Install Shanghaied Requiem

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Shanghaied Requiem) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Shanghaied Requiem from the list on the left. The launcher will handle everything else!

Shanghaied Requiem

by Spaman
Version 1.0.7 • Minecraft 1.7.10

Shanghaied Requiem updated to version 1.0.3

Added 2D icons for Nether and Erebus mobs. Reverted fossil ore to its original name with original drops and made the minecraft version in the TF drop similarly. Maintained anthracite name but re-imaged it to look similar to charcoal, but lighter and updated its corresponding quest wording to suit. Fossil ore can drop altar fragments so I gave them a 40% change of making borax in a SAG mill. REASON: Adds an alternative to getting borax in the event the mobs don't drop any. Added new recipe using obsidian ingot with clay and cinder that makes Machine Compound that is fired in the furnace. REASON: This has allowed me to have ALL machines use machine blocks and secondly not have the problem of initially having to smelt odd numbers of clay and cinder in a furnace and then using them to make blocks in an Alloy smelter. Changed machine panel recipe to use gold instead of obsidian to compensate for changed recipe of machine blocks. Changed iron bars to be made using steel to compensate for the machine blocks no longer using steel. Also renamed them and the dark iron bars to steel. Changed Stirling generator recipe to use heat shields in place of the extra machine blocks and the furnace. REASON: With the change to machine blocks instead of fired blocks it made the previous Stirling recipe too expensive. This makes it less expensive for the first made machine. Changed machines using obelisk blocks to use machine blocks instead. REASON: Simplifies making all of these machines as they now use the same basic blocks. The colour difference could if necessary be explained by the use of the latex coating being infused onto them when crafted. Removed the glowshroom and nether berry hand ins. REASON: I just found it annoying having to collect extra glowshrooms and the berry hand in was really frustrating as it meant growing them back at the base and waiting ohhh so long for them to grow, especially the obligatory final one that took forever to find and is lagging behind the others. Reduced the cloud hand in from 25 to 15 to compensate for for the increased requirement to make steel alloy. Also swapped its location with the creeper kills to give players an easier path to opening the blaze quest so that all of the latter nether kills can be done at the same time. Its also an encouragement to hand in cloud drops sooner rather than later. Changed drawer controller to use an ender pearl instead of enderite to allow it to be made sooner. Re-imaged to suit. Added full guard pattern recipe for cutlass making. Increased blaze powder drops from blazerods to 85%+25%. REASON: You should be able to get on average at least one powder per rod with a small chance of getting an extra one. Reduced blaze rod hand in to just 1 rod and removed optional rewards in the Blaze killing quest.. Swapped creeper kills on Vacation page with cloud hand ins. REASON: Gives players an easier path to opening the blaze quest so that all of the latter nether kills can be done at the same time. Its also an encouragement to hand in cloud drops sooner rather than later. Reduced pickaxe levels to four. stone, steel, cobalt and manyullyn. REASON: There are only 4 levels of ores to mine so it didn't make sense to have more pickaxe levels than necessary. Steel level now encompasses the deleted slime level ores. Changed stronghold blocks to cobalt level now that steel level has many more ores it can mine. Changed tool tips for materials to suit the new Tier system, including ores and misq pickaxes. Removed wood, flint, green slime and obsidian TC tools. REASON: With just four pickaxe levels it made more sense to restrict each upgrade choice to the two best types for each tier. NB: Obsidian large plate has been left in for reinforcing tool options. Made stone pick more durable than bone. REASON: There isn't a bone level and I wanted to keep the higher of each level use the same material as its level. Although one could argue that stone shards are easier to harvest than bones, they actually have more uses than bones, so once a player reaches the stage where they can make a stone level pick they would in all probability want to save their stones for crafting and use up their surplus underused bones. Made new Lockdown to add more variety for players on subsequent playthrus.
Spaman Spaman in Shanghaied Requiem ·

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Latest Update
Shanghaied Requiem was updated to version 1.0.7