Changelogs
Modpack Changes
- Extraterrestrial steel can now be harvested with a phage ray.
- The Extraterrestrial core is now craftable.
- Removed extraterrestrial steel from other loot tables.
- Civilized areas no longer spawn in Pact Magic's Ruins, Spectrum's Deeper Down, Mahou Tsukai's Reality Marble and Bloody Hell's Soul Dimension. …
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Modpack Changes
- Clanging Howl creatures now drop flesh bits when killed with a flesh plunderer.
- All Artificer Armory and Clanging Howl tools can now be enchanted.
- Removed extraterrestrial tools from loot tables.
- Unified Butchery and Reliquary bat wings.
- Updated mods: Goety, SpawnAnimationCompat, ChunkSending, FancyMenu, FTBQuestsEntityVisualization, …
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Modpack Changes
- Clanging Howl creatures now spawn 5 days later globally.
- Added the Timekeeper Suitcase which can be found in snowy castles.
- Added the start of "The Fruit" questline.
- Reduced Vampirism's yellow border when affected by the sun.
- Sun damage is now only taken after …
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Modpack Changes (0.6.0)
- Tallied up Beta Version Changes.
- Expanded Neepmeat quest descriptions.
- Updated blood texture.
- The Hydraulic Crusher is now cheaper.
- The Tree Feller is now cheaper.
- Blood slime blocks can now be turned to blood.
- Reduced Pact Magic self recovered from sleeping …
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- Expanded Neepmeat quests and quest rewards.
- Expanded The Moon quests
- Expanded Arcana Flesh quest rewards.
- The Giant Bloody Living Giant Sword, Kestrel, Brooms and Cultist Armor are now craftable to the Moon Faction.
- Reduced Elite Hunter HP from 40 to 30.
- Reduced Elite Hunter …
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Changelog
Modpack Changes
- Added the Practitioner Faction centered around the Pact Magic mod.
- Added more starting quests in the "Fallen" chapter of the questbook.
- Expanded the Neepmeat questline.
- Replaced Vampirism's armor speed penalty system with an armor weight system. Every armor is now classified from very light …
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Modpack Changes
- Added armor weight.
- Classified most armors as either light armor, heavy armor, very heavy armor, very light armor or medium armor.
Modpack Changes
- Expanded Flesh Industries Quests.
- Expanded Arcane Flesh Quests.
- Streams, river banks and better rivers will now generate.
- Useless oreberries bushes were converted into other oreberry bushes: tin/aluminium -> copper, lead -> gold, uranium/nickel -> iron, osmium -> silver.
- The following foods are now …
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Modpack Changes
- Expanded Flesh Industries quests and quest descriptions.
- Expanded Arcane Flesh quest descriptions.
- Expanded Sanguine Legacy quests and quest descriptions.
- Sons of Sins' urn and ether engine can now be used as curios.
- Increased the Clockwork Drill's durability to 384 from 128.
- Artificer's …
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