Traverse: HexTek (1.21.1) updated to version v0.2.0-Alpha
**TECHNIC CHANGELOG — v0.2.0-Alpha**
Shorter and player-facing:
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**v0.2.0-Alpha**
Second alpha build. Major cleanup pass — leaner, faster, more focused.
**Removed — Magic**
EvilCraft, Forbidden & Arcanus, Nature's Aura, Roots Classic, StarbuncleMania, Mystical Oak Tree. The dark magic system is now consolidated around Occultism, Theurgy, WitchCraft and Soulshards.
**Removed — Tech**
Modern Industrialization, Modern Dynamics, Oritech, Solar Flux Reborn, Steve's Carts, Storage Delight, Soulplied Energistics, and several supporting mods. All overlapped with existing systems. Tech is cleaner without them.
**Removed — Building**
Eight decorative mods culled. Macaw's suite, Chipped, Handcrafted, and the core building set remain.
**Removed — World**
Deep Aether, Eternal Starlight, YUNG's Caves and Cave Biomes, Traveler's Titles, YUNG's Bridges and Extras.
**Restored**
Moog's End, Nether and Soaring Structures, Gateways to Eternity, Slice & Dice.
**Distribution**
Moved to new Technic listing. If you installed from the old listing, reinstall from the new one.
**Total mods: 277**
*Alpha build — not for public distribution. Things can break.*
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