Install EoA: First Age

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (EoA: First Age) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select EoA: First Age from the list on the left. The launcher will handle everything else!

EoA: First Age Version 2.7.1

created by TepelStreeltje on Minecraft 1.7.10

Changelogs

Version 2.7.1

Posted

FA Mod Update 2.7.1 (This is an updated version that fixed a crash)
Fixes:
• Fixed EoA-40: Fixed Ulmo taking frost damage
• Fixed EoA-42: Fixed Utumno Remnant tools and weapons being crafted with sticks
• Fixed EoA-43: Fixed missing Poisoned Valinorean Dagger recipe
• Fixed EoA-45: Fixed incorrect Angband Warg Armor recipe
• Fixed EoA-46: Fixed Marsh Wraith Spawn egg being overwritten
• Fixed EoA-47: Fixed Ulmo's Trident having incorrect weapon stats
• Fixed EoA-48: Fixed Andesite and Diorite not spawning, they now spawn as ores in Ered Gorgoroth (only in new chunks)
• Fixed EoA-50: Fixed Magma and Activated Magma block hardness, resistance and lighting
• Fixed EoA-51: Fixed House Beor items not being obtainable, they are now found as Ancient Sword loot
• Fixed EoA-52: Fixed House Ulfang Slavers duplicating on world reload
• Fixed EoA-53: Fixed "A Tight Fit" achievement
• Fixed a weird error message when a wraith was killed
Changes:
• Added a recipe to convert Dwarven ingots to Petty Dwarven ingots (download NEI)
• Increase Belegost Hammer damage by 0.5 to match the previous hammer increases
• Adjusted default LOTR battleaxes to match FA reach stats
• Changed string sell prices for all traders
• Added the ability for Petty Dwarf and Blue Dwarf smiths to reforge trimmed armors
• Changed trimmed armor repair material to Blue Dwarf Steel

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Version 2.7.0

Posted

FA Mod Update 2.7.0
Fixes:
• Fixed EoA-18: Weed Wizard achievement missing
• Fixed EoA-15: New unlock region for Balar island
• Fixed EoA-14: Lang error on Galadhmor beams
• Fixed EoA-11: Lang error on Valinor banner
• Fixed EoA-10: Unsmelting for poisoned daggers and crafting recipe for TIG Warscythe
• Fixed Dor Lomin units using Gondor horse armor
• Fixed Dragon Helm material issue
• Fixed a speechbank grammar mistake
Changes:
• Altered stats on warhammers, battleaxes, sabers and some bows
• Adjusted Utumno Remnant and Nogrod weapon damages

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Version 2.6.3

Posted

FA Mod Update 2.6.3

Additions:
• Added Brethil Rangers
Fixes:
• Fixed Ancient Item Achievement being null
• Fixed a crash in the Sirion Vale
Changes:
• Slightly altered the Brethil bow stats
• Increased spawn rates in Barad Eithel
• Increased spawn rates in South Beleriand

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Version 2.6.2

Posted

FA Mod Update 2.6.2

Additions:
• Updated to LOTR Legacy 36.14

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Version 2.6.1

Posted

FA Mod Update 2.6.1

Additions:
• Updated to LOTR Legacy 36.13
• Added an achievement for completing Ulmo's quest
• Added recipes for elven chandeliers, wood elf chandeliers and Tol-in-Gaurhoth chandeliers
Fixes:
• Fixed oddment collector spawn egg not working
• Fixed instances of Dor-na-Daerachas warg armor not to be used
• Fixed instances of Uruk warg armor being in trades
• Fixed Nargothrond longsword being too strong, this was due to a material and item conflict
• Fixed Ulmo speechbanks (this time for real)
• Fixed Ulmo quest
Changes:
• Removed default LOTR Gandalf achievement
• Altered Corrupted Light drop rate

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Version 2.6.0

Posted

FA Mod Update 2.6.0

Additions:
• Updated to LOTR Legacy 36.12
• (Finally) added a Petty-dwarf Steel Block
• Added Ent plants and jars to Taur-im-Duinath
• Added light green fog to Taur-im-Duinath
• Added Galvorn armor recipes on Gondolin, Doriath, and Nogrod crafting tables
• Added "US, with FA lore accents" custom language with the Fëanorian, Dor-lómin, Bëor, and Bór accents present
• Added "Nogrod Crafter" achievement
Fixes:
• Fixed TiG Lieutenant not being hireable
• Fixed Arvernien not giving out an achievement
• Fixed Arvernien using the West Beleriand biome (this might require a reset depending on how valuable you find Arvernien)
• Forced the Angband Captain in towers to be persistent, this may fix it dissapearing
• Fixed Ulmo not working properly. It should now appear and dissapear as it was originally intended
• Fixed Gondolin, Nargothrond, Fëanorian, Vinyamar, and Hithlum houses having steel bars instead of wood

• Fixed an Ulmo lang issue
• Fixed a missing speechbank for the Dor-na-Daerachas chieftain
• Fixed Nogrod dagger recipe
• Fixed Melkor weapon drops (this entity was never finished and is literally just a copy of Sauron with a new name)
• Fixed duplicate achievements
• Fixed some weird faction lang
Changes:
• Reworked Fëanorian Silmaril attack logic to attack all Silmaril-holders unless they have at least 2000 Fëanorian alignment or are pledged to Fëanorians
• Changed Silmaril burning logic so all players with at least 2000 alignment with any Elf faction, or are pledged to any Elf faction, can hold a Silmaril
• Removed accents from Fëanorian, Dor-lómin, Bëor, and Bór blocks and items
• Renamed Mallorn Nuts to Elm Nuts and made them drop from Elm leaves
• Tweaked waypoint lore, achievements, and titles
• Cleaned up some behind-the-scenes code

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Version 2.5.8

Posted

FA Mod Update 2.5.8
Additions:
• Added pull attack to Ent Boss to make it more difficult
• Added Angrist
• Added Dramborleg
• Added Belthronding
• Added Aranruth
• Added Grond
• Added a new look for the Red Book, now the Golden Book
Fixes:
• Fixed Utumno Remnant Ice Spider inflicting chill
• Fixed the Utumno Remnant Cleaver doing too much damage
• Fixed unsmelting recipes for House Bor
• Fixed unsmelting recipes for House Ulfang
• Fixed unsmelting recipes for Feanorians
• Fixed unsmelting recipes for Doriath
• Fixed unsmelting recipes for Utumno Remnant
• Fixed unsmelting recipes for Falathrim
• Fixed unsmelting recipes for Tol in Gaurhoth
• Fixed wooden and normal bar recipes for Doriath
Changes:
• Increased Ent Boss difficulty
• Buffed Ents slightly to bring them on par with the Balrog Trollguard
• Removed TiG Morgul armor and weapons from trader smithy, could've been an exploit
• Removed the ability for Dragonguard armor to be reforged with Eolean
• Reduced the amount of Lieutenants would be present in invasions and standard spawning

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Version 2.5.7

Posted

FA Mod Update 2.5.7
Fixes:
• Fixed reed textures

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Version 2.5.6

Posted

FA Mod Update 2.5.6
Additions:
• Updated to LOTR 36.11
• Updated to LOTR 36.10
Fixes:
• Fixed missing coral and boat missions
• Fixed Gondolinian battlestaff not being smeltable
• Fixed some typos in Falathrim speechbanks
• Fixed Ulmo's trident texture being in the wrong folder, thus making it smaller than it should be
• Fixed Dor-Lomin speechbanks
• Fixed banners having dead pixels
Changes:
• Reduced speed on Ulfang warriors

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Version 2.5.5

Posted

FA Mod Update 2.5.5

*This version requires the latest NEI FA Addon*

Fixes:
• Fixed achievements being duplicated
• Fixed beacons are lit achievements
• Fixed Morgul helmet slope height
• Fixed Diorite, Andesite and granite slab names, textures and block states
• Fixed Dor-na-Daerachas orc archer accuracy
• Fixed Feanorian chandelier recipe
• Fixed Petty Dwarf pike large texture
Changes:
• Changed Falathrim harpoon weapon type to spear (better stats for it will come later)
• Updated Chinese lang
• Changed Utumno Remnant orc archer accuracy
• Buffed Utumno Remnant weapon strength to match Nogrod (that way Evil has an equivalent)

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Version 2.5.4

Posted

* Fixed a server crash

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Version 2.5.3

Posted

FA Mod Update 2.5.3

Additions:
+ Added Nogrod armor and unique helmet model
+ Added Nogrod weapons and tools
+ Added Nogrod captain model
+ Added Nogrod ranger armor and unique helmet model
+ Added Dwarf horn bow
+ Added Nogrod crafting table
+ Added Nogrod Soldier, Ranger and Banner Bearer NPCs (hireable from the Nogrod Captain)
+ Added new Petty Dwarf textures and unique helmet model
+ Added a title for wearing full Valinorean
+ Added House Bor knife throwers
+ Added Gondolin Sabre
+ Added code to all FA helmet models which fixes them staying in place when sneaking
Fixes:
• Fixed Laegrim captain tent generation
• Fixed TiG speechbank typo
• Fixed House Bor speechbank typo
• Fixed Feanorian smith speechbank typo
• Fixed Feanorian speechbank typos
• Fixed beacon recipe
• Fixed Feanorian Chandelier recipe
• Fixed Hithlum Wanderers buying grapevine posts for way too much
• Fixed Utumno Remnant speechbank typos
• Fixed Gundabad orcs spawning in the Northlands
• Reduced spawn rates in the Ered Wethrin
• Fixed Falathrim tools repairing with iron and not elven steel
• Fixed missing Falathrim quest
• Fixed missing Vintner elf speechbank
• Fixed TiG orcs spawning without weapons
• Fixed Utumno Remnant orcs dropping uruk steel (I believe)
• Fixed Gondolin stonemasons selling Gondor brick
• Fixed Foul Creatures achievement
• Fixed House Ulfang archer accuracy
• Fixed Petty Dwarf banner bearers not wearing armor
Changes:
• Added Morgul Steel to TiG smith so it can reforge it
• Changed Balrog drops to guarantee one armor or one weapon
• Renamed Angband Durnaur Ore to Angband Durnor Ore
• Adjusted NPC firing rates for all NPCs (this time for real!)
- Removed Petty Dwarf boar banner bearers (should have never been a thing)
• Renamed some Blue Mountains items to Belegost
Balrog Changes:
• Guaranteed atleast 1 weapon or armor piece
• 40-60% chance for a second round of equipment drops
• Increased coin drops
• Added gems, gold and silver to drops
• Added a config option in lotrfa.cfg to toggle difficulty, the default is 4. 4 is not harder than previous versions. For singleplayer we recommend you lower it to 3 or 2.
• Added Valinorean banner to drops
• Reduced jump attack damage

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Version 2.5.2

Posted

FA Mod Update 2.5.2

Additions:
+ Added new particles and sound effects to Ulmo's Specter
+ Added some default faction titles for server owners (will add more in the future)
+ Added Tol-in-Gaurhoth Stonemasons
+ Added Tol-in-Gaurhoth Morgul Lieutenants (they use the armor and weapons added in 2.5.0)
Fixes:
• Fixed Ulfang armor textures
• Fixed an exploit with Fangorn and evil factions
• Fixed a zero sum triangle with the Petty Dwarves and all other factions
• Fixed Werewolf sounds after they were nuked by update 36.8
• Fixed trolls wanting to kill hobbits
• Fixed some Elven torches not accepting Charcoal as a crafting replacement for Coal
• Attempted a fix for Laegrim captain tents
• Fixed Petty Dwarf wall recipes
• Fixed Tol-in-Gaurhoth wall recipes
• Fixed Lithond wall recipes
• Fixed Lithond stair recipes
• Fixed Dor-lomin speechbanks referencing Gondor
• Was unable to remove elven ruins from sea biome but replaced the loot tables with bones, consider them shipwrecks
• Fixed Gondolin elves dropping Rivendell daggers (I believe for real now)
• Fixed Angband Orc archers having 50% accuracy
Changes:
• Changed bow stats to make each bow more unique
• Renamed Ulmo to Ulmo's Specter
• Changed Ulmo's Specter's spawn egg color
• Made Ulmo's Specter always spawn in water if it's possible
• Adjusted Nargothrond camp spawn rates
• Changed firing speed of Elven warriors, it was far too high before
- Removed bows from Elven banner bearers to they're actually useful

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Version 2.5.1

Posted

FA Mod Update 2.5.1

Additions:
+ Updated to version 36.8 of the LOTRMod
- Removed Gandalf
+ Added Ulmo as the new tutorial guide (you'll see more of him in the future, lots of cool features coming)
+ Added Burning Angband Brick recipes
+ Added new Valinorean weapon textures and sprites
+ Tol-in-Gaurhoth Morgul Armor, Dagger and Horse Armor
+ Added new recipe for Morgul Iron
+ Added new "old" Hithlum textures (Blame Noloite and Sind's arguing for the switching)
+ Incorporated Man Flesh drops
+ Added Tormented Elf Stonemasons to Evil's trader roster
+ Added poisoned bolts to Blue Mountains crafting table
+ Added Mechanisms to the vanilla crafting table
+ Added new Petty Dwarf quests, alignment zones and enemies

+ Added more Balrog AI attacks to combat exploits

Fixes:
• Fixed Feanorian longspear texture
• Fixed Survivalist achievement
• Fixed Viticulture achievement
• Fixed Utumno Remnant Trader body guard
• Fixed Bor structures using House Ulfang beams
• Fixed Dor Lomin slab recipes
• Fixed Tol-in-Gaurhoth tools being slow
• Fixed Tol-in-Gaurhoth brick recipes
• Fixed Werewolf achievement description
• Fixed Morgul Shrooms not being placeable on Angband rock
• Fixed Tol-in-Gaurhoth speechbank typo
• Fixed Werewolves being given equipment
• Fixed a faction title
• Fixed (hopefully) animals having difficulty spawning in Nargothrond
• Fixed Dor-lomin and Brethil having LOTRMod helmets in their smithies
• Fixed Ulfang Trader departure speech
• Fixed Dor-lomin farmhand speechbank
• Fixed Gondolin elves using Rivendell bows (this has been a bug for literal years but was never noticed!)
• Fixed (hopefully) Angband Orcs dropping black uruk steel
Changes:
• Changed spawning of Bats, Bunnies, Butterflies and Birds in virtually every biome
• Changed spawn rates of NPCs in a ridiculous amount of biomes
• Changed Among Ereb spawning
• Removed Black Uruk and Uruk and base LOTRMod morgul steel recipes from Orc Forge
• Nerfed broken trades again
• Renamed "Angband Steel" to "Reinforced Orc Steel" (their usage in other factions' recipes didn't make much sense as "Angband Steel")
• Increased the health of Angband Orcs
• Fixed Elven warriors' armor values
• Increased the inaccuracy of bows across the board at long ranges
• Reworked faction relations for Angband, Blue Mountains and Petty Dwarves
• Changed some ores around in existing biomes (no resets required, very little was changed)
• Changed the Nan Dungortheb biome to make it more "hell-like" as it was described in the books
• Changed blindness effect in the Fens of Sirion to only apply when the player is in water
• Changed tool speeds across the board
• Nerfed Nargothrond Rangers slightly
• Fixed a conflict with Lembas which caused server crashes

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Latest Update

EoA: First Age was updated to version 2.7.1