This vanilla-friendly pack is intended to add semi-realistic difficulties and enhancements. You're a pilgrim in a populated world facing the difficulties of the wilderness.
Mods Overview
- Serene Seasons, Tough as Nails, Pam's Harvestcraft, Spice of Life: You have to consider your food options and plan carefully for the coming months while facing the difficulties of temperature & thirst. Foods have diminishing returns if you eat the same thing repeatedly, so you have to consider variety & make use of all the Pams recipes. Prepare carefully for the harsh winter and plan ahead for the coming seasons. There's overall a lot more to think about & plan for.
- MoCreatures & Better Animals Plus: The environment is more alive and realistic. Default configs disable fantastical hostile mobs; your threats are wild carnivores. But there's also creatures to hunt & farm as well.
- Millenaire: You aren't the only human in this world; trade & interact with dynamic villages
Custom configurations have been made to enhance compatability. These mods should hopefully flow together seamlessly with the given configs
Mods List
- Pam's Harvestcraft (adds more crops, recipes)
- Serene Seasons
- Tough as Nails (temperature & thirst)
- Spice of Life (diminishing food returns)
- Millenaire (advanced villages)
- Canny Composter
- Mo'Creatures
- CustomMobSpawner (required for MoCreatures)
- Better Animals Plus
- Better Caves
- Better FPS
- Better Mineshafts
- Mr. Crayfish Furniture
- Mr. Crayfish Bridges
- Mr. Crayfish Fences
- Just Enough Items (recipe viewer)
- Extra Mob Drops (source of bones)
- Roguelike Dungeons (additional spawn structures)
- Snow Real Magic (visual snow modifications)
- torohealth (damage viewer)
- Travelers' Backpack
- Tell Me (for configuring)
- strait
- AppleCore (required for food mods)
- AppleSkin (required for food mods)
Crafting Recipes
View crafting recipes using JEI. For mod compatability and quality of life, I've added recipes for the following:
- Several Millenaire items (Byzantine Tiles, Byzanine Mosaic) Sometimes villages require an item that can't be crafted but must be bought, which could all but break villages, so I made them some craftable
- Lead, Gunpowder
- Tropical Garden (way too hard to find)
- Magma Shards (extremely important item only found in Nether)
- Replaced Better Animals Plus "fried egg" with Mo'Creatures omelet (more balanced)
- For convenience: Nametag, Gravel, Season Clock
- Mimicked a few HarvestCraft 2 recipes
Cross-mod convertible items:
- Raw Venison (BAP) > Raw Venison (Pams)
- Raw Turkey (BAP) > Raw Turkey Leg (Pams)
- Ice Cube (TAN) > Snowball (for Pam recipes)
- Goat Milk > Fresh Milk (PAM)
Your Edits
Create crafting recipes by using the commands /ctgui craftingtable and /ctgui furnace in chat. Drag items from inventory into the gui fields. Changes are reflected in .minecraft\recipes\recipes. You must reopen the game for changes to go into effect
Note: To remove a recipe you made, remove its line from the script file instead of using the gui remove button, which clutters the script.