Changelogs
Version 1.123
Posted
Fixed more potionids
tweaked infernal mobs
removed some enchants
Version 1.119
Posted
Added
sonarcore
MoreChisels
NotEnoughResources
Practical Logistics
MasterChef
backahnd
Salisarcana
Particlelib
thaumicAdditions
AdventureBackpacks
Natura
Tweaked
Psychedelicraft
Applemilk&Tea
Fixed major bug where deathly hallows affected armor
im still trying to get the server to work
some issues atm , but i think ill press it out
Version 1.18
Posted
Added angelica
added skinport
added watchdog
removed betterfps
Version 1.116
Posted
Updated to NovaCraft v1.4.2
Added etfuturum-2.6.2
Added Netherlicious-3.2.8
Version 1.114
Posted
Reverted to an older version of inventory tweaks
Removed Laser creeper robo dino riders from space :(
updated stacys wolves configs and thaumic concilium.
Version 1.113
Posted
Reverted back to normal modtweaker as GTNH is incompat, it will not allow for users to search up thaumcraft recipes.
Discuss this update (0)Version 1.112
Posted
HUGE patch
Replaced numerous mods with GTNH versions for improved compatibility and feature integration.
Integrated all currently modified scripts and recipes directly into the client to reduce reliance on server-side-only edits.
Heavily customized map generation to favor oceanic world themes, encouraging boat-based travel and emphasizing island survival.
Focused on creating a cohesive, immersive GTNH-based experience without sacrificing core mod variety.
Mod Updates / Replacements
Core Libraries:
CodeChickenCore-1.4.1
gtnhlib-0.6.19
Controlling-2.1.2-GTNH
JarJar-0.2.1-beta
World Generation & Balance:
Climate Control setup modified for sparse landmasses and improved coastline aesthetics.
Geographicraft tuned for ocean-heavy terrain with rare large continents and scattered islands.
Magic & Tech:
Botania-1.12.5-GTNH — Updated to GTNH version, likely rebalanced mana costs and mechanics.
BloodMagic-1.7.5-GTNH and BloodArsenal-1.4.2-GTNH — Full GTNH integration.
ThaumicHorizons-1.7.1-GTNH,
WitcheryExtras-1.3.0-GTNH,
Forbidden Magic-0.8.0-GTNH
Gendustry-1.9.1-GTNH — Re-added and tuned for tech trees.
EnderStorage-1.7.2-GTNH and InventoryTweaks-1.7.0-GTNH
Tinkers' Tools:
TConstruct-1.13.9-GTNH, IguanaTweaksTConstruct-2.6.2
TiCTooltips-1.3.1-GTNH for advanced stats readouts
TMechworks-0.4.0 re-enabled
QoL and UI Mods:
MouseTweaks-2.4.20-GTNH
Waila-1.8.2-GTNH,
WailaHarvestability-1.3.2-GTNH,
Wawla-1.3.0-GTNH
World & Adventure:
TwilightForest-2.7.5-GTNH
Roguelike-1.6.0-GTNH
Scripting and Tweaks:
ModTweaker2-0.11.0-GTNH
tcinventoryscan-1.2.0-GTNH — Required for Thaumcraft research scanning
World Generation Changes
Enabled support for Biomes O’ Plenty with fine-tuned incidence values and climate assignments.
Removed BoP-only world restriction; configured for use in new dimensions as well.
Most ocean biomes now use 100% generation incidence.
Version 1.110
Posted
Fixed custom main menu sizings for auto & large gui presets
Discuss this update (0)Version 1.106
Posted
mariculture, enchrididiron & inventory scanning, cybersus re added
Discuss this update (0)Version 1.100
Posted
Initial release build with server stable!!!
added cooking with blockheads, mutant mobs, reverted back to am2 from 2.5
Version 1.007
Posted
forgot to remove minetweaker, as it was repalced with crafttweaker
Discuss this update (0)Version 1.005
Posted
worldedit is no longer clientside & has been moved to server plugins
Discuss this update (0)Version 1.004
Posted
updated antique atlas, added factions, essentials and other support for server. about one or two versions away from full release I believe.
Discuss this update (0)Version 1.002
Posted
there was an issue to where if you have mismatching resolutions you would be stuck in the biggest gui mode on launch unable to access options. Moved the options button to the top right to circumvent this.
Discuss this update (0)Version 1.001
Posted
removed cybersus, thaumic revelations, nefs deco, new custom main menu and server is now connected into the pack itself
Discuss this update (0)