Technic News

Building Your Own Modpack

For anyone who has installed mods in the past, creating a pack for the Technic Platform takes only a few minutes.  If you're new to the modding scene there's nothing to worry about as this guide is meant to explain the process to users and modders of all skill levels.

Obviously, the first step is to decide which mods we want to use in our pack.  For this example we will be using Buildcraft by SirSengir/Krapht, Dimensional Doors by StevenRS11, Thermal Expansion by King Lemming/Team CoFH, Modular Powersuits by MachineMuse, and Minefactory Reloaded/PowerConverters/NetherOres/Flatbedrock by Power Crystals.

 

First we download the mods and any dependencies (such as Minecraft Forge) from the authors websites.

 

Make sure to remember exactly where you downloaded these files to, you'll need them for the next step.

 

Next, set aside a place specifically for building the pack.  Depending on the contents of your pack this portion can vary based on the mods used.  The general rule is to install the mod in this area exactly how the mod author describes on their site.  If a mod is listed as a core mod, create and place it in a 'coremod' folder.  Mods go in a 'mods' folder, and any config files you've created go in the 'configs' folder.  The only exception to this is if a mod has files that need to be placed inside minecraft.jar.  As you should never redistribute minecraft as per the Terms of Use, you will instead place all of these files inside a 'modpack.jar' you create yourself.  A Jar is simply a zip archive recognized by java, so creation of the jar is as simple as renaming a zip as jar.  Any archive program can be used to do this as long as the extensions saved as are .zip.  Below is a demonstration on the steps used with WinRAR.

 

Select all extracted files that are instructed to go into minecraft.jar

Add these files to an archive using the program of your preference

 

Name the archive as modpack.jar in the ZIP format

(Make sure you do not save it as modpack.jar.zip)

 

 

Take the finished modpack.jar and place it in the ‘bin’ directory of your custom modpack

 

 

Now that you have all of your content organized mimicking a standard minecraft installation including coremods, mods, configs, and your modpack.jar inside the bin directory, we can package the final zip for the platform.

 

Simply include all the files in their proper directories inside a single zip file, either by creating a new zip and placing them inside, or by using an archive program to create the zip for you.

 

 

Now that you have your completed modpack zip, you’ll need to host it somewhere.  You can host the zip on your personal website, through dropbox, or anywhere else that is directly linkable.  A site that requires you to click in order to download such as mediafire will not work.

 

With that, the actual pack creation is complete and you're ready to move on to preparing your Technic Platform page so you and your friends can start enjoying your custom Minecraft experience.

 

Visit www.technicpack.net and either login, or create an account if you don't already have one.  After logging in you will be taken to your dashboard automatically.  If you ever need to return to the dashboard you can do so by simply clicking 'Dashboard' at the top of any page.

 

On your dashboard, select 'Create a Modpack'

 

 

Fill in the unique name of your pack, the version of minecraft it is for, whether it's publicly visible, and a short description.  Now after agreeing to the submission guidelines hit Create Modpack.

 

 

You will then find yourself at the list of your modpacks.  Click on one of your packs and you'll be taken to that packs information page.  You may edit or delete your packs at any time, but right now we will edit our newly created pack.

 

 

 

Much like the initial creation page, you can edit the name, version and description of the pack from here.  Here is where you can upload your 180x110 logo and 800x510 background to be used in the launcher as well as fill out a more detailed pack description, changelog, and permission & licensing information if you desire.  The last thing we need to do here is give the platform the direct link to the modpack zip you created earlier.  Once all this is complete, click Save Modpack to save your changes.

 

That's it, you're done.  You can now use your Platform URL in any Technic Launcher to run your custom build modpack.  You can go back and edit the pack any time you choose and any time you change the version number of the pack, your users will all be prompted with an update (which will then use whatever zip you have specified for the pack at that time).

Comments

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When was the last time you updated this? I couldn't get it to work with these instructions I once found a different set of instructions and got it to work but I can't it to work for 1.20.1
embelcourt 1 month ago
YKW for now I'm just gonna do somebody's Archimedes mod they already made I'm done with these technical stuff today
Ninjadolphins 8 months ago
so how do I make it into something Technic will think is a "URL" for my ZIP file
Ninjadolphins 8 months ago
ok oreo dude I got it into a zip file idk what to do now
Ninjadolphins 8 months ago
I'm using a Mac so none of this makes sense
Ninjadolphins 8 months ago
So forge does not have a universal download anymore. What can we place in the bin folder now?
AlexorionX 1 year ago
USELESS I UNDERSTAND NOTHING ON HERE
Ninjadolphins 1 year ago
For the love of god why is 1.18.1 not going to work? I followed these steps and also used the installer and still no luck. Updated java and everything. Cant seem to find a fix.
Masteravery1 2 years ago
i feel like you should update this page..
Garatok 2 years ago
i feel like you should update this page..
Garatok 2 years ago
Can i make modpack even if i use my phone to do that?
Thanks
Domnom_09 3 years ago
It's pretty simple, for those who don't wanna watch the YT video, create a folder and name it whatever, then inside that, create 3 folders, mods, config, and bin. Download the forge installation from the forge website like you would normally do to install forge, and move the file you downloaded into the bin folder, rename it modpack.jar, then move your mods into the mods folder, and zip the entire folder. ( Right-click it, then look for send to, compressed zip file) Upload that to dropbox or Mediafire, and change the last digit of your link on dropbox to 1. like this: https://www.dropbox.com/s/1o2imqxzaflitag/Photo%20Jan%2021%2C%205%2032%2025%20PM.jpg?dl=1) If you can't figure out how to get this link, just click on the uploaded file, and click the share button. Hope this helps!
Gay_Oreo 3 years ago
it dosnt work i did everything you said
Posted by sophienix_Neuroi 2 years ago
bro thank you. i was so confused why the link wasnt working when i did everything else right. you probably wont see this because this was made 2 years ago, but holy fuck thank you.
Posted by Egg95 8 months ago
OH THAT MAKES MORE SENCE NOW
Posted by Ninjadolphins 8 months ago
yo this shits fucking dated, update it
ShadowKamokezi 3 years ago
wont work :/
Tabby10 3 years ago
Anyone have tips on how I can make my modpack easier on computers? I find that where my pack is a bit slow, there are packs with over 5x the amount of mods that run even 3x faster. How can I make mine smoother to run? I've included Better FPS and Optifine to assist.
DeadSlayer54 3 years ago
t
Deadovnik 3 years ago
There isn't the "create modpack" button
PepitoMLG 3 years ago
Is there something I can use other than dropbox ??
Serpent_X9 3 years ago
Would Google drive work for hosting the area to grab the zip?
Serpent_X9 3 years ago
mac?
ENDA_DUDE 3 years ago
This article is extremely helpful. https://technicpack.zendesk.com/hc/en-us/articles/204199345-How-to-make-a-Minecraft-modpack
GeekyPlayzMC 4 years ago
im gonna go out on a limb and guess that this doesnt work in 2020
LOLKING206 4 years ago
Whats a modpack location?
DanieIIe 4 years ago
I followed all for the instructions but it did not work. Are the config files required, if so then how do you run the clients to create them. Also I don't think the coremods folder is required.
Oh-Crackerjacks 4 years ago
this method is so antiquated. This needs to be removed and updated. I wouldn't suggest anyone following this method.
Sabreez 4 years ago
how do u give the modpack a direct link im on mac
OrangeManBoi 4 years ago
how do u give the modpack a direct link im on mac
OrangeManBoi 4 years ago
how do i inserts tags i type them in but i can't add more/ go to next tag if i press enter the whole page saves
MysticMylesZ 6 years ago
well, it doesn't load up mc when I click play...
DBankx 6 years ago