Changelogs
Version 5.7
Posted
Removed:
- Ice and Fire
It pains me to do it, but for now this is a test to see if the server runs better without it.
Version 5.4b
Posted
Updated Kingdom Keys
Added Carryon
Added Server to the Server List
Version 5.4a
Posted
Had to downgrade ComputerCraft Versions in the 1.15 line because of an issue.
Discuss this update (0)Version 5.4
Posted
Added InventoryTweaks and ComputerCraft!
Updated Resource Pack!
Version 5.3a
Posted
Updated Kingdom Keys Version to help with the following:
Fixed:
Moogle House loot now spawns
Player stats, equipped keychain, etc. no longer resets when leaving The End.
Some entity names localised.
Text for unlocking a drive form localised.
Drive Form form gauge default increased by 1.
Version 5.3
Posted
Added Backpacks and some dungeon crawl stuff for extra content!
Discuss this update (0)Version 4.00
Posted
ADDED:
Extra mods that are present in my personal modpack (shown in Hardcore Kingdom Keys Livestream)
Server is still not around but the modpack as is will reflect what will be on the server. (Subject to change)
Version 2.3.2
Posted
Updated Kingdom Keys
Added Controlling for Quality of Life
Version 2.1.7
Posted
Added Varied Commodities (Old Custom NPCs Items)
Removed a mod (No longer used on server)
Version 2.1.5
Posted
Added U-Team Core (Required for Useful Backpacks)
Yes, I do feel dumb for not having it before
Version 2.0.3
Posted
Added The Following Mods...
JEI (Welcome Back)
Cosmetic Armor Reworked
TrashSlot (Welcome Back)
InventoryTweaks (Welcome Back)
Downgraded Twilight Forest Due to issues
Version 1.3
Posted
ADDED:
* Inventory Tweaks
* Vanilla Fix
* ComputerCraft
* Thaumcraft Addons
Version 1.2
Posted
Some mods added/removed. (Info Updated)
Server IP now included.
Version 1.1
Posted
Removed 3 mods that were causing performance issues and conflicting with each other.
Discuss this update (0)