Install Automata()

Step 1

Installing a modpack using the Technic Launcher is easy. If you don't already have the launcher downloaded, visit our download page to get the latest version.

Step 2

Type in the modpack name (Automata()) or paste the following url into the search box.

Step 3

Finally, click Install at the bottom right of the launcher after you select Automata() from the list on the left. The launcher will handle everything else!

Automata() Version Skyfall(10.1)

created by Alaberti on Minecraft 1.12.2

Automata() updated to version black_cell(2.11)

// Release Notes
// [] Project REFACTOR (project name, this is a thing I'm going to do)
// [] This changelog includes logs from 2.10, which is where the shakeup startup
// [] Some very large issues have been resolved, redundant mods removed, configs adjusted
// [] SAO UI is in and is very beta - PM me on Discord with your issues

remove() {
mod BetterCombat //discovered one bug-interraction I was okay with and two I wasn't
mod EnderThing //with other enderchest systems in place it's just not as flexible
mod EnderZoo //my fun died when dirt slime/quarry spawning issues can to light :/
mod EverlastingAbilities //makes more sense when I had Aeronauts up - I might revist that
mod k4lib //carryover from when colorchat was included by default
mod MineSouls //replaced by SAO UI
mod Neat //wrapped into SAO UI and The One Probe interactions for the most part
mod RFToolsDims //we go back a ways, trust me
mod Transprot //superceded by multiple other methods
mod StorageNetwork //superceded by Refined Storage
mod VillageBox //wasn't quite the MCA replacement I wanted, may come back to this
};

add() {
mod NoNausea("1.0");
mod RefinedStorage("1.0.4"); //AE1 inspired storage system
mod RFToolsControl("0.1.0beta6"); //all kinds of redstone manipulation tools
mod SleepingBag("1.2.1"); //Ask Math321 why this is here >_>
mod TinkerToolLeveling("0.1.0");
};

update() {
api Forge = "12.18.1.2089";
mod ActuallyAdditions = "r63";
mod BloodMagic = "2.1.0-61"; //yes I know 63 is out I only have so many hours in the day
mod CookingForBlockheads = "4.2.15" //fixes some recipe crafting problems
mod Cyberware= "beta-0.2.2"; //fixes memory leak, adds HUD customization, fixes various bugs
mod DeepResonance = "1.2.3";
mod EnderCore = "0.4.1.55-beta";
mod EnderIO = "3.0.1.107_beta";
mod HopperDucts = "1.4.8";
mod ImmersiveEngineering = "0.10-42"; //just all kinds of things
mod JEI = "3.9.5.255";
mod Mantle = "1.0.0";
mod Mcjtylib = "1.10-2.1.0";
mod Optifine = "HD_U_C3";
mod Reliquary = "1.3.3.543";
mod RFTools = "5.22";
mod TConstruct = "2.5.1"; //the release that broke all the things they say
mod TheOneProbe = "1.1.1";
mod Waystones = "2.0.5"; //a neat way to get around the world
mod WIRED = "1.3.3";
};
Alaberti posted a changelog update for Automata() 7 years ago

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Latest Update

Automata() was updated to version Skyfall(10.1)