CHANGELOG:
v0.9
- Uranium can be found in ALL igneous, not just Granite
- Induction Forge requires x2 energy than default
- Electric Forge heats x2 slower than default
- Minimum rockload for a cavein set to 3
- Normal ore set to 50, Rich to 75, Poor to 25. Nuggets remained at 10
- Health gain cap set to 5000; Gain set to 50
- Max protection months set to 24
- Sapling growth set to x3 slower
- Lava fissues are now x4 rarer
- Cellar coolant consumtion is now x3 higher in favor of electric apparatuses
- All Immersive Engineering blueprints are craftable (Hint: Check NEI)
- HV Capacitor capacity set to 4,096,000 EU
- MV Capacitor capacity set to 1,024,000 EU
- LV Capacitor capacity set to 256,000 EU
- ChargeStation charging amount lowered to 256 EU/t
- CoreSampleDrill consumption set to 48 EU/t and time to inspect set to 720 ticks (36 seconds)
- Diesel Generator output set to 8,192 EU/t
- Excavator mineral deposit set to 768 (Nerfed from 76800 come on guys, ore veins in TFC are fucking massive)
- Lightning rods output no power (A lightning rod would burn your shit)
- Revolver bullet damage raised accordingly to TFC health values
- Removed unused Railcraft items/blocks (you won't even notice they're missing)
- Modified Duct recipes (Hint hint: use NEI)
- Modified BigReactors recipes (HINT HINT: USE NEI GOD DAMN IT!)
- Buffed Bricks recipes to give more bricks
- Electrum replaced by Brass
- Stone Block Hardness dropped
- Brick block hardness buffed
- Rolling Machine removed
- Graphite Bars obtained by grinding Graphite Ore in a Crusher
- Removed Carpenter's Torches
- Fixed Carpenter's Blocks recipes to work with TFC
- Removed Carpenter's Tiles due to block redundancy
- Carpenter's Safe crashes when inserting TFC food; removed