Install Daggercraft RPG Vengeance

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Daggercraft RPG Vengeance) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Daggercraft RPG Vengeance from the list on the left. The launcher will handle everything else!

Daggercraft RPG Vengeance Version 6.1

created by TheMCJarhead on Minecraft 1.7.10

Changelogs

Version 6.1

Posted

Updated CustomNPCs+. Also added the Gecko and Armourer's Workshop addons. Experimenting with Animations
Added the Plugin mod (part of customnpcs+)
Updated thaumcraft addons to actually be consistent with what's actually run on the server.

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Version 6.0.1

Posted

Added Dynamic Lights (for CurseForge users, optifine already does this by default on Technic)
Fixed iron chests not being the 1.7.10 version
Removed Lootbags since they too quickly filled inventories
Removed the thaumcraft search bar since it crashes people
Hopefully fixed an issue with Thaumcraft effects blacking out the entire screen.
Hopefully fixed various Thaumcraft crashes related to the server (I was missing some files)
Removed Cosmetic Armors because of how buggy it is (Technic Only, CurseForge never got this)
A few other small fixes

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Version 6.0

Posted

Added a ton of thaumcraft mods that I won't even bother listing. Fixed and updated Serialization is Bad so that the pack actually loads. Added default keys so that there aren't five million conflicting keys upon first install, will preserve the keybinds that you set so you don't have to worry about your binds being reset every update. Added Grimoire of Gaia for more mobs and way too much weeb stuff. Added Heacrumbs. Added Necromancy. Added Trade Booths. Updated AM2 Playground. Made Thaumcraft mods skinnable through Armourer's Workshop. Fixed an issue with skins rendering (no more seeing yourself as steve).

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Version 5.2

Posted

-Added Default Options to the modpack, will not override your settings you already have, this is just a default setting for those installing the pack for the first time to not have any conflicting keybinds or graphics settings that will cause issues upon first time installs.

-Added the amazing optimization mod Neodymium. Makes pack run much more efficiently and also fixes rendering on lower end integrated graphics PC's.

This is a very minor but important update which will expand the life of this modpack basically indefinitely. Install it with glee!

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Version 5.1.1

Posted

Removed AM2 Playground since it doesn't work.

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Version 5.1

Posted

Added Iron Chests, Thaumic Dyes, Gadomancy, AM2 Playground, and Nodal Mechanics.

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Version 5.0

Posted

java vulnerabilities fixed with a mod that patches all jar files in the pack. The return of shoulder surfing. added Lootbags.

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Version 4.6

Posted

Update 4.6. Added log4J exploit patcher. Restored the itemlore.zs for CraftTweaker to change the names of some items. Removed default options.txt so that everyone keeps their settings upon updates.

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Version 4.5

Posted

Fastcraft Added. Greatly reduces the loadtime of modpack, increases performance for both client and server.

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Version 4.4

Posted

Removed Gravestones, replaced with Lootable Bodies. Updated customnpc's and converted the userdata. Further Decreased Infernal mob spawn rate. Updated server IP.

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Version 4.3

Posted

Added Gravestone's mod as a solution to the inventory inquiry (Special Thanks to Tozen!)

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Version 4.2

Posted

CustomNPCs+ 1.8.1 installed. Configs all updated. Some redundant files removed. Server IP Fixed.

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Version 4.1

Posted

a few config tweaks and the server is officially added by default to the server list

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Version 4.0

Posted

Almost ALL mods have been updated to current version. Technic version of pack now in parity with CurseForge version, both will continue to be simultaneously supported.

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Version 3.3.1

Posted

Hotfix: Re-enabled sound in default settings on startup, removed redundant file.

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Version 3.3

Posted

The Waves of the Iliac Bay Update. Updated Witchery and associated addons for Witchery. Updated Ars Magica 2. Added Archimedes Ships. Various config updates.

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Version 3.2.1

Posted

The Fix Thaumcraft patch. Switched Thaum research to easy mode. Disabled taint spreading to prevent possible future world corruption/crashes. Added Thaumcraft NEI Integration.

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Version 3.2

Posted

The Thauming Hour Update. Removed Shouldersurfing to prevent OpenGL conflicts and issues. Added Wayshrines and Thaumcraft + Addons. Nazeem.

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Version 3.1.1

Posted

Disabled DLD's stingy loot. Readded mapwriter because basically everyone reinstalled it again lol. More customnpc tweaks.

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Version 3.1

Posted

The Emerging Darkness update. Added Infernal Mobs, Doomlike Dungeons. Kept Ancient Warfare, removed Mapwriter and LevelUp for brokeness/redundancy. Some CustomNPC's and server changes.

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Version 3.0.0.2

Posted

levelup tweak, config tweaks, disarm spell disabled to prevent crashes

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Version 3.0.0.1

Posted

hotfix hopefully

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Version 3.0

Posted

Level Up reimplemented, Minefantasy deimplemented, many NPC additions and tweaks, a couple working Ancientwarfare custom structures implemented, server ip added to default list, some texture changes.

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Version 2.3.5

Posted

Fixed the CaveTest.prop bug causing some crashes, removed PlayerAPI (unnecessary core mod from the ancient times), and a few more file/space optimizations

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Version 2.3.4

Posted

Updated some configs, disabled MCA villager interaction with mobs in an attempt to avert crashes.

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Version 2.3.3

Posted

Removed LevelUp and updated consistent configs in an attempt to strengthen server stability. More of a test than anything so if nothing changes LevelUp is coming back and other alternatives will be considered.

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Version 2.3.2

Posted

Made some fixes to configs, made them consistent for client and server in hopes of fixing crashing issues.

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Version 2.3.1

Posted

Fixed chat being disabled in multiplayer.

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Version 2.3

Posted

A few textures updated (more updates soon). Default config changes to MineFantasy, Optifine, and controls. Server IP built in, click Adventure with Friends in the menu and join now!

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Version 2.2

Posted

The Bit of a Spruce Update: Improved and tweaked the visual-audio experience with Better Foliage, Dynamic Surroundings, and Sound Filters. Some optimization adjustments.

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Version 2.01

Posted

Hotfix: decreased spawn rate of dwarven strongholds from ridiculous to reasonable.

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Version 2.0

Posted

The Something Worth Fighting For Update: Added MineFantasy and Ancient Warfare. Fixed the transparent sponge texture.

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Version 1.3

Posted

Added highly requested QOL improvement mod InventoryTweaks.

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Version 1.2

Posted

Fixed some bugs.

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Version 1.1

Posted

Fixed some optimizaiton issues, shaders off by default and most graphics settings tailored to maximize fps upon initial modpack install

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Latest Update

Daggercraft RPG Vengeance was updated to version 6.1