Install Hexxit

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Hexxit) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Hexxit from the list on the left. The launcher will handle everything else!

Hexxit Version 1.0.11

created by sct on Minecraft 1.5.2 using Technic Solder
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I am working on an updated version and will upload it when i complete, I have an in-dev version at the moment but please don't crash the download server :P Follow me to see its release!
HyperXEngineer 7 years ago
Crashes upon trying to go fullscreen, i went fuillscreen through settings so now it automatically goes to fullscreen on launch so that means that is automatically crashes .-., already tried changing settings manually.
RudyTheNinja 7 years ago
Hello, I have a question. I do not know how I can create a Hexxit account . Should I log account with the websites ? if so , I 've tried but I can not . Please help me jmd !! Thank you in advance!! MFG CavesBrix
CavesBrix 7 years ago
Use your minecraft account
Posted by Firesnake512 7 years ago
I am trying over and over again to launch my server and no matter what i do it just wont launch my hexxit server, it could be something with my computer but i know its not and ive only launched it once which was the first time i tried but from nothing, it always says this C:\WINDOWS\system32>java -Xmx3G -Xms2G -jar Hexxit.jar nogui Error: Unable to access jarfile Hexxit.jar C:\WINDOWS\system32>pause Press any key to continue . . .
acdevin 7 years ago
why is not have the ironchest mod?
pezsgo1111 7 years ago
how do you get those gate that when you right click the, they allow you to walk through? I'm just wondering bc I want one for my singleplayer world
RoboPigZambie 7 years ago
hey, i love what you guys did with Hexxit, but there's been so many updates to the included mods and, honestly, it's a bit lacking. there are a lot of ways you could make a sequel and make it so much better, just by including things like furniture mods, and magic mods like ARS Magika and Botania. since Hexxit is already based around exploring and dungeon raiding, you get a lot of cool stuff as loot. and that usually leads to a trophy room/museum or something along those lines. easy enough to do with Bibliocraft and Better Storage, but the rest of the house is rather lacking. something as simple as the furniture mod by Mr. Crayfish alone would add a lot to the game. an update to 1.7.10 would do the pack some good as well, since there's a lot of great ruins/dungeons mods and the updated Tinkers' Construct. hope you take my suggestions into account!
KiraStormsong 7 years ago
Dude they are done with hexxit
Posted by Firesnake512 7 years ago
non of my mod packs are letting me play
Tick720 7 years ago
how can i installieren the mod pack???
pedopanter 7 years ago
adding pls, pls, pls, pls: Galaticcraft core Galaticcraft planets more Planets Extra Planets Floating Ruins
MarinusHD 7 years ago
any updates coming to this pack?
craiganater 7 years ago
there are no mods on my hexxit, anyone have the solution?
TheMagicalPencil 7 years ago
abi bende technic launchere girmiyo
OmerAga 7 years ago
When does Hexxit two come out? this is my favorite modpack
ButterOnThePancakes 7 years ago
hey how do i get server to work mine says " 'java' is not recognized as an internal or external command, operable program or batch file" what do I do?
suzaku14 7 years ago
is there a way to turn on damage of weapons so i can see what is better
Dvecal 7 years ago
When yall gonna update this
chantilly24 7 years ago
my technic louncher Fails if i want to start hexxit or other modpacks, but why ?
PhoxCraft 7 years ago
Try getting more RAM
Posted by zwarren03 7 years ago
wie instalirt man hexit
Endergammer_HD 7 years ago
Will there be a 1.7.10 Version of this pack?
HuntingFighter 7 years ago

Latest Update

Lumy Skin Patch has been updated to 1.0.13 so skins should be working again. Existing modpack builds were updated to the fixed version.