Install All The Blocks 1.18.2

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (All The Blocks 1.18.2) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select All The Blocks 1.18.2 from the list on the left. The launcher will handle everything else!

All The Blocks 1.18.2 Version 1.9.1

created by UltimateStockiesLad on Minecraft 1.18.2

Changelogs

Version 1.9.1

Posted

Client: 'mods',' config', 'menufiles', 'shaderpacks'
Server: 'mods'

Updated some stuff and replaced my previous worldgen mods with terrains.

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Version 1.9.0a

Posted

Client: 'mods', 'menufiles', 'config'
Server: 'config'

Added:
Fast Quit: Legendary mod.

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Version 1.9

Posted

Client: 'config', 'menufiles', 'mods', 'kubejs', 'shaderpacks', 'bin'
Server: 'config', 'mods', 'kubejs', 'libraries', 'fabric-server-launch.jar'

Updated:
Fabric loader (0.11 -> 0.12)
26 Mods
ATB-RP

Added:
A lot of QOL mods. (38 Mods)
Complementary Reimagined
Towers of the wild datapack

Removed:
Beehive Tooltips: Beenfo already does this.

Summary:
Server and Client will now have a compatibility checker for versioning.
Revamped the Help tab.
Added some QOL improvements to overall gameplay.
Added Amethyst Imbuement steel to unification
Unified Bamboo
Removed old "gun balancing" scripts.

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Version 1.8

Posted

Client: 'config', 'menufiles', 'mods', 'kubejs', 'shaderpacks'
Server: 'config', 'mods', 'kubejs'

Added:
Bamboo Everything
Bushier Flowers

Removed:
Cull Clouds: Rendering issues
Physics mod: Lag + force disables sodium's particle culling
Smoke Suppression: Unsafe
Fastload's config: Controlled by modmenu now!

Updated:
7 Mods (Bugfix updates)
Options.txt : Fixed flame rendering issues
ATB-RP : Changed dacite textures & options background
Loot tables via KubeJS: Fixed overgrown blocks not dropping their cobbled variants
Sodium config : Tweaks
Complementary Shaders : Added new foliage to it!

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Version 1.7.13

Posted

Client: 'bin', 'config', 'menufiles'
Server: 'libraries' , 'fabric-server-launch.jar'

Updated fabric & removed the "realistic explosions" RP.

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Version 1.7.12

Posted

Client: 'config', 'mods', 'menufiles'
Server: 'mods'

Removed HT's treechop because it was causing crashes

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Version 1.7.11

Posted

Client: 'mods', 'menufiles', 'kubejs', 'shaderpacks'
Server: 'mods', ' 'kubejs'

Langs for fluids, added fuels to the liquid blaze burner & added spectrum, amethyst imbuement to fill in the magic department of my modpack.

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Version 1.7.10

Posted

Client: 'mods'
Server: 'mods'

Backported create additions for this modpack so nobody misses out on the fun!

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Version 1.7.9

Posted

Client: 'mods', 'config', 'menufiles', shaderpacks'
Server: 'libraries', 'fabric-server-launch.jar', 'mods', 'config'

Lots of changes, too many to mention. But primarily just changed some things around to make the game play quicker.

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Version 1.7.8

Posted

Client: 'mods', 'config', 'kubejs'
Server: 'mods', 'kubejs'

Updated:
Simple Animated Guns Recipes
Inbuilt Textures
15 mods

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Version 1.7.7

Posted

Client: 'mods', 'config', 'menufiles'
Server: 'mods'

Updated:
FAPI

Added:
Maple Forest

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Version 1.7.6

Posted

Client: 'mods', 'config', 'menufiles' , 'shaderpacks', 'kubejs'
Server: 'mods', 'config', 'kubejs'

Tweaks/Fixes:
Fixed Server lang
Fixed Entity rendering issues on server
Updated 22 mods
Fix REI hides for Consistency+'s deprecated blocks
Fixed Recipes
Updated Mythicmetals config
Removed log spam
Tweaked ATB-RP
Added seasons:seasonal_ice to shaders

Added:
Comforts
CTM Refabricated
Eat All The Eggs
Exordium
Expanded Delight
Extended Drawers
Floral Flair
Log Begone
Packet Size Doubler
Spiders 2.0
HT's Treechop.

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Version 1.7.5

Posted

Client: 'mods,'config', 'menufiles', kubejs', 'shaderpacks'
Server: 'mods,'config', kubejs'

Added:
Bodacious Berries
More Gems

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Version 1.7.4

Posted

Client: 'config', 'kubejs', 'mods', 'menufiles'
Server: 'config', 'kubejs', 'mods'

Summary:
Much Faster Loading times
Stable FPS
Less Clutter
Better Main Menu

Removed: (Mod Cleanup)
3D Skin Layers
Aquatic Torches
Artifality
Better Third Person
Boat Containers
Continuity
Craft Presence: Icon Issues + Supported by discord anyways
Deep Mob Learning
Emissive AE2: Continuity issue
Fey Tweaks
Gear Reborn
Illuminations
Improved End
Inventory HUD: Better FPS
Mipmap Level & Language Fix
Mo' Colours
Packet Size Doubler
Pehkui
Polymorph
Tooltip Fix

Added:
ATB Core: Yes you heard that correctly.
Fastload
Nox Legacy

Updated:
Fancymenu (Config): Main menu adjustments
Physics mod (Config): Consistency among dead mobs
Waila (Config): Sneaky details and location adjustment
C2ME (Config): Sped up chunk loading thanks to room from VMP
Servercore (Config): Prevent Dynamic Simulation Distance
VMP (Config): Increased Chunk Sending Rate
KubeJS Scripts: LGPL-2.1 --> MIT + Redundant code
Credits.txt
Create
Ellemes Container Library
Expanded Storage
Fabric Language Kotlin
Roughly Enough Items
Snow! Real Magic
Visuality
ATB-RP - Small fixes
Comp shaders settings: Fixed RGB values of daylight

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Version 1.7.3

Posted

Client: 'config', 'menufiles', 'mods'
Server: 'mods'

Tweaks/Fixes:
Fancy menu version change
Turn off HUD stuff by default to increase FPS
Changed Slate textures
Onsoul fire --> Soul Fire'd

Updated:
REI
Traverse

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Version 1.7.2

Posted

Client: 'config', 'mods', 'kubejs'
Server: 'mods', 'kubejs'

Tweaks
Moved buttons in main menu to the left + add modpack version.
Changed buttons to be transparent and translucent black on hover (Via ATB_RP)
Added Raw block furnace smelting recipes for ad astra!
Updated Credits: Mod Changes
Speed up loading from 4 min 30 seconds to 3 minutes.

Removed:
Dynamic FPS
Floral Flair
Macaw's Series
Not enough crashes
Paladin's Furniture Mod
Chirpy's wildlife.

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Version 1.7.1a

Posted

Client: 'config', 'mods', 'menufiles'

Tweaks/Fixes:
Changed Panorama with proper rendering
Added a custom loading screen
Fixed incorrect FOV: Removed Custom FOV

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Version 1.7.1

Posted

Client: 'config', 'mods'
Server: 'mods

Tweaks/Fixes:
Changed Panorama
Fixed Sync of Credits and Resources
Fixed Options.txt

This is the last update for a while. I've been working too hard on this and I'm going to take a break.

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Version 1.7

Posted

Client: 'config', 'kubejs', 'mods', 'shaderpacks'
Server: 'config', 'kubejs', 'mods'

Tweaks/Fixes:
Added Twigs support for shaders PBR
Tweaked Shaders to run faster
Lowered C2ME demand.
Hid old rusted iron from charm and disabled it in charm's config
Fixed Keybinds
Reduced Chunkbuilder demand via VMP
Added Carpet-Fixes' optimisations
Client: 'config', 'kubejs', 'mods', 'shaderpacks'
Server: 'config', 'kubejs', 'mods'

Tweaks/Fixes:
Added Twigs support for shaders PBR
Tweaked Shaders to run faster
Lowered C2ME demand.
Hid old rusted iron from charm and disabled it in charm's config
Fixed Keybinds
Reduced Chunkbuilder demand via VMP
Added Carpet-Fixes' optimisations
Fixed block recipe duplicates

Removed:
Recipe Cache: Replaced by carpet fixes
Waystones: replaced by custom portals

Added:
Carpet Fixes
Custom Portals
Dehydration
Environmentz
Identity
Roughly Enough Trades
Smooth Chunk

Updated:
18 Mods

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Version 1.6.11

Posted

Client: 'config', 'mods', 'menufiles'
Server: 'config', 'mods'

Removed:
AE2AO
CC Restitched
Dusk
Klee Slabs
WYML

Fixes:
Backported Create: Server Issues
Updated Sodium: PR of Mem Leak Fixes
Updated: Credits

Added:
Coral Reef

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Version 1.6.10

Posted

Client: 'mods'
Server: 'mods'

Updated:
Ad Astra!
Cinderscapes
KubeJS
(OT)BYG
Simple Animated Guns (Replaced with fresh copy): Fixes crash
Sodium Extra
Terrablender
Terrestria
Wild Backport

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Version 1.6.9

Posted

nice

Client: 'mods', 'kubejs', 'menufiles'
Server: 'mods, 'kubejs'

Updated:
Iris Shaders (Silently updated)
Create (Silently updated)

Added:
Simple Animated Guns + Kubejs Scripts: Guns made with Create's Mechanical Crafting

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Version 1.6.8b

Posted

Client: 'mods', 'config'
Server: 'config'

Updated:
WYML Config: optimised entity spawns
Creeper AI Updated: Reduced frequency of charged creepers
Servercore: Entity Ticking Optimisations

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Version 1.6.8a

Posted

Client: 'menufiles', 'mods'
Server: 'mods'

Added:
Creeper Safety: Should now balance creepers as they can be tricked to ignite with fire

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Version 1.6.8

Posted

Client: 'config', 'shaderpacks', 'mods', 'menufiles', 'journeymap'
Server: 'mods'

Added:
Another Furniture

Removed:
Too Many Players: Hacky
Healthcare: Redundant by WTHIT

Updated:
Journeymap: Fix Settings
Comp Shaders: Some Foliage Fixes + Settings Tweaks
Options.txt: Removed "Glass Pane Culling Fix": Bugs
Bookshelf Lib
Credits
Wthit: Tweaks

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Version 1.6.7

Posted

Client: 'kubejs', 'menufiles', 'config', 'mods', 'shaderpacks'
Server: 'config', 'mods'

Fixes/Tweaks
Shader fixes
Fixed REI Hiding Scripts
VMP

Updated:
Ad Astra!
Complementary Shaders
Geckolib
Credits

Added:
Audio Engine Tweaks
Fey Tweaks
Mipmaplevel & language fix
Smooth Boot
Too Many Players
Very Many Players
WYML

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Version 1.6.6

Posted

Client: 'menufiles', 'mods'
Server: 'mods'

Removed:
Chisel & Bits

Added:
Additional Enchanted Miner
Bits & Chisels
Let Me Despawn
Paladin's Furniture
Trap Expansion

Updated:
Applied Energistics
Improved End
Quark Crystals

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Version 1.6.5a

Posted

Client: 'mods'
Server: 'mods'

Updated some mods

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Version 1.6.5

Posted

Client: 'mods', 'menufiles', 'config', 'kubejs'
Server: 'mods', 'config', 'kubejs'

Tweaks/Fixes
Fixed Create Copper ladder: cheaper alternative to Coxinha Utilities Copper Ladder
Coxinha Utilities copper Ladder more expensive: requires shulker bits n recipe
Fix AE2 Drives not working: Updated AE2AO config
Updated Credits
Fixed Splashes: Removed a bunch of gunk
Removed Redundant Tag Removals off of Mythicmetals items
Removed Iris & flywheel compat: Rendering issues

Updated:
Powah

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Version 1.6.4a

Posted

Client: 'mods', 'menufiles'

Added:
Iris & Oculus Flywheel Compat

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Version 1.6.4

Posted

Client: 'menufiles', 'mods'
Server: 'mods'

Added:
Quark Crystals

Updated:
Credits.txt
Beyond Earth -> Ad Astra! (Rename)
Blockus
Terrestria
Traverse

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Version 1.6.3a

Posted

Both: 'mods'

Updated Powah

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Version 1.6.3

Posted

Client: 'config', 'mods', 'menufiles
Server: 'config', 'mods'

Fixes:
Lowered chunk builder threads to 1: Improves FPS stability
Defer Chunk Updates: Higher FPS
Slight altered C2ME config: Less CPU demand

Removed:
Bosses of Mass Destruction: Removed huge entity models for perf; also unused
Computercraft: Create Bridge: Not needed
Deepslate Cutting: Not needed
Enchanted Vertical Slabs (+ Betterend addon): Remove unnecessary blocks; can be done with Chisel and Bits

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Version 1.6.2b

Posted

Client: 'mods'
Server: 'mods'

Updated:
Create: Crafts and Additions: REI now works
Tinkers Construct

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Version 1.6.2a

Posted

Client: 'mods'
Server: 'mods'

Updated Create Deco

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Version 1.6.2

Posted

Client: 'mods', 'menufiles', 'shaderpacks'
Server: 'mods'

Updated:
9 Mods
Credits

Removed:
Building Wands

Added:
ComputerCraft: Create Bridge
Fabric Seasons
Mining Gadgets

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Version 1.6.1

Posted

Client: 'mods'
Server: 'mods'

Updated:
Cinderscapes
Create: Crafts & Additions
Stained Trees

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Version 1.6.0a

Posted

Client: 'mods'
Server: 'mods"

Updated Stained Trees and fix some code

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Version 1.6

Posted

Client: 'bin', 'config', 'kubejs', 'menufiles', 'mods', 'shaderpacks'
Server: 'config', 'kubejs', 'libraries', 'mods', 'fabric-server-launch.jar'

Updated + Fixes:
19 Mods
KubeJS Scripts: [
- Remove
- Removed Potato Create Copper Ladder
- Fixed More culling train track rendering
- Unified Sulfur
- Added some recipes for sulfur (Higher integration)
- Hid Redundants
- Remove redundant tag patch for stained leaves
]
Shader block.properties: added terrestria foliage.
Credits
TConstruct works!
Create 0.5!
Terrestria now works with C2ME flawless: Thanks Gnify and Ishland!

Removed:
BetterFPS - Render Distance: No
Biome Weather Effects: For my players with potato PC's
CE: I'm sorry but the goo gets annoying
Enhanced Audio: I miss vanilla, sorry!
Falling Leaves: lag
Falling Tree: lag
Little Ants: lag but wonderful mod. I'm gonna miss those ants!
Login Protection: Nah, doesn't work
Planet B: Sorry had to cull
Probably Chests: Glitch + Lag (As a result of the glitches)
Skip Transitions: Completely useless
Temp Charm Fix: Patch Implemented
Traveller's Titles:
VMP: Breaks trains for some reason when going through portals.

Added:
BSVSB: All Video Settings return!
Coxinha Utils: Nice!
MmmMmmMmmMmm: Much Needed
Farming For Blockheads: Should've added this earlier
Packet Size Doubler: Fixes Bottlenecks
Resolution Control+: Extra perf control
Wild Backport: Yes...

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Version 1.5.14

Posted

('Client', 'Server') ('mods')

Updated:
Physics Mod
Create: Crafts and Additions

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Version 1.5.13a

Posted

('Client', 'Server') ('mods')

Updated:
Tinkers Construct

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Version 1.5.13

Posted

('Client: {'mods', 'kubejs'}', 'Server: {'mods', 'kubejs'}')

Bugfixes:
Unified 'createaddition:diamond_grit' into 'modern_industrialization:diamond_dust'
Fixed Default Options

Updated:
Architectury
Applied Energistics 2
Ecologics
Forge Config AI Port
Indium
Macaw's Lights
Very Many Players

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Version 1.5.12

Posted

('Client: {'mods', 'config', 'menfiles'}', 'Server: {'mods', 'config'}')

Removed:
Dynamic Asset Generator: Dependency of Excavated Variants
Excavated Variants + Config: HUGE memory leaks, adds 2 minutes to loading time. Just a mess. This means that most of your ores will disappear. I can't fix this. This mod adds ~3k unnecessary blocks.

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Version 1.5.11

Posted

('Client: {'mods', config', menufiles'}', 'Server: {'mods'}')

Removed:
Cull Less Leaves + Config: Replaced by More Culling

Added:
More Culling + yosbr/config

Updated:
Beyond Earth
Memory Leak Fix
Credits

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Version 1.5.10

Posted

('Client', 'Server') ('mods', 'config', 'kubejs', 'menufiles')

Updated:
KJS Client/ REI Hiding: Hid 'compactmachines:chunkloader_upgrade' as it is unfinished.
Waila (Config): Moved WAILA Menu to top left, under FPS. Add 'Dark' background at 40 Opacity, add NBT data.
Beyond Earth
Little Ants
Credits

Added:
Compact Machines
XP Obelisk
Very Many Players: works now!

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Version 1.5.9b

Posted

('Client', 'Server') ('mods')

Updated:
Twilight Forest

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Version 1.5.9a

Posted

('Client', 'Server') ('mods', 'kubejs')

Updated:
ATB_KJ Scripts: Removed bewitchment; tags work again.
Physics mod

Removed::
Redundant code in ATB_KJ Scripts

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Version 1.5.9

Posted

('Client', 'Server') ('mods')

Updated:
Beyond Earth
KubeJS
Roughly Enough Items

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Version 1.5.8b

Posted

('Client', 'Server') ('config', 'kubejs')

Added Tconstruct to Excavated Variants and removed its ores from REI

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Version 1.5.8a

Posted

('Client') ('config')

Removed Chisel & Bits from REI so it doesn't clog it up.

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Version 1.5.8

Posted

('Client', 'Server') ('mods')

Features/Fixes:
Fix Stained Trees footstep sounds

Updated:
A bunch of mods

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Version 1.5.7

Posted

('Client','Server') ('mods')

Updated:
C2ME + Config: Switched off Feature Gen Optimisations

Added:
Tinkers Construct
Twilight Forest

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Version 1.5.6

Posted

('Client', 'Server') ('mods')

Removed:
Bewitchment: Perf problems
ExtraTNT: Blast exists...
Fastload: Not good for modpacks
Flytre Lib: Dep of ExtraTNT
Mining Gadgets: Redundant

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Version 1.5.5

Posted

('Client', 'Server') ('mods', 'config', 'shaderpacks', 'kubejs')

Features/Fixes:
Modified:
- Waila (Default)
- Options (Default)
Compat for Stained Trees (tags, shaders)
Added a new splash
Removed old FancyMenu File (oops)

Added:
Botania: It works now...
Luggage
More Tags
Paradise Lost: It works now...
Stained Trees: Hmnm... I wonder who made this mod?

Updated:
AE2 Things
Beyond Earth
Biome Makeover
Bookshelf
Ecologics
Fabric Api
FancyMenu
Iris
Iron Chests
Little Ants: Works on servers now (Custom update)
Megane
MemoryLeakFix
Wired Redstone

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Version 1.5.4

Posted

('Client', 'Server') ('mods', 'shaderpacks')

Features/Fixes:
Fixed REI Config crash (For real this time): Updated cloth config
Added Traverse & Terrestria Saplings to waving foliage.
Added Raytracing obsidian as an apology (
'Blue Obsidian',
'Blue Weeping Obsidian',
'Blue Crying Obsidian',
'Weeping Obsidian'
)

Updated:
Beyond Earth
Cloth Config
Enderscape

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Version 1.5.3a

Posted

('Server', 'Client') ('mods', 'config', 'menufiles', 'kubejs')

Fixes:
- REI Crashes
- Random crashes: Due to Botania
- Ender Dusts weren't unified
- Archived Old/Unused Agape Space (Space DImensions) integration
- Overlapping iron plates from Beyond Earth (Integrated now)

Changes:
- Custom shader supported emissives for most light sources in other mods. More is planned, no ETA's
- Added Excavated Variants support for all new ores
- Added Machine support for crafting desh plates from Beyond Earth

Removed:
- Agape Space (Space Dimensions): Redundant by "Beyond Earth"
- Applied Botanics
- Botania

Added:
- Beyond Earth
- Powah
- LUM Emissives RP
- AE2 Emissives RP

Updated:
- Architectury
- Clothconfig
- Continuity
- Iron Chests
- Roughly Enough Items

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Version 1.5.2

Posted

('Server', 'Client') ('mods')

Updated:
Little ants: Prevents server crash now

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Version 1.5.1a

Posted

1.5.1a
('Server', 'Client') ('mods')

Removed:
Totally Lit: No integrations

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Version 1.5.1

Posted

('Client', 'Server') ('mods')

Updated:
AE2 Additions
Bookshelf
Ecologics
OT(BYG)
Terrestria

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Version 1.5

Posted

1.5
('~')('~')

Updated:
46 mods (I need to compress this man)
Fabric Api + Modloader

Removed:
All Yungs Serverside Mods (Server slowdowns)
VMP
Wilderworld (dont even get me started here)
Extra Alchemy
Paradise lost (fix more tags 😠 )

Added:
AE2AO
AE2WTLIB
Architect's Palette
Better Animal Models
Bewitchment
Bosses of mass destruction
ComputerCraft: Restitched
Cinderscapes
Companion
Dark Utilities
Deep Mob Learning
Enchanted Vertical Slabs
Enchanted Vertical Slabs: Better End
Extra TNT
Factory Blocks
Flytre Lib
Hydrogen (Ikr cool)
Illuminations
KJS Create
Little Ants
Pehkui
Roughly Enough Resources
Structure Tools
Terrestria
Traverse
Villager Hats
Wired Redstone

Fixes:
- All Foliage waves and interacts with shader lighting
- Unified every material, except blocks. Can't get rid of blocks, no no no!
- Fixed Vanilla Raw Ore Blocks having duplicate furnace/blasting recipes
- Fixed Excavated Variants JSONS
- Added Raw Ore Block processing methods
- Added Mythicmetals machine processing compatibility.
- Fix some random recipe issues
- Remove some duplicate garbage
- Added License for Scripts (LGPL-2.1)
- Some create compat with stuff that really should have it
- Slightly edited Chest Progression
- Broadened Machine Usability. More machines support more recipes

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Version 1.4.15

Posted

('Client') ('mods')

Updated:
Fastload: 441 Visual Chunkloading should be in sync now. Should be faster as well.

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Version 1.4.14

Posted

1.4.14
('Client') ('mods")

Updated:
Fastload: Fixes some annoying bugs.

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Version 1.4.12

Posted

('Client') ('mods')

Removed:
Force Close Loading Screen: Some rendering issues...

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Version 1.4.11

Posted

('Client', 'Server') ('mods', 'config')

Added:
Blast: We need an explosive mod.

Updated:
Credits (credits.txt)
Realistic Explosions (via paxi): Made explosion sounds louder
Create
Wilderworld

This is the last update for 1.18.2! Next update (which will probably be in a week or two) will be an update to 1.19.

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Version 1.4.10

Posted

('Client', 'Server') ('mods')

Removed:
AE2WTLib
Better Village
Whisper Woods

Added:
AE Additions: It's updated finally...
Extra Generators
Yung's Better Desert Temples
Yung's Better Witch Huts

Updated:
Alternate Current
Bookshelf
Create
Croptopia
GeckoLib
Iris Shaders
JourneyMap
KubeJS
(OT) BYG
Physics Mod
Reese's Sodium Options
Repurposed Structures
Rhino
Wilder World

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Version 1.4.9

Posted

('Client','Server') ('mods', 'config', 'shaderpacks')

**Removed:
AE Additions: Breaks with latest AE2
Bits and Chisels: Replaced
Cinderscapes: Breaks with latest FAPI
Enhanced Celestials: Breaks with VMP
More Axolotl Variants Mod: Mixin Error/Unneeded
More Culling: Rendering crashes

Added:
Chisel and Bits: Official port
Very Many Players: Optimises the player entity
Totally Lit: Realistic Torches

Updated:
Credits (credits.txt)
AE2WTLib
Applied Energistics
Biome Particle Weather
Bookshelf Lib
Botania
Create
Croptopia
Expanded Storage
Fabric Api
Fastload
Gecko Lib
Iron Chests
KubeJS
Macaw's Fences
Modern Industrialisation
Naturalist
Purpeille
The Graveyard

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Version 1.4.8

Posted

('Client', 'Server') ('mods', 'shaderpacks')

Updated:
REI
Iris Shaders
Complementary Shaders (block.properties): Enderscapes Support

Added:
Enderscape
Fastload

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Version 1.4.7

Posted

('Client', 'Server') ('mods')

Added:
Naturalist

Removed:
Grizzly Bear

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Version 1.4.6

Posted

('Client', 'Server') ('mods', 'kubejs', 'config', 'shaderpacks')

Removed:
Bedrodium: Exploitative
Debugify: Ripoff of code

Added:
Fast open links and folders
Forget Me Chunk
More Culling
Tie Fix
Tooltip Fix

Updated:
Wilderworld: Actually a backport but it fixes the newer bug... (Leaves decaying for no reason)
KubeJS (Mod and Config): Removed 'Errors' message as it is the result of log spam
C2ME: Default thread count and slightly bumped chunk speed
Complementary Shaders: Add support for future Wilderworld Updates
credits.txt
Falling Tree
Friends & Foes
Memory leak fix
Terrablender
Farmer's Delight: Replaced with fresh copy

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Version 1.4.5

Posted

('Client', 'Server') ('menufiles', 'mods')

Updated:
title.png : Fixed the 'e'
Bookshelf Library
Create: Fixed Crash
Rusted Iron

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Version 1.4.4

Posted

('Client', 'Server') ('menufiles', 'mods')

Updated:
title.png: Final polishes.
Credits: Removed 'Flywheel' as it is already covered
Create
Memory leak fix
Missingwilds
(OT)BYG
Repurposed Structures
Wilderworld

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Version 1.4.3

Posted

('Client', 'Server') ('mods')

Updated:
Bclib
Better End/Nether
Biome Makeover
Rusted Iron

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Version 1.4.2a

Posted

('Client') ('mods', 'menufiles')

Updated:
Fancymenu with modernised title logo!
Default setting has VSync off by default!

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Version 1.4.2

Posted

(Client & Server) ('mods', 'configs)

Updated:
Ellemes Container Library
KubeJS
(OT)BYG

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Version 1.4.1a

Posted

(Client) ('mods')

Updated:
Iris Shaders

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Version 1.4.1

Posted

(Client & Server) ('kubejs', 'mods')

Patches:
Fixed server crash by adding flywheel (Configured to run on servers)
Removed remaining excavated variants ores from REI
Cleaned up the create META-INF\jars (Removed redundant flywheel)

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Version 1.4

Posted

(Client & Server) ('mods', 'config') For server(fabric-server-launch.jar & libraries)

Removed:

Amplified Nether: Crashes
Creatures From The Snow: Weird updates
Creatures From The Warmth: Weird Updates & Boot Crashes
Earthbounds: No
Fabric Seasons: Crazy Lag
Smoothboot: This actually makes boot longer
Tooltipfix: Incompatible with debugify
Twilightforest: This was mostly experimental and testing, will be added later

Added:
3D Skin Layers
Advanced Reborn
AE Additions - Extra Cells 2
Applied Botanics
Aquatic Torches
Bedrodium
Better Biome Blend
Better Fps - Render Distance
Cave Enhancements
Create Deco
Deepslate Cutting
Eating Animation
Ellemes' Container Lib
Entity Collision FPS Fix
Gear Reborn
Macaw's Paths and Pavings
Memory Leak Fix
Missing Wilds
Mo Glass
Paginated Advancements
Raised
Rusted Iron
Server Core
Skip Transitions
Smoke Suppression

Updated:
Additional Additions
Adorn
Advanced Netherite
Space Dimensions
Architectury
Biome Makeover
Biome Particle Weather
Blockus
Bookshelf
C2ME
Charm
Create
Creative Core
Croptopia
Debugify
Dynamic Asset Generator
Dynamic Surroundings
Enhanced Visuals
Excavated Variants
Expanded Storage
Fabric Api
Fancy Menu
Friends and Foes
Iris
Iron Chests
Krypton
KubeJS
Lithium
BYG
Planet B
Promenade
Purpeille
Repurposed Structures
Rhino
Roughly Enough Items
Sound Physics
Tech Reborn
Terrablender
Bumblezone
You're in grave danger

Summary:

Bugfixes, content and optimisations

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Version 1.3.8

Posted

(Client & Server) ('kubejs' folder)
Removed some copper equipment duplicates

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Version 1.3.7

Posted

(Client & Server) ('mods' folder)
Removed Create Deco due to server crashes

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Version 1.3.6

Posted

(Client & Server) ('mods' folder)
Updated some mods

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Version 1.3.5

Posted

Hey guess what? Create updated again

Also added mining gadgets...

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Version 1.3.4

Posted

Added:
Create Deco

Ok I'm done I'm done! No more updates for the next week

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Version 1.3.3

Posted

Updated:
Physics mod

Added:
Boat Container (Boats with chests)
More Babies (Added mob babies)

Ok I swear if there is another god damn mod update I'm going to punch myself

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Version 1.3.2a

Posted

CLIENT SIDE ONLY

Added 100% modded leaf/folliage support

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Version 1.3.2

Posted

Updated:
AE2Things
AE2WTLib
Applied Energistics
BcLib
Botania
Create
Cull Less Leaves
KubeJS
Macaw's Bridges
More Geodes
BYG
Polymorph
Rhino
Sodium Extra
The Bumblezone
The Graveyard
WTHIT
You're in grave danger
Yung's Better Mineshafts

Added:
Illuminations

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Version 1.3.1

Posted

Updated:

Create plus updated (not a datapack anymore as well)
Twilight forest

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Version 1.3

Posted

Added:
Create: Crafts and Additions : Yes I know I'm excited too!
Create Plus : Extra compat, Nice!
Paxi: This is just convenient!
Thatched
Twilight Forest: This is indev, please keep this in mind, THERE WILL BE BUGS AND MOST LIKELY GAME BREAKING. PLEASE DON'T GO INTO THEIR DISCORD AND SPAM THEM IF IT BREAKS SOMETHING!!! REPORT IT TO ME INSTEAD!!!

Updated:
Agape Space
Artifality
C2ME
Create
Dynamic Asset Generator
Excavated Variants
Fancy Menu
Modern Industrialisation
Mod Menu
Physics


Some under-the-hood changes:
Excavated Variants now have mining levels
Stopped annoying ass wilderworld entities
Added Honey Raytracing support
Changed Shaderpack default setting
C2ME No Tick View is now enabled due to a patch release

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Version 1.2.10a

Posted

Updated:
Purpeille

Removed:
Voidcrafting - Embedded lib in Purpeille updated now!

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Version 1.2.10

Posted

Re-updated Purpeille, I am an idiot bc I forgot a dependency. Excuse my retardation

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Version 1.2.9a

Posted

Downgraded Purpeille due to a server crash

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Version 1.2.9

Posted

Updated a bunch of mods.

Excavated Variants is still out of date and this is on purpose. The new version has serious problems and I can't update it for that reason.

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Version 1.2.8b

Posted

Guess what? Updated create again...

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Version 1.2.8a

Posted

Updated create for the 100th time!

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Version 1.2.8

Posted

Added:
Artifality : Yes it's back! Now with wraith crystal (Red color)

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Version 1.2.7

Posted

Added:
Eldritch Mobs: Basically Infernal Mobs for fabric
Croptopia Chocolaterie: Forgot to add this before
Enhanced Visuals : Max immersion. | Forgot to add this too!

Removed:
"Fuckoffmobs.js" - Now redundant | Was also causing entities to be straight up deleted

Updated:
C2ME config - Patched the "No Mobcap Issue"

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Version 1.2.6d

Posted

Updated:
Probably Chests (0.4.2 --> 0.4.3)

Removed:
KubeJS : "fuckoffmobs.js" : Removed entity limits on probably chests mimics as it is now redundant.

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Version 1.2.6c

Posted

Removed:
Macaw's Bridges - BYG : Causing 16.6% longer loading times....

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Version 1.2.6b

Posted

See discord for info!

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Version 1.2.6

Posted

Added:
Advancement Plaques: Why the F*@^ did I remove this to begin with?
Planet B: Cool rocks!

I'm bored so imma put some random stuff here!
Lol, yep that's it. More for later lmao

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Version 1.2.5b

Posted

Updated create!

What's with the 69 million updates man wtf
Ans: Idek, I need to sleep more lol. btw why does create update so much dude.

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Version 1.2.5a

Posted

Updated like 15 mods.
Added back wilderworld (finally its updated) and building wands.

Fixed:
"player moved to fast" bug - Gotta go fast mod added

cool, yep thats done.

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Version 1.2.2

Posted

Updated:
Architectury
C2ME
Create
Geckolib
KubeJS (Server Scripts): "Fuckoffmobs.js": Removed mob cap as it caused huge entity spawning errors and instead mob capped culprit entities!

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Version 1.2.1

Posted

Updated:
Debugify (1.9.0 --> 1.10.0)

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Version 1.2.0a

Posted

Added "aether shamrock" to shaders
Fixed some mob caps on KubeJS

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Version 1.2

Posted

Food Overhaul:
Added:
Croptopia
Farmer's Delight

(Non-food related)
Added:
Better Village

Updated:
Shaders-(block.properties): Added Croptopia, Farmer's Delight and Other mods' leaf/foliage support.
C2ME-config: Changed thread use to 4. Dual-cores are atleast needed for this! (Who the hell has uni-cores these days lmao)

A big update?!?!??! Not much changed though. Why?
Answer: I'm listing this as 1.2 (Yes, the 2nd digit that changes when updating MC versions) because it's essentially saying that 1.1.x is pretty much complete.

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Version 1.1.7d

Posted

Client Side

Updated excavated variants texture for morkite ore

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Version 1.1.7c

Posted

Updated create:
More compat with mods (not all but more)

But hey! I thought u weren't going to update much at all. I'm not complaining or anything but yeah...
Answer: Yes I am still doing that. These updates a literally tiny and take like 10 minutes.

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Version 1.1.7b

Posted

Updated some KubeJS scripts. Really not much at all...

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Version 1.1.7a

Posted

Updated a bunch of mods.

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Version 1.1.7

Posted

Updated:
BYG
Mythicmetals decorations
Enhanced Celestials
Dark Enchanting
Fancy Menu

Fixed:
Chest progression recipes: KubeJS server scripts
REI item hiding: KubeJS client scripts

Added:
All Yungs mods
Physics mod + config

Removed:
Very Many Players

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Version 1.1.6b

Posted

Fixed:
Modmenu bug upon entering: Shifted Item hiding in rei from config to KubeJS
Fixed chest recipe: KubeJS
Mod cleanliness: Removed Right-Click Harvest due to it being obsolete by charm
Cull leaves looking ugly: Switched for a better alternative.

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Version 1.1.6a

Posted

Added:
kubejs/server_scripts/entities.js | To stop the overload of moths spawning. Bugfix!

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Version 1.1.6

Posted

Added:
Custom chest progression - KubeJS
Storage-capacity-based tagging for chests

Updated:
Mythicmetals Decorations
Hid unused items - REI Config
Fixed enriched sapphire recipe bug - KubeJS
Journeymap larger and more proportionate - Journeymap config
Fixed text being cut off in Journeymap - Journeymap config
C2ME config in Yosbr not working for servers - C2ME config
Chest recipe system!

Removed:
Yosbr in servers
Old Chests' in expanded storage - KubeJS & REI config

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Version 1.1.5d

Posted

Updated:
Fabric loader (0.14.3 --> 0.14.4)
Paradise Lost (1.6.8 --> 1.6.9)

Removed:
More tags (Embedded Lib is updated to current version now)

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Version 1.1.5c

Posted

Ok, so I stayed up 'till 3AM doing this update

Fixed modmenu bug where it causes lag and race conditions: REI config updated
Fixed the ingots to be able to craft into eachother for inter-mod compat: KubeJS
Expanded storage GUI not being pre-selected: Done in YOSBR (means its adjustable)
Added back polymorph

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Version 1.1.5b

Posted

Updated:
options.txt "yosbr"
Bclib
Better Nether
Fancy menu configs; Create button in "pause menu" is non-intrusive by being on top right. Menu now has fade-in delay!

Removed:
Old, unused configs

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Version 1.1.5a

Posted

Fixed:
Obsidian chest recipes being weird.
KubeJS cleanup.

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Version 1.1.5

Posted

Big boi update!

Added:
Iron Chests
Macaw's Bridges

Fixed:
Initial timeouts/lag when creating a world: Charm config edited
Integrated iron chests into expanded storage via kubejs: Kubejs scripts
Slightly bumped chunk generation speed: C2ME Config
Removed duplicates and hid useless stuff: Kubejs scripts and REI config
Improved server tick: Removed useless mods
(Hopefully) Fixed texture glitches: removed dashloader
Fixed unearthed dirt gen override: Hyle config
Fixed Carpet crashes: Carpet default config
Fixed Crafting table issues: Removed Polymorph; also not needed
Fixed Sound Engine errors: Replaced Resounding with Sound Physics
Fixed Charm Immutable achievements: Installed a hotfix
Removed any potential biome source issues: Removing Incendium

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Version 1.1.3

Posted

Updated a bunch of mods!

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Version 1.1.2

Posted

Updated C2ME + Config
C2ME now tweakable through updates!

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Version 1.1.1g

Posted

Fixed:
Waterfall being too loud and glitchy
Shader foliage mod compat

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Version 1.1.1f

Posted

Fixed shader folliage
Removed a bunch of useless mods
Updated Create
Updated menufiles
More fancymenu tweaks
Fixed dashloader (hopefully)

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Version 1.1.0a

Posted

Removed:
Smoke Suppression: Log spam

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Version 1.1.0

Posted

-Updated the entire modpack to 1.18.2. Too many changes to mention! Please report all bugs.

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Version 1.0.9b

Posted

Removed: Carpet TIS Additions: crashing?????!?!?!!

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Version 1.0.9a

Posted

Added:
Carpet
Carpet Extra
Carpet TIS Additions
Config for the ^ to fix bugs and further optimise the game as well as add further enhancements.

Removed Camera Utils:
Cheaty and also don't want a free zoom feature, that is just cheating!

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Version 1.0.8c

Posted

Removed:
JourneyMap-Data: No idea why that was there in the first place, but knocked the compression down to 404MB

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Version 1.0.8a

Posted

Added:
KubeJS + Scripts: That's right! KubeJS!!!!
Rhino: Dependency of Kube

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Version 1.0.8-HOTFIX-2

Posted

Removed:
Paradise Lost: I literally repeated the SAME MISTAKE like a dumbass.

Updated:
Shaderpacks: Added Floral Flair to it!

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Version 1.0.8-HOTFIX

Posted

Removed:
Placable Blazerods: Catch 22

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Version 1.0.7.e

Posted

Added:
Break Progress
Placable Blazerods

Updated:
Complementary Shaders: All modded leaves and foliage now supported.

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Version 1.0.7b

Posted

Added:
Paradise Lost: it works now idk why....
Creeper AI Updated: Important
Mobs attempt parkour: this can get funny!

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Version 1.0.6

Posted

Removed:
Xaero's world map/minimap: Redundant
Grassy Side Fixes

Added:
Journey Map: The best map mod ever...

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Version 1.0.5f

Posted

Updated:
REI + Config: Hid all new EV blocks!
Excavated Variants config: Fixed Blackstone ore gen

Removed:
Farsight: Memory leaks.

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Version 1.0.5d

Posted

Removed:
Paradise Lost: Server connection issues.

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Version 1.0.5c

Posted

**Breaking Changes!!**

Removed:
Basic Nether Ores
Basic End Ores
More Ore Stones
^ all 3 above made redundant

Added:
Excavated variants: Fixed all ores to fit surrounding rock

Configs are added to hide it all, and other duplicates

Completely redid Ore Gen

Your old worlds will probably have Holes and way less vanilla ores

Fixed Splash Texts

This is pretty annoying but it needed to be done!

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Version 1.0.3

Posted

Added:
Travelers Titles

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Version 1.0.2b

Posted

Removed:
Emerald Equipment: Redundant
Obsidian Equipment: Redundant

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Version 1.0.2a

Posted

Added:
Cleancut
Custom FOV + config

Updated:
yosbr/options.txt

Patched:
FOV going over 180 degrees
Hitting enemies through obstructions now works

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Version 1.0.1

Posted

Added:
Basic End Ores & Config
Enriched

Updated:
Credits
Yosbr

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Version 1.0.0c

Posted

Updated:
Sodium config:
- Leaf Quality: Fast
- Chunk Builder Threads: Default
Options: Defaulted more things!
- Vsync: On
- Gui: Auto
- FOV Effects: 5% (Fixed bug where high-tier speed effects will glitch out
FOV!

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Version 1.0.0b

Posted

Updated mostructures

This fixes all the weird structure generation at the bottom of the end and paradise lost!

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Version 1.0.0a

Posted

Some polishes:
Xaero's Worldmap now works thanks to C2ME not being present anymore! So that's added in!
Removed game info: inefficient; replaced with some config updates for mods that are already installed.

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Version Release-1.0

Posted

All The Blocks is officially released! After literal months of perfecting, this modpack seems to be in a good state to release now as opposed to 1.18.2. 1.18.2 will have issues of its own and I don't want to release it on a version I haven't tested much! The old title "The Limit Reborn 1.18.1" is now officially abandoned!

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Latest Update

All The Blocks 1.18.2 was updated to version 1.9.1