Install Hextech Mad Pack

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Hextech Mad Pack) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Hextech Mad Pack from the list on the left. The launcher will handle everything else!

Hextech Mad Pack Version 2.3

created by 3_Scar on Minecraft 1.12.2

Changelogs

Version 2.3

Posted

Ok, so I'm in a League of Legends game so this will have to be quick.

List of changes:

+Bookshelf

+Cooking for Blockheads

+Corail Pillars (+extensions)

+Dark Utilities

+Effortless Building

+Electroblob's Wizardry

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Version 2.2

Posted

Yo. That was a lot of lag last patch. Sorry. Also, more useless stuff, because why not.

List of changes:

-Aether II

-MineColonies

-DecoCraft

+SheTiPhian Core (Core Mod)

+Terraqueous

+StrikeThroughGrass

+Contruct's Armory

+Iron Backpacks

+Mouse Tweaks

+Better Builder's Wands

+Millenaire

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Version 2.1.1

Posted

Yeah, this is a late hotfix.

List of changes:

-All the MTS bullshit

-MPM (It was laggy af)

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Version 2.1

Posted

Ok, there's just a bunch of novelty stuff added. Along with a few other things.

List of changes:

-ViesCraft

+Additional Banners

+Aether II

+Blackthorne Civilian Pack (MTS)

+Blood Magic

+Catwalks

+DecoCraft

+Exotic Birds

+GuideAPI

+Here's What You're Looking At

+Minecraft Transport Simulator

+Moonspire Metropolitan Motors Pack (MTS)

+Monk Mod

+More Player Models

+Minecraft Transportation Simulator Official Pack (MTS)

+OptiFine

+OrbisAPI

+PlusTiC

+PTRLib

+Stupid Things

+Tinker Tool Leveling

+Trumpet Skeleton (ik we're past spooky month but still)

+UNU Parts Pack (MTS)

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Version 2.0

Posted

Updated this whole pack completely. It's 1.12.2 now, and much of the 1.7.10 version stayed with us, but now we have a bunch of new stuff! And uhh...that's it. That's all I've done for about a month. You're welcome.

List of Changes:

-Literally Everything Previously. I wasn't kidding.

+SecurityCraft

+ActuallyAdditions

+Alternating Flux

+Applied Energistics 2

+Astral Sorcery

+AutoRegLib (Core Mod)

+Baubles

+Botania

+ChickenChunks

+Chisels and Bits

+CodeChickenLib (Core Mod)

+Cucumber (Core Mod)

+Custom Main Menu

+Deep Resonance

+Doomlike Dungeons

+ElecCore (Core Mod)

+Extra Utilities

+Forgelin (Core Mod)

+Funky Locomotion

+Dr. Crayfish's Furniture Mod

+Galacticraft

+Galacticraft Planets

+GLASS

+Globe

+Hats

+iChunUtil (Core Mod)

+Immersive Engineering

+Immersive Petroleum

+Industrial Foregoing

+IronChest

+Just Enough Items

+LibrarianLib (Core Mod)

+Mantle (Core Mod)

+McJtyLib (Core Mod)

+Mekanism

+Mekanism Generators

+McDoodleCore (Core Mod)

+MineColonies

+Mystical Agriculture

+Natural Pledge

+OMLib (Core Mod)

+OpenBlocks

+OpenComputers

+OpenModsLib (Core Mod)

+Portal Gun

+Psi

+RebornCore (Core Mod)

+RFTools

+RFTools Control

+RFTools Dimensions

+Roots

+Steve's Carts

+SubCommonLib (Core Mod)

+Sync

+Tinkers' Construct

+Telepads

+TeslaCore (Core Mod)

+Thaumcraft

+Thaumic Inventory Scanning

+TrailMix

+Twilight Forest

+ViesCraft

+What Are We Looking At

+Xaero's Minimap

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Version 1.1.1

Posted

Yay. Drugs. That's the highlight, as well as some quality of life stuff. Hooray.

List of changes:

-Warp Book

-Iguana's Tinker Tweaks

+Psychedelicraft

+Shaders Core

+Iv Toolkit

+Waystones

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Version 1.1a

Posted

It literally took me a whole 3 days to fix one easy to fix bug. All I had to do was drag one mod out. Come on, Scar. Get it together.

List of changes:

-Realistic Pain

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Version 1.1

Posted

Finally, an update. Just more additions this time. This is more all around, with various mods to make you bleed, wear hats, and sit at a sieve for hours like a buffoon.

List of changes:

+AgriCraft

+Dragon Mounts

+EnderSpawn

+Ex Astris

+Ex Nihilo

+Ex Compressum

+Hats

+HatStand

+iChunUtil

+OpenBlocks

+OpenModsLib

+Realistic Pain

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Version 1.0.3

Posted

So, ProjectE was the stupidest idea we've had, ever. That says something, since i used to eat Jell-O on pizza crust in the fourth grade.

Oh, and I'll be doing my first big update in a bit.

List of changes:

-ProjectE

-Equivalent Energistics

-Thaumic Equivalence

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Version 1.0.2a

Posted

Legitimately one mod. Sorry not sorry for the massive download that occurred for ONE MOD. One mod. Heh.

List of changes:

+ChickenChunks

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Version 1.0.2

Posted

First of all, the minimalist logo is there. It took me about 5 minutes to make, not gonna lie. I like it, however, so there it is.

Added a bunch more science-y mods that'll keep you going for a while. With that, I declare the initial deficit of science mods to be resolved. Also, I finally got a mod that lets you teleport back home. Stop whining already.

Oh, and birds. never forget those.

List of changes:

+Numina

+Modular Powersuits

+WarpBook

+WarpDrive

+Exotic Birds

+Iguana's Tinker Tweaks

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Version 1.0.1

Posted

Added some mods to enhance the science side of things, as well as some utilities, including a minimap (Finally, Jesus). Two days in and I was being swamped in suggestions, so here's an early update.

List of changes:

+VeinMiner

+MapWriter

+ProjectE

+Equivalent Energistics

+Thaumic Equivalence

+Matter Overdrive

+IronChest

+Funky Locomotion

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Latest Update

Hextech Mad Pack was updated to version 2.3