STH Gaming Evo updated to version 3.0.1
STH Gaming Evo - Version 3.0.0_r
ADDED:
- EssentialCraft 3
- Dummycraft Library
- Added Lycanites Mobs
- Added Quantum Flux
- Added Ars Magica 2.
- Added Practicalities
- Added Galaticcraft
- MicDoodle Core
- Planets
- Galaxy Space
- More Planets
- More planets ASM
- Added Metallurgy 2 (Set to disabled. Requires heavy configurations)
- MetallurgyCore (Set to disabled. Requires heavy configurations)
- Added Hardcore Ender Expansion
- Added Opis (Set to disabled. Not for regular client use.)
- Mobius Core (Set to disabled. Not for regular client use.)
- Added Components (Delayed until next update.)
- Added MineTweaker RecipeMaker (Disabled for production)
- Biome Tweaker
- Dimensional Control
- BNB Gaming Lib
REMOVED:
- Witchery (I am sorry but the modmaker does not let the mod play nice in this type of situation)
- SSR (Was not proving to be of any effective use.
- Mutant creatures (They are just not common enough to be of any point)
- Redstone Arsenal
- Special AI (It was nerfed so hard that there's no point to it anymore anyways)
- Helpful Villagers (I am getting the impression this could just break a lot of things.
- Carpenters Blocks (YES YES i know. I am sorry. However, it was either this, chisel, or hats. I figured in general chisel and hats are the most useful to people.)
- Tinkers Mechworks (TMechworks)
- Enderzoo ( Was bringing more lag than enjoyment :P )
FIXED:
- Food eating ridiculously slowly!
- Food depreciates too fast!
- Main menu has broken pieces
- Witchery???? Removed the mod.
- Copter Pack (No-flight enabled on the server)
- Fixed all broken recipes .zs errors.
- Fix turtles (Requires further investigation.)
- (Remove IC2 and Mekanism circuits from being the same in the ore dictionary) Requires further investigation.
- Creative energy cell and portable tank recipes
- Fixed Twilight forest biome ID conflict.
CHANGED:
General
- Default Script to the the STH Gaming scripts.
- Added a smelting recipe. Smelt a block of iron for one steel dust. (Has been replaced by BC refinery)
- Removed IC2 cells obsidian recipe.
- Added some xtreme crafting recipes for some late game mods. (Requires further investigation.)
- Added some pages to the getting started inventory books.
Thermal Expansion
- Disabled creative energy cell recipe temporarily
- Disabled creative flux capacitor recipe temporarily
Galaticcraft
- Changed dimenmsion ID (-29->-89)
- Changed minimap pos to left
- Enabled forced overrworld spawn.
- Enabled 'Disabled SPaceship particles'
- Changed dungeon boss health modifier (1.0->2.0)
- Enabled harder difficulty.
- Disabled 'Enable Sealed Edge Checks'
- Increased Rocket fuel factor (1->5)
- Decreased meteor spawn modifier (1.0->0.5)
- Disabled meteor block damage
- Disabled update check
- asteroids.conf -> reduced maximum astro miners (6->3)
- power-GC3.conf -> Enabled show as RF
- power-GC3.conf -> Decreased loss factor (100->85)
More Planets
- Disabled new main menu screen.
- Disabled mars space station
Indsutrial Craft
- Reduced nuke explosionpowerlimit (60->30)
- Reduced ReactorExplosionPowerLimit (45->24)
- Disabled IC2 audio system.
Computer Craft
- Made other recipes harder as well. (Requires further investigation.)
HQM
- Added completionist
Adventure Backpack
- Changed all backpack recipes! In particular the copter.
Extra Utilities
- Temporarily disabled crafting recipes for angel rings
Mekanism
- Metalurgic steel recipe must be made harder!
- Metalurgic infuser recipe made harder.
- Changed all armor and tools to take blocks of the element instead of ingots. (Delayed until next update)
- Changed all armor and tools to take 3 emerald chipsets and one advanced computer. (Delayed until next update)
- Changed all armor and tools to be far more OP (Delayed until next update)
- Changed Basic control circuit to require emerald chipset and diamond.
- Change portable tank to require iron plates and reactor glass.
Railcraft
- Changed ender pearl in the middle of blast furnace to a magmacream or blazerod (Disabled entirely instead)
- Removed railcraft chunk loader infavor of MFR.
Immersive Engineering
- Changed sand for the blast furnace recipe to use soul sand. (Disabled entirely instead)
Hardcore Ender Expansion
- Enabled overrideRemoveBrokenRecipes
- Enabled overpowered mobs
Buildcraft
- Added assembly table recipes.
- Circuits
- Machine casings
- Steel (9 iron ingots = 1 steel)
- Bronze (1 copper block + 1 tin block = 1 bronze block. Lots of power)
- 2x Obsidian (1 steel ingot. 1 manasteel. Bucket of lava and bucket of water)
Spice of Life
- Increased day timer to 12 days.
- Increased how long food is effective for slightly.
- Increased max stack size in container (2->32)
- increased food eating speed modifier (1.0->4.0)
- Changed food formula
from MAX(0, (1 - count/15))^MIN(8, food_hunger_value)
to MAX(0, (1 - count/60))^MIN(10, food_hunger_value + 2)
- Increased new player food eaten threshhold (18->64)
- Enabled left click to open food containers
Twilight Forest
- Looking into fixing its problems with generation
- Changed portal item to a diamond block
- Reduced canopy coverage (1.7->1.5)
- Increase TwilightOakChance (48->56)
Essential Craft 3
- Recipe OVERHAUL to be situated after mekanism/big reactors in proression
- Will depend on plutonium, mekanism, brrrs, twilight forest, rrr end, and nether!
- Disabled allowPaleItemsInOtherRecipes
Lycanites Mobs (Progression somewhere around mekanism/late game thaumcraft)
- Will depend on mekanism, Pams Harvest Craft
- Disabled roc spawning
- Changed scepter. melee, charge, summoning pedestal, soulstone, soulgazer, and soulkey recipes.
General
- Increased hard difficulty multipliers (1.1->1.3)
- Decreased subspecies base weight (400->300)
- Disabled mobs from attacking villagers
- Disabled predators from attacking animals
- Increased uncommon subspecies experience scale (2.0->5.0)
- Increased uncommon subspecies health scale (4.0->8.0)
- Increased uncommon item drop scale (4->12)
- Enabled rare subspeciies rare weight
- Decreased weight uncommon subspecies (20->5)
Mobevents
- Decreased base spawn rate (200->160)
Spawning
- Decreased dungeon spawner weight scale (1.0->0.8)
- Decreased base weight scale (1.0->0.5)
- Enabled CROP Player Only
- Disabled darkness spawn chat warnings
- Enabled ROCK Player Only
- Enabled TREE Player Only
Arctic
- Disabled eedit vanilla spawning
- Cut all spawn weights in half.
Demon
- Disabled edit vanilla spawning
- Tripled all mob spawn weights
Desert
- Disabled edit vanilla spawning
Forest
- Disabled edit vanilla spawning
- Cut all spawn weights in half
Freshwater
- Disabled edit vanilla spawning
Inferno
- Disabled edit vanilla spawning
- Doubled spawning chance
Jungle
- Disabled edit vanilla spawning
Mountain
- Disabled edit vanilla spawning
Plains
- Disabled edit vanilla spawning
Saltwater
- Disabled edit vanilla spawning
Shadow
- Disabled edit vanilla spawning
- Doubled Spawning chance
Swamp
- Disabled edit vanilla spawning
Compact Machines
- Changed to depend on Essentirrral Craft 3 and Lycanites Mobs
Quantum Flux
- Changed recipes to place after both lycanites mobs, essential craft, big reactors, and mekanism.
Battlesuit
- Increased charge rate (80->256)
- Increased drain rate (2->16)
- Increased max energy (50000->100000)
Entropy Accelerator
- Decreased burntime (20->2)
- Increased RF per tick (2->20)
Imaginary Time
- Increased range (3->7)
- Increased energy requirement (500->1500)
- increased chargeRate (250->500)
Misc
- Decreased steel recipe
- Increased magnet strength (5->10)
Quibit Cluster
- Increased base storage (500000-> 1000000)
- Increased base RF/tick (100->250)
- Increased multiplier (5->6)
RedFluxField
- Increased buffer (2500000->2000000000)
- Increased quibit cell output (100->300)
- Increased rfExciter base output (100->500)
- Decreased rf exciter efficiency (0.8-0.4)
- Increased rf exciter max upgrades (640->1000)
Zero Point Extractor
- Increased damage range (2->4)
- Disabled particles
- Increased max rf/t (150->256)
Practicalities
- Depends heavily on Quantum Flux, botania, forbidden magic, essential craft 3
- Increased tesla coil range (20->64)
Ars Magica 2
- Changed to place very late in progression. After late game thaumcraft, blood magic, botania, and Lycanites Mobs, practicalities, quantum flux.
- Disabled version checks
- Disabled candles are roving lights
- increased damage multiplier (1.0->7.0)
- Disabled terrain destruction due to meterors.
- Disabled use special renderers
- Disabled witchwood leaf particles
- Disabled disarm effect on players
- Enabled minimal HUD
- Enabled show numeric values.
- Disabled Player_Spells_Destroy_Terrain
- Disabled PND_File_WSave
Galaticcraft
- Depends on Ars Magic 2, Essential craft 3, Quantum Flux, Industrial craft, Buildcraft, Botania (Oxygen), Adventure backpack, twilight forest, Pams Harvest Craft.
Components By Mrsal511 (Delayed until next release)
- Offers no functionality other than allowing a bunch of items (50 different ones) to be used for crafting.
ADDED:
- EssentialCraft 3
- Dummycraft Library
- Added Lycanites Mobs
- Added Quantum Flux
- Added Ars Magica 2.
- Added Practicalities
- Added Galaticcraft
- MicDoodle Core
- Planets
- Galaxy Space
- More Planets
- More planets ASM
- Added Metallurgy 2 (Set to disabled. Requires heavy configurations)
- MetallurgyCore (Set to disabled. Requires heavy configurations)
- Added Hardcore Ender Expansion
- Added Opis (Set to disabled. Not for regular client use.)
- Mobius Core (Set to disabled. Not for regular client use.)
- Added Components (Delayed until next update.)
- Added MineTweaker RecipeMaker (Disabled for production)
- Biome Tweaker
- Dimensional Control
- BNB Gaming Lib
REMOVED:
- Witchery (I am sorry but the modmaker does not let the mod play nice in this type of situation)
- SSR (Was not proving to be of any effective use.
- Mutant creatures (They are just not common enough to be of any point)
- Redstone Arsenal
- Special AI (It was nerfed so hard that there's no point to it anymore anyways)
- Helpful Villagers (I am getting the impression this could just break a lot of things.
- Carpenters Blocks (YES YES i know. I am sorry. However, it was either this, chisel, or hats. I figured in general chisel and hats are the most useful to people.)
- Tinkers Mechworks (TMechworks)
- Enderzoo ( Was bringing more lag than enjoyment :P )
FIXED:
- Food eating ridiculously slowly!
- Food depreciates too fast!
- Main menu has broken pieces
- Witchery???? Removed the mod.
- Copter Pack (No-flight enabled on the server)
- Fixed all broken recipes .zs errors.
- Fix turtles (Requires further investigation.)
- (Remove IC2 and Mekanism circuits from being the same in the ore dictionary) Requires further investigation.
- Creative energy cell and portable tank recipes
- Fixed Twilight forest biome ID conflict.
CHANGED:
General
- Default Script to the the STH Gaming scripts.
- Added a smelting recipe. Smelt a block of iron for one steel dust. (Has been replaced by BC refinery)
- Removed IC2 cells obsidian recipe.
- Added some xtreme crafting recipes for some late game mods. (Requires further investigation.)
- Added some pages to the getting started inventory books.
Thermal Expansion
- Disabled creative energy cell recipe temporarily
- Disabled creative flux capacitor recipe temporarily
Galaticcraft
- Changed dimenmsion ID (-29->-89)
- Changed minimap pos to left
- Enabled forced overrworld spawn.
- Enabled 'Disabled SPaceship particles'
- Changed dungeon boss health modifier (1.0->2.0)
- Enabled harder difficulty.
- Disabled 'Enable Sealed Edge Checks'
- Increased Rocket fuel factor (1->5)
- Decreased meteor spawn modifier (1.0->0.5)
- Disabled meteor block damage
- Disabled update check
- asteroids.conf -> reduced maximum astro miners (6->3)
- power-GC3.conf -> Enabled show as RF
- power-GC3.conf -> Decreased loss factor (100->85)
More Planets
- Disabled new main menu screen.
- Disabled mars space station
Indsutrial Craft
- Reduced nuke explosionpowerlimit (60->30)
- Reduced ReactorExplosionPowerLimit (45->24)
- Disabled IC2 audio system.
Computer Craft
- Made other recipes harder as well. (Requires further investigation.)
HQM
- Added completionist
Adventure Backpack
- Changed all backpack recipes! In particular the copter.
Extra Utilities
- Temporarily disabled crafting recipes for angel rings
Mekanism
- Metalurgic steel recipe must be made harder!
- Metalurgic infuser recipe made harder.
- Changed all armor and tools to take blocks of the element instead of ingots. (Delayed until next update)
- Changed all armor and tools to take 3 emerald chipsets and one advanced computer. (Delayed until next update)
- Changed all armor and tools to be far more OP (Delayed until next update)
- Changed Basic control circuit to require emerald chipset and diamond.
- Change portable tank to require iron plates and reactor glass.
Railcraft
- Changed ender pearl in the middle of blast furnace to a magmacream or blazerod (Disabled entirely instead)
- Removed railcraft chunk loader infavor of MFR.
Immersive Engineering
- Changed sand for the blast furnace recipe to use soul sand. (Disabled entirely instead)
Hardcore Ender Expansion
- Enabled overrideRemoveBrokenRecipes
- Enabled overpowered mobs
Buildcraft
- Added assembly table recipes.
- Circuits
- Machine casings
- Steel (9 iron ingots = 1 steel)
- Bronze (1 copper block + 1 tin block = 1 bronze block. Lots of power)
- 2x Obsidian (1 steel ingot. 1 manasteel. Bucket of lava and bucket of water)
Spice of Life
- Increased day timer to 12 days.
- Increased how long food is effective for slightly.
- Increased max stack size in container (2->32)
- increased food eating speed modifier (1.0->4.0)
- Changed food formula
from MAX(0, (1 - count/15))^MIN(8, food_hunger_value)
to MAX(0, (1 - count/60))^MIN(10, food_hunger_value + 2)
- Increased new player food eaten threshhold (18->64)
- Enabled left click to open food containers
Twilight Forest
- Looking into fixing its problems with generation
- Changed portal item to a diamond block
- Reduced canopy coverage (1.7->1.5)
- Increase TwilightOakChance (48->56)
Essential Craft 3
- Recipe OVERHAUL to be situated after mekanism/big reactors in proression
- Will depend on plutonium, mekanism, brrrs, twilight forest, rrr end, and nether!
- Disabled allowPaleItemsInOtherRecipes
Lycanites Mobs (Progression somewhere around mekanism/late game thaumcraft)
- Will depend on mekanism, Pams Harvest Craft
- Disabled roc spawning
- Changed scepter. melee, charge, summoning pedestal, soulstone, soulgazer, and soulkey recipes.
General
- Increased hard difficulty multipliers (1.1->1.3)
- Decreased subspecies base weight (400->300)
- Disabled mobs from attacking villagers
- Disabled predators from attacking animals
- Increased uncommon subspecies experience scale (2.0->5.0)
- Increased uncommon subspecies health scale (4.0->8.0)
- Increased uncommon item drop scale (4->12)
- Enabled rare subspeciies rare weight
- Decreased weight uncommon subspecies (20->5)
Mobevents
- Decreased base spawn rate (200->160)
Spawning
- Decreased dungeon spawner weight scale (1.0->0.8)
- Decreased base weight scale (1.0->0.5)
- Enabled CROP Player Only
- Disabled darkness spawn chat warnings
- Enabled ROCK Player Only
- Enabled TREE Player Only
Arctic
- Disabled eedit vanilla spawning
- Cut all spawn weights in half.
Demon
- Disabled edit vanilla spawning
- Tripled all mob spawn weights
Desert
- Disabled edit vanilla spawning
Forest
- Disabled edit vanilla spawning
- Cut all spawn weights in half
Freshwater
- Disabled edit vanilla spawning
Inferno
- Disabled edit vanilla spawning
- Doubled spawning chance
Jungle
- Disabled edit vanilla spawning
Mountain
- Disabled edit vanilla spawning
Plains
- Disabled edit vanilla spawning
Saltwater
- Disabled edit vanilla spawning
Shadow
- Disabled edit vanilla spawning
- Doubled Spawning chance
Swamp
- Disabled edit vanilla spawning
Compact Machines
- Changed to depend on Essentirrral Craft 3 and Lycanites Mobs
Quantum Flux
- Changed recipes to place after both lycanites mobs, essential craft, big reactors, and mekanism.
Battlesuit
- Increased charge rate (80->256)
- Increased drain rate (2->16)
- Increased max energy (50000->100000)
Entropy Accelerator
- Decreased burntime (20->2)
- Increased RF per tick (2->20)
Imaginary Time
- Increased range (3->7)
- Increased energy requirement (500->1500)
- increased chargeRate (250->500)
Misc
- Decreased steel recipe
- Increased magnet strength (5->10)
Quibit Cluster
- Increased base storage (500000-> 1000000)
- Increased base RF/tick (100->250)
- Increased multiplier (5->6)
RedFluxField
- Increased buffer (2500000->2000000000)
- Increased quibit cell output (100->300)
- Increased rfExciter base output (100->500)
- Decreased rf exciter efficiency (0.8-0.4)
- Increased rf exciter max upgrades (640->1000)
Zero Point Extractor
- Increased damage range (2->4)
- Disabled particles
- Increased max rf/t (150->256)
Practicalities
- Depends heavily on Quantum Flux, botania, forbidden magic, essential craft 3
- Increased tesla coil range (20->64)
Ars Magica 2
- Changed to place very late in progression. After late game thaumcraft, blood magic, botania, and Lycanites Mobs, practicalities, quantum flux.
- Disabled version checks
- Disabled candles are roving lights
- increased damage multiplier (1.0->7.0)
- Disabled terrain destruction due to meterors.
- Disabled use special renderers
- Disabled witchwood leaf particles
- Disabled disarm effect on players
- Enabled minimal HUD
- Enabled show numeric values.
- Disabled Player_Spells_Destroy_Terrain
- Disabled PND_File_WSave
Galaticcraft
- Depends on Ars Magic 2, Essential craft 3, Quantum Flux, Industrial craft, Buildcraft, Botania (Oxygen), Adventure backpack, twilight forest, Pams Harvest Craft.
Components By Mrsal511 (Delayed until next release)
- Offers no functionality other than allowing a bunch of items (50 different ones) to be used for crafting.
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