Install HonzaVin's Survival Project

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (HonzaVin's Survival Project) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select HonzaVin's Survival Project from the list on the left. The launcher will handle everything else!

HonzaVin's Survival Project Version 2.1.0

created by HonzaVinCZ on Minecraft 1.18.2

Changelogs

Version 2.1.0

Posted

--- Release 2.1.0 ---

--- Date ---

27.09.2023

--- Changelog ---

> Mods updated
> Removed Saro's Road Signs
> Removed Tough As Nails
> Removed Optifine
> Removed Better F3
> Added TrafficCraft
> Added ThirstWasTaken
> Added Create Enchantment Industry
> Added Radium
> Added Oculus
> Added FerriteCore
> Added Memory Leak Fix
> Added WatchDog Anti-Cheat

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Version 2.0.9

Posted

--- Release 2.0.9 ---

--- Date ---

29.07.2023

--- Changelog ---

> Mods updated
> Removed Crafting Dead Survival
> Added Trash Cans
> Added AstikorCarts

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Version 2.0.8

Posted

--- Release 2.0.8 ---

--- Date ---

23.04.2023

--- Changelog ---

> Mods updated

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Version 2.0.7

Posted

--- Release 2.0.7 ---

--- Date ---

04.02.2023

--- Changelog ---

> Mods updated
> Fixed Weather2 breaking configs (Finally)
> Added several mods based on player's suggestions

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Version 2.0.6

Posted

--- Release 2.0.6 ---

--- Date ---

28.12.2022

--- Changelog ---

> Mods updated
> Added several mods, the most notable are;
- Create
- Create Additions
- Create Big Cannons
- Weather 2
> Tweaked balance between Immersive Engineering and Create

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Version 2.0.5

Posted

--- Release 2.0.5 ---

--- Date ---

24.09.2022

--- Changelog ---

> Many mods updated
> Baked food previously using wheat now requires dough

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Version 2.0.4

Posted

--- Release 2.0.4 ---

--- Date ---

23.08.2022

--- Changelog ---

> Mods
> Added
- balm-3.2.0+0
- bendy-lib-forge-2.1.1
- defaultoptions-forge-1.18.2-14.1.1
- emotecraft-for-MC1.18.2-2.2.0-SNAPSHOT-build.36-forge
- EnergyControl-forge-1.18.2-0.2.6
- energymeter-1.18.2-3.2.0
- hiddennames-1.18.2-1.0.2
- ironchest-1.18.2-13.1.9
- JustEnoughProfessions-1.18.2-1.2.2
- mcw-doors-1.0.6-mc1.18.2
- mcw-fences-1.0.6-mc1.18.2
- mcw-paths-1.0.0-mc1.18.2
- mcw-roofs-2.1.2-mc1.18.2
- mcw-trapdoors-1.0.7-mc1.18.2
- mcw-windows-2.0.3-mc1.18.2
- player-animation-lib-forge-0.3.0
- simpleplanes-1.18.2-4.14.1
- soundphysics-forge-1.18.2-1.0.6
- starlight-1.0.2+forge.546ae87

> Scripts
> Added
- Some custom recipes for Simple Planes

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Version 2.0.3

Posted

HOTFIX

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Version 2.0.2

Posted

Updated to version 2.0.2

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Version 2.0.1

Posted

_STATUS_
A small patch improving Lightman's Currency recipes, adding inventory sorting ability and fixed smoke pathfinding for Pollution of the Realms.

_ADDED_

MODS:
MouseTweaks-forge-mc1.18-2.21
InventoryProfilesNext-forge-1.18.2-1.5.3

_UPDATED_

MODS:
AdPother-1.18.2-6.0.4.0-build.0993
AdChimneys-1.18.2-8.2.0.0-build.0935
ForgeEndertech-1.18.2-9.0.3.0-build.0993

SCRIPTS:
lctech.zs

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Version 2.0.0

Posted

_STATUS_
Updated modpack to Minecraft version 1.18.2.
Because many mods are still slowly updating to 1.18.2, our mod list got smaller. This may change during time.

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Version 1.2.0

Posted

_STATUS_
A big update is here! Plenty of new mods were added and many tweaks and improvements were also done.

All chunks except player bases and safezone were regenerated but even when these changes were done about two chunks away from these bases, you can notice some regenerated/missing pieces inside saved chunks - if you find any problems inside your base, report it to me - HonzaVinCZ
This chunk regeneration brought us new worldgen content like Forestry beehives and tin ores used for Forestry crafting and decoration in use with another new mod: Chisel.

Also fun aspect of the game is added and that is ICBM! Don't be afraid! All block damaging ICBM explosives and missiles were removed. So nobody can destroy your base by crazy missile strikes.

Another new mod ClocheCall allows us to grow other modded plants for example from Pam's Harvestcraft or Biomes O Plenty in Garden Cloche ( Immersive Engineering )

_ADDED_

MODS:
- forestry_1.12.2-5.8.2.387
- binnie-mods-1.12.2-2.5.1.203
- ClocheCall-1.1.2
- industrialforegoing-1.12.2-1.12.13-237
- Chisel-MC1.12.2-1.0.2.45
- ICBM-classic-1.12.2-3.3.0b63

_UPDATED_

MODS:
- LittleTiles_v1.5.7_mc1.12.2
- CraftTweaker2-1.12-4.1.20.644
- AdPother-1.12.2-1.2.17.0-build.0591
- CreativeCore_v1.10.57_mc1.12.2
- IV_Trin_Civil_Pack_V3.12.0

SCRIPTS:
- Integrated recipes for new mods, complete rework of ICBM recipes

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Version 1.1.5

Posted

_STATUS_
Midnight update! A new survival aspect of the game has been added - Hardcore Darkness and Bloodmoon. During new moon phase there is no light during night anymore. You have to rely on your light sources like torches, powered lamps or any other source. Night light level is now clearly based on moon phase.
Also one special event can rarely appear: The blood moon.
During the blood moon night there is highly increased spawn limit of zombies and they can spawn little closer to you. So plan your journey well during blood moon night otherwise you can get badly surprised!

_ADDED_

MODS:
- Bloodmoon-MC1.12.2-1.5.3
- HardcoreDarkness-MC1.12.2-2.0
- alternatingflux-0.12.2-2
- ItemPhysic_Full_1.4.34_mc1.12.2
- InventoryTweaks-1.64+dev.151

_UPDATED_

MODS:
- IV_Trin_Part_Pack_2.17.1

_REMOVED_

MODS:
- inventorysorter-1.12.2-1.13.3+57

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Version 1.1.4

Posted

_STATUS_

Traffic Control update. A road signs and traffic lights have been added. Also Chisel&Bits is replaced by LittleTiles + Kiro's Basic Blocks for better compability with Immersive Vehicles and Immersive Railroading community - Possibility to share tile creations.

_ADDED_

MODS:
- CraftPresence-Forge-1.12.2-Release-1.8.0
- kirosblocks-1.1
- CreativeCore_v1.10.47_mc1.12.2
- LittleTiles_v1.5.0-pre328_mc1.12.2
- trafficcontrol-0.3.5

_REMOVED_

MODS:
- chiselsandbits-14.33
- Trackside_Decor_2.2

_UPDATED_

MODS:
- CraftTweaker2-1.12-4.1.20.634
- DynamicTreesBOP-1.12.2-1.5.1

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Version 1.1.3

Posted

_STATUS_

Modpack update including updated mods to newest version.

_UPDATED_

MODS:
- AdPother-1.12.2-1.2.16.0-build.0585
- CraftTweaker2-1.12-4.1.20.632
- DynamicTrees-1.12.2-0.9.23
- Immersive+Vehicles-1.12.2-19.15.7

_CHANGED_

MODS:
- Zombie loot tweaks

_SERVER_

ADDED:
- Discord Integration

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Version 1.1.2

Posted

_STATUS_

Visuals and new trains update!
Added Faithful 32x with mod support, Smooth Font and Voxel trains content pack for Immersive Railroading .

_ADDED_

MODS:

- Smooth Font

RESOURCE PACKS:

- Voxel Trains ( Required to be enabled to see new trains on server )

_KNOWN PROBLEMS_

- Entities become invisible after player death and respawn.
Temporary fix: disconnect and connect again.

- Some Trin's Vehicle Parts still uncraftable
Waiting for mod update

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Version 1.1.1

Posted

_STATUS_

Another important update is here! Trin's vehicle recipes and Pollution of the Realms Diesel Generator emissions were finally fixed.
Also Gravestone mod have been added to support unexperienced players .

There is just one major problem left: When player dies, already living entities can become invisible to him. To fix that, please disconnect and connect back to server - all entities will be again visible.
I can't find a solution for that and it is not clear which mod causes that. I continue looking for fix. - HonzaVinCZ

_ADDED_

MODS:
- gravestone-1.10.3
- betterchat-1.4

_UPDATED_

MODS:
- AdPother-1.12.2-1.2.15.0-build.0577
- Immersive+Vehicles-1.12.2-19.15.4
- IV_Trin_Civil_Pack_V3.11.0
- IV_Trin_Part_Pack_2.17.0

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Version 1.1.0

Posted

_STATUS_

A fire 11. 3. 2021 in OVH data center, Strassbourg, France, have been very devastive to many sites and my server is suddenly not an exception. Server have been offline for two days beginning 11. 3. All data were completely lost so I decided to make major changes when everything is at the beginning anyway. Some game changing mods have been added and server plugins were reselected. A new spawn location and safezone around were also added - I'm not any great builder so spawn location is very primitive. :-)

Hopefully our server doesn't burn down again!

_ADDED_

MODS:
- Tough as Nails
- Water Skin
- Serene Seasons
- Animania ( Modules: Farm, Cats and Dogs )
- Offline Skins
- Open Computers
- Open Screens
- Better Caves
- Better Mineshafts
- Chicken Chunks

_REMOVED_

MODS:
- ZAWA
- Get Ya' Tanks

_SERVER_

- iConomy ChestShop have been replaced by ShopChest which supports any item. iConomy ChestShop doesn't support items with ID longer than 15 characters ( sign limit ). New ShopChest is created by right-clicking a chest with an item you want to sell/buy.
More ShopChest description can be found here: https://www.spigotmc.org/resources/shopchest.11431/

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Version 1.0.2

Posted

_ADDED_

MODS:
- Replaced all UNU vehicles for Trin's
- Added Pollution of the realms
- Added Advanced chimneys
- Added Pollutant pump
- Added Just Enough Petroleum

_UPDATED_

MODS:
- Updated ZAWA to 2.1.3
- Updated Immersive Vehicles to 19.15.1

_EDITED_

CONFIG:
- Pollution of the Realms carbon filter byproduct set to BiomesOPlenty ash

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Version 1.0.1

Posted

_ADDED_

MODS:
- Corpse
- Custom Main Menu
- Resource Loader
- Iron Chest

RESOURCE PACKS:
- Custom Dark GUI theme ( default on )

_EDITED_
- ZAWA / HarvestCraft raw food compatibility
- New dead player corpse is automatically deleted after 30 minutes

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Version 1.0

Posted

HonzaVinCZ Test Project release

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Latest Update

HonzaVin's Survival Project was updated to version 2.1.0