Install History of Middle-earth Ultra

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (History of Middle-earth Ultra) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select History of Middle-earth Ultra from the list on the left. The launcher will handle everything else!

History of Middle-earth Ultra Version 9.44

created by SuperSam_792 on Minecraft 1.7.10

Changelogs

Version 9.44

Posted

update

Discuss this update (0)

Version 9.42

Posted

- effect fix

Discuss this update (0)

Version 9.41

Posted

bug fixes

Discuss this update (0)

Version 9.40

Posted

- map bug fix

Discuss this update (0)

Version 9.39

Posted

- kebab bugg
- capture point bugg
- faction spawn teleport bugg
- hide in territorys, without altars
- taurewaith stuff made with bronze (remove that)
- fix that the jungle people are part of taurewaith for this season
- fix that the anduin bears biome is enterable again... part of BALCHOTH now!
- fix freezing in esgaroth lake that kills the fish
- fix tilefurnace bug (that you cannot open the NEI there)
- debuff blowgunners
- link shields to new system (through gitlab)
- add UUIDS on gitlab
- Remove biome color events/that it is possibile (less lagg)
- remove events that are not needed
- Skills: Sneak to remove block. otherwise its canceled
- Morgul brew has night vision again
- Added cacao to the taurethrim brew
- Added Gulduril crystals to northern orc brew

Discuss this update (0)

Version 9.38

Posted

update

Discuss this update (0)

Version 9.37

Posted

update

Discuss this update (0)

Version 9.36

Posted

update

Discuss this update (0)

Version 9.35

Posted

update

Discuss this update (0)

Version 9.34

Posted

update

Discuss this update (0)

Version 9.33

Posted

update

Discuss this update (0)

Version 9.32

Posted

update

Discuss this update (0)

Version 9.31

Posted

fix firework

Discuss this update (0)

Version 9.30

Posted

bug fix

Discuss this update (0)

Version 9.29

Posted

update

Discuss this update (0)

Version 9.28

Posted

update

Discuss this update (0)

Version 9.27

Posted

update

Discuss this update (0)

Version 9.26

Posted

fix bugg

Discuss this update (0)

Version 9.25

Posted

fix

Discuss this update (0)

Version 9.24

Posted

where is 23?

Discuss this update (0)

Version 9.22

Posted

update

Discuss this update (0)

Version 9.21

Posted

update

Discuss this update (0)

Version 9.20

Posted

update

Discuss this update (0)

Version 9.19

Posted

update

Discuss this update (0)

Version 9.18

Posted

update

Discuss this update (0)

Version 9.17

Posted

update

Discuss this update (0)

Version 9.16

Posted

version

Discuss this update (0)

Version 9.15

Posted

update

Discuss this update (0)

Version 9.13

Posted

fix crash

Discuss this update (0)

Version 9.12

Posted

update

Discuss this update (0)

Version 9.11

Posted

Mod update

Discuss this update (0)

Version 9.10

Posted

update

Discuss this update (0)

Version 9.9

Posted

update

Discuss this update (0)

Version 9.8

Posted

disabled unsmeltery in NEI

Discuss this update (0)

Version 9.6

Posted

fix

Discuss this update (0)

Version 9.5

Posted

fix

Discuss this update (0)

Version 9.4

Posted

rebel

Discuss this update (0)

Version 9.3

Posted

update

Discuss this update (0)

Version 9.2

Posted

fixes

Discuss this update (0)

Version 9.1

Posted

crash fix

Discuss this update (0)

Version 8.11.2

Posted

ip fix

Discuss this update (0)

Version 8.11.1

Posted

ipupdate

Discuss this update (0)

Version 8.11

Posted

update

Discuss this update (0)

Version 8.10

Posted

crash fixed

Discuss this update (0)

Version 8.9

Posted

small fix

Discuss this update (0)

Version 8.8

Posted

big update to the siege system:
- fixed the longstanding bugs where you could still take damage after being death & rejoining the battle
- respawn on your deathpoint
- we can now make sure that people dont leave the battle, and rejoin it. Once we start the battle... people can no longer join it.
- we can now RESTART the battle and teleport everyone to the starting points. this way everyone doesnt need to leave and join.

Discuss this update (0)

Version 1.21

Posted

BIG MEMORY FIXES

Discuss this update (0)

Version 1.20

Posted

update

Discuss this update (0)

Version 1.19

Posted

fixes

Discuss this update (0)

Version 1.17

Posted

bugg fixes

Discuss this update (0)

Version 1.16

Posted

fixes

Discuss this update (0)

Version 1.15

Posted

big update

Discuss this update (0)

Version 1.14

Posted

update

Discuss this update (0)

Version 1.13

Posted

- speech for eregion
- speech for anduin men
- added Desert Scorpion, Jungle Scorpion, Mirkwood Spider, Mordor
Spider, Mordor Warg, Gundabad Warg, ANgmar Warg and Uruk Warg special
variants that can be breeded.
- Added spider & scorpion armor
- added hunt command
- changed night vision for dwarves to haste

Discuss this update (0)

Version 1.12

Posted

- factionkits are now 10k each
- random road in nurn is removed
- vertical slabs of Cargon and Luigon are renamed
- granite not spawning in red mountains is now fixed
- website link is now right
- changed gondor invasions on harad to COMMON
- angmar is now invisible in the Ettenmoors
- mûmakill damage is stronger now as a rhino
- mûmakill now has more damage & is faster
- dwarven rams now have less health & speed
- added entbane & fixed hobbit bane
- posion bottles now stack in 16 items per stacks
- water bottles now stack in 16 items per stack
- increased GUlf of harad, half trolls and near harad armor with from
0.5f protection to 0.6f protection
- Woodman, Rhudaur and Linaewen smiths no longer spawn on a horse
- added sphere of influence for wicked dwarves in Erebor, Dimrill dale
and Waest Gate
- added Cobblestone & Stone boulders
- added blood that you can place

Discuss this update (0)

Version 1.11

Posted

disabled combatlog

Discuss this update (0)

Version 1.9

Posted

fix

Discuss this update (0)

Version 1.8

Posted

- horns/ivory are now craftable and give enough bonemeal
- harad is now hidden in pertorogwaith and harnennor
- rohan is now hidden in rohan woodlands
- killing anduin-men now gives the right achievement
- harad now allowes civilian murders
- more invasions in harad
- increased rohan & taurewaith durability
- added obsidian to the mining skill
- nurn structures now spawn with nurn table
- rhudel is hidden on their island
- Balchoth, Goblin, laketown, logathrim, nuriag, wainriders crafting
tables bottom are now custom textures
- Khazad-Dûm block cannot be reconverted to ingots
- stonefoot smith now spawns in the stonefoot cart
- add stained clay, andesite, diorite, granite,blockbreaker ability
- taurethrim cocoa brewable
- lantern crafting recipe with nuggets instead of ingots
- added woodmen, blue dwarves, dale, wood elves, angmar, western orcs,
wicked dwarfs, rhudel brew
- Added ANtidote, archery, Klutz, Levitate, Recoil, Slowfall, Solid
Core, Stepup and vulnerable potions/effects
- combatlog system

Discuss this update (0)

Version 1.6

Posted

modpack mistake

Discuss this update (0)

Version 1.5

Posted

Changelog
- Balchoth texture pixel remove
- Rhudel is now hidden on the rhudel island
- fixed lang mistakes
- iron bars recipe fix
- fixed trimmed bricks from factions (wrong recipes)
- all added bows now have custom stats
- you can now smith moriquendi items in the wood elven smith
- added nurn trader to nurn structures
- added khazad-dûm steel block
- added invasions from the orocarni in the mountains of the wind, blacklock forest and last desert
- sphere of influence for wicked dwarves is bigger now
- wicked dwarf warrior helmet, gold, silver and mithril trimmed
- Added eregion forge
- added ability to smelt mithril in all submod forges (except moriquendi)
- trimmed iron hills armor
- khazad-warrior helmet is now crafted with khazad steel
- all horns can be converted to bonemeal
- slabifier now has a freemode option
- pumpkin texture doesnt have the scary thing
- changed near harad to Harad Empire
-

Discuss this update (0)

Version 1.4

Posted

update

Discuss this update (0)

Version 1.3

Posted

changes

Discuss this update (0)

Version 1.2

Posted

fixed

Discuss this update (0)

Version 1.1

Posted

fixed update

Discuss this update (0)

Version 1.0

Posted

fixed modpack

Discuss this update (0)

Latest Update

History of Middle-earth Ultra was updated to version 9.44