Changelogs
Version 2.2.1
Posted
- Hotfix for glitch where you are stuck in the respawn menu if you have low fps/too many mobs around you, as it happens during sieges in larger towns, so now you will instantly respawn.
Discuss this update (0)Version 2.2
Posted
- Removed redundant files
- Added a couple qol mods
- Fixed npc behaviours (Temp fix)
- Hopefully fixed fall damage
Version 2.1
Posted
- Updated mods relying on mixins for performance gain
- Added suicide command mod
- Changed hot or not to HNR Plus
- Improved chat appearance
- Added headshots
- Added dynamic stealth to greatly improve combat
- Improved boss fights
- Added TATANWR to make water purification less tedious
- Added Improved mobs without the guardian boats
- Improved book and quill interface
- Added ability to pick up boats (by shift right clicking it)
- Made it so unmoving entities will fall through slime blocks
Version 1.0.3
Posted
- Improved the performance greatly.
- Finally have implemented the item/block weight system without bugs.
- Added a few qol mods
- Updated the GUIs of all mods to fit in with the resourcepack
- Added the copypaste mod so new worlds will also have custom loottables for vanilla mobs
- Fixed the mob boat bug
- Adjusted damage of some weapons and armor points of some armors to be more realistic
- Reduced structure generation
- Adjusted Tconstruct to remove unrealistic tool materials
- Reduced inventory slots
- Added nodaml to remove iframes in combat, making combat more interesting and realistic
- Added a basic tutorial
- Made snowmen a tiny bit more useful
- Fixed the lag caused by leaves
Version 1.0.2
Posted
Modpack Updates:
- Added locks for chests, including a picklocking system
- Added plonk for placeable items
- Added a more realistic item drop mod, which also prevents your inventory being filled by animal drops
- Added bountiful for bounty quests in villages
- Added Stygian to improve the End slightly
- Performance improvements
Map Updates:
- Fixed hirable guards exploit
Version 1.0.1
Posted
- Added Bountiful (Incomplete config, but usable)
- Added special ai for better ai of alot of mobs, mostly vanilla ones.
- Added material changer to adjust stats of certain items for more realism
- Changed loot tables for animals completely for realism.
- Added spartan weapons and shields, but most aren't craftable or gainable in survival