Install Planar Exodus 2

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Planar Exodus 2) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Planar Exodus 2 from the list on the left. The launcher will handle everything else!

Planar Exodus 2 Version 1.7.6

created by Ozzatron on Minecraft 1.7.10
This modpack is hidden and will not show up in the modpack index.

Planar Exodus 2 updated to version 1.6.1

Planar Exodus 2 version 1.6.1 -- Following the usual trend of 1.X.1, it's 1.6, part 2.

====== NEI, Creative and Butterflies ======

(!) Fixed NEI's tab-based filtering system not working, which also fixed the vanilla creative menu causing crashes.

This bug is absolutely atrocious, so I'd like to talk about its history for a bit:

In the past, Forestry butterflies have caused an excessive amount of crashes while interacting with Theia. The crashes were so frequent we had to program our Discord bot to be able to restart the server on command. For version 1.6 we chose to fix this in two ways. The primary fix was to directly prevent the crashes: Theia now cannot crash when other mods try to stupidly interact with its modified space/time systems. For extra assurance, I chose to completely remove butterflies from Planar Exodus 2. I didn't disable them, I removed them. None of their code or assets were being loaded at all.

Forestry however is programmed so poorly that it couldn't handle me using ITS OWN CONFIGURATION FILES to disable the "Lepidopterology" module. In the absence of the module, Forestry still registers the "Lepidopterology" vanilla creative tab, which causes the creative menu to crash when trying to render that page of tabs. Additionally, it still attempts to register an NEI subset for "Lepidopterology", which contains butterflies and related items. NEI allows the invalid tab registration, but disables the entire tab filtering system as a safety measure to prevent crashes. It would appear this safety mechanism sabotages NEI's search and display capabilities. In singleplayer, NEI often only displays a tiny subset of items, even when the search bar is empty.

Basically, butterflies got their revenge. They went from breaking the server to breaking everyone's client at once. And unfortunately, there was only one way to fix this bug...

(!) Re-enabled butterflies and everything related to them.
(!) Prevented Theia from causing crashes when other mods interact incorrectly with its Krios module.

With that out of the way, here's the rest of the changelog.

====== Non-Mod Changes ======

(*) Planar Exodus 2 no longer contains a modified version of ProjectRed Base. Lang file edits were reimplemented with Axiom translation injection.
(*) Planar Exodus 2 no longer contains a modified version of Twilight Forest. Cicadas are now made quieter with Axiom resource injection.
(*) Planar Exodus 2 no longer contains a modified version of Xeno's Reliquary. The only edit was to disable Reliquary's "DepLoader" coremod, which presumably caused crashes in the past but no longer does.
(*) Planar Exodus 2 no longer contains a modified version of RF Windmills. In the past, RF Windmills' extremely outdated CoFH RF API was being loaded, causing numerous incompatibilities. This no longer occurs.

(+) Added a few more keybinds to the default discretionary options: ProjectE and JourneyMap now come pre-bound!

====== Planar Suite ======

(+) Axiom translation injection has been fixed. Adamantine Florbs and Plex potions are named properly.
(*) Hard smiting someone no longer sends their inventory to the shadow realm.
(+) Added brutal smite. It's even worse than hard smite. (It does not delete your items.)
(+) All types of anvils can now break, but last three times longer than they normally would.
(+) PlexTweaks now controls the maximum level allowed by the Railcraft Steel Anvil. It's set to 2,000 by default.
(-) Planar Armory no longer spams the log every time someone presses V.
(-) NEI no longer shows numeric item IDs by default. You can still enable them while playing if you for some reason want them.

(-) Dryads spawn far less frequently.
(-) Dryads can no longer turn horses, wolves, or demons.
(+) Killing a Dryad now releases any mind controlled animals.
(+) Dryads now always drop one Ball of Moss. They have a 20% chance per level of Looting to drop a second one.
(-) Dryads fire their ranged projectiles less frequently.
(-) Dryads have smaller hitboxes and hurtboxes.
(*) Dryads can't regenerate health for four seconds after taking damage.

====== EMC Changes ======

(-) Disabled EMC pregeneration while EMC issues continue to be ironed out.
(-) Cyanite is now worth half the EMC of Yellorium to prevent infinite nuclear fuel.
(+) Origin Grass is now worth 1 EMC, just like normal Grass.
(+) Silverwood Saplings are now worth 8,192 EMC.
(+) Raw Rubber is now worth the same EMC as a Rubber Bar (48).
(+) Quicksilver is now worth 384 EMC.
(+) All heads/skulls now have EMC values. This includes Wither Skeleton Skulls!
(+) Dark Soularium Ingots are now worth EMC.

====== Steel ======

(+) The Railcraft Blast Furnace now works extremely quickly and efficiently. A single charcoal can make 16 steel ingots, and a single coal can make 32!
(+) Pulverized Steel can now be crafted shapelessly.
(*) Disabled Thermal Expansion's default Steel recipes in the Induction Smelter and added easier ones.
(+) Added Steel recipes to the Ender IO Alloy Smelter.
(+) The Smeltery can now alloy together Liquefacted Coal and Molten Iron to make Molten Steel.

====== Railcraft ======

(*) See the "Steel" category; the Blast Furnace was reworked.
(*) Steel Anvils last twice as long as normal ones (total durability is 6x that of a vanilla iron anvil).
(+) The Coke Oven is no longer unbearably slow. Converting logs and coal takes 10 seconds; converting coal blocks takes 90.
(-) Disabled Railcraft's version checker. Missed this one with 1.6.
(-) Disabled the Tracking Goggles from tracking "aura", which was useless because Residual Heat was disabled.
(+) Minecarts now stack to 64. Why not?
(+) Chest carts now allow fluid container items such as Forestry cans.

====== Thermal Suite ======

(+) Buffed Leadstone Fluxducts from 200 to 800 RF/t.
(+) Buffed Hardened Fluxducts from 800 to 2,000 RF/t.
(+) Buffed Redstone Fluxducts from 8,000 to 12,000 RF/t.
(+) Buffed Leadstone Energy Cells. Storage: 800,000 -> 2,000,000 RF. Transfer: 200 -> 800 RF/t.
(+) Buffed Hardened Energy Cells. Storage: 2,000,000 -> 8,000,000 RF. Transfer: 800 -> 2,000 RF/t.
(+) Buffed Redstone Energy Cells. Storage: 20,000,000 -> 30,000,000 RF. Transfer: 8,000 -> 12,000 RF/t.
(-) Nerfed Tuberous Flux Capacitors (potato batteries). Storage: 32,000 -> 8,000 RF. Transfer: 160 -> 40 RF/t.
(+) Buffed Leadstone Flux Capacitors. Storage: 80,000 -> 400,000 RF. Transfer: 800 RF/t both ways.
(+) Buffed Hardened Flux Capacitors. Storage: 400,000 -> 2,000,000 RF. Transfer: 2,000 RF/t both ways.
(+) Buffed Redstone Flux Capacitors. Storage: 4,000,000 -> 12,000,000 RF. Transfer: 12,000 RF/t both ways.
(+) Buffed Resonant Flux Capacitors. Storage: 20,000,000 -> 25,000,000 RF. Transfer: 32,000 RF/t both ways.
(*) All Capacitor changes apply to Tinker's Construct tools if the capacitors are added as modifiers.

====== Ender IO ======

(+) Buffed Energy Conduits from 640 to 1,000 RF/t.
(+) Buffed Enhanced Energy Conduits from 5,120 to 6,000 RF/t.
(+) Buffed Ender Energy Conduits from 20,480 to 24,000 RF/t.

====== ProjectE ======

(!) The Energy Condenser can no longer eat items on its own. The Energy Condenser MK2 still can.
(!) Re-added a mess of world transmutation recipes. I said they'd return at a later date!

(+) Buffed all three tiers of Energy Collectors.
(+) Buffed all three tiers of Anti-Matter Relays. Notably, their transmit rates were massively increased.
(+) Buffed the "bonus EMC" generated by Relays per adjacent Collector. A tier N Relay will produce 20% of the EMC of a tier N Collector per adjacent Collector.
(+) Klein Stars (and by extension the Red Matter Gem armor) are significantly cheaper.
(+) As a result of being cheaper, Klein Stars now store more EMC than they are worth. They can divide like cells!
(+) Dark Matter and Red Matter Furnaces are significantly cheaper.
(*) Adjusted the recipe for the Energy Condenser. Because it can't eat items, it's significantly cheaper.
(*) Adjusted the recipe for the Energy Condenser MK2. It no longer requires a Primordial Pearl and is more costly.
(+) The Watch of Flowing Time is now cheaper.
(-) The Mercurial Eye is now significantly more expensive.
(*) The Transmutation Table looks more expensive, but is actually cheaper due to Klein Star changes.

(+) Added new textures for the Dark Matter and Red Matter Hammers, courtesy of OxenFree! They look like meaty sledgehammers instead of bricks on sticks.
(-) The Red Katar's special attack only deals 25 damage instead of 60.
(+) Added a recipe for the "Book of the Alchemist" (which is ProjectE's in-game manual).
(+) You can now craft Red Matter with Singularities.
(-) You can no longer craft Anti-Matter Relay MK1s or Energy Collector MK1s with Mobius Ingots.
(+) Added a second variant of the Catalytic Lens recipe.
(*) Slightly adjusted the recipe for the Gem of Eternal Density.

====== Miscellaneous ======

(!) The Smeltery now doubles ores again. PlexTweaks makes this also apply to the Magma Crucible.
(!) Disabled the Extra Utilities Transfer Node's ability to produce insane amounts of water and cobblestone.

(*) Dark Steel Anvils last six times as long as normal ones (total durability is 18x that of a vanilla iron anvil).
(+) Thaumcraft Elemental Infused Ores are now compatible with the vanilla furnace, the Pulverizer, the Induction Smelter and the SAG Mill.
(*) Actually changed the amount of items required for a Singularity to 309,924. This was listed on 1.6's changelog but did not actually happen.
(*) Renamed all Ender IO ingots to contain "Ingot" in the name. Also renamed inconsistently-named Dark Steel items.
(-) Disabled Buildcraft's "water springs"; just pillars of water down to bedrock. Ugly and useless.
(+) Added a new texture for the PortalGun Miniature Black Hole, courtesy of OxenFree!
(+) SANDY, OCEAN and FROZEN biomes now all generate more oil than usual.
(+) You can now right click on the vanilla crops: wheat, carrots, potatoes, and Nether Wart.
(+) Added some splashes.
Ozzatron posted a changelog update for Planar Exodus 2 5 years ago

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