Changelogs
Version 1.48
Posted
Credits to @SilkPyjamas for the next changes:
- all wizard armors from Electroblob's Wizardry (basic, sage, warlock, and battlemage) can be reforged at a Reforging Station from the Quality Tools mod using magical silk.
- all wands from Electroblob's Wizardry (basic, fire, ice, lightning, necromancy, earth, sorcery, and light) of all tiers (novice, apprentice, advanced, and master) can be reforged at a Reforging Station from the Quality Tools mod using their respective crystals (basic magic crystal for non-elemental wand, the respective elemental crystals for each elemental wand).
- all artefacts from Electroblob's Wizardry can be reforged at a Reforging station. No specific material for them so they can only be reforged using Nether Stars.
Credits to @Doctor Mage (can help a bit) for the next changes:
- another Reforging Station additions: megaloot items are reforged using a rift stone; backpack is tanned leather; Antidote, Water, Wing, Void, Fire are reforged using the same material that decides which charm is crafted;
- added copper armor recipe from Ember's copper ingots suggested by @recyclingTiger
- changed AncientSpellcraft configs
Updated 11 files
Detailed changelog: https://pastebin.com/raw/VTVLgxz9
Version 1.46a
Posted
Changelog: (detailed: https://pastebin.com/raw/t5wkfcGs)
- tweaked SpawnerControl mod setting a bit. Increased amount of mobs that can be spawned.
- added some ores to randomite ore drop blacklist
- tweaked some configs to greatly increase performance while generating world(credits to anonymous player for this)
- increased magic damage from Electroblob's Wizardry mod
- added some minor quests
- was amazed by number of downloads from last update
- lots of minor fixes which I made during these past months and forgot to document
Added:
- Colytra (Forge)
- Wall-Jump! [FORGE]
Removed:
- AI Reducer
- Better Placement
- Dynamic Surroundings
- Entity Culling
- Title Changer
- VanillaFix
Updated 24 files
Version 1.45
Posted
Changelog: (detailed: https://pastebin.com/raw/1TsyTQSj)
- mainly annoying bug fixes
- added Tips and some main menu screens provided by @Pnut_225 & Community
Added:
- Eye of Dragons suggested by @BLUE 2 U
- Mob Spawner Control suggested by @Pnut_225
- Sharing Tome suggested by @Solarius The Avali
- Tips suggested by @Pnut_225
Updated 8 files
Version 1.43
Posted
- increased Roguelike Dungeons spawn(for real this time, I promise!)
- added new loot to roguelike dungeons which contain: megaloot all shards and cases, randomloot all chunks and cases; (all credits and thanks to @fnar for this);
- added new loot to Battle Towers, including shards and cases from Megaloot and RandomLoot mods.
Added:
- Minor Integrations and Additions (MIA)
Updated 8 files
Version 1.42
Posted
Changelog: (detailed: https://pastebin.com/raw/scx74AXG)
There will be notification about missing entries in your save file - that's totally OK. Just confirm, game will make a backup of your world just in case.
- increased Roguelike Dungeons spawn
- fixed duplicated config values
- decreased some values which may result in increasing performance
- better caves was configured for better performance
Added:
- /dank/null
- Apotheosis (https://www.curseforge.com/minecraft/mc-mods/apotheosis)
- AtomicStryker's Battle Towers
- Extra Golems
- Mystical World (https://www.curseforge.com/minecraft/mc-mods/mystical-world)
- Thaumic JEI
- Vampirism - Become a vampire! (https://www.curseforge.com/minecraft/mc-mods/vampirism-become-a-vampire)
- Wizardry Golems (https://www.curseforge.com/minecraft/mc-mods/wizardry-golems)
- YUNG's Better Caves (Forge)
Updated 18 files including Open Terrain Generator, Electroblob's Wizardry, Embers, The Aether and The Betweenlands!
Detailed changelog: https://pastebin.com/raw/scx74AXG
Version 1.41
Posted
Changelog: https://pastebin.com/raw/eQaNX1BS
*There will be notification about missing entries in your save file - that's totally OK. Just confirm, game will make a backup of your world just in case.*
- OpenTerrainGenerator was finally updated to the latest version with variour fixes and improvements. Yes, you can play in your existing world and yes, you can create multiple worlds now.
- added some quests in The Betweenlands tab;
- added new quests for collecting seeds and saplings;
- renamed Tropicraft's **PiƱa colada** to simple **Pinacolada** to avoid confusions.
- adjusted Flint & Steel recipe again. It's shapeless now.
- enabled harvesting from trees with right click;
- misc tweaks and adjustments;
Added:
- Ancient Spellcraft <https://www.curseforge.com/minecraft/mc-mods/ancient-spellcraft>
- Better Placement
- Crafting Tweaks
- EasierVillagerTrading
- JEI Integration
- Just Enough HarvestCraft (JEHC)
- More Overlays
- Waila Harvestability
- Wawla - What Are We Looking At
- YUNG's Better Mineshafts (Forge) <https://www.curseforge.com/minecraft/mc-mods/yungs-better-mineshafts-forge>
Updated 26 files, including Open Terrain Generator, Electroblob's Wizardry and The Betweenlands!
https://pastebin.com/raw/eQaNX1BS
Version 1.39
Posted
There will be notification about missing entries in your save file - that's totally OK. Just confirm, game will make a backup of your world just in case.
https://pastebin.com/raw/P2FXPsH6
Added:
- Corpse
- Elenai Dodge
- Uppers
Updated 38 files;
Removed:
- Corail Tombstone