Changelogs
Version 3.1.1
Posted
settings provided are more low end compatible and also fixed a MAJOR world ruining problem with packets.
Discuss this update (0)Version 3.1.0
Posted
Updated so many mods, aaahhhhhh, also added a few, applied energistics and some add-ons, JER, and project MMO, and with that the game will now last you for a hot damn minute.
Discuss this update (0)Version 3.0.0
Posted
well, i did a lot, added world edit as a mod cause the plugin sucks, hats, twilight forest, tinkers, construction wands, and updated some old mods, may have forgotten something. who reads these anyway.
Discuss this update (0)Version 2.0.4
Posted
Removed RFtools dim, it kinda broke cause immersive portals, tough decision.
Discuss this update (0)Version 2.0.3-hotfix
Posted
removed an unofficial mechanism add-on causing self host servers to crash.
Discuss this update (0)Version 2.0.3
Posted
pipez was a no go, so i added mekanism instead, also added immersive portals and Undefeatables (minibosses)
there are now a very uncomfortable amount of conflicting keybinds, deleting your options.txt will unbind many of the modded keybinds that conflict with others, you can apply them to your liking once updated.
Version 2.0.1
Posted
Updated some mods and added Extreme Reactors and EXnihilo.
Discuss this update (0)Version 2.0.0
Posted
This should change world generation. (not sure)
updated and added all the RFtools mods, added all the Thermal mods, added Minecolonies, and also added an EMC value of 1024 to those nether crystals, they needed some sort of use.
Version 1.0.2
Posted
jei integration, ftb gui library, some config tweaks, and shaders included and enabled by default, also i think this is the update i added default config mod in?
Discuss this update (0)Version 1.0.1
Posted
ProjectE gets balanced for 1.16, made the dark matter recipe require a netherite block.
also JEI exists finally