STH Gaming Evo updated to version 2.5.0
STH Gaming Evo - 2.5.0
KNOWN BUGS:
- Main menu has some textual and formatting problems. Will be fixed in 2.5.1
ADDED:
- Added Adventure Backpack
- Added Special AI
- Added Helpful Villagers
REMOVED:
- Funky Locomotion (Not worth the potential server lag it can cause)
- Translocators (Not worth the lag)
CHANGED:
General:
- Fixed Witchery Oven recipe.
- Fixed Creative Energy Cell Recipe.
- Fixed main menu 'Infinity Evolved 2.2.2' text.
- *Introduction of a formal currency. Green tinkers hearts.* Experimental. Further testing required. On hold until next update
Configs and Modifications:
Special AI
- Increased Call for help on death (0.2->0.3)
- Increased depacify_agressive_chance (0.005 -> 0.02)
- Disabled passive griefing. (Reverted for 2.3)
- Disabled Break_lights
- Increased grief-delay (20->100)
- Decreased gried range (3.5->2.5)
- Decreased grief scan max (256->196)
- Decreased grief search range (16->8)
- Disabled mad creepers
- Removed creeper from grief list.
- Enabled requires tools.
Helpful Villagers
- Disabled Birth messages
- Disabled Death messages
Witchery
- Changed boline recipe to standardize it with shears.
EnderZoo
- Increased globalHardAttackModifier (1.1->1.2)
- Increased globalHardHealthModifier (1.1->1.2)
Mekanism
- Fixed more recipes (list here).
- Disabled ReplaceSoundsWhenResuming
- Disabled Machine Effects
- Disabled EnablePlayerSounds
- Disable FancyUniversalCableRender
- Disabled ambient lighting
- Lowered all tool durabilities to 1.
- Lowered all armor durabilities to 1.
- Increased MobArmorSpawnRate (0.03->0.08)
- Lowered all armor protection values.
- Prepped Mekanism for an armor overhaul in the next update.
Open Computers
- Adjusted circuit recipe to make it less ridiculous.
- Made other recipies harder.
Spice of life
- Tweaked config settings. List here
- Food History Length (12->2)
- Max Food Eating Duration +128 (0->128)
- Food History Persists Through Death (false->true)
- Food Journal Given As Starting item (false->true)
- Food Eating Threshhold before mod has effect (6->18)
- Changed history to use minecraft days and not food eaten counts.
- Changed food modifier formular from
MAX(0, (1 - count/12))^MIN(8, food_hunger_value)
to
MAX(0, (1 - count/15))^MIN(8, food_hunger_value)
(Diminishing returns are slower)
Infernals
- Tweaked config settings. List here
- Decreased Elite Rarity (15->13)
- Decreased infernal rarity (7->6)
- Increased max one shot damage (10->14)
- Increased modHealth factor (1.0->1.1)
- Decreased Ultra rarity (7->5)
Grimoire of Gaia
- Tweaked config settings (Spawn Rates). Made some less, others can now spawn during the day. List here
- Decreased Tier 1 Attack Damage (100->90)
- Decreased Tier 1 Max Health (100->90)
- Increased Tier 2 Attack Damage (100->105)
- Increased Tier 2 Max Health (100->105)
- Increased Tier 3 Attack Damage (100->120)
- Increased Tier 3 Max Health (100->120)
Mutant Creatures
- Tweaked config settings. List here.
- Increased Spawn Rate (10->15)
- Disabled Mutant Creepers
Botania
- Redcued flower spawn rates.
- Reduced flower particle effects (0.75->0)
- Enabled subtle power system particles
- Disabled Vanilla particle override
- Reduced flower density (16->12)
- Reduced flower patch size (6->5)
- Reduced flower patch chance (2->1.5)
- Decreased mushroom chance (40->30)
Pam's Harvestcraft
- Increased spawn rates.
- Decreased fruit tree rarity (15->10)
- Decreased temperate fruit tree rarity (15->10)
- Decreased tropical fruit tree rarity (10-7)
- Decreased garden rarity (2->1)
- Increased garden drop rate (3->5)
Thaumcraft
- Disabled taint spread
- Disabled Taint from Flux
- Increased furious zombie rates
- Disabled glowing taint
- Decreased Special Node Rarity (18->12)
- Increased Aspect cap (100->150)
- Changed research difficulty to hard.
Tinkers Construct
- Make crafting recipes harder.
- Enabled necrotic modifier only on hostile mobs.
- Enabled player head drops on death.
Iguanas Tweaks
- Changed gravel per flint (3->9)
- Enabled random flint drop.
- Removed craftable stone torches
- Enabled more expensive emerald block.
- Disabled easyToolRepair
Custom Main Menu
- Modified many settings for STH Gaming.
Special AI
- Tweaked config settings. List here
Hardcore Questing Mode
- No hardcore mode, no life system.
- Adjust reward bag loot tables
- Added starting quests.
Cofh
- Adjust ore spawns slightly. Clarify ore levels.
Coal:
- Adjsuted Cluster Size (16->20)
- Adjsuted NumClusters (20->18)
- Adjsuted minHeight (0->24)
- Adjusted maxHeight (128->152)
Dirt/Gravel:
- Adjusted minHeight (0-16)
Iron:
- Adjsuted Cluster Size (8->10)
- Adjusted NumClusters (24->19)
- Adjusted min-height (0->12)
Gold:
- Adjusted Cluster Size (8->10)
- Adjusted NumClusters (4->2)
- Adjusted min-height (0->6)
- Adjusted max-height (32->24)
Redstone:
- Adjusted Cluser Size (8->10)
- Adjusted numClusters (10->5)
- Adjusted max-height (16->10)
- Adjusted min-Height (0->2)
Diamond:
- Adjusted Cluster Size (8->7)
- Adjusted min-height (8->11)
Lapis:
- Adjusted cluster size (8->6)
- Adjusted mean-height (16->18)
- Adjusted maxVariance (8->5)
All Ores:
- Implemented Mean/Variance normal mode generation.
General Changes
- Decreased Creeper head drop (5->1)
MineTweaker
- *Adjust loot tables respectively* On hold until next update.
NEIIntegration
- Enabled internal names advanced
- Enabled stack size shift
- Enabled ore dictionary advanced
ENABLED:
- *Enabled Hardcore Questing Mode. * On hold until next update
KNOWN BUGS:
- Main menu has some textual and formatting problems. Will be fixed in 2.5.1
ADDED:
- Added Adventure Backpack
- Added Special AI
- Added Helpful Villagers
REMOVED:
- Funky Locomotion (Not worth the potential server lag it can cause)
- Translocators (Not worth the lag)
CHANGED:
General:
- Fixed Witchery Oven recipe.
- Fixed Creative Energy Cell Recipe.
- Fixed main menu 'Infinity Evolved 2.2.2' text.
- *Introduction of a formal currency. Green tinkers hearts.* Experimental. Further testing required. On hold until next update
Configs and Modifications:
Special AI
- Increased Call for help on death (0.2->0.3)
- Increased depacify_agressive_chance (0.005 -> 0.02)
- Disabled passive griefing. (Reverted for 2.3)
- Disabled Break_lights
- Increased grief-delay (20->100)
- Decreased gried range (3.5->2.5)
- Decreased grief scan max (256->196)
- Decreased grief search range (16->8)
- Disabled mad creepers
- Removed creeper from grief list.
- Enabled requires tools.
Helpful Villagers
- Disabled Birth messages
- Disabled Death messages
Witchery
- Changed boline recipe to standardize it with shears.
EnderZoo
- Increased globalHardAttackModifier (1.1->1.2)
- Increased globalHardHealthModifier (1.1->1.2)
Mekanism
- Fixed more recipes (list here).
- Disabled ReplaceSoundsWhenResuming
- Disabled Machine Effects
- Disabled EnablePlayerSounds
- Disable FancyUniversalCableRender
- Disabled ambient lighting
- Lowered all tool durabilities to 1.
- Lowered all armor durabilities to 1.
- Increased MobArmorSpawnRate (0.03->0.08)
- Lowered all armor protection values.
- Prepped Mekanism for an armor overhaul in the next update.
Open Computers
- Adjusted circuit recipe to make it less ridiculous.
- Made other recipies harder.
Spice of life
- Tweaked config settings. List here
- Food History Length (12->2)
- Max Food Eating Duration +128 (0->128)
- Food History Persists Through Death (false->true)
- Food Journal Given As Starting item (false->true)
- Food Eating Threshhold before mod has effect (6->18)
- Changed history to use minecraft days and not food eaten counts.
- Changed food modifier formular from
MAX(0, (1 - count/12))^MIN(8, food_hunger_value)
to
MAX(0, (1 - count/15))^MIN(8, food_hunger_value)
(Diminishing returns are slower)
Infernals
- Tweaked config settings. List here
- Decreased Elite Rarity (15->13)
- Decreased infernal rarity (7->6)
- Increased max one shot damage (10->14)
- Increased modHealth factor (1.0->1.1)
- Decreased Ultra rarity (7->5)
Grimoire of Gaia
- Tweaked config settings (Spawn Rates). Made some less, others can now spawn during the day. List here
- Decreased Tier 1 Attack Damage (100->90)
- Decreased Tier 1 Max Health (100->90)
- Increased Tier 2 Attack Damage (100->105)
- Increased Tier 2 Max Health (100->105)
- Increased Tier 3 Attack Damage (100->120)
- Increased Tier 3 Max Health (100->120)
Mutant Creatures
- Tweaked config settings. List here.
- Increased Spawn Rate (10->15)
- Disabled Mutant Creepers
Botania
- Redcued flower spawn rates.
- Reduced flower particle effects (0.75->0)
- Enabled subtle power system particles
- Disabled Vanilla particle override
- Reduced flower density (16->12)
- Reduced flower patch size (6->5)
- Reduced flower patch chance (2->1.5)
- Decreased mushroom chance (40->30)
Pam's Harvestcraft
- Increased spawn rates.
- Decreased fruit tree rarity (15->10)
- Decreased temperate fruit tree rarity (15->10)
- Decreased tropical fruit tree rarity (10-7)
- Decreased garden rarity (2->1)
- Increased garden drop rate (3->5)
Thaumcraft
- Disabled taint spread
- Disabled Taint from Flux
- Increased furious zombie rates
- Disabled glowing taint
- Decreased Special Node Rarity (18->12)
- Increased Aspect cap (100->150)
- Changed research difficulty to hard.
Tinkers Construct
- Make crafting recipes harder.
- Enabled necrotic modifier only on hostile mobs.
- Enabled player head drops on death.
Iguanas Tweaks
- Changed gravel per flint (3->9)
- Enabled random flint drop.
- Removed craftable stone torches
- Enabled more expensive emerald block.
- Disabled easyToolRepair
Custom Main Menu
- Modified many settings for STH Gaming.
Special AI
- Tweaked config settings. List here
Hardcore Questing Mode
- No hardcore mode, no life system.
- Adjust reward bag loot tables
- Added starting quests.
Cofh
- Adjust ore spawns slightly. Clarify ore levels.
Coal:
- Adjsuted Cluster Size (16->20)
- Adjsuted NumClusters (20->18)
- Adjsuted minHeight (0->24)
- Adjusted maxHeight (128->152)
Dirt/Gravel:
- Adjusted minHeight (0-16)
Iron:
- Adjsuted Cluster Size (8->10)
- Adjusted NumClusters (24->19)
- Adjusted min-height (0->12)
Gold:
- Adjusted Cluster Size (8->10)
- Adjusted NumClusters (4->2)
- Adjusted min-height (0->6)
- Adjusted max-height (32->24)
Redstone:
- Adjusted Cluser Size (8->10)
- Adjusted numClusters (10->5)
- Adjusted max-height (16->10)
- Adjusted min-Height (0->2)
Diamond:
- Adjusted Cluster Size (8->7)
- Adjusted min-height (8->11)
Lapis:
- Adjusted cluster size (8->6)
- Adjusted mean-height (16->18)
- Adjusted maxVariance (8->5)
All Ores:
- Implemented Mean/Variance normal mode generation.
General Changes
- Decreased Creeper head drop (5->1)
MineTweaker
- *Adjust loot tables respectively* On hold until next update.
NEIIntegration
- Enabled internal names advanced
- Enabled stack size shift
- Enabled ore dictionary advanced
ENABLED:
- *Enabled Hardcore Questing Mode. * On hold until next update
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