Just a little update to update mods.

Mods Updated:
Buildcraft
Craft Presence
Just Enough Calculation
Loot Games
Not Enough Energistics
Not Enough Pets
Open Computers

Galaxy Space also has an update but unfortunately results in a crash upon updating.

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Version 1.10.1

Posted

A small update adding some features in 1.8-1.10 in 1.7, along with some mod updates.

Mods Added:
Et Futurum

Mods Updated:
Buildcraft
Buildcraft Compat
Craft Presence
Just Enough Calculation
Not Enough Energistics

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Version 1.10

Posted

This is a surprise New Years update! Server Files have been updated and can be downloaded on Technic or Curseforge.

Mods Added:
Additional Pipes
Advanced Finders
Adventure Backpack
Applied Integrations
Baubleisicous
Better Bedrock Gen
Bee Better At Bees (NEI Integration for Forestry)
Better Placement
Bibliocraft Integration Mods (Biomes O' Plenty, Forestry, Natura)
Buildcraft Additions
Buildcraft Compat (Integrations)
Chance Cubes (For quest rewards)
EnderTech
Eureka
Extra Cells
Extra TiC
Forge EnderTech
Immersive Integrations
Industrial Expansion (For IC2)
JAFFA Foods (Pam's Addon)
Just Enough Calculation
Loot Games
Metallurgy
Metallurgy Chisel (Chisel Integration)
More Chisels
Not Enough Energistics (NEI Addon for AE2)
Not Enough Keys
Not Enough Pets
Notes
Open Computers Minecart
Online Picture Frame
Open Disks
Open Printer
Pam's Get all the Seeds (Pam's Addon)
Pam's Harvest the Nether (Pam's Addon)
RF Expansion (Better Questing Addon)
Sound Reloader
Steve's Addons
Steve's Factory Manager
Storage Drawers Addons (Forestry, Natura, Misc)
Talismans 2
Thaumcraft Node Tracker
Thaumcraft NEI Addon
Thermal Tinkering
Thut's Elevator Mod
WAILA Features
WAILA Plugins
Weapon Case Loot
World Selection Advanced

This update adds some new ores in Metallurgy along with many new materials to make Tinker's tools with, all of which can now be added to your current tools thanks to Iguana Tweaks. The main focus here too was to add more integration mods as I felt cross-mod compatibility was a little lack luster at best. This is also meant to be a New Years update, along with an S2 update that will release in the coming days as well. Quests are coming, but I'm still gathering some help to get them done, as well as some input from other members of the dev team. This also adds Chance Cubes which can also be used as another quest reward. I know I said I didn't plan on releasing another update that adds mods but I felt this update was necessary. Updates in the future however will more than likely be more focused on adding more quest rewards. I also will gladly take any quest suggestions you have in the Discord as that could be a big help to me. I'm also currently playing through the pack myself to get a better understanding of how fast you can progress with the mods in this pack to make the rewards more useful as you get further into the game, and not too overpowered for someone in the early game.

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Version 1.9.2

Posted

Finally cracked down on the joining server crash! Also had to remove Modular Powersuits and Open Modular Turrets. Those two were causing the error, and a huge mod overhaul (which won't make a difference to the mods in this pack) just something to make managing mods for me easier. Also changed Craftpresence to display the dimension your in and has some custom images when on planets.

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Version 1.9.1

Posted

Updated Craft Presence and Galaxy Additions.

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Version 1.9 Hotfix

Posted

Some mods didn't upload properly to dropbox, so this should fix it.

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Version 1.9

Posted

Mods Added:
Armor Status HUD
Chisel Facades
Chisel Tones
Computronics
Galactic Ores
Galaxy Additions
Logistics Pipes
Modular Powersuits
More Planets Extras
NEI Addons
Open Modular Turrets
Storage Drawers (BOP and Misc addons)
TiC Tooltips
Web Displays
Ztones

-Fixed website link in menu to go to the new website
-Fixed icon on the first page of quest book
-Added tiers to lootbags (to be expanded upon in further 1.9 updates along with new quests.)

Plans:
-Finish lootbags and add them to new and already existing quests.
-Tweak existing quests
-Start work on the server (Adding shop items, figuring out values, etc.)
-Update S2 (New mods and performance fixes)

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Version 1.8.4

Posted

Tweaked Iguana Tweaks config so stone tool parts can now be used to make tools again. Thank you DeathWolf for reporting this error!

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Version 1.8.3

Posted

Mods Removed:
Blood Magic

Mods Updated:
Armourer's Workshop
Craft Presence
Galaxy Space
Lumy Skin Patch
Twilight Forest

I removed Blood Magic because of the Soul Fray effect. It got really annoying, and I want to thank Lyted for helping me get rid of that.

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Version 1.8.2 Hotfix

Posted

Had to remove Cake is a Lie due to a crash caused upon a creeper exploding. Sorry it had to go!

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Version 1.8.2

Posted

Added 10 new quests which help guide the player to Mercury. This was streamed, and you can catch these streams at https://twitch.tv/BitMC1

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Version 1.8.1 Hotfix

Posted

Removed Perfect Spawn due to a crash caused from creeper explosions. It is still in the server files so you can move your world spawn point to different dimensions if you want.

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Version 1.8

Posted

This was a bit of a smaller major update, however some of these mods I thought needed to be added to expand on the magic mods available in this pack. There are a couple of crashes I'm going to fix in 1.8.1 and I'm not adding the quests this update and they should hopefully should be out with the bug fixes in 1.8.1

Mods Added:
Blood Magic
Iguana Tweaks
Lumy Skin Patch
Steve's Carts 2
Witchery
Zoom Mod (Like optifine zoom but without optifine)

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Version 1.7.4 Hotfix 2

Posted

Applied the quest patch and removed memory cleaner.

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Version 1.7.4 Hotfix

Posted

Removed Optifine due to a ticking screen crash.

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Version 1.7.3

Posted

Removed BetterFPS due to a crash that was caused when creating a New World. Plus, I feel the FastCraft does a good enough job of fixing FPS.

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Version 1.7.2

Posted

Added Craftweaker. I also disabled all EMC related items from ProjectE as I feel it doesn't fit this pack.

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Version 1.7.1

Posted

Had to remove Random Things. It causes a instant crash on load.

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Version 1.7

Posted

It's finally here! There are some very big changes in this update!

Mods Added:
Apple Core
Compacter
Cooking for Blockheads
Crafting Tweaks
Gendustry
Generators
Inventory Pets
Inventory Tweaks
Magical Crops
Morpheus
Perfect Spawn
Quantum Flux
Random Things
Tech Reborn

I've also added a ton more quests, as there are now 50 quests total. As well, I've disabled the Zombie Pigmen's blood rage mode.

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Version 1.6.8

Posted

The pack is finally on CurseForge! You can install either CurseForge or on Technic! I had to update a couple of mods for it to be accepted. I got a different version of MrCrayfish's Furniture and Cake is a Lie. Thanks for your patience!

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Version 1.6.7

Posted

Updated Extra Utilities and Standard Expansion. Im slowly trying to port the pack to Curseforge, and it will hopefully be up in a couple of hours.

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Version 1.6.6

Posted

Had to remove Flans :(. It caused a server issue, therefore it has been removed. I also fixed the server files, and they'll be up any minute now. Thanks for your patience!

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Version 1.6.5

Posted

A few mods were added for those who like the very end of the game. There are also some quality of life improvements.

Mods Added:
Draconic Evolution
Fast Leaf Decay
Flans
ReAuth
Schematica

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Version 1.6.4

Posted

Removed Reliquary due to a multiplayer error it would give you.

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Version 1.6.3

Posted

Big quality of life update! Thought some of these mods needed to be added.

Mods Added:
Better Boats
Iron Furnaces
Unidict
Waila Harvestability
Waila Plugins

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Version 1.6.2

Posted

Updated Craft Presence and Better Questing, also removed Treecapitator because I forgot to remove from the Technicpack.

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Version 1.6.1

Posted

Very small update, forgot to include Animation API. Thanks DeathWolf to pointing this out to me.

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Version 1.6

Posted

This is another big update. I'm very happy to announce that the entity bug has been fixed! It was a personal thing with my machine and not the pack itself. This update adds many magic mods and a couple of new tech mods to play with.

Mods Added:
Ars Magica 2
Battle Towers
Better Builders Wands
Ender IO
Potion Core
Project E
Project Red
Reliquary
TC Inventory Scan
Thermal Dynamics
Vein Miner

Mods Removed:
Treecapitator

I removed Treecapitator because it is being replaced by Vein Miner. The server files will be up later tonight, I'm sorry guys but my internet sucks so it takes a while to upload these updates.

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Version 1.5.3

Posted

Includes all configs for stability reasons, I used to only put the ones I edited, but it was less stable that way. I also made Minecraft change its icon and name on launch.

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Version 1.5.2

Posted

Changes made to add mod parity with the server.

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Version 1.5.1

Posted

Updated the following mods:
Craft Presence
Open Computers
Security Craft

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Version 1.5

Posted

This update added a few necessary mods that I should've added awhile ago, but I never did. There are a quite a few more mods I want to add and this marks the first of many big updates to come.

Mods Added:
AE2 Stuff
Bibliocraft
Compact Machines
Immersive Engineering
Malisis Doors
Mouse Tweaks
Natura
Pam's Harvestcraft
RF Tools
Roguelike Dungeons
Snad

Mods Removed:
Mystcraft

I am very sad I had to remove Mystcraft :(. I had to remove it because it kept causing to many dimension id conflicts. I may try and readd this mod in a future update, but for now, it is gone.

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Version 1.4.2

Posted

Updated Galaxy Space due to a few crashes that were found in the mod.

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Version 1.4.1

Posted

Updated the following mods:
Better Questing
Carpenters Blocks
Open Mods Lib
Standard Expansion (For BQM)

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Version 1.4

Posted

Added a bunch of magic and other mods. Full list below:
Another One Bites The Dust
Baubles
Botania
Dense Ores
Forbidden Magic
Nether Ores
ThaumCraft
Thaumic Energistics
Thaumic Tinkerer

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Version 1.3.2

Posted

Just a simple update. Changed Craft Presence to look nicer on Discord, and added a few more hqm quests.

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Version 1.3.1

Posted

Just decided to add NER (Not Enough Resources) as a quality of life mod. 1.3.2 should be out soon so you can do more quests! Also, the pack is working and Technic now and I'm very excited!

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Version 1.3

Posted

After many mod updates, I am reattempting to port this pack on Technic again. I am going to pray that it works. A lot of things have changed, so I don't have a changelog yet.

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Version 1.2.5

Posted

This project is discontinued on technic due to an unfortunate error with the launcher. I have proof its the launcher because I uploaded the exact same modpack to curseforge and it works perfectly fine over there. Sorry for the trouble. If you want to download it on curse, then visit this link: https://minecraft.curseforge.com/projects/the-race-to-space-s1

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Version 1.2.4

Posted

Added Mods:
Memory Cleaner for Better FPS. Also the pack runs best with 2.5-3gb RAM.
Custom Swords
HQM
Custom Main Menu

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Version 1.2.3

Posted

Fixed crash where technic wouldn't even load the pack hopefully.

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Version 1.2.2

Posted

I hopefully fixed the glitch where you couldn't launch the pack.

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Version 1.2.1

Posted

Fixed dependency error with Forge. Upgraded from Forge 1558 to Forge 1614 because one of the mods required Forge 1566 or above.

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Version 1.2

Posted

Thought I would release a big update on Turkey Day! Happy Thanksgiving everyone! Heres the changelog:
Fixed many performance issues in last update:
-Higher FPS
-Higher TPS
-Lower Delay
-In old update I averaged 80-90 fps and now I get 140-250 fps.

Added the following mods:
Actually Additions
BetterFPS
Ender Storage
Forestry
MineFactory Reloaded
Open Blocks
Open Peripherals

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Version 1.1

Posted

Mods Added:
IC2
Extra Utilities 2
Big Reactors
Computer Craft
In-Game Wiki

Removed Animal Bikes due to a crash that would occur when placing down any of the bikes. If updated and bug gets fixed it will be readded.

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Version 1.01

Posted

Fixed dropbox download link. Should be able to download now.

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Version 1.0

Posted

Started pack.

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Latest Update

The Race to Space: Season 1 was updated to version 1.11