Install TechDiff

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (TechDiff) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select TechDiff from the list on the left. The launcher will handle everything else!

TechDiff Version B3b

created by DangerBlade on Minecraft 1.7.10
Here's a mod list that includes the mod authors and (in most cases) a thorough guide on how to use them:

ArmourStatusHUD (bspkr)

Pistronics 2 (Letiu)

Advanced Machines (Immibis)

Advanced Solar Panels (SeNtiMeL)

Applied Energistics 2 (AlgorithmX2)

Armourer's Workshop (RiskyKen)

Baubles (Azanor)

BiblioCraft (Joseph “Nuchaz” Sinclair)

Buildcraft (asiekierka)

Carpenter's Blocks (Mineshopper)

ChickenChunks (Chicken Bones)

Chisel 2 (TheCricket26

ComputerCraft (Dan200)

CustomMainMenu (lumien)

Draconic Evolution

EnderIO (CrazyPants)

EnderStorage (Chicken Bones)

EnhancedPortals (Alz454)

ExtraUtilities (RWTema)

Fluxed Trinkets (jaredlll08)

Gravisuite (SeNtiMeL)

IndustrialCraft 2 (The IC2 Team)

Nuclear Control (xbony2)

INpure Core (denoflions)

Inventory Tweaks (Kobata)

JourneyMap (Mark Woodman)

Logistics Pipes (theZorro266)

Mekanism (Aidan C Brady)

MineFactory Reloaded (CoFH)

MineTweaker 3 (StanH)

NEI (Chicken Bones)

NEI Addons (BDew)

NEI Integration (Tonius)

NotEnoughResources (hilburn)

OpenBlocks (OpenMods Team)

OpenPeripheral (OpenMods Team)

OreDictionaryConverter (EXTER6)

Peripherals++ (austinv11)

PneumaticCraft (MineMaarten)

ProjectE (sinkillerj)

ProjectRed

Railcraft (CovertJaguar)

RFTools

Secret Rooms

Steve's Carts (Vswe)

Sync (iChun)

Tinker's Construct

Tinker's Mechworks

TiC Tooltips

Thermal Foundation (CoFH)

Thermal Expansion (CoFH)

Thermal Dynamics (CoFH)

TwilightForest

WAILA (ProfMobius)

WAILA Harvestability

Wireless Redstone - Chicken Bones Edition (Chicken Bones)


This Modpack includes so many changes, I thought I may as well list the most notorious ones here.

Minor Tweaks

Q: How come I can't diamond-lock ender chests?

A: The item to lock ender chests has been changed to a single piece of lapis lazuli.

Q: What happened to void fog? I loved that stuff!

A: Nobody else does. Disabled with the 'NoVoidFog' mod.


Applied Energistics

Q: What happened to ME Controllers?

A: Gone. Channels? Pah! We want huge, HUGE ME systems with no limitations.

Q: What happened to the seed growing in AE2?

A: Gone too. 10 minutes for a couple of seeds? Pah! Just use ProjectE. Transmute a few crystals.

Q: Why are the meteors gone?

A: They're huge, black spheres that spawn in craters in the world. You think I'll stand for that? Pah!


ProjectE

Q: Why do none of the tech items have an EMC value?

A: It gives the game extra longevity and a more immersive feel if tech and magic aren't mixed.

Q: Whaa? Are condensers, collectors and relays broken or did you do what I think you did?

A: Look, I'm so, so sorry. It was a hard decision, believe me, especially for someone who played tekkit so much. My reasoning behind this is that players could easilly set up a diamond generator and lose interest with the pack in minutes. Whilst the whole point of modded minecraft is to experiment and build wonderous contraptions, that added level of difficulty lets us play the game for longer without getting bored. You can still use the transmutation tablet, because that's a manual method and the player is still required to use it.

Latest Update

1K Downloads? 4K Runs??? I can't thank all you guys enough. Thank you SOOOOOO MUCH for playing TechDiff!